Watch Dogs runs at 900p on PS4, 792p on Xbox One

Ubisoft confirms resolution disparity between platforms; Xbox 360/PS3 players won't get Decryption multiplayer mode.

Watch Dogs runs in 900p on PlayStation 4 and 792p on Xbox One, developer Ubisoft confirmed today after rumors of the game's resolution began to escalate earlier this week. Both versions of the game run at 30fps.

Some Xbox One/PS4 games run in 1080p, but Watch Dogs creative director Jonathan Morin told the Ubisoft Blog that he's more concerned with the overall experience rather than the technical minutiae. Plus, Morin said people tend to forget that achieving higher fidelity visuals is easier for corridor shooters than it is for open-world games like Watch Dogs.

"Resolution is a number, just like framerate is a number" -- Watch Dogs creative director Jonathan Morin

"Resolution is a number, just like framerate is a number. All those numbers are valid aspects of making games," Morin said. "But you make choices about the experience you want to deliver. In our case, dynamism is everything. Exploration and expression are everything. You want to have a steady framerate, but you want to have dynamism at the core of the experience. The same goes with resolution."

"People tend to look at corridor shooters, for example, where there's a corridor and all the effects are on and it's unbelievable, and they forget that if you apply those same global effects to an open city with people around and potential car crashes and guys in multiplayer showing up without warning, the same effect is applied to a lot of dynamic elements that are happening in every frame," he added. "So it becomes magnified in cost."

Watch Dogs was originally scheduled to launch back in November 2013, so couldn't Ubisoft have spent the extra six months optimizing the game's resolution? It's possible, but Morin said he was more interested in using that time to polish the game and tune it to a level he hopes fans will enjoy.

"The effort was split on continuing dynamism and making sure players can express themselves through hacking without ever being disappointed in how the game responds to them, whether it's visually or through gameplay," Morin said. "That's important. Resolution has nothing to do with that. That's why stuff like resolution can scale a bit down so that we never compromise the soul of Watch Dogs."

Also in the blog post, Ubisoft explained the specific differences between the Xbox 360/PlayStation 3 and Xbox One/PS4 versions of Watch Dogs. On the single-player side, Xbox 360/PS3 players can expect fewer NPCs in some areas, but Morin says this will not affect the core gameplay. For multiplayer, Morin said Xbox 360 and PS3 owners will miss out on the Decryption competitive multiplayer mode and the ability to free roam with multiple players.

Watch Dogs is a massive effort from Ubisoft, having been in development for over six years. It launches May 27 for Xbox 360, Xbox One, PS3, PS4, and PC. The Wii U version is coming sometime later. Lastly, Ubisoft released a lengthy new trailer for Watch Dogs today that sets up almost everything you could want to know about the game. You can watch it above.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

Want the latest news about Watch Dogs?

Watch Dogs

Watch Dogs

Follow

Discussion

1494 comments
x-2tha-z
x-2tha-z

It's a shame that Ubisoft wasn't able to provide higher framerates on PS4 and Xbox One. 60fps would really benefit this game, especially when you're driving around the city. The resolution isn't as important IMO, but 60fps is so much better than 30fps for any game that has you driving cars.

unbeatable100
unbeatable100

i'm pretty sure i still only have a 720p tv haha, i am gonna wait and get this when I buy the ps4, but it looks like a great game. And if you are really concerned about the framerate and resolution and can tell the difference, then you most likely own a gaming pc that can run this above 1080p and 60 fps. 

RyogaRod
RyogaRod

Got mine pre-ordered. Hope it is worth the wait.

andrew_ribbons
andrew_ribbons

This has got to be the -mother- of all First World Problems :/  However if we're going to do this:  i prefer framerate over resolution.  30fps is going to be a disservice to this game.

guitarpete462
guitarpete462

So they are prioritizing game play over graphics... Isn't that how it should be anyway!? Glad to hear it! People need to realize there is way more to new-gen power than visuals. That horsepower is going into making deeper,  more complex game experiences and worlds. That's what I hoped new-gen games would bring us all along. 

Kashmiro
Kashmiro

The game doesn't even look that impressive in a lot of the videos. I'm looking forward to it, but if these new consoles are supposedly so much more powerful than last gen, why do games look barely better and struggle to perform? 

edenwald21
edenwald21

People just look up Microsoft parity clause. . And see which is the better system and why watchdogs is not 1080p on ps4 and 60fp

ziggyww
ziggyww

As a PS4 owner I will still enjoy this game at 900p as long as the frame rates is smooth and from the PS4 gameplay that I have seen it does appear to be so, However it is a little bit gutting that this isn't 1080p, could be worse could be paying more for a X1 and playing it on lower res again.

Oh well won't make much difference once all of my PC components arrive for my fresh new PC build in about a month, saying that I enjoy PC AND console gaming and this is still a pretty looking game on consoles, people just act like its the ugliest thing ever because it looks better on PC which everybody knows and NO ONE DENIES!!! but PC elitists love to bang on about the obvious things.

se007
se007

That really sucks. If they dropped 1080p goal on PS4, they at least should've delivered 60 fps. I for one prefered 720p/60fps over 30.

shivam024
shivam024

resolution is a number, frame rate is a number too, BUT.. the difference between shader cores count between the two consoles is also a number, and the price we pay for it is also a number, 


and what i love is more numbers, not in price, but in everything else...  and X1 sucks in this number game

Martyr77
Martyr77

Going for the best console experience so easily PS4. It has better graphics and has bonus content the Xbox One doesn't have. No brainer.

slickr
slickr

Guys the game looks amazing on all platforms. It has always been known that a high end PC will always have the best graphics, that is just inevitable, but for me personally any resolution over 1440x is unnoticable.


In fact I've played games on an 25' inch monitor and I can't play games on such a big monitor, I literally can't see well. 


Playing on TV is obviously different as you sit further back, but still resolutions for the most part are unnoticeable. 


My medium performance PC will probably run this game at 1440x900 with most of the settings at high though which is more than fine with me.

bitviper
bitviper

Resolution is a number, just like framerate is a number. 

Drop these numbers and the games start to look like crap!!!

Ahiru-San
Ahiru-San

oh noes, PS4 NOT running this game at 1080p/60fps?? but but they said the other day…!!!

4love10
4love10

and what about the PC version?

ninboxstation
ninboxstation

imo 60 fps is more important than 1080...., they should have aimed of 60 fps from the start.., 

fewer and fewer games will offer 1080 & 60 fps in the future.., guess we might as well be prepared..

justerthought
justerthought

Wow 900p 30fps. That's a big drop from 1080p 60fps. Sony obviously had some out of date info when they went public with 1080p 60fps. Let's hope it runs rock solid smooth with lots of eye candy and a lush living world to justify that drop. The processing must be going somewhere. The XB1 is trailing as usual trying to keep up. I notice the PS4 version has the same silky smooth bokeh depth of field blur as the PC version. The effect takes a lot of hoarse power so I would gladly accept 9000p 30fps just to have stuff like high quality bokeh blur.

Being a big fan of open world, I will definitely be getting Watch Dogs on PS4. It will be interesting to see how GTAV shapes up on PS4 when it finally arrives. Will Rockstar be able to squeeze out 1080p and a stable frame rate. If they end up the same then we will know that 900p 30fps is the working environment for cutting edge complex open world on PS4. As long as they steer well clear of the dreaded screen tear, stuttering pans and horrendous pop-in I'll be happy.

dionycef
dionycef

Could be just me ,but i believe the graphics are kinda overrated in this game. Looks nice for sure but not in a way that justifies so high requirements for consoles and PC. We should stop hyping high requirements if it just lazy coding/optimizing. If this game needs all this stuff for Ultra then what would the witcher 3 or the division require. Alien technology. Lazy coding should be punished not hyped and this goes for all platforms


edenwald21
edenwald21

So Microsoft cry like a little girl and pull out the Contract and Lawyers on ubisoft for making a game with such a big gap between console. . Ubisoft contract with Microsoft states they cannot make a cross console game with a competitor having to much of and edge over their console. . Yes ps4 could had gotten 1080p 60p... but xb1 can't crack 800p so it will be a breach of contract. .. If ubisoft kept the original specs with ps4 it would had damage it's relationship with Microsoft. .. sad day In video games. . Bout to play in the pc from now on..

nothingformoney
nothingformoney

Greatness awaits!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

daikkenaurora12
daikkenaurora12

Jeez, whats the res and framerate for PS3 and 360?  lol

Starkzard
Starkzard

Lovely how Sony was bragging about 1080p / 60fps a few days ago and now "it's just a number that doesn't matters"...

I am hoping that Watch Dogs will be good enough to justify ignoring this, it looks like it, that 101 trailer looked sweet!

soilworker651
soilworker651

@x-2tha-z Guess we're not in the console market's "next generation" after all.  Damn shame. =(

mattress805
mattress805

Good points. I have that game Secomd Son and it's in 1080p and it looks incredible; best graphics ever on a console. I'm guessing Watch Dogs isn't gonna look as good as Infamous but I'm still excited for it on the ps4.

mattress805
mattress805

Ditto. Especially if you have both consoles

Rymdkakor
Rymdkakor

@slickr  I know you're talking about PC but shouldn't 900p on PS4 be 1600x900 since it's 16:9 aspect ratio?

seanwil545
seanwil545

@4love10

The PC version is what it always is...depends on the hardware a person has.

RyanBurnsRed
RyanBurnsRed

@justerthought  Have you seen the latest trailer that was PS4 footage? There's a few framerate drops when there's lots of explosions and movement

ecter1216
ecter1216

@justerthought  I dont get why people like the blur.....I like things to be crips and smooth. What is all this fascination with blurry back grounds? 

seanwil545
seanwil545

@dionycef  

There seems to be a double standard around graphics. When comparing the PS4 or XBO to PC, graphics don't matter.

When comparing the PS4 or XBO to the Wii U, graphics all of a sudden matter. I'm not saying you are, but the community as a whole likes to pick and choose their arguments...when its convenient.

justerthought
justerthought

@edenwald21

I did worry at the beginning that devs would gimp PS4 to keep MS happy, but thankfully I see no evidence of that. I think the strength of the PS4 sales and the huge user base helps keep devs in line because that is where they will make their money. The fact that the PS4 and XB1 are so far apart in terms of hardware power also plays a apart. The COD dev tried gimping the PS4 res to match the XB1 level and the PS4 started generating too many frames, causing it to overload the refresh rate of the TV. Perfectly good frames were getting dropped causing horrendous motion shudder so the dev had to push the PS4 res back up to make it work harder and produce less frames. I think devs learned after that scam that parity is not possible between PS4 and XB1 because they are too far apart. That is good news for gamers because each consoles is now pushed to its limit.

bunchanumbers
bunchanumbers

@edenwald21  lol that's a lie. It didn't stop SE from making Tomb Raider 60 fps for PS4 and 30 fps for X1. 

Silviiwilvii
Silviiwilvii

@daikkenaurora12  Probably 720p/30FPS.  Of course, there will probably be less AA, lower quality shadows, etc., too.  Nothing less than what has always been done on PS3/360 since they came out.

warhawk-geeby
warhawk-geeby

@Starkzard  You do realise the quote you gave was from the Creative Director at Ubisoft right, not Sony..?  


Sony are continuously blowing the definition/framerate trumpet due to their advantage over the competition.  They're not just numbers to them, they're marketing PR words!

justerthought
justerthought

@seanwil545 @dionycef

Not really. It's actually the other way around. PC gamers claim graphics are important because that is the strong point of a PC. Consoles can never match high end PC graphics, but they can come very close. When it comes to PS4 vs XB1, XB1 gamers are claiming graphics don't matter and that gameplay is more important. They have to say that because they have no other choice due to lame hardware. PS4 gamers are claiming graphics is just as important and that you don't have to choose one or the other when you can have both on PS4. That is the overall trend all the fanboys of each platform are following.

edenwald21
edenwald21

And thanfully my line of work provides me with more info than your regular gamer... A big gap is considered over 100p in difference or higher. .. don't worry there is a work around the contract. . Contract does not restrict from further updates. .. so ubisoft is already working on the 1080p patch although they may keep it at 30fp for the time being until the first dlc pack... don't forget were you heard it from. .. ..

lewishim666
lewishim666

@bunchanumbers @edenwald21 

What does a Square Enix game have to do with a Ubisoft game? You better read his post again. He is talking about Ubisoft's contract with Microsoft. It has nothing to do with Square Enix. The resolution of the Ps4 is probably getting downgraded because Sony was bragging about how Watch Dogs is going to run 1080p/60fps on Ps4. Oh and you should have said. That's a lie it didn't stop Ubisoft from making Assassin's Creed IV 1080p on Ps4 and 900p on X1. If Ubisoft does have a contract then why is Assassin's Creed IV 1080p on PS4? I think we will see a 1080p patch for Watch Dogs once it releases. Just like ACIV. I'm not worried. With that said I can see the difference. Anyone claiming to not notice the difference between 1080p and 900p needs to get their eyes checked. I played ACIV pre-patch while the patch was downloading and immediately noticed a difference post-patch after it was done downloading and I relaunched the game.

Starkzard
Starkzard

@warhawk-geeby @Starkzard  Yes, but I found it silly that Sony states that Framerate and Resolution are important while Ubisoft does not, it would be of their best interest to not differ in opinions like that, it just looks bad when they say different things.

Dishonest marketing PR words failing as usual.

I do appreciate Ubisoft for clearing things up, they continue to be one of my favorite devs/publishers.

seanwil545
seanwil545

@justerthought  

I understand, I've been gaming equally as long...I'm 42.

I still enjoy and prefer PC gaming, but I don't upgrade and swap parts nearly as often as I use to. It can be a major pain trying to sort things out when the they don't work.

I have a 7 1/2 half year old and he's been getting me back into consoles, so its been good all around. I'm happy enough when I have free time to play.

justerthought
justerthought

@seanwil545 @justerthought

I hear what you're saying and you make good points, but I have done the PC gaming bit. I've been gaming for over 35 years. I use to play a lot of RPG's and FPS multiplayer on the mac around 2002 because I had a powerful machine at the time. PC games were so far ahead of PS2 games, they actually looked like a totally different games so it was the right thing to do.

But when the PS3 arrived, the gap in quality closed to a point where the difference was just eye candy window dressing. I soon learned there was an endless pattern of upgrades on PC/mac in order to keep playing the latest games. I decided to jump off that treadmill and go console only for games, and got a new mac for general computing. The PS4 hits the perfect sweet spot between cutting edge graphics and the point of diminishing returns where you have to start paying a lot of cash for very little gain. Although I'm a hardcore gamer, I now take a casual approach to hardware. I just cannot be bothered maintaining a PC, constantly swopping drivers and graphics cards because the latest game isn't performing right. I'm tired of playing IT geek and just want to play games now. I want to just buy the game, pop it into the console and know it will work without any hassle. PC gamers fail to see that benefit because the PC is all new and exciting to them. I've been there, done that and got a degree in Computer and Multimedia systems.

While fanboys on either side call each other names, I see PC and consoles serving a totally different market. They are no threat to each other, so there is no need to keep justifying usage by quoting hardware specs and graphics performance. PS4 vs XB1 is different. They are aiming for exactly the same market and one console is clearly better than the other at games, so I state which is best allowing people can make an educated choice. There is no sense jumping on the wrong ship because you mistakenly believed a load of hype that failed to deliver.

seanwil545
seanwil545

@justerthought  

Dirt is being thrown from all sides, there's no denying that.

As a long time PC gamer, I encourage console gamers to give PCs a try. The problem is that PC gaming is not for everyone and some PC gamers have a hard time accepting that. I will admit that is has even been hard for me to accept given the falling prices of PCs. That said, I don't resort to Master Race comments because I personally find them disgusting.

The flip side is that you have console gamers calling PCs a dead platform and boasting about exclusives, which adds more fuel to the fire.

There really is no easy answer to this, I'm just speaking my mind. I have multiple platforms and I enjoy them all. This news about 900p @ 30 fps means very little to me because I'll just play on PC.

People need to branch out little more to reap the benefits of a varied gaming experience.

jorgesanchez90
jorgesanchez90

Don't sit so close to your TV. It's bad for you. :)

edenwald21
edenwald21

You make a good point regarding the assassin's creed, haven't received the details of the contract completely yet. I just know it was the main reason for the delay, just remember these are corporations with reputation to keep.. and they will do anything to sell you stuff

RevLux
RevLux

@Starkzard @warhawk-geeby If resolution and frame rate weren't important then why is the internet full of articles and posts both touting and complaining about them? Of course they are important, Just not as important as the circus would lead one to believe.