Upcoming multiplayer-focused, mech-based first-person shooterTitanfall won't be getting any day-one downloadable content, developer Respawn Entertainment has said.
Speaking in an interview with GameSpot, producer Drew McCoy said the studio wasn't looking to "nickel-and-dime" its customers. When asked about Titanfall's post-release plans, McCoy said, "We're not talking about our plans specifically, but I can say we're not going to have day-one DLC, and we're not gonna have microtransactions or anything like that."
"We want to make sure people understand we're not going to nickel-and-dime you with microtransactions, and we don't expect you to buy a game, put it in your console, and the first day get asked to spend more money for more content. What you get on the disc is what you bought, and that's how we're going to do it."
Titanfall mixes agile, free-running pilots with heavier mech-based combat, and fills its multiplayer confrontations with dozens of AI NPCs to give players the chance to mop up some easier kills when they're not confronting other human players.
Titanfall will be released for the Xbox One, Xbox 360, and PC in spring 2014.