THQ halving core game slate

Publisher details quality-over-quantity approach, plans to produce just one or two titles for the hardcore market each year.

THQ talked generally about placing its emphasis on quality instead of quantity after a wave of studio closures last week, but today at the BMO Capital Markets Interactive Entertainment Conference, the publisher talked specific numbers.

During his half-hour presentation, THQ CEO Brian Farrell told attendees that the company's new model called for "one or two" core gamer products each year. The publisher's previous development model called for three or four such games annually.

"When we focus--as we did with Saints Row 2 and Saints Row--we win," Farrell said.

Given the publisher's current pipeline of titles, it may be a year or two before the new model is fully implemented. The 2009 slate already has a handful of core gamer projects scheduled, including Red Faction: Guerilla, Warhammer 40,000: Dawn of War 2, Darksiders: Wrath of War, and the stand-alone PC expansion Company of Heroes: Tales of Valor.

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8 comments
Aliasalpha001
Aliasalpha001

Wish they'd buy rainbow 6 off ubi and make a GOOD game out of it

PsychoBear
PsychoBear

Well, we shall all see, how focused they will be in time. =]

NiteX
NiteX

As long as they release DOW2, I couldn't give a rats ass about the others.

sphinx-shadow
sphinx-shadow

these are a list of good looking games and they all have foundation exception for Darksiders: Wrath of War.

Avenger1324
Avenger1324

As long as this doesn't mean they start churning out casual rubbish instead.

Toro_Nev
Toro_Nev

wow.... well I hope the games turn out really good then =]

FoxExecutive
FoxExecutive

I wish they would focus on making Raw Vs. Smackdown one of their true quality games. Those games have become the Madden of wrestling: an ok game but just lacks that extra amount to push it over the top.