Titanfall Dev Says Single-Player Not Ruled Out for Future Installment

But at the same time, COO Dusty Welch says Respawn also wants to continue to advance the franchise's online-focused mentality.

Unlike recent releases in high-profile FPS franchises like Call of Duty and Battlefield, Respawn Entertainment's shooter Titanfall did not have a traditional single-player mode (though there is a "campaign multiplayer" option), instead opting for a multiplayer-centric experience. Looking ahead, however, it's possible that a future installment in the series could feature a traditional single-player campaign, Respawn COO Dusty Welch says.

"Would I rule it out for the future? Certainly not," Welch told Game Informer.

At the same time, Welch said Respawn's efforts on a single-player mode would not come at the cost of advancing the franchise's online-focused approach.

"I think that there's a lot of reward in continuing to push the paradigm that Titanfall introduced, which is this always-connected, real live visceral multiplayer universe," Welch said. "We learned a lot, and I think it's up to us to think about how we apply the learning to make the next game even more expansive and more engaging than the first."

"I think that there's a lot of reward in continuing to push the paradigm that Titanfall introduced, which is this always-connected, real live visceral multiplayer universe" -- Dusty Welch

In a separate interview with GamesIndustry International, Welch said Respawn--unlike other AAA console game makers--is going to continue to focus on the "games-as-a-service" model. This, Welch said, means delivering new content on a regular basis similar to the way Zynga (FarmVille) and Riot Games (League of Legends) support their offerings.

"I do see opportunities for [AAA] products to really usher in a focus on engagement and retention," Welch said. "I think that's an important element that is currently missed by consoles and by console makers. And it's something that if no one else does, I can say it's something we're going to focus on."

One area Respawn could look to as a means to drive deeper engagement is the eSports scene. Though there are no immediate plans to court eSports players with Titanfall or a future installment in the series, Welch said Respawn is most definitely interested in competitive gaming.

"I think it would be interesting to take some more steps in the eSports direction," Welch said. "I don't know if we will, though. There's obviously a lot of work to do in the game and in the code and in the spectator mode and some others things. I think it's certainly something that the audience is begging for, and it gives us a lot of encouragement thinking beyond this current Titanfall and into the future."

Titanfall launched in March for Xbox One and PC, and came to Xbox 360 the next month. According to publisher Electronic Arts, it is currently the best-selling Xbox One title to date.

Looking ahead, EA announced in May that it had signed a new agreement with Respawn for more Titanfall "experiences," which could come to PlayStation platforms in addition to Xbox and PC. No new games have been announced, however, as Respawn is instead continuing to support the original Titanfall with new DLC and updates.

Respawn recently hired veteran God of War designer Stig Asmussen as the company's new game director for an unannounced project.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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48 comments
pops4657
pops4657

Put a damn single player campaign and I'll buy the sequel.But for now I'll pass.Its not worth 60 dollars of my hard earned money

meowstan
meowstan

The day this gets single player offline campaign is the day I will buy it. Honestly they made a huge mistake leaving it out. Every good game has a campaign even if some choose to ignore it, it's there. What would Halo be without the campaign nothing. Sadly, that's exactly what Titanfall is now, it was popular for a hot minute now it faded away bc they didn't put enough work and content in. Plus always online was not a smart move, give people options we are paying for the game experience we want, not just what the developers want us to have!

fede018
fede018

blah blah blah blah buzzwords buzzwords buzzwords 

hystavito
hystavito

""I think that there's a lot of reward in continuing to push the paradigm that Titanfall introduced, which is this always-connected, real live visceral multiplayer universe,"


This just sounds weird, mainly the "always-connected" part.  It's a multiplayer game with standard matches, how could it not be always connected?  I recall something about a portion of the game when you start our and it's kinda like a tutorial, but online still, is that what they are talking about?  Was there anything really special about that to call it a "paradigm that Titanfall introduced" ?

Stryder_18
Stryder_18

I would love a single player campaign. The Titanfall universe, or lack there of at the moment, could be ripe with lore and stories. If they do another multiplayer "campaign," and I use the word campaign loosely, let it have some cut scenes and when one side wins let it actually affect the outcome of the story. 


The campaign in this game sucked. The only person I recognize and can name is Sarah, probably because she is the only girl. I know there is a guy name McCallan, but I don't have a clue what his character looks like. In the mission where the one militia guy sacrifices himself to destroy the IMC thing, I could tell that was supposed to be an emotional point in the game, but I could have cared less about him, I didn't know who he was.


Titanfall is a fun game, it just lacks content and has that rushed feel to me. Like how could they release the game without private matches from the start, in a multiplayer-centric game. The game only has 4 game modes, basically 3 because pilot hunter and attrition are the same thing, and they just recently came out with being able to give a custom name to a load out. If they take their time with a sequel, I'm sure it will turn out much better.    

straightcur
straightcur

Everything he said, is what I don't want out of gaming. So I will never buy Titanfall.


That being said.  If they want people to buy in to the "service" aspect, they need to release A LOT more content, faster and cheaper.   Unfortunately they want the best of both worlds.  High AAA pricing with F2P business model.

Spartan_418
Spartan_418

Hope they learn how to make some formidable AI opponents

One of my biggest complaints about Titanfall is that, most of the time, you're just shooting brain-dead enemy bots that pose absolutely no threat to you

plm3d_basic
plm3d_basic

Just create a simple single player campaign like Unreal Tournament or Quake 3 Arena with bots.  Now that cable companies are capping how much data you can download I play less multiplayer games.

Bleak5170
Bleak5170

Forget about another lame, sci-fi, FPS campaign mode. Just give us a decent bot mode. You brag so much about the A.I. and how Cloud works. Prove it!

eyeball2452
eyeball2452

Bad examples. Lol doesn't have $60 box cost.

oflow
oflow

was just thinking this last night.  Would be good to see a single player mode where the titans actually support the infantry like in a few of the campaign missions, if for nothing more to make the actual background story more coherent.

Razor10000
Razor10000

no singleplayer. just release titanfall 2 with alot of weapons, titans, modes and maps so is worth the $60. use the development time to improve the multiplayer. battlefield is the same crap, battlefield doesn´t need singleplayer, the developement time should go to improved the multiplayer and develop more content to include in the game at launch. this are multiplayer games, stop trying to push singleplayer to this games. 

why do i feel this is because of ea so they can make more money of dlc.

slicedbread117
slicedbread117

For people who think that single player campaigns in shooters are just a one run and done and then onto multiplayer, you've clearly never had the pleasure of playing Halo, Half-Life or Bioshock. I still play those campaigns all the time. It's called actually focusing your resources and time into making an engaging an entertaining campaign, so it doesn't turn into your regular add-on campaign like in Call of Duty or Battlefield. As for Titanfall, yes a campaign would be awesome, but not if it' going to be just some simple, generic, explosion-filled campaign.  

uncha1n3d
uncha1n3d

Titanfall should have had a single player. Sucks because its a good game, but sometimes I just want to complete challenges, or take on bots, or play through the single player on harder difficulties and/or unlock achievements/trophies. I wont jump to the conclusion and say 60 bucks was too much for the multiplayer component because I consider it quite entertaining, but the lack of a campaign definitely puts the game well below halo, and even cod in my opinion due to the lack of content and overall package.

EliOli
EliOli

The lack of a single player campaign was the reason I didn't pick this game up. I prefer the single player campaign to the online multiplayer in all the games I play that have both. The multiplayer is a plus, but I want to be entertained by a good story as well.

In the case of map based shooters (E.g Left 4 Dead, ETQW) With online multiplayer you also have to deal with the Bozos; Sometimes too often.  At least a single player mode with Bots gives you the option of avoiding them if you are not in the mood.

If either of the options I mentioned above are offered, I’d probably get this game.

quicktim3
quicktim3

maybe they could make like a destiny type game if they want to focus just on multiplayer. 

Thanatos2k
Thanatos2k

I can respect a shooter that is purely multiplayer and wants to focus all dev efforts on that.


I cannot respect a developer that charges the full $60 for such a shooter.

DamnILoveGames
DamnILoveGames

I think it should only be added if they're going to do a decent job of it. No point of having a rubbish singleplayer mode that also used time that could've been used to refine the multiplayer. I do, however, think an offline mode with bots and splitscreen and the like would be useful. At least then if your internet goes t-its up there's still stuff to do.

speedfreak48t5p
speedfreak48t5p

I think it's fine to continue to be a multiplayer focused franchise. 


But instead of adding a Single Player campaign that no one will play after a playthrough, add in split screen offline play, bot matches, and training modes, so there's stuff to play even without the servers.

seanwil545
seanwil545

I don't know...Titanfall has to be one of the most unsystematic game releases I can remember.

First they said no one completes single-player, yet they knew leaving it out would exclude some users. Now they are talking about it again.

Clear as mud!

geniobastardo
geniobastardo

Rating predicted.
Critic: 9/10 IT HAS MULTIPLAYER!
User: 6/10 where's the single-player. 

one more thing, don't expect me to believe that the servers would work fine so I can just play the game easily. Add a single-player or just slowly back off.

archav3n
archav3n

The reason i wont buy this game because it has no single player. EA is famous for shutting down servers. So basically you are not buying games. You are subscribing to their 'services'.

AndehPandy
AndehPandy

And what happens when these servers go offline for a "multiplayer focused game"? Add a damn single player campaign.

daikkenaurora12
daikkenaurora12

@shinjuki One of the biggest complaints I see people having about the game is that their is no real story.

DrDuncs
DrDuncs

I don't like the campaign either. Prior to the latest update, you lose yet still advance to the next level and pretty much have no chance of getting back to that level as so few people were playing in Australia. I got some games in on different data centres.

Now that the campaign has been shifted under the same menu as what was multiplayer, sure you can find a game easier but it makes no sense to hop around at random between levels and sides. I've finally got the Militia campaign all win achievement but stuck at 44% on IMC. Given up for now and tried some capture the flag instead.

I'm not sure how well single player would work as when would you really need the Titan?

Deadlysyns87
Deadlysyns87

@Spartan_418 No AI enemies you don't need a huge amount of enemies to have fun. its more fun having to find someone to kill especially in games like Titanfall where you can reach and hide anywhere.

seanwil545
seanwil545

@Spartan_418 

Making the AI so soft was by choice, because Respawn wanted "everyone to feel like a hero".

meowstan
meowstan

Exactly why I don't play online anymore! And of course this would be online only...they really need an offline single player mode if they want more success from the game.

meowstan
meowstan

Agreed! I have played the Halo campaigns do many times I cannot count and Half Life has the best campaign I have ever played. So yes I def think if they add a back story with a solid offline campaign Titanfall could enter the ranks of halo but bc they neglected a portion of their audience, well it's not doing as great.

skemaal
skemaal

@uncha1n3d It's not just 60$....its that AND a LIVE membership. No thank you.

eamo-k
eamo-k

@uncha1n3d I agree but I would go as far to say it wasn't worth the price it was charging.


It simply didn't offer the content other shooters can and worse still had plainly obvious features missing that are just to be expected of an online only multiplayer game.

The lack of private matches, the inability to personalise the look of your pilot or mech and very limited game modes at launch.

They've added to the game over time, but it feels more like an advertisement for Titanfall 2 at this point, rather than what it could have been first time around.

fede018
fede018

@EliOli well, I'm glad that they didn't spend time and resources on working on a piss poor campaign like COD and Battlefield 

daikkenaurora12
daikkenaurora12

@EliOli MS knows Xb0ts love multiplayer so they made a game that focused on it and only it.

landisan
landisan

@Thanatos2k If all the DLC that would ever come out was free it would be a decent deal, but charging full price and then dividing the community that exists that already bought your game with paid for map packs is complete bullsh#t.

meowstan
meowstan

I couldn't agree more a simple offline mode with bots so you could practice and not always be online would boost it's sales I think, I mean I would buy it then.

Thanatos2k
Thanatos2k

@speedfreak48t5p They found that like 30% of people who buy COD play the single player ONLY and never play a single multiplayer game.


So to say no one would play a single player campaign is just wrong.

seanwil545
seanwil545

@speedfreak48t5p 

I think the only reason split-screen has gone away is because Devs/Publishers want people to buy multiple copies.

PvZ has split-screen for XBO, but not 360 or PC because they want to push XBO. There's always a motive behind these decisions.

Stebsis
Stebsis

@AndehPandy Even if they added single player campaign, who would play it for long periods of time or even at all? I highly doubt they could make it even good. With mp focused games people either play mp or don't play at all, for example no one buys Battlefield to experience sp and neither does anyone play sp if multiplayer is unavailable, there are just many better alternatives out there that focus on story etc.

chizrocker88
chizrocker88

@daikkenaurora12 @shinjuki yeah that's my biggest complaint too. Whenever the servers are screwing up the game is unplayable. It would be nice to have some other sort of mode to play if that's the case. 

rasterror
rasterror

@daikkenaurora12 @EliOli Or that people that used to play multi-player PC games like UT or games like SOCOM don't really care for a single player experience. I guess fanboys like you love being in your moms basement all alone in the dark.

meowstan
meowstan

I agree I buy games for the single player experience, multiplayer is fun but not all the time. It's fun to just experience things by yourself, unfortunately Titanfall screwed that up.

eamo-k
eamo-k

@Stebsis @AndehPandy

And there are just as many shooters with single player campaigns and equally large multiplayer components that charge the same price.

The next Titanfall has to build upon the last significantly.

There is a significant portion of people who don't think it warranted full price when it was a multiplayer only experience. A strong single player experience could get them to buy the sequel.


Stebsis
Stebsis

@eamo-k But at least for me none of the shooters that have both have had such an enjoyable multiplayer as Titanfall, and the best single player games that I've played have been sp only. Having both doesn't mean it's somehow more valuable or better, focusing on one often has the best results in my experience. In the end everyone judges value for themselves. For me Titanfall was certainly worth the price they asked, granted I don't think any game is worth full 60€, I got it for 45€ because greenmangaming always gives at least 20-25% discounts for everything