Turok Multiplayer Hands-On

Dinosaurs are the least of our worries as we take on the Turok development team at its own game.

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Earlier this week, during a meeting with Touchstone and Propaganda Games, we had an opportunity to spend a couple of hours with a work-in-progress Xbox 360 version of Turok. Specifically, we were checking out a sampling of the game's multiplayer content alongside 15 other players. We didn't get to see anything of Turok's four-player cooperative mode on this occasion, but we were able to play a good number of team-based modes on three very different maps and with various weapon sets.

Only three gameplay modes were available during our demo, including team deathmatch, capture the flag, and assault capture the flag. A fourth multiplayer mode titled wargames will purportedly task opposing teams with completing numerous objectives to achieve victory, but further details appear to be under wraps for the moment. The modes on offer were really nothing that we haven't seen before then, which is why we're pleased to report that some of Turok's map designs and weapons were quite surprising.

Because two guns are better than one .

Turok's weapons are divided up into sets for the purposes of multiplayer games, and the host of each game gets to decide which set is used. Examples of weapon sets that we got to play with during our meeting include assault, sniper, and detonate. The assault weapon set includes pistols, submachine guns, shotguns, plasma rifles, and the like. The sniper set limited us to using sniper rifles, grenades, and a knife. The detonate set, which ended up being our favorite on this occasion, afforded us access to--among other things--rocket-propelled grenade launchers with the ability to lock onto enemies, as well as a pistol that could fire both proximity mines and manually detonating explosives. Practically every weapon in Turok has two distinct firing modes, and while some of these simply dictate the rate of fire or the type of projectile used, others are far more inventive.

Two examples spring to mind: the incredibly powerful minigun and the no-nonsense shotgun. The minigun's alternate fire mode deploys the weapon as an automated turret that'll target any enemy who strays too close to it. You'll still get credit for the kills that it contributes to your team's cause if you deploy it, and if there are enough minigun spawn points on the map, there's no reason why you can't set up more than one turret. The shotgun's alternate ammunition is a flare that, when fired, attracts the attention of any dinosaurs in the area. Almost all of Turok's multiplayer maps feature dinosaurs in some way, and they'll attack you on sight if they can get to you. For example, two of the three maps that we were playing on were inhabited by raptors, but one of the maps confined said prehistorics to a man-made valley in the middle of an area that you'd only venture into if you were looking for a somewhat stealthy way to get behind the opposition. When attacked by a dinosaur, you'll be unable to use any of your weapons, but by mashing whichever button flashes up on the screen, you'll be able to fight off the offending creature long enough to either get away or pull a gun. Incidentally, you can also perform dodge moves in Turok, but it's too late for that if a dinosaur is already on you.

The map with the valley titled Firestorm is industrial in appearance, with plenty of underground tunnels and raised walkways. These cater to players with differing styles and weapon preferences. For example, Turok's knife is deadly if you can corner an enemy in one of the tunnels, while the series' trademark bow (complete with exploding arrows mapped to the alternate fire button) is a great sniper rifle alternative if you can grab a good position on one of the walkways.

The Invasion map changes somewhat as games progress.

Another map, Invasion, will see players doing battle in a volcanic area that's anything but stable. Bases at either end of the map are relatively safe, but the numerous large dinosaur carcasses in the middle of the map are a not-so-subtle clue that most of the area is anything but safe. Pools of lava are best avoided, and when the ground starts shaking, you'll find that new routes through the map are opened up as huge chunks of volcanic rock are shifted into new positions.

The third and final map that we played, Testing Grounds, was the one that felt the most like it belongs in a Turok game. That's not to say that the other two maps weren't a good fit, but Testing Grounds features caves and a jungle environment in which the game's raptors look very much at home. If you're in the mood for some chaos, dinosaur eggs can be shot to spawn additional raptors into the map, and the only place you'll be safe from their attacks is high up at one of the industrial-looking bases at either end of the map.

Turok's multiplayer maps, or at least some of them, are being designed to support both symmetrical and asymmetrical play, so depending on which mode you're playing, it won't always be an end-to-end affair. For example, when playing a game of capture the flag on Firestorm, we were surprised to learn that the enemy flag was positioned just a few feet from our own in what was almost certainly the largest map being shown. An impenetrable fence stands between the two flag points, of course, and none of the routes you might take between them are short or without danger. In assault capture the flag, the same map was used in a very different way, tasking the attacking team with shooting its way into a small stronghold at the opposite end of the map.

The Xbox 360 and PlayStation 3 versions of Turok are currently scheduled for release in February, while the PC game will be released later in the spring. We look forward to bringing you more information as soon as it becomes available.

Discussion

210 comments
jedianto
jedianto

choppyomega yea halo was a rehash but it was a great story arch thats why it was so praised it didnt bring anyhting new to the table but the way it was delivered was NERALY and i stress NEARLY perfect....and quake was a great game what was the story behind that again oh yea thats right space marines fighting off alien invasion that was done before quake

ChoppyOmega
ChoppyOmega

Obviously, anyone who thinks halo is a game of dexterity and skill has never played the quake games. Halo is in no way innovative, there is no feature in that game that hasn't already been implemented MANY years beforehand. Plus the storyline is super generic. Stoic space marine fights off alien invasion! come on give me a break!

Canitbe
Canitbe

[quote]Is there seriously anyone here that hates Halo, CoD4, or Gears???[/quote] Yeah, actually, I thought Halo 3 was just more a rehash of stuff already done. Story wasnt much better then anything before it, so in my eyes, it failed. Personal opinion, nothing more, I don't like Halo 3.

NickThomas
NickThomas

Halo is a more skillful based shooter because you must be able to target an opponents head for a period of time to be able to be any good at all; while COD is a shooter based on tactics rather than dexterity. Though Halo is a more dextrous shooter and COD a more strategic shooter it is not to say one is better than the other, because they are two totally different types of shooters and it just depends on your preference or mood.

Numb-Stump
Numb-Stump

Can't we all get along? Is there seriously anyone here that hates Halo, CoD4, or Gears???

Ntl_713
Ntl_713

I agree with you ericblue21 i just got the game and its..good i guess..but still the best FPS is COD4 and halo is NOTHING compared to COD4 redlord15

ericblue21
ericblue21

Halo is nothing compare to COD4 and Gears of War. You are the one needs to get real....redlord15

shortbus3829
shortbus3829

I would give it higher marks if not for the poor aiming and sometimes bad camera. It has great sound effects, but without some tweaks to the weapon aiming, it cant measure up to Halo 3 or Call of Duty 4.

nate1222
nate1222

Does Turok support bots? I hope like hell it does.

Burn1n6t00th
Burn1n6t00th

diamond18 said it and plus Halo is not even that great Id rather play Call of Duty

diamond18
diamond18

stfu redlord15 u cant compare it 2 halo u nincampoop + Turok on the N64 was great and this one looks good will be intresting to play it.

redlord15
redlord15

people get real it will never ..NEVER be as good as HALO but it will be a good game and im getting it

Yogizilla
Yogizilla

Well, I played the demo and was pleasantly surprised. The game isn't exactly break-through but, to me, it's Halo except actually fun. The concept of being able to lure dinosaurs to kill enemies never gets old, especially whe ammo is low and stealth isn't really an option. I may get this once the price dropped. It's still more of the same old and not worth $59.99 IMHO but it's not a bad game. I'm really curious to see what everyone thinks of the multiplayer now that the game is officially out and all the modes have been revealed. The concept of objective-based adversial online combat intrigues me. I like that weapons all have alternative/sub-functions. All the weapons are useful in some manner. Seems like the game is well balanced. I particularly like the dive option. That comes in very handy. My only grip is that the manner in which controls are mapped out is very different from every other shooter, even though it doesn't have to be... So you need to get adjusted or you mess up all the moves. LOL

Finly
Finly

@gaw012000 CoD4 is good single and multi.... but yeah I'm really looking forward to this

gaw012000
gaw012000

i hope the multiplayr is worthy cause i cant think of a game where m/playr and s/playr are both equally good

lman013
lman013

HOLY CRAP I CANT FREAKIN WAIT THIS IS GONNA BE BETTER THAN HALO AND ALL THOSE OTHER FPS GAMES WITH ALIENS OR MONSTERS, IN THIS CASE DINOS, BUT THIS GAME IS GONAN BE AWESOME!!!!!!! *PREORDING AS WE SPEAK!!!!!

jedrzejewski
jedrzejewski

I cant wait one more day, i LOVE turok games and im going to buy this ASAP. Graphics could do better. I hope the gameplay is as good as I hope it is.

TheoleDominion1
TheoleDominion1

I agree NinjaMunkey, with the farCry map editor you could do ALOT more than Halo 3's version. But the Halo 3 version was still decent. I even made underwater tunnels with FarCry's version something you can't do in Halo 3's version. Anyone that is disputing this, never really played around the the map editor in FC, it's CLEARLY more in-depth than Halo's. NOT a better GAME,but definately a better MAP EDITOR.

NinjaMunkey01
NinjaMunkey01

7357 'that map editor was MILES ahead of halo 3... still dont know why everyone thought it was "so cooool" considering what we had before was quite superior.' the farcry instincts predator map editor was amazing. you could maker the island, make hills, all smoothed out, make cliffs, grass areas, mud areas, do trees and foliage, tons of wooden huts and HUGE tents, water, rocks in and out of water, sand and the vehicles: jeep, truck, ATV, jetski, wooden boat, speed boat and handglider! wepons and walls, garages you could make an entire base, even with zip wires and sniper towers! I made a dirt track and a handgliding course aswell! The halo 3 editor was rubbish, the farcry one was great.

sharpshooter188
sharpshooter188

oh for godsake. Halo 3s map editor was pathetic. If this had a Far Cry Predator Map Editor id be ****ing myself. Furthermore my concern is more that of the aiming respond time of the joystick and the weapons of the game. ugh.. i fear for this game.

ukillwegrill
ukillwegrill

Halo had a map editor, thats news to me i wouldnt real call moving fusion cores around a map editor

LordDremora
LordDremora

I hope the graphic and the story will be good.... UT 3 engine is good, we have to see how they developed the characters..... And for the story, for example, I think that Crysis is good until you arrive in the mine, than against the aliens is really boring.... The nanosuit is useless, you just have to shoot....

wars45
wars45

the 1 was good then it just went backwards this will be a flop .i dont think thers much fans for this game eney moor i colud be wrong ? ps3 is god

thenephariouson
thenephariouson

7357 I completely agree the 'Sandbox' editor in Farcry was superior to anything alse to date (including Hypo 3), but i did like the original Turok, it had cool weapons (remember the Bow & arrows where you could shoot the enemys through the neck??) i hope they are as inventive with this incarnation, well they now have the power of the 360 & PS3, so there should be no excuse for this game to be poor, it all hangs on the the dev team behind it, and if it does turn out sh$te then theyve only themselves to blame!!

killeryoda85
killeryoda85

i saw a preview of this on Gamer.tv and it looks pants. not what i have come to expect from the Turok franchise!

7357
7357

oh.. one other thing.. for the guys saying you wish it had a map editor like halo.. i would think you would want a map editor like far cry isntincts predator.. that map editor was MILES ahead of halo 3... still dont know why everyone thought it was "so cooool" considering what we had before was quite superior.

7357
7357

im still scared sh*tless about this game relying on "duel weapons" as opposed to the original and turok 2s creative and massively destructive arsenal. i want a ****ing fusion cannon and chronosepter. :P

eggdog14
eggdog14

This game kinda reminds me of sh*t on a stick.

Chrisxcp89
Chrisxcp89

This game kinda reminds me of King Kong

HATEtheSTUPID
HATEtheSTUPID

I think it would be awsome to have a map editor like halo, but you can place dinosuar spawn points and build bases, if so i would make a game that you have to survive a donosuare onslaught

rhys_101
rhys_101

Yeh the N64 version rocked ....but wasn't too happy with the xbox one ....lets hope this one will will be a good one

jpmad4it
jpmad4it

I remember this on the N64!!! I loved it haha! Should be one to keep an eye on!

oumir
oumir

it looks good, if dinos walk around the map that would be cool.

grafkhun
grafkhun

never got into turok, but this may be the time to give it a shot.

Floms
Floms

looks like fun

action_gamer009
action_gamer009

dudes i can't wait to play this game man it looks soo cool its almost like halo 3......i think

masterchief375
masterchief375

i cant wait to play this game so i can hear him scream : "I AM TOO-ROK!!!" ha ha

lockey_09
lockey_09

Oh, you've gotta love a next-gen Turok game. I'm so excited to wield my bow again that i just peed a little bit. I hope the raptors don't smell it...

-Origin-
-Origin-

I used to play the Turrok games for N64 back in the day, those were some good times. I can't wait for this, I'm especially happy that it's coming to the pc because I thought this was a 360 only title, so i plan to pick this one up and continue the good times with Turok the Dinosaur hunter !

charlie030
charlie030

i've never been one for turok but this could be something

ph3ar
ph3ar

im glad they are taking the game series back to its roots, the later turok games like rage wars wasn't the turok that I grew up with. This game looks awesome!!

KingKoop
KingKoop

Jee it's been a long time since I played Turok, games like COD4 & Bioshock having taken over.

kramgref
kramgref

Sounds like a really cool game bring it on.

samiiik
samiiik

[This message was deleted at the request of the original poster]