Warcraft movie comes into focus

Blizzard exec Paul Sams discusses the inner workings of the deal with Legendary, outlines atypical approvals. But will Orcs play in Peoria?

LOS ANGELES--One of the biggest pieces of news to cross the wires last week in Los Angeles was the deal brokered by Blizzard Entertainment to bring a live-action feature film based on the Warcraft universe to the big screen.

In an interview with GameSpot News, Blizzard COO Paul Sams outlined the deal with Legendary Pictures, a Warner Bros. affiliate, which will produce the film.

With the Legendary team on board--a team Sams reads as really "getting it"--inking the contract with the boutique production company might be looked back on as the easy part. It's the box-office battle and possible critical lambasting that looms on the horizon--the history of game-to-film successes isn't exactly on World of Warcraft's side.

However, Sams appears intent on changing that.

We spoke with Paul Sams in a Vivendi Games meeting room just off the South Hall show floor.

GameSpot: Let's talk about the big news this week, the movie. How do you make sure the Warcraft movie--well, plain and simple--doesn't suck?

Paul Sams: We're not trying to take what we've done and...try to make a literal translation to the big screen. What we want to do is to make a great movie that happens to be set in a video game universe. That's a differentiator, and a key differentiator.

A lot of it comes down to picking the right people. A lot of the other video game movies that have come out before this haven't had the budgets, the right people, and haven't had the right mindset.

We and Legendary want to make a great film, an event picture, big-budget picture, that is a great stand-alone, fantasy-based movie that is good for you regardless of whether you're familiar with the Warcraft universe.

GS: And if you are familiar with the game universe?

PS: If you're familiar with the Warcraft universe, well, then hopefully you're going to be geeked up to go see it. But if you're not familiar with the Warcraft universe, we're hoping you're going to want to see it because the buzz around the movie is that it's a great fantasy movie and a great movie experience in general.

GS: What are the core components of the World of Warcraft universe that will transition into the movie?

PS: Well, I think with the Warcraft universe, and I think this is something where Blizzard kind of sets itself apart, is we've worked very hard historically to create immersive environments and immersive experiences. Not just with the fact that you've got to be focused when you're playing, but we've really tried to build rich storylines, rich mythology, and very deep character packages. Characters that you care about, that you either love or you hate. You wonder what's going to happen next in their journey.

With all these different conflicts going on within the universe, there's a huge tapestry from which to work--a lot of the other video game movies we've seen prior to this have not had the benefit of as much lore and mythology, and this huge visual tapestry from which to work from. I think we're bringing more to the table that movie makers will be able to draw from.

GS: What's the story going to be?

PS: We haven't brought forth what the story is going to be. We're still fleshing that out.

GS: So the current status of the story is what?

PS: It's in development. There's a handful of screenwriters we've been evaluating together with Legendary, and with Warner. There's a list of people we're all evaluating, that we look at their track record and say, OK, these are people that we should explore, should talk to, we should see what their take is.

GS: Who's on that list?

PS: I'm not at liberty to discuss it yet, so I'm not going to be able to give you names. But believe me, when we can, we'll be calling you.

GS: How many on the list?

PS: A handful. There's one in particular that's probably in the lead right now, and so we're working on a take together with them. Blizzard is very much involved, Chris Metzen, our vp of creative development, is intimately involved in that.

GS: The level of input Blizzard has is what?

PS: We have the ability to approve or disapprove a screenwriter, and so we're in a situation where we're going to be helping guide who that is and where they go, and the structure of which the deal is built. We'll have a lot of input and say as to what the screenplay ultimately ends up looking like. And we feel really good about that. We have Chris and his creative development group that is going to be there to support that. And in addition to that, we're there as a creative backstop to make sure, from a continuity perspective for all the Warcraft people, that we do right by the franchise.

GS: Will the movie's story be drawn from what gamers already know, or will you extend on what's been told?

PS: We don't necessarily feel like we need to tell a story that's already been told in the universe, you know, that's been explicitly told. It may be a side story within the universe. But we'll make sure from a continuity perspective that the timing of when it happens in the world history, the characters that are brought forth in the movie, and what have you, that it all fits and is woven into the continuity that we've built within the franchise--between all the video games, you know, the novels, pen-and-paper RPGs, all of those things that we've been doing--that they all tie together.

There's a very large desire by the Legendary folks, and by us, to make a great movie, set in this universe, not a video game movie. It's important to them, too, because they want to do it justice because those people are going to be some of the best word-of-mouth people.

GS: Can you elaborate on the word of mouth?

PS: As an example, if you're a gamer, if you play World of Warcraft, you may not be able to get your girlfriend to play WOW with you because maybe she just doesn't want to do it. But do you think that you could get her to go and invest two hours with you at the movie? Well, we want to do right by them. We want them from a word-of-mouth perspective to want to bring those people. And we hope that the movie stand-alone will be a good enough fantasy journey for them to say, wow that was great, and for them to spread the word.

It's a big part of our whole marketing push with our games, this is all about word-of mouth, we want to make a great offering and for people to talk about it and people to want to go. It's the same thing, the big movies that really do well, it's the buzz.

GS: Going back to the approvals, it's not all all the norm for the licensor to have script approval...

PS: Well, it's a balancing act. If you look back at the history of video game movies, you've seen companies that have taken an extremely active and maybe overriding and overarching involvement--and the results have been, you know...[laughter], they haven't been great.

And then there's been others where they've licensed it, they've washed their hands and they said, "Go do it," and the results haven't been great.

What I will say is, with Legendary and with Blizzard, we both have similar thought processes, we both are very focused companies. They only focus on a small number of products, or offerings, at the same time. They don't want to flood their brains with a bunch of things, it's all about focus there. Just like Blizzard. They, like us, want to have a collaboration and involvement together in the areas where we both add the most value. So they know we know this franchise better than anybody. We know our customers better than anybody. We know the history and the lore better than anybody.

GS: It sounds like you hired Legendary to make this movie!

PS: You know, I would say that we sought them out.

GS: How long have you been looking for a production partner?

PS: We've been searching for a good five years, and if we wanted to have made a movie before we could have. There's absolutely no doubt we could have done that. But we've been looking for the right opportunity, we didn't want to make a video game movie, we didn't want to go in the same formula that's been used. We wanted to find a partner to collaborate with.

GS: So who's the movie expert?

PS: We're not naive enough to think that we know how to make movies. We're not going to say, "Oh, it's all us, you guys better do what we say." Because we we're not movie makers. We're game makers and we're a franchise-building company. And that being said, we each want to bring the skills that we have to the party and for us to work in those areas where we have the greatest expertise.

We think that they know how to tell stories. We know what story we're going to be telling best, so we're going to work together on how to translate that into a motion picture experience. They know how to make the movie, we don't.

GS: Do you guys get script approval, directory approval, cast approval?

PS: We have approvals in certain areas and we have meaningful consult in other areas. Those are the highest levels of involvements you can have in these processes. Most studios don't want to give you approval on anything because they want to have complete control of the process--they're putting all the money in, and that's understandable. But I feel like they understood and they value our input enough to where they wanted us involved in certain things more than traditionally has been the case.

That's not to say that they want to tie their hands, because anybody that's going to be putting money in like that, they also don't want to get in a problem where every single thing they do has to be validated and approved--and make this gigantic nightmare.

I think the combination of approvals and meaningful consult rights that we have is going to provide the right balance where we can be involved and participating in this process enough to try to make sure that justice is being done for the franchise, that the continuity is there, that we're telling the right story, that we're dealing with the characters and locales correctly, and at the same time, give them and the director and the screenwriter enough leeway to be able to do what they do.

GS: Tell me, when you close your eyes and you imagine this World of Warcraft movie, who do you see playing the lead roles?

PS: I'll tell you, it's hard for me to answer that question because we don't know for sure yet what story we're going to tell and what races are going to be highlighted. So that's a hard question to answer.

GS: So what type of movie are you shooting for?

PS: So, Braveheart.

GS: Very...epic.

PS: Braveheart. Lord of the Rings. But you know, obviously Lord of the Rings is a different type of fantasy tale, so we want to make sure that there's separation out there.

I say Braveheart. I think Braveheart is an epic, big, gorgeous, wonderful tale, and it's full of conflict and intrigue and all sort of things going on and you learn to love these characters or hate others--kind of what we've tried to build with this universe already. So we joke around internally that we want to fall somewhere between Braveheart and Lord of the Rings.

GS: When did you and Legendary come to your final terms?

PS: Monday [of E3 week].

GS: Did you get much sleep on that weekend before?

PS: No, I have not gotten much sleep for the last few weeks. Aside from the duties that I have to deal with as it relates to the World of Warcraft business, this has been my primary focus for the last few weeks, getting this deal done.

Chris Metzen and I, however, for the last five years, have met with every studio and practically every production company on the planet and everybody of note, trying to find the right people. And we finally did.

GS: Five years? So for five years you knew that this was movie material. World of Warcraft has been out for how many years?

PS: It's been out since November of 2004. And the Warcraft franchise originated in 1994.

GS: Do you know what the title of the movie will be?

PS: It will have the word "Warcraft" in it, but we haven't determined what the title will be for sure. A lot of that's going to be fleshed out as a result of what the screenplay ends up looking like and what the story is. So we know the Warcraft name will be in it, but what we don't know is if it will be World of Warcraft or Warcraft and then some subtitle, or--World of Warcraft and some subtitle. We don't know. But it will absolutely have the word "Warcraft" in it.

GS: How did you know Legendary was the group for you?

PS: They really get it and, you know, I was talking to someone the other day, and I'll say it to you--these people are like extended family members. It's like I said to someone the other day, I said, "You know, we feel like the creative guys there were separated at birth from our creative guys." There's a creative love connection that we have not had with many people outside of the walls of our office. And specifically, from a relationship perspective, their top guy, a guy named Thomas Tull [Legendary's CEO], he and I just meshed like nobody's business. I mean, just really, really meshed.

And then, from a creative perspective, there's a guy there by the name of John Jashni. And John has been with us for these last many years working with us to try to find a movie opportunity. John has been a producer in Hollywood for quite some time and worked on some projects that were ones that we really enjoyed.

GS: Pre-Legendary?

PS: Pre-Legendary, yes. It was as if the stars aligned. Last year at--soon after Blizzcon, John called me. John and I are actually relatively close, and he's close with Chris as well because we've been out pitching together with him. And he said, "Listen, I'm going over to Legendary." And he told us a bit about that, and he says, "You know, these are the guys that did Batman Begins, and we're doing Superman Returns." And he started sharing that stuff with us. And John is somebody we trust intimately, and the fact that he's at Legendary as their chief creative officer gives us an even higher level of confidence because we trust him. He gets it. I mean, he gets it! And so, we're geeked out of our minds because we feel like on the business side, there's an absolute love connection. On the creative side, which is the most important place, there's an absolute love connection, with somebody that we have five years of history with already.

When we were out talking in the studios and out talking to the production companies, John was the guy with me and Chris. The three of us were out [pitching]. So, our guy, our Hollywood guy, is their chief creative officer. And so, it's a really cool situation, because we feel like we got somebody that we trust here.

GS: Can you tell me about the rejection stories?

PS: Absolutely. In the early days, the studios were telling us, "you know, we don't want to do this. It's too risky." And we said, "Well, why is that?" They said, "Well, fantasy movies don't sell." And they'd bring up movies that had come before, and it was pre-Lord of the Rings. So, it's one of those things where they'd say, "You know, well, there's just not an audience for it."

So, we were like, "That's because it's never been done right." Then, Lord of the Rings came and somebody did it right, and it was like, "See?"

Then, we'd go out and we'd say, "Okay, well, you guys all said you just needed it to be proved out. So, let's go." And they said, "Well, it's too close to the Lord of the Rings. We can't do that." So, then it was a different reason.

It was frustrating because it was like at every turn there was some fear that was going on in Hollywood that was preventing it from happening. And I think a lot of it was because people didn't understand video games. If it's a novel, they get it. I mean, there have been so many adaptations from novels, it's unbelievable. But there haven't been a lot of video game movies. And those that have been made haven't done well and haven't been good. So, there's been a lot of fear.

These guys [at Legendary] are not approaching it as a video game movie. Again, as I mentioned to you before, they're approaching it as making a big epic event-type picture, big budget, that is a great film. They want a great film, just like we do; [a film] that stands by itself as a great film--that happens to be the Warcraft universe.

And, you know, when we got together with them, within minutes, Chris and I looked at each other and it was, you know, Chris and I are very, very close friends, very close, and we can read each other's looks. And he and I looked at each other, and I could see it in his eyes, and he could see it in mine. We were saying, "This is it. These are the guys."

I mean, we knew within minutes.

GS: Do you think Peter Jackson could do justice for the Warcraft Universe?

PS: Absolutely. Peter Jackson would be great. I mean, he's a busy guy, and he's a very sought-after director, but, you know, would Peter Jackson be a great solution? Absolutely.

There are other directors out there that are also very, very capable that we would love to explore this with. We've talked to a handful of these different types of people, not Peter, but some others. And, you know, while I can't give out names right now, there's some meaningful people that have expressed interest. And we have to go down the road a bit and kind of flesh this out. I mean, we're really in the development process at this point. We're a ways from production yet, so...

We're feeling our way. I mean, the more the Legendary guys immerse themselves in the material and the more and more that they get a feel for this franchise beyond what they already have, and the more and more we talk and collaborate, the more we are going to be able to zone in on who the right people are for the material.

I mean, there's people like Peter Jackson, that's an obvious. Yeah, he would kick ass at this. But, you know, whether we can get him or whether he'd be interested is, you know, who knows?

GS: What is the timeline to the Warcraft movie arriving in theaters?

PS: Well, here's the great news. Legendary and Blizzard have the same answer on when they're going to get it done, and that's when it's right.

That's another thing that we love about these guys. They do not want to put out a picture until it's right. They really have a Blizzard mentality in that regard. And so as it relates to the development process, we need to finalize who the screenwriter is. We need to build out a detailed treatment or outline of what it's going to look like. All the parties need to work within that and think about it and collaborate on it and refine it and get it to where everybody goes, "Okay, this detailed treatment really sings to us. We really think that this is the movie that we want to make." And then, we need to set the screenwriter out on building the screenplay.

PS: And during that process, our creative development team [will] have to be really dissecting this. Blizzard's fans are very, very knowledgeable of the lore. They understand this mythology better than a lot of people that work here because they just live it. They love it. So, we're going to need to go through that with a very fine-toothed comb and make sure that we've got our act together from a historical perspective-- from character history perspective, the locales, where these different battles might occur or...all these different things. We need to make sure it all meshes together. So, that process is going to take some time.

Then, you know, during that process, we're going to need to identify a director. I think that to get a director as invested as can be, having them involved in the screenplay process is going to [help] do that because, you know, you hear about directors making changes on the set and this, that, and the other. That has mixed results.

GS: Well, you don't hire Woody Allen to do a Warcraft movie.

PS: No. No, you don't.

GS: That's my only advice.

PS: Thank you. I appreciate that.

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Discussion

183 comments
Kashmiro
Kashmiro

I personally am kinda looking forward to this movie! It is great that Blizzard is following up and making sure that the movie doesn't variate too much from the game! I really think the movie should be based off the Warcraft Lore, such as Warcraft lll or something... but I guess actual WoW could work IF, they have the Raids! I really want to see Rag, Ony, or any of the other Raids! LMAO it would be funny if they had Horde vs. Alliance trying to capture the flag!!!

Dark_SoulWraith
Dark_SoulWraith

All I am asking for is even showtime for both the Horde and the Alliance. You have core gamers who play both sides (factional disputes and insults aside). To play one as supreme over the other will aggravate quite a few fans. It would be interesting if this "side story" somehow forced the Alliance to join the Horde in a temporary, fragile coalition that would inevitably disband afterwords. I would love a comedic scene involving an undead attempting to translate Common but jumbling it up something awesome. You have to admit, if executed proper, that could be damn funny, especially if the person the undead is trying to translate is a dwarf general...or a gnome. Or all the "bosses" arguing over what to do about the threat could make a nice tense moment. All I ask is even ground for both factions and it will truly be a movie for the fans, all of them.

srbin12
srbin12

I have to say that I can't wait for the movie to come out. Personally I would prefer the story in the movie to be something like "War of the Ancients". There are a lot of battles and lot's of characters that Blizzard could show in the movie.

celebnaur
celebnaur

One thing of note that I have always like about WoW is it style, tone and atmosphere of each place you visit. Now, if they can put that into the movie, like they filtered in with Lord of the Rings or Matrix... it would be pretty awsome. I'd love to see what the Eastern Plaguelands, the Aspects, and Ashenvale are like realistically. Plus if they do CG I hope it's as real as Pirates CG was.

liudab
liudab

whether it is true or not. i just hope blizzard can make a whole story CG or movies of starcraft or warcraft. their story is fantastic,interesting. if there will be a movie about game,i will see it,no matter how much it costs.

elmertheowl
elmertheowl

I agree, I think Blizzard should make CGI feature length movies themselves. I have always been blown away by their cut scenes and they don't hold back technology or time.

jehnubis121
jehnubis121

Im not too sure about a "live-action" movie telling the Warcraft universe. Warcraft universe has way too many fantasy characters/enviornments/magic in it. A really good "live action" Warcraft movie would definitely hit the billion dollar mark for sure. Any budget below that, might hurt their fans/reputation. Lets be realistic, i think Warcraft would pump out more CGI than King Kong and Spiderman 3. Blizzard should be smart and just make the movie/series, themselves. Open a separate studio for movies solely dedicated to the making of Blizzard related movies. Blizzards in game CGI's have been awesome since day one. Personally, i think blizzard does better work than Pixar when it comes to CGI.

wibblemaster
wibblemaster

To everyone who says that "Game Movies are terrible" or the like. Get rid of every single Warcraft game until you are left with nothing but the story. The story and lore of Warcraft is, alone, pure gold. Even without the games it would be a great series of books and no one complains about turning books into movies. If done correctly and featuring key characters and classes (for us nerdy gamers) it may make a pretty good film after all. Plus, it would be sooo perfect if in the middle of a heated battle a guy just yelled out "I need a target!" Then everyone looks at him then get back to fighting. Also, I'm wondering whether they'll focus on one faction more than the other or if they'll do an even mix of both factions.

JohnnyWeird
JohnnyWeird

People seem to be arguing over whether or not WoW's storyline compares to LOtR's. While that would be like comparing a bucket of water to a car (no real point) both sides seem to be missing the real truth: the Lord of the Rings movies are the exception, not the rule. Even though Warcraft is, in fact, awesome, chances are the movie's still going to suck hard. I wouldn't get my hopes up.

magikmushr00mz
magikmushr00mz

Actually contrary to the negative comments regarding Warcraft as a story-less video game compared to the work of J.R.R Toliken’s Lord of the Rings, this is untrue. Nearly the same amount and time has been given into creating both these immersive universes. The World of Warcraft, which I started playing in January 2007, is a continuation of this epic story of warring races. Before I started to play WoW, I used to play a lot of Warcraft. I always loved playing story mode because; if you actually followed them they are all beautifully woven together and that is since Warcraft 1. You may not see this game as being deep as LOTR but consider this thing: When I started to play I was happy to see this game followed right after Warcraft 2-Warcraft 3. Thrall was the leader of the Orcs and the Horde. Thrall was once a student of a Human Paladin who in turn made taught him the better side of the Humans and returned to the Orcs to help them become more civilized. All the instances are interesting: Scholomance was a place Jania Proudmoore once stayed become heeding the words of the prophet to escape this place and ally with the Nightelves, Orcs, Trolls, etc to fight the epic battle on top of Mount Hyjal (TBC). Another example is, Karazhan, shows Nelious Aran, aka Shade of Aran, who is the father of Medivh, Aegywen is the mother of Medivh. Medivh is show wearing the Tier 5 gear of Mages, also called the Trsifal Guardian Set. Trisfal Guardians were the protectors of the once human city Lorderon, before Arthas turned evil. Arthas leads the scourge to attack Lorderon, led by Lady Sylvannas. Lady Sylvannas is the leader of the Undercity. Arthas becomes the Lich Kings, epic battle against illidan, kael’thas, etc. All of which are slowly incorporated into this game. For example the story is far ahead of the game. The world is in turmoil as Arthas unleashes the Lich King Ner’zuhl (once orc) against the world and as the Demonic Burning Legion wipes out the universe. We have yet to see Arthas in this game, the frozen throne and in Burning Crusade we see big names such as Lady Vajsh, Sunstrider Kael’thas, Illidian, Maeiv the Nightelf. So this is game is based on a story. Not a story based on a game.

Inquisitorium
Inquisitorium

Ogretroll123 ''No, it's not. the whole LOTR series pwns WoW in story richness.'' Exacly HAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAH Godamit ! Do you read LOTR, seriously, there is no comparison between the most epic story LOTR, and a simple video game dude. And beside, this project is bullsh*t. WOW is great because this game is Higtly addictive, not because is great. Ok, this is a great MMO, buuuttt....... No place for a movie. There is a LOT of video game they can make a movie of ; - WARHAMMER ( wow is a ant, a bug, a kids story, beside warhammer ) - Metal Gears - FF - Baldur's Gate ( its will be a D&D movie, but in Baldur's gate Tales ). - Duke Nukem - Soul Calibur ... Time to see a orcish love story whit a couple of computer making monsters and simili-epic war whit 2 or 3 elf in copy-paste of one million soldier, to make the movie spectacular, to stealth the crappy storyline.

thescorpion1983
thescorpion1983

Its not a game about a MMO, its a game about blizzard's universe, in wich they made a mmo. This is the normal step blizzard should have taken , making a movie about this great story and place. You can't really compare Wow and LOTR, its two different things, one was a book first and the second a game.

HYP3RD4SH_666
HYP3RD4SH_666

Dude this is goning to suck. Plain and simple. I would have never thought they would make a movie of a MMO. And here I thought Blizzard was getting enough money. Guess men are the most greedy creatures.

ogretroll123
ogretroll123

No, it's not. the whole LOTR series pwns WoW in story richness.

parsa_v
parsa_v

Its better to be based on the Warcraft story! why these Guys are just focused on its universe? we now the different places at its universe(Tirisfal Glades,Stranglethorn Vale and Many more...) They are afraid that it dont sell! but if they make the movie based on Warcraft Story it will sell Beautifully! the story is richer than the story of the Lord of The Rings!

BaTmAnX92
BaTmAnX92

Ok for one, story not announced. Another thing, the movie, as far as I heard, will not be based on the games, but the universe. Just like what the guy said above. Who knows what it'll be about. But let us hope it will be excellent and one of the best of its year. I know i will definitely see the movie(because I love the Warcraft Universe and I play WoW).

comboz
comboz

what if it's like Tron or Neverending Story, lol. A person physically gets transported into the digital world that we call WOW. He must fight, train, kill, and craft his way out of WOW. Danger! Excitement! Treasures! Grinding! and...um...Murlocks!

horny_kerrigan
horny_kerrigan

The story is about forbidden love between an orc and a night elf.

-Unreal-
-Unreal-

Why do some people say things like "I don't think it will be about WoW"? World of Warcraft is simply called that because it is Warcraft's universe, it's story, it's setting, and it's an MMO, so it's called the World of. WoW is the same as the other games in the series, it has the same story, albeit more advanced and further on, but it's Warcraft. If you have played the games you would know that. I had only played WoW at first, then I played WC3 and couldn't beleive the resemblance. Hopefully they can have that close resemblance between the games and the film.

-Unreal-
-Unreal-

Warcraft's story is VAST. Hopefully though, they have it closely based on the universe, including all the races and some of the legendary characters being either shown or mentioned or referred to.

sprdougherty
sprdougherty

Please, please, PLEASE do it based on Warcraft 1. There's too much backstory in the World of Warcraft that would alienate viewers if you do it on anything else. Besides, doing it on Warcraft 1 opens up the possibility of a trilogy: follow it up with Tides of Darkness (WC2) and Beyond the Dark Portal (WC2X)

thingta42
thingta42

I whana See some Freaking Hugh Battles! This film looks to be a Good one, Hope it doesn't turn out like most other Video to game Films

Mokenatale
Mokenatale

what i want for the movie is the voice actors from Warcraft III, that be cool and the storyline im hoping for is when the races band together (sylvanas' undead included) attack northrend and go kill arthas. that be sweet. and yes my name is a variant from moknathal (Rexxar's race, he's awesome if he'd be in it too). BLIZZARD YOU BETTER MAKE THIS MOVIE OR I WILL PERSONALLY COME OUT OF THIS COMPUTER AND KICK YOU IN THE BALLZ!!!

dbz0017
dbz0017

from what I read above, It seems this movie is being planned for original storylines and characters, which is in no way bad... but Blizzard.. Im begging you, find a way to sneak SARGERAS or DEATHWING into the main storylines hehe!!!!!! plz.. Ok ya, I just finished reading the "War of the Ancients" trilogy.. but still.

Daadosh
Daadosh

Who doubt about it just ask yourself: "have blizzard ever screw up something?" Like some of u said, blizzard would never do something under their lvl (and as we know blizzards lvl is damn high). I m just wondering how the whole warcraft universe will looks when it is put in our world with its own "design". Warcraft is really unique in every single way especially graphic design and i cannot imagine how it will take efect wtihout these things. I can imagine how will look demon hunter but not for example lich king...It is really obvious that blizzard will use lot of CG cuz thay simply must. I m also sry that it will not be CGI because for me, blizzard is making the best short CGI videos on entire world if u consider camera, cut, composition etc... ( my favourites are the video after Human campaign in W III and for sure intro in WoW). But they decided to shoot normal movie and for sure they have reasons for it. I like the idea of making movie for people not game movie primarily for gamers. So there is one last thing which i didnt say and that is "BLIZZARD GO FOr IT!!!"

ShadowFayt
ShadowFayt

i'd personally luv to see the war of the ancients trilogy turned into a cg movie, those books totally rocked

Glifberg40
Glifberg40

I suspect CGI would take a very, very long time to do. Especially if it was on par with Blizzard's usual work.

CaptainDingo
CaptainDingo

"Yea, I dont know very much about WoW but being a MMORPG it cant have a very indepth story, so how will they make a movie on it?" ...What? You do realize World of Warcraft isn't the only game in the Warcraft series, right? There were a few little things called Warcraft, Warcraft II, and Warcraft III, all of which RTS games with very deep lore to them.

twrkit
twrkit

Okay first off, it doesn't matter if Blizzard makes high quality games, they need someone to know how to make a good movie, but someone that will treat the original material with respect. The ideal but highly unlikely person for that job is a fan of the Warcraft Universe (or at least someone who will review and comprehend it), and a good, not necessarily well-known director ie. Peter Jackson was a fan of LOTR. Secondly, CGI would please fans, but wouldn't be anything special or break any new ground. I've always felt that videogames like Warcraft, Starcraft, FFVII etc. NEED their stories to be told BECAUSE they CAN appeal to the mainstream and should be done right so that everyone can fall in love with them. Resident Evil could have been great if they only showed more respect to the original material and portrayed the desperate survivors in a mansion.

Zalmoxex
Zalmoxex

OMG OMG OMG ... MORE OMGS .... AND OMGS AGAIN , IF THIS MOVIE AINT GONNA BE GOOD , i sue them !

GoldenBlackness
GoldenBlackness

Does it really have to be live action? My geeky ago was dying for a CG Animation film. Other than that, I just hope for Blizzard's sake this movie makes somewhat of a profit.

DemonhunterXT
DemonhunterXT

If they do it right, they will do it good. And if I know Blizzard, they have a creepy way of always getting it right on the dot. Pact-with-the-devil creepy. Well "Elune be with us" i hope this movie doesnt suck

Inf3rnus88
Inf3rnus88

That guy just looks so ...cheesy. I'm sorry, I'm sure he may have a nice personality and all that, but...going on that picture alone...geeze. He looks like he has "money" on his mind. It seemed like a bit of a sales pitch if you ask me. Something to appease the blood-thirsty fans. He managed to talk his way around direct answers, constantly re-emphasizing the same points, over and over again. Anyway, I'm not going to place any great measure of faith in this movie. It's good, well then that's great; otherwise, meh. But man...so very, very cheesy-looking.

webmaestro
webmaestro

Honestly, I was really hoping that if a WoW movie were ever made, that it would be a CG Animation movie--in the fashion of the stunning CG intro movies that you see in WoW when you create a new character. I just don't see how they'll be able to pull this off successfully via live-action, but I can't wait to see. I sure hope it doesn't turn out to be a stinker like Dungeons & Dragons.

spitfire1856
spitfire1856

Yeah, this isn't about a MMORPG with hours of grinding involved, this takes place in the Warcraft universe. It's not so much about a game or games as a story. There are many books written in the Warcraft universe, which myself and many others love, that I believe that they can pull off a movie if they try.

barlienb
barlienb

DO NOT MAKE A DOOM!!! DO NOT TOTALY REMAKE THE SOUL OF WARCRAFT!!

The_Code
The_Code

Well I could se this working they have plenty of characters and story lines to use I would like to see somethin involving a war with the scourge that would make for a pretty epic movie.

GrimGravy
GrimGravy

ya if it sucks blizzard will cut it, besides saying you cant make a in depth story set in warcraft universe is pretty naive, wow isnt hte only warcraft product out, sure has more depth then say i dont know halo and thats getting a movie.

spinsmooth
spinsmooth

say whatever u want, blizzard is involved, it wont be released until it kicks ass, if it doesnt make the cut, then blizzard will stop doin it end of story

sviken
sviken

earlier video game movies haven't been great because of half-hearted production and lack of depth. this will be a big budget epic movie from a rich and well made universe, and blizzard is never satisfied with something until it's perfect, so clearly this has a lot of potential. it's gonna be good, no matter when and where it takes place, and i have great expectations for this movie...

roadrunner1178
roadrunner1178

I love good fantasy movies. So I'll give this one a try even though many video game movies haven't been great.

BloodMist
BloodMist

Making the main title music Battle for Evermore would be a good start Blizzard.Are you hearing me?Hmmmmm? It would be interesting if they made it during the WoW timeline, or slightly before, that way you could have these two sides, with all their different races, different mentalities, conflicts with the two sides, conflicts within them with different races and leaders, conflicts with non-player factions, especially the Scourge, and, of course, massive battles on the scale of the Warcraft 3 beginning intro, but, with ALL the different races, and classes.Images are brewing in my head as we speak.Seeing the undead in live action....tingly.

Jsef64
Jsef64

i can't wait, i think it has potential to go for....very far, i mean look at advent children, that was a fantastic film....and i am not even a FF fan.......this warcraft film will go far i am sure......its just a shame its not CGI.....that would have been so much cooler!

Krustal
Krustal

The past game movies have been based off of hack n' slash or horror and while they might have good stories you can really only develop one side. Zombies dont have deep character development, because that would be weird. However the best thing about what Blizzard has done with Warcraft is developed every side. There really isn't a defined good guys or bad guys, which is wonderful in my opinion because it leads to deep stories that dont involve journeying from point A to B while killing things to collect said shiny magic device.

irelevent
irelevent

this movie is'nt just a game rip-off where they steal the story from the game and call it a movie,instead this a movie based of the Warcraft universe and it could be any part of the history, i just hope they find a good story..

bubbanj
bubbanj

this film should be awesome but only if they really flesh out the universe in some respect and really do a side story or soemhting that was left kinda open ended. What about BC will the movie take that into account?? somehting like that has to be taken into account. I'll still see the film just cause i love warcraft, but i def' agree that it should be mostly if not all in CGI HORDE FOREVER