Tomb Raider sets franchise sales record

Crystal Dynamics reveals first-week sales of action adventure better than any other entry to date.

Today during a Game Developers Conference panel, Crystal Dynamics studio head Darrell Gallagher revealed that Tomb Raider set a franchise sales record. He explained that the series reboot enjoyed the highest week-one sales in the history of the series.

Tomb Raider was also the "biggest opening" of 2013 thus far, Gallagher said.

The game logged 1 million players in 48 hours and has sold 3.4 million units thus far. Square Enix said this week that Tomb Raider sales failed to meet expectations.

Analyst Billy Pidgeon believes Tomb Raider needs to sell 5 million copies to be successful.

Gallagher said today that Tomb Raider was the biggest game Crystal Dynamics had ever made. Its development was spread across two studios: Crystal Dynamics in California (single-player) and Eidos Montreal in Canada (multiplayer).

Additional art for Tomb Raider was made at third-party studios in Shanghai, India, Los Angeles, and "a number" of other places.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

Want the latest news about Tomb Raider?

Tomb Raider

Tomb Raider

Follow

Discussion

434 comments
June-GS
June-GS


Square Enix (and external analysts), has it ever occurred to you that your so-called "expectations" are just a bit too unfair AND wrong?

Except for the multiplayer component, Tomb Raider, by ALL accounts--from me to friends to fellow gamers to magazines and professional reviewers all over the world--is quite simply an EPIC game!

Crystal Dynamics and Lara Croft did the best anyone could possibly do with what little resources you gave them! If you had wanted them to do more, then you should have given them more!

And so what if she hasn't reached her full sales potential? She's MORE THAN half-way there, and not every supporter or fan can buy one or two on the first damn weeks, ya know! So you're just gonna write them off just like that?!

Even that analyst Pidgeon was wrong. He said Tomb Raider should get average scores higher than 8.5. Well, news flash buddy, according to MetaCritic's score compilation, Lara did just that! Your "reference" 8.5 score came from GS' resident hater @Carolyn Petit.

Sorry, I'm normally very nice to Carolyn (and everybody else here), and I'm still kinda okay with her. But she gave me a bitter aftertaste ever since she made that totally unjust and undeserved review about Lara. Now, I'm normally very level-headed when it comes to reviews, but this was just incredible. Almost like she was intentionally looking for every single trivial mistake she could find. For what? So she'll appear "more thorough" than other reviewers? No matter how bad the multiplayer "extra" component was, the primary and AWESOME singleplayer campaign should not have been punished for it! That's why fair reviewers like @Kevin Van Ord & many others are always keen to remind us that some things ARE better than the sum of its parts!

Like I said, I still kinda like Carolyn and I'm still gonna read some of her stuff, but to remember a great piece of wisdom the great James Earl Jones once said in an interview regarding reviewers: I'm gonna see her words in a different light now...

'Nuff said.

DJMist
DJMist

"Eidos Montreal in Canada (multiplayer)"

They should definetly close this studio... Multiplayer in Tomb Raider is beyond fail. More like an Epic Fail, rushed, clunky, laggy, buggy and utterly pointless.

They should instead give the "multilayer" production money to double the size of the terrific single player aspect of the game.  

icebox98
icebox98

maybe they wanted to beat COD's release date sales rate.

i think 3.4mill overnight is not bad for a game that is not EA and the main character is a female with brains and a story rather than a hardcore army guy with all the war gear and a first person shooter view

RaidersNTime
RaidersNTime

If it was any other company besides SquareEnix they wouldn't be complaining. The fact it sold over 3 million copies in a month is already the best performing in the franchise history outside of the original. So what the hell are they complaining about as those are unrealistic expectations. The problem is Square has been loosing stock for some time now with the decline of it flagship title Final Fantasy. Well at least here in the states. While Square did have some more recent successes such as Deus Ex and Hitman. Neither was all that popular in Japan of which is still their core market and thus pays the bills. The fact SquareEnix has been trying to dive into the online space was not lost on their attempt here to capitalize on that with Tomb Raider.  Which personally was a bad idea from the beginning. Final Fantasy online was a complete failure and a very big loss for Square. Expecting Tomb Raider was going to make up for that loss was both unrealistic not to mention greedy.    They were putting all their bets on Tomb Raider to bring it out of it's current slump. Crystal Dramatics did an outstanding job. Which is more then I could have ever expected from this reboot. Furthermore give it some time as a month out is not a good enough indication on what it will end up selling in the long haul. 


My sediment is the same as many others here. If selling over  3 million copies is considered a failure now. Then we are in big trouble going into this next console generation which is just around the corner. What a slap in the face to Crystal Dramatics which pulled off the impossible and gave us what is arguably the best Tomb Raider experience to date. I say SquareEnix needs to dial down it's expectations a bit to more realistic levels if they are to be taken seriously in the future. After all what matters most is giving people a great gaming experience of which Tomb Raider did so in spades. No game comes without risks and the online portion was a risk which didn't pay off but thankfully the rest did. In closing SquareEnix needs to put this into context and not base everything on it's Japanese sales which are inflated to begin with. You ask any other publisher here and they would be thrilled with these numbers in such a short time. In closing Crystal Dramatics would have been better off under a different publisher though as clearly SquareEnix is off it's rocker lol. If sales are the only thing SquareEnix is concerned with. Then maybe they should stick to selling games for the Japanese market.  Have some patience and not judge things this early on in it's release, geez. 

kyphe
kyphe

What the hell are they talking about, the 3.4 m units does not include digital downloads which makes up the bulk of PC purchases in today's world

Lost_Omega
Lost_Omega

Okay Squareenix, I'm pretty sure Tomb Raider is a flop in your eyes due to the amount of money you spent sticking an unnecessary multiplayer component in the game.  It's enough to have the single player.  The multiplayer aspect just works against you here.  Game developers and publishers, learn this and learn it well.  Not everything requires multiplayer!

norman69
norman69

Ironic that Square Enix say that this game didn't meet its sales targets, but here it's the fastest selling of the series in its first week, and its had largely positive reviews all round.

Clearly it did enough things right. Sales aren't everything...

Romangelo
Romangelo

I'll buy it if they add the Invert X Axis option. I won't buy a game that's unplayable.

ahchx
ahchx

hey for those who say that Tomb Raider will sell better whit a male protagonist: tomb radier sells 3.4 millons on less than a month, digital sales not included, mass effect 2 sells 2 millons, but shiped 3.9 millons, Mass effect 3 sold 1.5 millons LO LOL LOL and TOMB RAIDER 3.4 in aMONTH is a failure? please! shot down square enix person who say taht. BTW, im prety shure that mass effect is more expensive than Tomb raider to make, more voice actors.

rosen22
rosen22

Great news....until you hear they are only doing multiplayer DLC? Who comes up with these ideas and justifies their employment?

erix43
erix43

Good for Lara. She's a beauty. But i'm afraid I'll get this when it's a classic... 

NAWAF005
NAWAF005

The game is still less than a month old. I think such a good game could hit it's target with a little bit more time.

Rattlesnake_8
Rattlesnake_8

There was an article about Tomb Raider sales, saying it was a flop and missed sales targets, now this article showing it's doing great. Seems to be quite a few contradictory news posts here on GS. As for the game, Tomb Raider is awesome!

Scarshi
Scarshi

Who would've thought Tomb Raider would be so wonderful, fresh and polished with little to fix or update? Its a miracle!

Just be patient Squeenix, you'll get your money. Maybe a little Fan faith back too, as a bonus.

C4N4D14N_DR34M
C4N4D14N_DR34M

First game I bought full price this year. Worth every penny and have only played offline. 

vengefulwilberg
vengefulwilberg

Tomb Raider is a masterpiece.  I didn't regret buying it at all.  I had to choose between GOW and Tomb Raider.  I love GOD OF WAR; but I already know what to expect from the game.  GOW is cool for a few reasons; but they seem to stick with the safe route by not trying enough new ideas.  I went with Tomb Raider and it blew me away as soon as the game started.  I am just taking it all in like a fine wine.  Everything in the single player is enjoyable.  This game makes people who think female leads are not good for business unprofessional.  Female leads isn't the problem it is the combination of creativity, mind set, and skill of the developer that prevents success. 

Bayoneda
Bayoneda

MP is just for trophies, no more =.=

vannacut
vannacut

no one bought this game for its multiplayer, but they spent millions for it. if that money went into your single player campaign,  you might have had even better game that would advertise itself after release...

burgo81
burgo81

which franchise came out first tomb raider or uncharted, so which one is the clone then

Heshertonfist
Heshertonfist

So much hate for Lara in the comments,  but it's a great game.

June-GS
June-GS

@DJMist I'm not gonna go so far as to wanna close it down, LOL, but I agree.

June-GS
June-GS

@kyphe Exactly! Not to mention they clearly forgot that Tomb Raider was primarily released on Steam! Hello!

June-GS
June-GS

@ahchx Totally true. Lemme buy you a beer, my good man.

June-GS
June-GS

@rosen22I kinda agree. It's too bad that we won't be seeing more of her. Sigh. But as @Daemoroth said below, at least it means that it's already a 100% complete game, right?

Daemoroth
Daemoroth

@rosen22 Then again, I'm happy to hear that the TR you get is the "full version" as opposed to pieces of the story "to be expanded upon later".

June-GS
June-GS

@erix43 No. You better get her now, before they complain that you bought TR "not soon enough".  LAWL

icebox98
icebox98

@NAWAF005 hell yea. the game is great + more and more people are buying every day. why is enix soo inpatient (thers smting they aint tellin us) 

ahchx
ahchx

@nanorazor 1.6 really? what about digital sales that nobody seems to care.

ahchx
ahchx

@Rattlesnake_8 is not a flop, its a success, square enix is a flop, they has really flop games.

Grayzer
Grayzer

@Rattlesnake_8 I'm pretty sure in the previous article (related to this topic),GS was quoting SQUARE ENIX when saying that TR needs to hit 5million sales - otherwise they would consider it a failure (or thereabouts).  GS has not said it has been a flop.  Maybe you should get your information straight.

June-GS
June-GS

@Scarshi Exactly, my friend. Especially that part about Fan Faith.

ahchx
ahchx

@Scarshi square enix should shoot their ceo for say stupid things.

nanorazor
nanorazor

@burgo81 Copy another game is not a bad thing if you bring new things to a table like new quality standard, good story, realism etc..

June-GS
June-GS

@icebox98 Exactly. The Japanese economy is in bad shape right now, so they're haulin' ass to get the dough quickly.

June-GS
June-GS

@icebox98 @Heshertonfist LOL. Well, they're the clone's fans for a reason, right? They're too newb and ignorant to know which is the true original.