We Just Played Brink (in multiplayer)

We catch up with Splash Damage CEO Paul Wedgwood and try out multiplayer in Brink.

Brink is the next team-based shooter from Enemy Territory: Quake Wars developer Splash Damage. Just like its predecessors, this game is another first-person shooter where players have to do more than simply score kills to win a match. During our brief multiplayer session, we got our hands on the character-customization tools, the SMART parkour system, and received a crash course in teamwork.

Our session began with a brief introduction to the world of Brink. The oceans are on the rise for unknown reasons, and humanity's last, best hope for survival lies with the Ark. This self-sufficient habitat floats above the endless blue, which is both home and prison to thousands of refugees. Humankind is facing its darkest hour, so naturally, everyone has started killing each other. The end of the world is pretty stressful after all. On one side of the conflict are the security forces, Ark's keepers of the peace, and on the other are the resistance fighters, who are jerks.

We started by creating a security force character using the game's extensive customization tools. Brink's bright, high-contrast style was instantly reminiscent of Mirror's Edge, but it had a fresh coat of dirt and bullet holes thrown on top. From the dozens of faces, character voices, and articles of clothing, we built a hulking machine gunner decked out in a heavy explosive ordnance disposal suit (something you would never, ever want to fight in). We also hooked him up with a beard; you've got to have a beard. Once everyone had finished creating their characters, no two members on our wildly diverse security team looked alike.

Each class has its own unique abilities and objectives in battle.

Once our multiplayer match started, the first order of business was choosing our class. There were four available: the soldier, the medic, the engineer, and the operative. Because we were still in unfamiliar waters, we decided to go with the straightforward solider class. Each class has a special ability to aid the team. The solider is basically a walking ammo dispenser, which is of vital importance because everyone's primary weapon ammo is extremely limited. This ability takes a moment to refresh after each use and may be spent to either refill your own ammo or a teammate's.

Soldiers also excel at shooting things, but that won't do you much good if you can't see your target. The SMART system is activated by pressing a single button, which manages all your jumping, ducking, sliding, and other acrobatic maneuvers to get you around the battlefield quickly and easily. No longer will you be restricted by an insurmountable, four-foot-high gate. Using SMART near a low wall vaulted us up and over; using it near a short gap made us jump. Once again, we got a definite Mirror's Edge vibe from the proceedings.

When we were actually locked in a firefight, the action didn't feel far removed from the developer's pedigree. Skirmishes weren't accented by the quick, one-hit kills found in other first-person shooters, such as the Modern Warfare series. Instead, they were battles of attrition, with each class aiding others with health, ammo, turrets, and whatever it was the operative does. Each character had a decent amount of health, making it much less punishing when we stumbled out into enemy crossfire.

With all of the different faces, outfits, and voices available no two characters will be exactly alike.

Teamwork pays off in Brink. You earn experience for aiding your teammates, completing missions during the match, and (of course) for scoring kills. For team security, our mission was to escort a maddeningly slow-moving robot across the map so that it could recover some sort of sample. As a solider, it was our job to run around and plant explosive charges on anything we couldn't shoot through. Team security emerged victorious in the end, only to have our victory cut down when Splash Damage revealed we had been playing on the easiest difficulty. Check out Brink on May 17 on the Xbox 360, PlayStation 3, and PC.

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Discussion

165 comments
deadreign22
deadreign22

i would rather rent this on my Superior xbox 360 this game looks horrible

kdavenport88
kdavenport88

I really like the fact there are different roles you can play, I like that a lot. Reason why is because I'm tired of just being up on a scoreboard of how many kills I made,than helping out my team during a battle. This looks really enjoyable.

RedEyeNinjai
RedEyeNinjai

This game caught my eye do to concept of other games that are in it. There are at least 20 popular things form other games in this game. That is amazing. No matter what the rating is this is a game for all FPS gamers and I can't wait to meet all you fans online.

bostadskontrakt
bostadskontrakt

I like barricaded shootouts in weird environments. I sounds like this could be a good one. I have avoided every modern FPS so far so this (togther with KZ3) might help me to continue that path :)

systemovercast
systemovercast

I'm very happy to see that a good number of people don't like what they see in relation to the bullet damage. I hope this makes Brink's community all little more mature than other big FPSs. I like when people say they prefer the OHK and two bullet deaths from COD, all it does is show their age and that they have never played anything else before. You COD nuts are NOT hardcore gamers or whatever the media calls the sheep that buy the same game every year. But on the other hand, without all these greasy tweens buying consoles and feeding money into the industry, innovative games like Brink would be hard found.

DarkBox360
DarkBox360

Ending of the article = Priceless

oneofthefall
oneofthefall

@ watchawant, Give him time he will get better, but yeah the guy is awkward to watch ATM especially at the end when he gets that WT look from paul lol, His article writing is where he shines through!

watchawant
watchawant

GOD I really hate watching Maxwell McGee. He is so f***ing awkward, and I'm not sure if he has a neck, but maybe he's just so nervous all the time his head has sunken in...

Clonehunter1
Clonehunter1

I really want this game. This could be really sweet, and the Art-Style is really interesting.

ilovewarhawk
ilovewarhawk

@grey_fox1984 I agree with you, I prefer the realism in games with blood, but the fact remains that blood does not necessarily mean an M rating. And that a lack of blood doesn't necessarily detract from the overall experience, it's all about the quality of the content not wether or not it contains blood and gore or wether it's rated E, T, or M.

grey_fox1984
grey_fox1984

@ilovewarhawk Personally I find shooters without any blood at all WAY creepier. It only makes sense if the people being shot are robots.

holtrocks
holtrocks

@ilovewarhawk M = less annoying little kids

ilovewarhawk
ilovewarhawk

@holtrocks What difference does it make what it's rated? A game doesn't need contain massive amounts of blood and gore and other graphic content to be enjoyable, and if you think it does you have some issues.

eagenk
eagenk

Awsome! i think it will be last long gameplay

holtrocks
holtrocks

This should tide me over til Battlefield 3

holtrocks
holtrocks

Can't wait just wish it was M

Salt101010
Salt101010

Brink looks awesome!! I love the smart system!!!

Lewk-07
Lewk-07

@ IevildirkI "looks pretty terrible i bet its only popular for a month and only with angry little children" Gotta agree with this a little (a little, so take it easy with the thumbs down, fanboys) . All run and gun because the weapons are weak as can be? I think thats lame. I know that's the idea of the smart system, I just hope people die when i shoot them. Thats why people like black ops (i think). In mw2 i could drop 5 or 6 people with a 30 round clip of a TAR. In BO I'm killing 2 or 3 out of a 30 clip and i can't kill two people if they round a corner at the same time. I guess what the point is i need to kill and move on quickly. The longer a gun fight lasts, the more enemy's seem to show up.

Lewk-07
Lewk-07

:( I like "the quick, one-hit kills found in other first-person shooters, such as the Modern Warfare series". I figured they'd remove auto aim so hitting moving targets would be difficult, not nerf the guns...

darthkillerduck
darthkillerduck

@progamer-Andrew from what i've heard, you play all the same maps either Co-op, mulitplayer or singleplayer

schmulzy
schmulzy

Cant wait! Pre-ordered my copy yesterday!

JDOWG2
JDOWG2

this game is going to be so awsome

IevildirkI
IevildirkI

looks pretty terrible i bet its only popular for a month and only with angry little children

survivor9712
survivor9712

multiplayer seems like a chore especially when you're looking for a pick-me-up kinda shooter

survivor9712
survivor9712

the sniping animation at 2:32 looks cartoonish .

Destaron
Destaron

@folklore There is blood just not in the gameplay they have shown here

j040pl7
j040pl7

i doubt it will ahve destructable enviroment since they are living on a floating city. besides it shouldnt need to... it has enough features, overloading it with more will only make it not so unbelivably awsome.

NervoZa
NervoZa

Looks and sounds amazing....but will there be destructible environments? Also will the weapons feel authentic/cool/powerful,rather than peashooters like the weapons in Clive Barker`s:Jericho(which is a really great game I revisited a couple of weeks ago just to be disappointed by the sound effects!)?

Juk3n
Juk3n

Game looks awsome, +1 pre-order/limited edition for me!

Badiani
Badiani

This game looks really good, could be one of the best FPS to date.

007devinjunk
007devinjunk

Smart reminds me of parkour ability with the running,sliding,and,vaulting,stuff

eddieham13
eddieham13

@Latarax It does have an aim reticule if you look at the gameplay videos they are there, there just not in your face like other games.

eddieham13
eddieham13

This is going to be one of the best FPS so far.

Latarax
Latarax

this year i wanna get this, arkham city, uncharted 3, section 8 prejudice, and the new mk

Latarax
Latarax

wait so it doesnt hav an aimin reticle cause i kinda suck at sum fps

tx47e
tx47e

hybrid between action halflife and TF, with new grafix

prontopup20
prontopup20

i am not getting anything else this year besides this, and skyrim, and im preordering from best buy for the fallout addon. ive read about this game, and nothing like heavy customization of your character, your guns, a combination of single-player, co-op, and multiplayer, and pretty good graphics to make a great game like this.

the-wayward
the-wayward

for you people who wants 3rd person actions .... go play deus 3 this one looks really really good to me the way it is ... hoping for a good single player ..too ......

NineDaysWonder
NineDaysWonder

Wait... I thought this was called Team Fortress.

dylan35
dylan35

please oh please be a good game!!!!!!!!!!!!!!

makjoter
makjoter

@Gelou and nick_Ste_22 it would be better in first person because its different yes it would maybe be better in 3rd because u could see the stunts but in 1st it's a totally different gameplay.

eliebaz
eliebaz

okay so brink is a cocktail of two games COD and AC both considered to be great games but if you marry the two together would they make a catastrophe of a game or another great game?

kecina
kecina

Is Brink going to have cross-platform multiplayer

MuertePhobia
MuertePhobia

ZOMG! thats Lochi!!! the guy being interviewed used to be hard out in the Quake 3 Arena scene... wow that takes me back!

mariomaster16
mariomaster16

Revolution begins May 17! Can't flippin wait!