Ubisoft's Xbox One/PS4/PC racing game The Crew launching this fall, has microtransactions, runs in 1080p

Publisher confirms launch window for upcoming game; you can use real money to purchase new performance parts; is 1080p/30 fps for Xbox One and PlayStation 4.

Ubisoft announced today that its Xbox One/PlayStation 4/PC racing game The Crew will launch this fall and, like many other racing games, it will support microtransactions.

The Crew's microtransaction system will let you buy new performance parts with real money. Of course, you can unlock these items through standard progression. Ubisoft says the paid performance parts are aimed at players who might be pressed for time.

"We can confirm that performance parts can be unlocked through progression as well as microtransactions," a Ubisoft representative told VideoGamer. "All content can be unlocked through progression, but for busy gamers who want to save some time, they will have the opportunity to buy some items in-game."

Sony's Gran Turismo 6 for PlayStation 3 supports microtransactions, as does Microsoft's Xbox One racing game Forza Motorsport 5.

The Crew will also run in native 1080p at 30fps for Xbox One and PS4, creative director Julian Gerighty told Videogamer.

You can preorder The Crew today for Xbox One and PS4 across two versions: the Limited Edition and the Muscle Edition. The Limited Edition includes early access to cars like the BMW Z4 sDrive35is, Mini Cooper S, and Dodge Ram SRT-10. Meanwhile, the Muscle Edition--available only at GameStop--will include everything from the LE, as well as early access to the 2015 Ford Mustang GT. Both versions include 10,000 bonus "Crew Credits."

The standard version of The Crew will sell for $60, but Ubisoft did not say how much the Limited Edition or Muscle Edition will cost. In addition. the premium bundles were only announced for Xbox One and PS4, not PC. For more on The Crew, be sure to read GameSpot's new hands-on preview.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com
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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
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507 comments
dono14
dono14

What is the deal with racing games and microtrasactions? Microtransactions in $60 games is a disturbing concept for gaming. Mircotrasnactions belong in FTP games, not retail AAA titles.


Also, the 30 fps part is pretty lame as well.

pdevil21
pdevil21

Loving the censorship-loving moderators on Gamespot. I tried posting a comment that did not violate the rules about 15 times when this story was new and never got a warning (because it violated nothing), it was just taken down repeatedly. This is what it said: "Most of the people on here just want to complain. Case and point, this article has over 200 more comments than any of the other articles posted on the front page right now. It has over 300 more comments than the preview of this very game that was posted in the morning."


GrenadeLauncher
GrenadeLauncher

Nothing I enjoyed more than grinding resources in Dead Space 3. 


No thanks, Ubi.

immortall69
immortall69

1080p on the XBOX ONE? Oh, it's a racing game, nevermind.

Biotasticmeat
Biotasticmeat

I'll stick with Forza 5. I mean seriously 30fps for a racer? Pathetic... now I know that's laziness on the developers part. And while "pressed for time" is a legitimate excuse for Micro transactions I still don't like them. Still, a Racing RPG hybrid does sound interesting so I may still rent this game for a night or two just to humor it.

jacquelineferre
jacquelineferre

Miicrotransactions....I'm gonna "rent" it on Piratebay

rmartinezdl
rmartinezdl

See thats why I pirate ubisoft games, they just beg for it. YO HO, YO HO, WHATEVER SONG PIRATES SING.!

rmartinezdl
rmartinezdl

It has microtransactions, so I guess the game is free? I mean why other reason it would have microtransactions on it?

Radnen
Radnen

It has microtransactions for the lazy/busy? Hahaha, no. Even power gamers will abuse that to get ahead in the game. Sorry, the ideal method for targeting lazy gamer's (if you really want to do that) is to give them bonus points for not playing for a while. As in, after 3 days of no play you can log in to get a 10% bonus to your 'crew credits' intake.


Otherwise the microtransaction system gets abused, and no power gamer would want to wait every-other three days to get that bonus. It would act like an incentive to play for those that don't play often. Ubisoft knows bad game design, but good marketing design, and this microtansaction system shows it.

zfazal84
zfazal84

it's a racing game so getting it run at 1080p on Xbox One shouldn't be that hard.

coolguyhero
coolguyhero

30 FPS on xbox1 that means PS4 can run on 60 FPS but ubi didn't do that to save microsoft a$$.wt.h

LordCrash88
LordCrash88

So that means 30 FPS for PC as well or not???

Please, Ubisoft, don't make the same mistake EA did with the last Need for Speed... :-|

teller76567
teller76567

Microtransactions i will pass, bad move that's all i have to say

justerthought
justerthought

Question: What is the underlying problem with F1 racing and vehicle racing in general.

Answer: Whoever has the best car always wins. The driver does not matter.

This problem translates directly to multiplayer racing games unless everyone has the same car with the same upgrades. The best car always wins. Add micro transactions and you've got pay to win. This makes The Crew an epic fail even before it has been released. Why bother competing if you're only there to provide cannon fodder for the player with the best car.

warhawk-geeby
warhawk-geeby

So 'Reflection' are making the game for PS4, not Ubisoft themselves... = port.


Real money can be used to purchase in game upgrades, AND perks are unlocked that increase your driving abilities.



I now have zero interest in this title.  Ruined :/

phenomfawaz
phenomfawaz

Buy-able upgrades for "Busy gamers"?! Really?!

Why play video games if you are that busy in first place?!

deadpeasant
deadpeasant

So it seems "saving time" seems to be the de-facto excuse for microtransactions now. Why does it need to take so much time to progress in games these days? Why can't everything be unlocked from the start thereby removing the need for a progression system entirely and giving people lots of options and variety right from the start? I think progression systems are really being abused these days which is a crime because they were once a great extra feature to enhance a game. Now they are the tool to make more money for companies.


If a game is good enough to be enjoyable just by the act of playing it then a progression system is not even needed. I would love to see a return to games without progression systems now. 

sampson3121
sampson3121

micro transactions? pay to win after i pay 60$ for the game? nope! not me.

elaisse2
elaisse2

racing game at 30 FPS ? Cripes these next gen console keep getting more and more disappointing. Making and pricing your consoles for the poor man was not a great idea it seems.

deathwish026
deathwish026

not seen a single sony pony mention both versions are in 1080p yet. we done with that pettyness now or what ??

DarkSaber2k
DarkSaber2k

"pressed for time" reads to me like "we gimped the rate you unlock stuff to nudge you towards our microtransactions"

diego_corleone
diego_corleone

Games with microtransactions are for rich people just like me, if you are complaining, go play Ouya.

thatguy2001
thatguy2001

You'll get no transaction from me. Keep this microtransaction crap to the kiddies on their mobile devices.

19James89
19James89

Of course it has microtransactions, it's the bread and butter of the racing genre nowadays. I just hope SligthlyMadStudios don't include microtransactions in Project C.A.R.S.

TheWatcher000
TheWatcher000

"Ubisoft's Xbox One/PS4/PC racing game The Crew launching this fall, has microtransactions,

Stopped reading, stopped caring, and moved on.

Gamer_4_Fun
Gamer_4_Fun

@Biotasticmeat  Just because the game developer balanced this game between level of detail and fps, you call them lazy? Performance is limited, especially even more so as this gen consoles aren't as powerful when they came out as last generation. They could have easily given you 1080p, 60fps or much more, but the graphical fidelity would have suffered. There will always be this tradeoff. Not to mention this is not some Forza with small 'levels', this is a big game with a big scope with a lot of things happening under the hood, so comparison is extremely unfair and stupid.

Daemoroth
Daemoroth

@jacquelineferre  Stronger statement to just ignore it completely. At least then you're not giving them an excuse to "upgrade" their DRM.

AnonymousSquid
AnonymousSquid

@jacquelineferre  And then PC enthusiasts blame consoles for games being dumbed down...


Games on PC are being dumbed down because of people like you.


</sigh>


But I do find the concept of microtransactions like this in games disgusting, so I'm just not going to buy the game. And I won't pirate it either.

Setho10
Setho10

@Radnen I assume by "power gamer" you mean someone who has lots of free time to play games. Generally free time is inversely proportional to monetary income. Basically the more free time you have the less money you have. This isn't always true of course, but it is often the case. For the type of person that makes half a million dollars a year but works 60+ hour weeks as well as having a family, playing a game at a normal pace can sometimes simply take too long. Now the more ethical way to fix this might be to include cheats as games did for several decades, but offering some sort of bonus rewards won't solve the problem as well as just letting people cheat/pay their way through a difficult portion of the game. It sounds awful to people who have time to post on a game site forum but to someone who only has a couple hours a week to play a game, dying a half dozen times in one mission might mean they make no progress for a week's worth of play. To such a person who has very little time, paying or cheating to get past a difficult portion of the game might seem like a good solution. Giving them more rewards for making it through the difficult part doesn't help them get through that part in the first place which is what these options are for.

Now you can do this poorly as in what Microsoft did in Forza 5 or you can do it well as the same company did in Ryse. In the former progression was hindered to encourage gamers who didn't really have the spare money to spend on car packs to spend that money anyways or play the game for an insane amount of time. In the latter upgrades come at a fair rate and the game isn't especially difficult in the first place, but if you are having trouble you can basically pay your way through it. Again, including cheat codes would solve the problem without forcing people to spend money, but on the same token there are people who are at a point in their life where $100 is worth a lot less than 5 hours of grinding. I know for most people on this site it is difficult to imagine such a person, but they do exist and catering to that audience while not harming everyone else doesn't lower your enjoyment in any way whatsoever and lets them play a game they might otherwise have not been able to complete.

Shooter747
Shooter747

@coolguyhero

Your diarrhea is coming out of your mouth. So you are saying Sucker Punch didn't do 60 fps for infamous second son because of..........bleh!

thenephariouson
thenephariouson

@coolguyhero

lol, we already know the X1 is more than capable of running this at 60FPS also, this is not a reflection of the system(s), but due to the Dev Tools and abilities.

major_retard
major_retard

@justerthought  There is a slight amount of skill involved; just because your car is faster doesn't mean it turns as well or that the person takes the proper lines, etc....

repetitious
repetitious

No, just no. Theres a reason games get negatives for the lack of sense of,progression.

*Very very few games can pull off no progression

deathwish026
deathwish026

@TheWatcher000  Stopped reading, stopped caring, ̶a̶n̶d̶ ̶m̶o̶v̶e̶d̶ ̶o̶n̶.. and proceeded to the comments section to show how much i care.

billyriz
billyriz

@Setho10 @Radnen  if they do it like ryse im in, if not its a game i wont be buying, i love the satisfaction knowing i earned it the hard way but when its how forza is like you say encourages you to buy packs id rather forget the game all together

columbosoftserv
columbosoftserv

@ratchet3 @LordCrash88  They made NSF Rivals run at 30FPS locked. You can disable the frame limiter, however it will speed up the game according to the amount of frames you are getting at the time.

Daemoroth
Daemoroth

@repetitious You have been trained well by the publishers...

Look at the classics, Q3 Arena, Team Arena, Unreal Tournament, this whole "game must reward me for playing" crap is a recent development, and one that the publishers are going to really start milking with these microtransactions in paid-for games.

zfazal84
zfazal84

@sampson3121 @deathwish026 ES ram makes it harder to get better performance on Xbox One however respawn said they might boost the resolution with a patch in the future. i wouldn't hold my breath though. Titanfall isn''t a game you play for the graphics. Even the 360 version doesn't look that much worse then the Xbox One version.

deathwish026
deathwish026

@sampson3121 @deathwish026  because its the start of the generation lol. a year from now all games will be 1080p. on both consoles. you just gotta now how to use the tech.

TheWatcher000
TheWatcher000

@deathwish026 @TheWatcher000

Stopped reading, stopped caring, ̶a̶n̶d̶ ̶m̶o̶v̶e̶d̶ ̶o̶n̶.. and proceeded to the comments section to show how little I care about what you think.

Enjoy your corporate ATM masquerading as a game.