War Thunder gets Oculus Rift support

PC version of Gaijin Entertainment's World War II military flight combat MMO will support virtual reality tech.

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The PC version of Gaijin Entertainment's World War II military flight combat MMO War Thunder will support the Oculus Rift virtual reality headset, the developer announced today.

"The Oculus Rift is probably the most innovative technological advancement to grace the gaming industry in many years and we are going to take advantage of it," executive producer Pavel Kulikov said in a statement.

The PC version of War Thunder is currently in open beta and has over 2 million registered players. Currently, Oculus Rift is available only to those with development kits. Public release and pricing information has not yet been announced.

"When you take off and you look down at the Cliffs of Dover, you can actually believe that they are below you while flying high in your aircraft," said senior programmer Alexandr Polyakov.

Asked if the recently announced PlayStation 4 version of War Thunder may support Oculus Rift, a Gaijin Entertainment representative told GameSpot that PC is the only compatible platform, "for now, at least."

Oculus VR recently raised $16 million in venture capital funding to "accelerate" development of the virtual reality technology.

War Thunder is also in development for iOS and Android platforms. Gamers interested in trying out the title can download the War Thunder open beta from the game's website today.

Discussion

76 comments
LE5LO
LE5LO

I got to demo a friends development kit awhile back. I think most nay-sayers will come around once they get the chance to use it with something that will realize its potential...this game looks promising.

Also, people are referring to the Rift as 'the Oculus'. ie. 'the Sony' or 'the Microsoft'...it's the company name, not the product.

jeremyc99999
jeremyc99999

My rift can't come soon enough. Come on August!

BLaverock
BLaverock

One day we'll all be plugged into an oculus of sorts, and quest/live/die in a virtual world... fed introvenously on the liquidated remains of the dead :s

Nomadic7
Nomadic7

this game's great! stumbled upon it about a week ago and haven't stopped playing it since!

CincoToes
CincoToes

How do you turn all the way around if you're sitting on a couch?

Leboyo56
Leboyo56

Oh how I love you Gaijin. Making games as retro and hardcore as the Bit.Trip series to something as realistic and immersive as War Thunder with the Oculus Rift.

GOGOHeadray
GOGOHeadray

seems awesome I will have to wait though and see how it all works out.

Strychnine
Strychnine

If the Oculus Rift is affordable, then playing War Thunder on it would be better than a double-decker bacon cheeseburger WITH avocado.

highlanderjimd
highlanderjimd

what i need to hear from a rift dev is that the system can still be used by folks with only one working eye (as well as their vision is in real life) I have pretty much a dead right eye, its all blurry but combined with my cornea graft fixed eye (MY BIONIC EYE) I can at least see reasonably ok. Worried this massive favour on my 1 fixed eye will cause issues with the rift, I cannot use 3D glasses for this reason.

rasta2k
rasta2k

Occulus Rift will just be so much fun!

Halloll
Halloll

The occulus rift may bring new life to the simulation games. now I want a tank sim and a submarine sim.

wgerardi
wgerardi

Don't care about a game at all.

Game gets Oculus support. 

Suddenly care deeply about game.

shaolinwind
shaolinwind

Gamers calling virtual world gaming a 'Gimmick' are simply children living in their parents basements that don't know how to work for a living. 

Real gamers that actually invest in our own games (not asking our parents or the government to)  realize this is the true next gen. This is why the Rift took the prize over X1 and PS4 at E3. 

When people actually get their hands on this thing with a real AAA title, things are going to hit the fan - in a good way.

Stiler
Stiler

I'm so tired of people calling this a "Gimmick."


There is a REASON that everyone who's gone hands on with this at E3/CES and other trade shows has been blown away when they get to use it. 


They recently showed off the 1080p resolution version which was a huge step up from the 720p dev kits (and got rid of most of the "Screen door" effect it had). 

Not to mention that this thing can be used not only for games, but other things. Like the "movie in a theater" app that came out a while back for it. 


Basically a guy designed a program that allowed you to watch a movie while being in a virtual theater. you could move around in the virtual theater just lik ea real one and watch the movie wherever you wanted and because of the nature of the 3d and enclosed viewing it feels like you're watching the movie on a giant movie theater screen even though you really aren't. 

The Occulus isn't like the Virtual boy at all, and I think once people get to try it they will see that this is the future of gaming. IT feel slike you're in the game more then any other thing that's ever been invented for gaming, and if they can keep it going it will be amazing to play rpgs and flying games on. 


Also what is with people complaining about it's "looks" and how they are worrying about "fashion????" IF your friends seriously would disown you for wearing something then you need NEW friends. Besides, you'll be playing this thing in your house, it's not like you're going to bloody go out and about in public wearing the damn thing.

Dannystaples14
Dannystaples14

Still can't work out if this will just become a passing fad/gimmick like 3D, cool but not really worth it in the long run and we end up with it coming out on mass every 10-15 years where people get excited again and then it dies a death. I think 3D is on its last breath as we speak.

I mean it sure doesn't look great having what looks like a tupperware box strapped to your head. 

It will have to be damn cheap and worth the purchase before I'll consider buying one anyway. I sure won't be paying £100 plus for something that is only supported by two games and loses all support after six months.

shaolinwind
shaolinwind

@LE5LO true re: the oculus. But until Oculus comes out with something other than the Rift, it probably won't be confused as it is essentially the same thing for now. :D

shaolinwind
shaolinwind

@BLaverock Did you know, they have found filler code in the fabric of DNA and all the rest of universal matter, similar to the filler code the internet uses to fill in the blanks when an algorithm is stuttering. 

We may already be in the Matrix. An the Oculus will put us in a matrix, inside the Matrix. 


Google it.

BLaverock
BLaverock

just like in the Matrix, if you didn't understand my reference :p Which I'm totally excited for!

shaolinwind
shaolinwind

@CincoToes Meant to be used with the controller. Also most PC's don't have a couch sitting in front of them...

PC gaming on the couch isn't really refined enough for that yet. Cable/wiring issues and what not.

ChaoticLucidity
ChaoticLucidity

@CincoToesWell in the case of flying an aircraft, you shouldn't be able to, but when playing other games, I have seen controllers like the wii nunchuks that allow you to turn right around with the aid of the joysticks.

Go to youtube and search: 

GDC 2013 Oculus Rift Tuscany Razer Hydra Demo Hands-on

Devils-DIVISION
Devils-DIVISION

@Strychnine 

Come on! Nothing is better than bacon. And when you add beer as well... mother of god!

But yeah I hope it's affordable.

kalipekona
kalipekona

@Strychnine 

Oh, it will be amazing. The perfect sense of depth and scale that the Rift gives you would make flying and dogfights an truly mindblowing experience.

kalipekona
kalipekona

@highlanderjimd 

It shouldn't be any different than seeing is for you normally. It reproduces binocular vision the same way as you see normally, and there isn't the sort of cross-talk that you get with standard 3D implementations.

shaolinwind
shaolinwind

@highlanderjimd The stereoscopic 3D won't work but you should still be able to see the regular image wrap around, just guessing. Won't be anywhere as immersive though I'm afraid. Guess you'll need to wait and see how it works with your one good eye.

CincoToes
CincoToes

@shaolinwind You've really been pushing this idea that anyone who doesn't like this thing must live with their parents or be on welfare. Why? How sad is your life that people who disagree with your view have to be children or, I'll make an assumption about your thinking, worthless people.

OR looks cool to me, but you look like a sad little fuck. I wonder what happened to you.

heat_masheet
heat_masheet

@shaolinwind I refuse to believe that you have a job. Your comment is one of the dumbest I've read today and is in no way a reflection of any sort of reality. I really pity your co-workers, if you indeed work.

wgerardi
wgerardi

@shaolinwind My friend tried it at ECGC and said the suspension of disbelief kicks in after about 30 seconds and you are there. He said its not wonky or disorientating, you are just simply their. Oculus is the most important thing to happen to gaming since Pong.

Dannystaples14
Dannystaples14

@Stiler As far as I remember people were "blown away" by being able to have 3D on a handheld device without glasses as well.

Right before Nintendo decided 3D wasn't the main focus of the device they named 3DS and most people started turning it off to stop themselves getting migraines.

Just because you tried it once for about five minutes says nothing. Until thousands of people have tried it for hours and hours on end and start to love it, it has just as much chance of becoming a gimmick as anything else.

When every game has support for it, when it is as much a part of a computer as a keyboard and mouse are now. We will know it has made it.

I mean if you turned out to be in the minority of people who like it and it gets a world wide hatred from everywhere else it is going to fail. 

I hope it doesn't but trying to work out if it is going to is harder than predicting the weather.

kalipekona
kalipekona

@Dannystaples14 

VR didn't work before because the technology wasn't there to make it really work right. The technology has finally caught up to the original vision.

3D on a TV isn't really comfortable, and that, along with the cost, is why it isn't really doing too well. The stereoscopic 3D in the Rift, on the other hand, is natural and doesn't produce the kind of cross-talk that you see on 3D TVs and such. It feels pretty much like being there.

shaolinwind
shaolinwind

@Dannystaples14 lol. Well maybe in a decade you can get it at your local pennymart 2nd hand store. 

The rest of us that actually work for a living will pick this innovative piece of technology up and enjoy the real next gen of gaming, until the Holographix projector displays actually start getting released in 20 years.

LoganDaDestroya
LoganDaDestroya

@Dannystaples14 In a flight combat game at least, depth perception and the ability to track your targets effertlessly is a massive advantage, so I wouldn't call it a gimmick.

dogbert784
dogbert784

@Dannystaples14 It's not a new concept at all. 

http://en.wikipedia.org/wiki/Virtual_Boy

But it was the 'new' thing at E3 this year so people lost their minds over it. After a few months and more great console and PC games come out, Oculus Rift will fade in the background as a great tech demo and peripheral. 

Hurvl
Hurvl

@BLaverock If I can fly and have a girlfriend that looks like Trinity, then why not :P.

Hurvl
Hurvl

@holtrocks @CincoToes Yeah, you turn around by spinning around on your swivel chair (or do so even without the Oculus Rift, simply because it's fun).

shaolinwind
shaolinwind

@CincoToes @shaolinwind nah. tired of kids n armchair warriors reviewing innovative tech calling it a 'gimmick' anytime something new comes out. 

similarly tired of people resulting to instant personal insults without any knowledge or care for who they are insulting. 

Both are maturity issues, a la your sad little post. 

Worthless? Nobody said that but you. grow some balls bro.

shaolinwind
shaolinwind

@heat_masheet @shaolinwind well, I guess I'm lucky that your opinion and pity has no effect on my job or co-workers then lol. 

Your comment however is just as stagnant and off topic as always ;)

Now go get some more microwave pretzels out of your moms freezer...

kalipekona
kalipekona

@wgerardi 

You are right. I had the chance to use the Rift a while back and everything your friend said is true. It blew me away.

Stiler
Stiler

@Dannystaples14 I'm just saying, look at the youtube videos, read the hands on from people, virtually everyone that has tried it, even those skeptical about it, have walked away raving about it. 

 They still have some kinks to work out (IE getting in the pitch motion to translate to game, so when you move your head forward or back it does it in igame) and they are still shooting for oeven higher resolutions and lower weight. 


Dannystaples14
Dannystaples14

@kalipekona Don't talk about comfort before you've tried it and had a six hours gaming session using it.

I have a pair of Turtle Beach Headphones. They are awesome, you can barely feel them when they are on. But wear them for long periods they start to get annoying simply by being on your head. Now imagine covering your eyes at the same time. Just that alone makes me think people won't be too sold on it.

It just isn't natural enough in my opinion. Like now I am not held down to anything. I am looking at my screen typing, but if my phone rings I can answer it and walk downstairs and get a cup of tea. I can then come back upstairs and drink my tea while talking on the phone and using the computer. But if I then have to cover up my entire room to look at my screen, I think it is pretty difficult to type one handed let alone one handed while not being able to look at the keyboard, and talk on the phone at the same time and not knocking your drink over in the process. Using a normal laptop or computer that is easy, coving your eyes with a HD TV headset?

It is little inconveniences like that, the fluidity and ease of use of technology at the moment, makes the success of this device that much more uncertain. No one wants a fun device that costs lots when it will make life that bit harder to handle. 

This will not get universal acceptance. And has as much of a chance of becoming another gimmick as any other device on a similar footing.

I hope it doesn't but from what I've seen so far, there is nothing that screams this is the future of gaming or otherwise.

Dannystaples14
Dannystaples14

@shaolinwind More like you that work and have no real sense of worth will buy a piece of technology that works on a tiny selection of games and media, where it just ends up a very expensive draw piece most of the time. 

Then when it finally catches on (if it does at all) the prices will come down and you will have bought at great expense an easrly model of a piece of technology that has hardly been used since you bought it. 

There is having money to spend and having the sense to know what the spend it on. I don't work, I am at University, I have more than enough money to buy one, but I definitely won't be buying one in the hope that it does catch on. If it does I'll be there but until then my original comment still stands.

Dannystaples14
Dannystaples14

@LoganDaDestroya I've never played a flight simulator in my life. If that is one of only two games that support it and the rest are sort of cool but no better overall than just using a 1080 monitor then it is definitely just a gimmick.

I mean the 3DS is one massive gimmick, sure some games look great in 3D. Others look crap and many don't work very well at all, it makes it fun for that small handful of games that it works well for but most of the time you end up switching it off. Which is a gimmick if I ever heard one.

Dannystaples14
Dannystaples14

@yota234 Well it could be worse I suppose. Though according to their site the price hasn't been released yet so I wouldn't put my faith in rumours if I were you. You remember what happened to the consoles right? Rumours that they were going to be less than last gen, more than last gen, turns out they are basically the same price as last gen. 

Though like I said if they are $300 I will be waiting to see how it catches on before I make a purchase.

At least with consoles you know you will be getting six years or more of quality usage out of them. If you fork over $300 and it fails as a device after six months which basically means you can't sell them because no one wants one and developers just disregard them totally then it is going to hurt. I mean most Nintendo Developers couldn't even be bothered to put their own 3DS games in proper 3D. But building it for Oculus Rift support which isn't mandatory? Sounds unlikely for a lot of developers.

Dannystaples14
Dannystaples14

@dogbert784 Hmm I'm not a massive fan of the Rift myself BUT comparing a headset with a pair of 1080 lenses in it and full stereoscopic 3D to a Virtual Boy is pathetic. 

Dannystaples14
Dannystaples14

@kalipekona @Stiler Yeah and devs aren't going to say a single thing negative about it because they spent money getting it and they are trying to make something they are going to sell to people. Why would they show up the negative areas of the device before they sold us loads of stuff? The same reason Sony slipped their online fee into their conference right AFTER they made everyone happy about no used games and offline play. They were smart. Killing a device before the devs have had a chance to rob people of their money would be bad business.

The only real way of knowing is to own one when it comes out and have people review it for what it is. So all of the comments from you saying it is going to be the best thing to happen since electricity, because you used one for a small amount of time isn't exactly a well rounded argument is it?

That is why I'm sceptical. Especially in an industry which is led more by money than by passion.

Dannystaples14
Dannystaples14

@shaolinwind @Stiler Yeah but there is development and there is release.

Developments can be scrapped easily. When we see actual software coming out that can use it, then we are in business, but until then it could be read as "Yes Oculus. We will support you if only it gets you to shut up about your thing".

Well there is predicting in a negative light and there is predicting it in a positive light. You chose positive I can't help but think about the negative. For a true picture of the Rift at the moment we need to include EVERY aspect of it, negative and positive. That is called a rational argument. 

I mean positive argument on here is something like "Oculus Rift is AWESOOOOOOMMMMMMEEEEE! YEAH!". 

What help is that to anyone who is unsure about it? I'd rather give people an accurate picture of what it is before they buy, rather than hoping it isn't going to fail and ending up with a pair of goggles in their room which will probably become a modder's tool rather than an official device. A very expensive modder's tool at that.

kalipekona
kalipekona

@Dannystaples14 @Stiler 

I didn't like the 3D on the 3DS from the beginning. I think 3D TV is ok, but it has major issues. The Rift on the other hand was a completely different experience. The 3D was amazing and felt very comfortable...no hint of eye strain after over an hour using it.

Admittedly my time with it was fairly short, as the friend who owns the dev unit lives 7 hours away from me, but you are ignoring the fact that there are over 10,000 dev kits out there and probably tens of thousands of people have used it, many of which have used it for many hours on end. And the reports are almost universally positive.


shaolinwind
shaolinwind

@Dannystaples14 @Stiler Unreal Engine 4 now has native support for the Rift. 

Major developers are already jumping one. The demo list is fairly big now, with games already being developed specifically for the Rift. 

You're right, no one can see the future. So stop trying to predict it in a negative light. ::rolleyes::

Dannystaples14
Dannystaples14

@Stiler Yeah but that is just it. Everyone loves it NOW. But neither you nor I nor anyone else can predict what is going to happen in the future.

I have yet to see a video or explanation or someone who has tried it which makes me think "YES. THIS right here is the future". And none of them have made me think "I wish they were available now because I would definitely go out and get one".

I mean Flight Simulators, sure, could be cool but I'm not going to pay loads just to play Flight Simulators. I don't play them now so why would I? 

There will need to first be a large group of games and genres that support it because that will be the life blood of the device. Even if every single person on the planet wants one desperately but developers aren't willing to go the extra mile to developer FOR it, for one reason or another, it will still fail.

If flight simulators and similar games are the only real game where it can work properly it will fail.

If the device is great but like I said it might be people don't want to wear a thing on their head to play games, it might make them ill. It will fail.

As far as I can see there is nothing concrete at the moment that I've seen that makes me confident this is definitely not a gimmick. Until I get some clarification other than a couple of videos like that one above I am no doubt going to stay skeptical, because as the 3DS proved, a great idea can turn to crap at any moment. And at the moment until this becomes available for people to use and try in their own homes, it is just an idea with a prototype.

kalipekona
kalipekona

@Dannystaples14 

VR is for immersion. The idea is not to be doing a bunch of mundane daily crap, but to get lost in virtual worlds. 

If it's not for you, ok nobody is forcing you. But there are a whole lot of us who have been wanting something like this for a very long time. I think you are seriously underestimating the numbers of people who are excited for VR.

I have already explained that I did get to use the Rift. And although it wasn't for a 6 hour gaming marathon, I could tell that it was comfortable enough to use for fairly extended gaming sessions. And I also know several people who have used it for long periods of time and they didn't report any serious problems. You can get a little sweaty inside the headset and some people do get a little motion sickness. But it's just like real life, some people are susceptible to it and some people aren't.

Based on all the experiences people are having with the current dev unit and the overwhelmingly positive response, and considering the consumer model is going to be greatly improved in some key areas, I have no doubt that it will be a truly exciting product that will make a big impact on the gaming world.

shaolinwind
shaolinwind

@Dannystaples14 Correction - this will get universal acceptance. And will likely be the new generation of gaming in itself. 

You are lying when you say "I hope it doesn't" because everything you post screams the opposite is true. 

Now go get more microwave burritos from your moms fridge.

Dannystaples14
Dannystaples14

@shaolinwind I didn't say it was expensive. I said I wouldn't pay it. Not for a device which has just as much of a chance of failing as the 3D on the 3DS did.

I mean $300 for a device which is used for hours and hours a week, which makes game immersion a whole new concept, is totally worth it. But at the moment I've yet to see a reason why it is going to be that good. It sure won't be worth it if all that comes out the first year of its release is flight simulators.

Yeah it won because it is a good idea. But you could have a full body immersion technology but if no one cares enough to actually pull through to the end and sell a game or software that can use it to its full extent then who cares? It is as much use as wearing two eye patches in that case.

No one except developers and probably their friends have tried it and I wonder why they are giving it praise? Possibly because it is very good but probably because they are going to be the ones selling it to us. There isn't a single review on the entire internet because even if they did review it, we aren't going to be buying the developer's version.

Wasn't that called a Virtual Boy? From what I can see it wasn't released in UK and being two at the time I can't really comment on that.

shaolinwind
shaolinwind

@Dannystaples14 @shaolinwind $300 is too expensive? That is peanuts for a gaming device my friend. 

The device won the Hardware award at E3 over the Xbox One and the PS4, that were both showcased at the same time. 


The device is getting a commercial release with major financial backing. 

But yes, I understand many gamers will wait until there is a bandwagon to jump on. That is fine. Just stop with the negative 'non-reviews' when you haven't even tried the thing, and then complain about it's price. 

People spouting this is the same thing as a 2 decade old piece of tubing need to back the f off. I'm sure a mini screen strapped to your head at 200 pixels per eye is the same experience as a 1080p stereoscopic 3d experience. smh