VGS Industry Summit
If you haven't seen our special on the present and future of gaming, you'll want to take a look.
The video game industry is an ever-changing business. With 32- and 64-bit now firmly holding onto the gaming reins, VGS Editor Glenn Rubenstein asks the industry's top members what they think of the present state of the industry and what the future will hold for gaming.
From Howard Lincoln to Ken Kutaragi, VGS finds out from the people behind the industry's top hardware and software where the industry has been, where it's headed, what it takes to make a great game, and what exactly is behind that retro gaming trend in the industry.
Follow the link to the right to find out more.
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