Ubi Soft Entertainment has announced that it has licensed the game engine used in its popular tactical action game Tom Clancy's Rainbow Six: Rogue Spear to the US Department of Defense. Under a contract with the US government, developer LB&B Associates will create training simulations based on the game engine for use by small-unit soldiers to help hone decision-making skills. The game engine will not be used for weapons training.
"We need to train the elements of the small unit on how to prepare for a mission, how to work as a team during mission execution, and how to conduct after action debriefs, and this engine will let us do that and more," said Michael S. Bradshaw, systems division manager of LB&B.
Tom Clancy's Rainbow Six: Rogue Spear is a tactical first-person shooter that was first released in August 1999. It lets players assume the role of a soldier in a small squad on a series of realistic missions. For more information, take a look at our full review of the game , and visit our Rogue Spear archive for information about the Rogue Spear mission pack and the upcoming Black Thorn expansion.
Do you think games should be used as training for real-life activities? Share your thoughts in Talkback below.