Today during a Game Developers Conference panel, Crystal Dynamics studio head Darrell Gallagher revealed that Tomb Raider set a franchise sales record. He explained that the series reboot enjoyed the highest week-one sales in the history of the series.
Tomb Raider was also the "biggest opening" of 2013 thus far, Gallagher said.
Analyst Billy Pidgeon believes Tomb Raider needs to sell 5 million copies to be successful.
Gallagher said today that Tomb Raider was the biggest game Crystal Dynamics had ever made. Its development was spread across two studios: Crystal Dynamics in California (single-player) and Eidos Montreal in Canada (multiplayer).
Additional art for Tomb Raider was made at third-party studios in Shanghai, India, Los Angeles, and "a number" of other places.