Wasteland 2 dev doesn’t believe people are sick of Kickstarter -- are you?

“Projects that have failed is Kickstarter doing its job."

Creator of Wasteland 2 Brian Fargo doesn’t believe that people are sick of funding projects on Kickstarter, only that not all project are meant to be funded.

Wasteland 2 launched its Kickstarter in 2012 hoping to raise $900,000, and eventually hit nearly $3 million in funding. Many other Kickstarters didn’t have as much luck. Renegade Kid’s Cult County, for example, failed to meet its funding goal earlier this month.

"I think sometimes some of the projects that have failed is Kickstarter doing its job," Fargo told Digital Spy. "Which is saying, 'We don't really want that, or there's already too much like it'. I think it worked very well for us, and it worked well for [Tim] Schafer, because it's quite honest to say this game wouldn't have existed without it, period, because we're a middle-ground developer, we're not two guys.”

Harmonix’s Amplitude, which was successfully Kickstarted last week, fits Fargo’s description, as does Keiji Inafune Mighty No. 9, which raised more than $3.8 million on Kickstarter last year. Both of them appeal to niches in the market that weren’t being served otherwise, but there’s less demand for such games with each successfully funded Kickstarter.

Fargo uses his own game as an example: "There was a Fallout audience that loved one and two, and they wanted something more like that than where Fallout 3 and New Vegas went,” he said. “Now if somebody came up with another one after us, it wouldn't do as well, I think, because we would have been scratching that itch.”

Wasteland 2 will release around “the end of August” 2014, on PC, Mac, and Linux. GameSpot recently reviewed the Early Access version of Wasteland 2, finding that it "spectacularly balances the older style of classic PC RPGs and more modern sensibilities.”

Are you still finding exciting games to back on Kickstarter? Let us know in the comments below.

Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg and Google+.

Got a news tip or want to contact us directly? Email news@gamespot.com

Written By

Emanuel Maiberg is a freelance writer in search of the Citizen Kane of burritos.

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Discussion

119 comments
paech5oS
paech5oS

tim schafer?  not really a good example to throw out. this is the same dude who announced a delay because he was running out of money.... 2 days after funding a second kickstarter.

001011000101101
001011000101101

Never backed anything on there and never will. You make a product and if it's good, I'll throw my money at it. Paying for an idea in an age where everyone considers themselves to be innovators and "idea men" is a waste of money. Though I guess if you have lots of money and is feeling really bored with the thousands of actual finished games available in stores, it's a pretty fun activity. 

iamllamapie
iamllamapie

Only when devs exploit it. You know, have loads of money but don't want to risk their own so they risk yours instead.

flacker001
flacker001

I love Kickstarter. I still think it is the only way some of these quirky, original, and/or old-school games can get made. Big publishers are only interested in mainstream AAA titles that will bring in millions. I like the idea that an indie dev with a  good idea or love of old-school mechanics can find funding and get a game to the gamers that want it. Do some fail miserably, sure. My advice is just be careful which projects you place your hopes (and money) in. Some of the projects are ridiculous, showing you pretty much nothing but some sketches on notebook paper and some young kid running his mouth in a video. I say don't give up on Kickstarter, there is still some cool stuff coming from it.

Hakkology
Hakkology

To be honest Oculus Rift thing broke the reliability of Kickstarter imo.

Might look irrevelant but we only know Oculus Rift is pretty much mainstream thanks to facebook. Something i heartly want to contribute might go ahead and do the same, with the lure of money and decide to change in time.

morderwrath
morderwrath

Meh-if it was for a DnD next game at least the size of Skyrim that would allow level up to 60th or 100th level i would be all in til then HELL NO. Forgotton Realms or Greyhawk please.Time to get back to the real Fantasy franchise to be done right-screw Dragon Age, Diablo or all the wanna be's including the land of nothing to do with your in game drops "skyrim" tjat without a pen and paper system behind it makes all the content and items worthless lmao... 

LilRoss2k3
LilRoss2k3

i'm not GIVING my money to anyone unless it's for a product that's already made and i want it.

cratecruncher
cratecruncher

Silly me.  I read this article expecting an answer to the question; "Are people sick of Kickstarter?".  All I've read from Fargo on down are isolated opinions.  This is 2014. Run the numbers and see if backing is declining, flat, or still growing.  Geez.

nurnberg
nurnberg

Why do comments need to be approved?  This is stupid.

jeffgost
jeffgost

I don't know about that "Now if somebody came up with another one after us, it wouldn't do as well, I think, because we would have been scratching that itch.” because some folks are pretty excited for After Reset....

Thanatos2k
Thanatos2k

I think people's faith in Kickstarter is going to be bolstered, as the first wave of the big Kickstarter games are finally being completed.  Wasteland 2, Pillars of Eternity, and so on.  When people finally play these games and realize that Kickstarter is the only way to get these kind of games made since game publishers are greedy buffoons, they'll support it even more.

jedediahpelland
jedediahpelland

Fatigue? Nah... as far as I am concerned were just getting started.

Verenti
Verenti

I don't think we are suffering from Kickstarter fatigue, but I think we are approaching project saturation right now. I think Kickstarter has worked so well, that all quality game dev teams are currently not available to pitch projects, therefore, the kickstarter projects to back are lacklustre. I've not back much in the past five months, because there hasn't been many good projects to back.

Blk_Mage_Ctype
Blk_Mage_Ctype

Hell no, I backed Mighty Number 9 and Shantae: Half-Genie Hero, and will gladly back any future games that interest me. Support for Kickstarter is support for game development. 

Seriously, how often do we hear news from developers commenting about how one of their games that failed were partially the fault of the Publisher for rushing the game's development? Granted that I'm that in some cases that's just the developer using a scapegoat for shoddy development, but it happens to established developers who are known for producing quality games as well, and with no shortage of notoriously bad publishers out there like EA and Activision, it's a tangible explanation. 


Also, what the hell is Brian Fargo talking about? Kickstarter funded his latest game, Wasteland 2!

Lach0121
Lach0121

I've backed a handful of games, some that I am interested in, some I wish I had backed when I had a chance.


I wish I would have backed Planetary Annihilation (but I got early access so that is close enough)

I did back Might Number 9, Jagged Alliance: Flashback, and Satellite Reign.  (all of which I think in the end will have most of what was promised in the campaigns)


If there are more projects that I am interested in  that pop up, I would consider backing them as well. I mean I am looking forward to Wasteland 2 which was also a kickstarter project!

Dannystaples14
Dannystaples14

Star Citizen gets backed $44 million and the chances of us seeing the game before 2016 is slim. I'd be more inclined to back people, if I knew the return wasn't years away at a time.

By the time most people have played Star Citizen for the first time they will likely be sick of it already after several years of hype and promises.

sortajan
sortajan

It wouldn't be raking in money if people were sick of it.

TenraiSenshi
TenraiSenshi

I think what he said is close to spot on. Not everyone has an idea that is interesting enough for people to consider investing in, so naturally, some of the less exciting projects will not get funded while others with much more appealing ideas will. It seems pretty logical and straightforward to me.

Lambchopzin
Lambchopzin

I think overall people are more wary of kickstarters and are backing less projects, but that's also a good thing because it means people are getting more savvy about it and less pie in the sky projects with nothing to show are getting backed.


But he's also right. It's a little bit of both. Sometimes the reality is the demand for a project just isn't high enough for crowdfunding to work, and if that's the case people just have to deal with it and move on.

vicsrealms
vicsrealms

Not willing to trust Kickstarter when games that I pay $60 dollars on release date aren't even worth the money.  Gotta wait for Steam sales these days just to insure I don't run into another Rome 2.

chibi-acer
chibi-acer

I think Kickstarter is a great platform, but it's no lie that there are certainly campaigns out there that are over-promising, either because they don't really understand the reality of the project they're trying to undertake or because they're just trying to make a quick grab for your money.  Some people have struggled to accurately assess a campaign before pledging their money, but I think they're starting to get smarter about it.


It doesn't help that to get a good sense of things requires a bit of reading (and not just watching the flashy videos), and we all know how bad the general Internet population is at reading.  Between differing pledge levels, deadlines, and upfront risks, there's a lot of fine print.  Some of the people running the campaign are also bad at writing out the details.


Overall, I think crowdfunding has its merits.  I don't want all games to be funded this way, but I definitely don't want all developers in the pocket of EA and Activision, either.

greeny187
greeny187

Supported some kickstarter games including this one. The updates take ages and sometimes I wonder if the developers are still around. Examples like Legend of Dawn is one of them.

ignitingicarus
ignitingicarus

Why would I be sick of Kickstarter? It seems to me that the people who are "tired" of Kickstarter are the people who disliked Kickstarter in the first place.

Kunakai
Kunakai

I'm tired of people buying into Kickstarter/Early Access when they don't know what they're doing. Half of the comments of this page seem to be from those kings of people. As for the process, it's sheer awesomeness in my opinion, I've never been burnt by either model.

Research before you buy!

NTM23
NTM23

I never started caring for it to dislike it, so...

Unfallen_Satan
Unfallen_Satan

I completely agree and add that contributors are more careful about what they fund, which is a good thing. Hopefully crowdfunding is evolving toward creators who can both better sell their projects and more competently execute them as well as more judicious backers who can pick winners, perhaps even serve in some small capacity what venture capitalists do for start-ups.

Oh, and no. Since I've been lucky enough to back a few successes that delivered, I am not sick of crowdfunding.

xbonemeh
xbonemeh

Kickstarter the place where once rich developers and scammers comes to beg for your hard earned money for them to spend it on their own lavish lifestyle.Feel free to donate to this scums!

lostn
lostn

“Projects that have failed is Kickstarter doing its job."

Well that gives me a lot of confidence when it comes to backing your future projects then. 

twofacedbore38
twofacedbore38

@flacker001 My thoughts exactly. I love the idea that a developer will still create a game simply because it's a game he'd love to play himself. Wasteland 2 is testament to that, and I can't wait to play it (especially in light of Fallout 4's absence).

Aaronp2k
Aaronp2k

@Thanatos2k who knows, perhaps those developers could become the new AAA developers and push mainstream gaming companies further than they'd like to go on games (because they are lazy).

xMantaSx
xMantaSx

@Thanatos2k I have the same opinion, also whats best, developers of said games will already have working game engines for potential sequels. Im counting on more Wasteland titles, more PoE, I wonder how Tides of Numenara will be, also I will play new Divinity, as i already like what I saw from gameplays.

redikan
redikan

@Blk_Mage_Ctype  Umm, yeah, that is what he was talking about. Kickstarter can be a filter to halt games that will probably be passed by if created.

hitomo
hitomo

@Blk_Mage_Ctype  it did not funded his latest game it made hima rich man ... thats the problem

hitomo
hitomo

@Dannystaples14  except it costs 3 times that amount to produce a game like starcitizen, I mean EAs wing commander MMO ... no, starcitizen ^^

ShimmeringSword
ShimmeringSword

@vicsrealms  Kickstarter is never about making a safe buy, it's about investing in something that wont be made otherwise. Preordering a game from a big publisher these days is pointless, but if your favorite series or genre can't exist at all without your backing, you'd be inclined to pledge.

At least kickstarter games are cheap, definitely not $60.

Vojtass
Vojtass

@gamefreak215jd Then don't wait for it. Just do something else. You will get an e-mail, when game will be done. Development of games with great graphics, music and gameplay is very complicated, expensive and time consuming. If the devs will hurry, game will be shitty. We don't want that, do we?

quina
quina

@gamefreak215jd Don't expect for Star Citizen to become a full game before 2016. Games take a lot of time to make, specially a game with the ambition of Star Citizen.

stan_hg
stan_hg

@xbonemeh For some of them, maybe. This one for example, is not one of them

redikan
redikan

@lostn  Yeah but what he meant was projects that never reach funding.

Thanatos2k
Thanatos2k

@Aaronp2k @Thanatos2k These developers are all FORMER AAA developers who left because the environment sucks or are developing these games outside of the AAA cycle.

Thanatos2k
Thanatos2k

@quina @gamefreak215jd A good game should not take more than 3 years to develop.  If it does that indicates problems with the design and execution.


If it really takes until 2016 I would be very worried about Star Citizen.

sethschroeder07
sethschroeder07

@stan_hg @xbonemeh Have you seen the developers salaries? What about the creators take of the game? What happens if the game falls flat and doesn't deliver what you expected at all?


You take on all the risk with no reward... Basically its a start-up investment with no return or upside, you get a game possibly if or when it comes out.

soccerpzn
soccerpzn

@Thanatos2k @quina @gamefreak215jd a good game should not take more than 3 years to develop? really you should probably stop posting from now on because that was the most idiotic thing i have ever read.

ShimmeringSword
ShimmeringSword

@sethschroeder07 @stan_hg @xbonemeh  You think people work for free? Devs use kickstarter so they can get paid, that's precisely the point.

And what is this "all risk no reward"? You seem to have no idea what kickstarter is, any KS that isn't an obvious scam will deliver you a product, it's not some blank donation.