"We truly believe virtual reality will change the world," Oculus Rift devs say

$350 Oculus Rift Dev Kit 2 now available for preorder.

Just over 12 hours after Sony announced its own virtual reality initiative, Project Morpheus, Oculus VR has revealed its own Oculus Rift Dev Kit 2 (DK2). Like the Crystal Cove prototype, DK2 employs a low-persistence OLED display as a means to eliminate motion blur and judder, which are known to cause simulator sickness.

The devkit also features a 960x1080p (per eye) display that aims to reduce the screen-door effect and boost clarity, color, and contrast. It also uses an external camera to allow you to move with six degrees of freedom, which should allow you to "lean in" to get a closer look at objects or peer around corners.

DK2 also includes updated orientation tracking, a built-in latency tester, a USB accessory port built into the headset, a redesigned SDK, and "further optimized Unit and Unreal Engine 4 integrations."

"DK2 isn’t identical to the consumer Rift, but the fundamental building blocks for great VR are there," Oculus said in a statement. "All the content developed using DK2 will work with the consumer Rift. And while the overall experience still needs to improve before it’s consumer-ready, we’re getting closer everyday. DK2 is not the Holodeck yet, but it’s a major step in the right direction."

DK2 will launch at $350 and developers can preorder a kit today at the Oculus website. The first wave of units will ship in July and production will ramp up based on interest, the company said.

But when will the consumer version of Oculus Rift be ready? The company said today that it is "deep into development" on the consumer version, and continues to make improvements in the areas of comfort, resolution, tracking, software, ergonomics, optics, and industrial design.

"Virtual reality is going to continue to evolve rapidly in the coming years," Oculus said. "There's no cutting corners or 'good enough' when it comes to VR; the consumer Rift needs to be perfect and we're dedicated to getting it right. We're moving as fast as possible and promise it’ll be worth the wait."

"We truly believe virtual reality will change the world--Thanks for being part of the journey with us."

We got to try out the Oculus Rift DK2 this week at the Game Developers Conference in San Francisco. Check out our impressions in the video below.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com
See more coverage of GDC 2014

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

Discussion

146 comments
reda2011506
reda2011506

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PixelAddict
PixelAddict

Well, of COURSE they would say THAT. What else are they supposed to say?

In other news, the banana bread I bake will change what you think about banana bread. And the world.

C-THREE
C-THREE

oh I'm so glad I waited a little while. I am so getting this version of the rift.

mikz_nyc
mikz_nyc

They forgot to tell you : ,before you purchase this product,make sure you have tons of money saved and the best insurance for eye doctor,oh and if the seizures start to occur please contact your doctor immediately or you might become paralyzed for the rest of your life,thank you for understanding.

tightwad34
tightwad34

So the world is Oculus Rift's boyfriend/husband?

xdude85
xdude85

Am I the only one who thinks the Oculus Rift looks ridiculous?  It's basically the equivalent of pressing your face right up against a screen.

00J
00J

I don't really care too much about this because I have to wear glasses. But anything computer/videogame related i support...

Quarkzquarkz
Quarkzquarkz

Just ordered DK2, better order it quick, seems to be going out fast and ugh broke for the next 4 months after total comes out to be 398 US Dollars (tax and shipping) =(

Undertaker575
Undertaker575

Will the Oculus Rift  Legitimately be able to run any Triple A titles?

Tsuchikage
Tsuchikage

The release of the consumer version should coincide pretty nicely with me purchasing a new computer.  The Rift is pretty awesome from what I've seen, heard, and read; I think it's the future of gaming.

DIGN
DIGN

 DevKit 2? So glad I waited, I was just about to drop $300 on the original dev kit. Sucks for all those that bought the original though.

Metalnoid
Metalnoid

Hey! Bart, remember VR? It's back! In Oculus Rift form!

pelvist
pelvist

I REALLY hope I get to try the DK2 at EGX in a few weeks. Very tempted to just get a DK2 but whatever they are holding back for that USB socket on the top of it is making me want to wait for the retail version.

nickpeck36
nickpeck36

Here's how it will work.  All of the must have it now die hards will buy it and swear by it for a few months before they notice there isn't much software using it, and what is using it isn't really all that great.  For console vr, why buy an expensive helmet to play games on while sitting in front of the nice expensive tv you already have? 


It's a fad that won't last.  It will never make it to the mass public, but stay in it's niche group.  It will be like 3D, it's all the rave until people realize it really isn't doing much.  I still have no idea why you want to sit around in the house wearing something like this lol.

sammoth
sammoth

Now this is a VR headset.


Sony needs to take notes.

Raeldor
Raeldor

When they say 'change the world', do they mean the REAL world, or the VIRTUAL world? :P

ArchoNils2
ArchoNils2

As one of the few here that actually own the dev kit 1 I had to preorder the second one. OR is great and even though some got sick, the feedback of the many friends that tested it was great. Can't wait for the improved version and it is well worth the price

PS4Lives
PS4Lives

Waiting till 2015 ,Too early to hype about it.

Megavideogamer
Megavideogamer

They may be right Virtual reality has not really caught on yet. So if a mainstream breakthru can be made in 2014/2015/2016 Whenever this makes it to market. Oculus Rift could be on to something. At least they have gotten Sony's attention to enter the Virtual reality gaming market.


I hope that it does succeed. The VR works as intended. If it does then new gameplay experiences could happen. Thus far no one has had success with Virtual reality gaming.

SphinxDemon
SphinxDemon

Lol if they wait too long to release it they're going to be in a bad position in the market. I'm thinking about getting one of these because I can't freaking wait for the release

DamnILoveGames
DamnILoveGames

I can't wait and I so hope that VR becomes a big thing in the market, but I have a few points to make. 

First off I think that the devs need to make sure that the Oculus is advertised really well to get people interested and tell them what it is. Since its always been that sort of sci-fi fantasy it's important that people understand that the start of VR is actually here and not a mile and a half a way. 

Next we need to see some great games that really utilize the tech well. No matter how good it is, if there's no software then it's kind of useless, like buying a fast car and having no track to race it on. 

It also needs a lasting appeal. We get lots of tech like the Wii mote and the move but everyone soon moves on and it just becomes one of those gadgets that has you wondering if it was really worth the money you paid for it. Is it something that will remain entertaining or will it become one of those things that dies off and has us go back to TVs? I will say, the ability to watch things like Youtube videos and have them fill your vision sounds like a fantastic addition which should help keep it afloat even from a non gaming standpoint.

Let's not forget the health concerns. This needs to be tested properly since the last thing you want is people with damaged eye vision and talking tumers spouting from their rear ends.

But I still feel the biggest problem will be the pricing, they want to to appeal to consumers. Not too much given how few games there are and all that, but not so little they're losing cash due to production costs. It's so hard since none of us know whether the price will be reasonable or not since we don't have any VR equipment to compare the pricing to. We can't be like 'oh that's overpriced' or anything, we only have their word for how fair it is.

-Vulpix-
-Vulpix-

Wonder how long we will have Virtual Reality that transports us to the world's Kind of like how Seto Kaiba made that one Virtual Reality game in Yugioh.

Would love to have Pokémon, Zoids, Yugioh, Assassin's Creed, Legend of Zelda and possibly Digimon on it. If we ever are able to get to that point.

PeterDuck
PeterDuck

Well, of course it will, reality sucks, virtual reality rocks - that's the main reason you are reading my sentence right now.

Garm31
Garm31

The way the devs are talking above. We won't see a consumer version for a while yet. PITY!

hadwell
hadwell

@tightwad34 i think it's something to get exited about, look at TV's... they were around 20 years before they started showing up in peoples homes... in oscilloscopes and radar and things like that

hadwell
hadwell

@xdude85 it's not the screen that makes it good, its the software and the lenses that you can't easily just stick in front of your face without a lot of work


and this kind of stuff would have been out a long time ago if computer hardware and small displays were powerful and cheap enough before just recently.

hadwell
hadwell

@00J it fits over your glasses, or if you're near sighted it has focus-able lenses so you can use it without glasses

hadwell
hadwell

@Quarkzquarkz yeah it ended up costing me 470$ CDN for it, but worth every penny, a good 2d monitor costs that much

Tsuchikage
Tsuchikage

@DIGN They've been sold out for a couple months, anyway, due to unexpected demand.

hadwell
hadwell

@pelvist the USB socket on the top is for the latency tester they now have built into it instead of external, can also be used as a 5v rail for other things if you want, it IS a dev kit...

Zloth2
Zloth2

@nickpeck36 You haven't played a computer game in 3D, have you?  I have and it's pretty awesome, despite the ludites going on about how it's "just a fad."  And it works with plenty of games - even ones like Skyrim where the devs didn't care about S3D at all.

ArchoNils2
ArchoNils2

Lol? It comes with an additional camera, higher res screen and usb port for $50 more. How is that a problem? I got OR D1 and preordered D2, this thing is great. Sure a lot won't be able to afford it, mostly those that can't afford to get a rig that can run it anyway. But it is well worth the money

amaneuvering
amaneuvering

@kitmeep  

It needs to be well under that or else only rich kids will buy it imo.

Zloth2
Zloth2

@kitmeep MAYBE Christmas - but honestly the dev kits need to be out there for long enough to let the devs actually make things.  (Though it sounds like Elite: Dangerous is pretty far along the way and some Star Citizen beta stuff should be out by then, too.)

d_rand
d_rand

@Megavideogamer  Virtual Reality is expensive. 100 G's for a simple 22 high res just to start up!

SphinxDemon
SphinxDemon

Uhm have you seen SAO?? Outdoes everything you listed

Slagar
Slagar

@PeterDuck  That's the spirit! Close your eyes and it'll all go away.

tightwad34
tightwad34

@hadwell Did you get the joke? Anyway, I am going to wait a while and let them iron out some of the inevitable hiccups that will come at least in the early part, not to mention watch too see what the consumers are saying about it.

pelvist
pelvist

@hadwell  The original dev kit was a dev kit too and that didnt have one...