Shortly after Destination Software announced it in 2001, the Magic Pockets-developed GBA version of Baldur's Gate: Dark Alliance dropped off most people's radar. Hardly a peep about the title was heard until recently, when GameSpot learned it will be distributed by Ubisoft?
How did a version of an Interplay/Black Isle game based on a Snowblind engine end up with a company whose most famous GBA game is Tomb Raider? According to an informed source, publisher Destination had shopped the game around as a done deal, and Ubisoft agreed to distribute and market the game.
While no official announcement has been made yet, the GBA Baldur's Gate: Dark Alliance is apparently completely finished and is will be en route to stores shortly.