Thomas Was Alone developer announces Volume

Mike Bithell's next project a top-down stealth game with support for community created levels.

Mike Bithell, creator of indie hit Thomas Was Alone, has unveiled his second project.

Volume is a top-down stealth game where the player, a thief, cannot kill. Instead he steals items from the game's neon-coloured settings. Tools like blackjacks, bugles, thunderclaps, and veils can be used to distract and disable opponents, and more tools will be available as the player progresses through the game.

The game, due to be released in late 2014, will also allow players to modify levels and share the results with the community.

"I've wanted to make a top down stealth game since I was a kid. This is my tribute to the games I played back then, hopefully with a couple of cool twists. Allowing players to make their own worlds and tell their own stories is fascinating to me," said Bithell to GameSpot.

Bithell adds that he is not currently announcing what platforms Volume will be released on, and that he will detail the game's plot at the UK's GameCity 8 event in Nottingham this October.

David Housden, who created the score for Thomas Was Alone, will return for the Volume soundtrack.

Bithell's last game, Thomas Was Alone, was released for PC in 2012, with PS3 and Vita versions following. "Thomas Was Alone utilizes its diverse characters and varied obstacles to create an engaging platformer," said GameSpot in its review of the game.

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Discussion

14 comments
kkee
kkee

Given that he has referenced watching the DVD that came with MGS2 in Europe, where Kojima talks about making levels out of Lego, I am looking forward to seeing how this takes the similarities of the MGS VR Missions and does its own thing.

Salanderr
Salanderr

I love Thomas Was Alone so I'll be looking forward to this!

DLC_Ascension
DLC_Ascension

David Housden's back to do the soundtrack! Sweet! Loved Thomas Was Alone, and the music was perfect. Volume doesn't look too special, but old Metal Gear Solid VR mission style should be worth a look.

raiden3788
raiden3788

Their first game was nice, although short. Then again I bought it from humble bundle, so it wasn't expensive. They havbe some nice ideas in that company, I have hopes for this game.

Hurvl
Hurvl

Oh, I thought it would be called "Volume was loud" or something. I heard he named the game Thomas Was Alone to make it more appealing for pretentious gamers, lol. Obviously not repeating that with this one.

HowlPendragon
HowlPendragon

Looks awesome. Can't wait for it to come out :)

BarraKas
BarraKas

You better pay royalties to Kojima lol

Hiddai
Hiddai

sounds interesting

Lhomity
Lhomity

Thomas Was Alone is fantastic, so I'm very keen on this. He clearly drew a lot of inspiration from MGS VR missions for this. Bound to be loads of fun.

And DAT MUSIC. =o~

This is going straight to my top 10 most anticipated for 2014.

wdma
wdma

i loved TWA, definitely checking out this one 

robchiang1990
robchiang1990

Given the high praise Mr. Bithell gave to Metal Gear Solid Twin Snakes on the 40th episode of Gameplay podcast, it does only seem fitting that "Project 2" is a stealth game.

mtait01
mtait01

Looking forward to this - I loved Thomas Was Alone

pezzott1
pezzott1

This looks cool... reminds me of the old VR trainnings ins MGS.

robchiang1990
robchiang1990

@Cl0ud It will come to PC for sure, but I think launch on PSN couple of month ahead of anything else would be likely. And I honestly don't think there are that many awesome triple A games. Well, guess since I'm more of a single-play gamer I can play a lot of indie and couple of triple A.