Tom Clancy's Ghost Recon First Impression

Team up with a buddy in the first Ghost Recon game built specifically for the Nintendo Wii.

by

The Nintendo Wii may have intuitive and accessible point-and-click controls, making it fairly straightforward when it comes to shooting things onscreen, but there just haven't been that many hardcore shooters for the system. Next Level Games hopes to bridge the gap between more casual players on the system and shooter fans by bringing Tom Clancy's Ghost Recon to the Wii. We met with game director Mike Inglehart, who talked to us about the game and how the focus was to keep it as intense as any other shooter out there but with accessible controls and cooperative play, so that a wider range of players can get into it without the added hand-eye coordination to tackle the same challenges together.

You don't have to go at it alone anymore.

The actual shooting isn't necessarily the hardest part of a shooter so much as being able to handle your character's movement and the camera at the same time. Ghost Recon solves this by letting you point and click to where you want to go next. You can choose to run and slide for cover or walk and fire at the same time, leaving you vulnerable to enemy fire. It functions almost like a rail shooter, but instead of just firing and letting the computer handle the rest, you need make some strategic choices to survive. Inglehart said that the dexterity involved in controlling a camera is steep, so this is a way to keep the difficulty level at a more appropriate level while retaining the same intensity of a shooter.

Even if you don't have a friend to play with you on the couch, you'll be accompanied by an AI player (there's no online play). But to fully experience cooperative play, it's better to have someone who can coordinate with you and he or she can always drop in or out at any time. Inglehart talked about how players would be facing the same challenges, and that working together, you might be able to spot something the other person may miss. You'll also play differently based on your weapon type, so your roles may change before every mission. If you decide to take on a more tactical role as a sniper, you'll want to have your buddy provide you with cover so you're not left vulnerable.

The campaign story mode is broken down into 12 levels with more than 30 missions that will last roughly eight hours. The story is unique to the Wii game and is written by the same writer as Ghost Recon: Future Soldier for the other platforms. It's parallel to the story in Future Soldier, but here, you play as two soldiers who get drafted into the ghost and must go through Moscow to face an ultranationalist regime. We didn't get anymore details beyond that, but it was enough to get us started and into the campaign.

An Arcade mode is also included if you want to take on specific levels and shoot enemies for points. It's for those with a competitive drive because you'll be able to upload your score to the Wi-Fi leaderboards. There are three difficulty settings for Ghost Recon, which will affect your amount of health. A feature called "focus moments" let you slow down the action for a bit, but your reticle can continue to move at normal speed. You can't use this all the time, but it does provide a bit of relief if you're swarmed.

Work together to blow up things more efficiently.

This was a hands-off demo, but the controls seemed simple enough. Icons onscreen will indicate where you can run to, and you point and fire with the B button to take out opponents. Some motion control is involved, mainly to run and ride, as well as reload, but you can also point offscreen to reload. We were told that there were 11 enemy classes that you'll eventually come across, like engineers that spawn small drones to come after you.

The areas we were shown were fairly nondescript, consisting of large gray buildings and trucks to find cover behind. It feels like a Ghost Recon game, though, with enemies swarming in from up ahead and choppers in the sky, but it is a lot more forgiving in terms of your health because there will be med packs strewn about to give you a boost. We'll have more details on Tom Clancy's Ghost Recon as soon as it becomes available. The game is currently set to ship in November of this year.

Discussion

31 comments
NeoStar9
NeoStar9

This just bothers me so much .I think a get a little angry when I see footage of this game. :(

171AARON171
171AARON171

@topherfilms i agree with you. modern shooters offer no exploration whatsoever and theyre very linear. takes too much out of playing a game

moe3000
moe3000

ubisoft use the RED STEEL 2 engine but keep it as a third person shooter otherwise this game from what i`ve seen ain`t worth my money.

moe3000
moe3000

[This message was deleted at the request of the original poster]

Gamerdude330330
Gamerdude330330

THIS IS TERRIBLE! I want Future Soldier. If we get both great but I want settle for this garbage.

jordan121294
jordan121294

umm well non are as open as id like but operation flash point does a good job especially dragon rising

topherfilms
topherfilms

@jordan121294: What games actual let you do that? I've always said that modern shooters are so linear that they may as well be on-rails. I guess somebody finally listened to me, lol.

jordan121294
jordan121294

the wii version is a railed shooter......... F&%K thats so stupid cant athere be a more expanded hardcore game market on the wii, i hate railed shooters they lack what a war game should be like, you should have freedom to choose your route and pass and weather your tatical or jst like wanna go rambo on people lol but seriously this is dumb just like transformers adventures of cybertron....... and i admit i had dead space extraction and i beat it but it was boring and easy, keep railed shooters were they belong in places like DAVE&BUSTERS

diggyman
diggyman

"like a rail shooter?" ... Ghost Recon? I think I would've been able to walk and look with my wii remote just fine. I can't believe I'm saying this, but this may be a Ghost Recon title I'm gonna have to pass on... At least until it makes it's pre-destined way into the bargain bin.

topherfilms
topherfilms

The reason the graphics are the same is because the PS3 gets shafted with crappy 360 port. PS2 and PS1 had games that were far more ugly than the copetition, but people still bought and played those games. As any real gamer knows... you can polish a turd, it's the gameplay that counts.

kennythomas26
kennythomas26

@thetravman well hey I gald you didn't bash me, and glad you see my point and the only game that I liked on the wii is Dead space Extraction cause visceral and EA made that work from what I have seen of it, peace.

Tommz7070
Tommz7070

@topherfilms the 360 and PS3 have very similar graphics if not exactly the same on many games (except PS3 exclusives they have truly amazing graphics)... but you wouldn't know because you only have a wii. Have fun playing your wii with your mother. P.S I have the 360, PS3, and the Wii.

thetravman
thetravman

@kennythomas26 It's actually easier to have a Wii and play arcade games than actually going to the arcade,but I see what you're getting at.

Ronaldo27
Ronaldo27

The idea is not bad. I actually like some user friendly games that allow me to play with my friends, as very few are gamers. However, the execution seems sloppy, at least in the graphics side. After playing Red Steel 2, I would expect much more from an Ubisoft game. Even the first Red Steel looked better than this.

topherfilms
topherfilms

@Tommz7070 Why do you retards bother posting here? If you think DS has better graphics than Wii, you really need to get your eyes checked by a doctor. Or lay off the crack pipe. FYI, the 360 is not as close to being as good as the PS3 so maybe we should shut that down too. Wait, never mind in 2 years all current systems will have RROD'd anyway. Wait. Bad idea, lets just start over with the 360, because the fanboys will just buy a new one after the old one burns out. They must enjoy getting raped out of their money.

Tommz7070
Tommz7070

It would suck being a Wii game developer. Always working with a system that has worse graphics then something on a portable. A system that is not even close to being as good as a 360 or a PS3. The Wii sucks. Come out with a new system with a way better graphic processor. PLZ. SHUT DOWN THE Wii OPERATION FOREVER AND REBUILD. Nintendo's games are great. So why don't you come out with an actually good system before Move and Kinect take over the motion sensing business. Come on. I speak for everyone when I say the Wii could be the best motion control system if you get the better graphics. Your freaking DS has better graphics then your Wii.

M212
M212

[This message was deleted at the request of the original poster]

coltACP
coltACP

Hang on, just get the team that made red Steel 2 and actually make a FPS better than the ones on the PS3 and 360, isn't rocket science but for some reason the guys in charge at Ubi keep on coming up with bad ideas, like a sequel to HAWX? that was a bad move, and this looks like a bad move too. They have a good number of I.Ps but refuse to class the Wii as a viable platform to enhance the genres, when it has and always will be able too, developers really need a kick up the arse.

Redbird520
Redbird520

Looking at those screens, the game looks like garbage! Now im not saying that the conduit IS better but it did LOOK better. They even had online to boot! Let me tell you, The conduit was no on rails shooter. If High Voltage, a company so much smaller than Ubisoft can do that than im sure Ubisoft could to. Two thumbs waaaaay down.

King_Of_Harad
King_Of_Harad

garbage, hopes this bombs. Anyone interested just pick up C2 goldeneye or blackops

memu591
memu591

This actually sounds pretty decent. Don't get me wrong, id rather play a 1st/3rd person shooter on the ps3/360, but i guess a military rail shooter works for me. I was hoping it would have been how Call of Duty was for the Wii. This is the type of game that I'll wait for a review to come out before I decide to purchase.

defwil
defwil

@ RealFabioSooner: Madworld has sold 500k in almost a year and a half.Nothing earth shattering about that number. Games that outsell madworld are few and far between?lol You obviously are the one that needs to do the research bro. I don't think it would be hard to dig up games that have sold more than 500k worldwide

kennythomas26
kennythomas26

and this is why I am glad that I bought a 360, if I want a rail shooter I'll go to an ARCADE to play them, have fun with another game that will blow goats. peace.

nurjra
nurjra

stupid ubi people

RealFabioSooner
RealFabioSooner

Madworld-esque is what most games are doing right now regardless of platform. This has become a tired shtick already. The games that end up selling more than Madworld or House of the Dead: Overkill are few and far between. Do your research. The Wii can always use more FPS - and no, I'm not a fan of the genre. It's just that The Conduit doesn't qualify, so we're pretty much stuck with a couple good on-rails shooters. MoH: Heroes 2 and CoD: Reflex.

gashoe13
gashoe13

Damn. This sucks. Like heck. I mean, I loved Ghost Recon. I mean to post a good review of it some day, and I really loved its intensity. It's meticulous gameplay. A RAIL SHOOTER? THEY ARE TURNING THE BEST TACTICAL SHOOTER FRANCHISE INTO A RAIL SHOOTER? UBISOFT! What the heck are you doing? Rail shooters are not good for conveying that sense of open-ended, tactical feel into gamers. In fact, what tactical-ness is there in letting the computer guide you while you shoot stuff? This is terrible... ubisoft: Change it now while you can.

jsa3
jsa3

another effing rail shooter? seriously ubisoft? man i seriously hope this game fails so badly in terms of sales, just to send out a message, cos dead space extraction clearly didnt give that message out

Hoodstock
Hoodstock

Wow - this is horrible. So the Wii doesn't get Future Soldier anymore and it gets a game with no online play. As a Wii owner that is insulting! I was going to buy Future Soldier for the Wii if it had online play. I will definately not purchase this.

defwil
defwil

No....just, no. Why are they catering to an audience who more than likely will not buy the friggin' game anyway? Just give us a shooter with standard third-person Wii controls, which include the nunchuck. Add an online multiplayer and you're good to go. As it stands, guaranteed this will do MadWorld-esque in terms of sales.

jmizzal
jmizzal

Sounds good, need to see more