This Week in Games: June 23, 2012

Nintendo is confusing people, Sony is evasive, and Microsoft is changing what "Xbox" means. Meanwhile, Electronic Arts just wants to sell you stuff. Also, there's a Need for Speed movie coming.

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Nintendo has been in the news in a big way this week, both with Wii U-related information and with announcements that seem oddly timed given that E3 was only a couple of weeks ago.

One of the challenges Nintendo faces with the Wii U is simply getting people to understand what the system actually is. Plenty of people think it's an expensive add-on for the existing Wii, or that it's just the controller and not a whole new system. Nintendo of America vice president of sales and marketing Scott Moffitt told us at E3 earlier this month that the messaging of the Wii U is "confusing" compared to that of the Wii. He also addressed a handful of other concerns about the system, from its power relative to the Xbox 360 and PlayStation 3, to third-party support, practices to thwart used game sales, ease of connecting with friends online, appealing to the core market, and more. When asked about the system's specifications, Moffitt deftly dodged the question, responding, "Unfortunately I have to give you the bad answer. It just comes back to a company philosophy that we believe the experiences and the gameplay are more important than facts and figures." Especially if those "facts and figures" don't show the system in a great light, we're guessing. "Once the system is available no doubt people will reverse engineer it and take it apart and that info will become known," he continued. "Our focus is to talk about what it can do for gameplay and how it can revolutionize entertainment, rather than focus on tech specs."

"Do we want to reach out to the core audience? Absolutely," he continued. "They're very much part of our audience and the group of consumers we hope will find the way you can reimagine games on the Wii U. The Wii U could become the preferred way to play those games for some of the core gamers. You can imagine how a game like Call of Duty would work on the Wii U--the GamePad will allow you to declutter the TV and pull gaming items like maps down and not interrupt your interaction and enjoy the cinematic quality of the game on the TV. That's one application that could be exciting and could enhance gameplay for a core gamer."

What do you think? Are you sold on the idea? Do you think Nintendo is truly committed to the core gaming space?

"Sometimes I get worried about the continued reliance on making games that are so centered around guns, and that there are so many of these games." - Shigeru Miyamoto

Unfortunately for Nintendo, not everyone sees it that way. According to a Gamasutra article, Take-Two Interactive is in no rush to bring its core franchises to Nintendo's new console. CEO Strauss Zelnick told the publication the company has not announced anything about moving the company's mature titles onto the Wii U, saying he's skeptical about the console. What's he really saying? "No Grand Theft Auto V on Wii U," that's what.

There's some contradiction within the ranks at Nintendo too, if you consider that the majority of shooters that were shown at E3 are targeting the "core" that Moffitt described. Nintendo's own Shigeru Miyamoto told IGN this week that he's concerned about the ubiquity of weapons-based games. "Sometimes I get worried about the continued reliance on making games that are so centered around guns, and that there are so many of these games," he said. "I have a hard time imagining--particularly for young generations of gamers--how they sit down and play and interact with that."

Regardless of the ultimate focus of the system, we do know that we'll see it this year. Nintendo has yet to announce a specific price or date, but it's likely to be early November to capitalize on the post-Thanksgiving holiday rush, and at a Wii-like $250 or $299 price point. That said, Amazon Germany caused a stir this week when it listed the console with a December 21 release date for EUR 399.99, which is about $500. Do you believe they're close to the mark? We don't.

While we may not know when the Wii U is hitting, or for how much, we do know that there's a new 3DS hitting this year. Predictably dubbed the 3DS XL, the 46 percent larger supersized handheld was announced this past Thursday. Why this wasn't shown at E3 a couple of weeks ago is anyone's guess. Nintendo seems to be on a huge "have as many mini events as the audience will tolerate" kick lately. The 3DS XL will be released in Japan and Europe on July 28 this year in white, red and black, and silver and black versions. The North American version will be out on August 19 and will come in blue and red. Why no slinky white 3DS XL in the US? Who the hell knows. Add it to the list of no-brainer questions about the device that include "Why didn't they include the second analog stick this time?" Players will pay 18,900 yen ($235) for the device in Japan; North American gamers will pay $199.99. No Euro or UK prices yet.

Nintendo also announced that both the Wii U and 3DS versions of the upcoming Super Smash Bros. sequel will be developed by Namco Bandai Games. While Kid Icarus: Uprising developer Masahiro Sakurai will be helming the project, Namco Bandai producer Masaya Kobayashi (Ridge Racer series) and director Yoshito Higuchi (Tales series) will be involved as producer and director, respectively. For a look at what they may come up with, check this out.

OK, that's more than enough Nintendo talk. Let's tackle some next-generation moves from the other guys…

Next-Generation Talk: Xbox 720 and PlayStation 4

Id Software boss John Carmack can be added to the list of designers who are not particularly enthused over the prospect of next-generation hardware. Speaking to Games Industry International, Carmack said Microsoft and Sony are too focused on boosting technical power, when they should instead be working on building new experiences for future consoles. "Sony and Microsoft are going to fight over gigaflops and teraflops and GPUs and all this. In the end, it won't make that much difference," he said. "When you get to this, it makes a really big difference in the experience. Nintendo went and brought motion into the gaming sphere and while only having a tenth of the processing power was able to outsell all of them in all of these ways. I think someone has an opportunity to do this here. It takes a whole ecosystem though, but it is almost perfect."

"Nintendo went and brought motion into the gaming sphere and while only having a tenth of the processing power was able to outsell all of them in all of these ways. I think someone has an opportunity to do this here." - John Carmack, id Software

Despite some suggestions that Sony would show new hardware during its 2012 Electronic Entertainment Expo media briefing earlier this month, the company did not utter a word about the PlayStation 4. Explaining the console's absence from the show and Sony's wider thoughts about new hardware to MCV, PlayStation CEO Andrew House said gamers should not expect talk of the PS4 until major advances over the PlayStation 3 can be shown. "The right time to talk about new advances in hardware is when you can demonstrate a significant leap on the current experience, and something that is going to be attractive," he said. "That remains our philosophy. Beyond that we have nothing to say at this point."

This statement from House came around the same time that the Internet was aflutter with news of a purported internal Microsoft document from 2010 that was posted to Scribd (it has since been taken down at the request of Microsoft's lawyers, Covington & Burling), which outlined the tech giant's product roadmap for the Xbox brand. The 56-page document indicated that "Xbox 720" will launch in 2013 at $299 with an updated version of the Kinect, dubbed "Kinect V2." According to the document, this new camera tech will support four-player full-body tracking and allow gamers to sit down while playing. On top of this, "Kinect V2" will be able to adapt to players' living rooms, meaning they will not need to move furniture for an optimal experience. In addition, the document indicated that the new Xbox will boast a Blu-ray optical drive and promises "4x-6x" greater power over the Xbox 360. Speculation from earlier this year pointed to a new Xbox boasting a Blu-ray drive, as well as functionality that would curb used games. No mention was made in the document concerning the possibility of the console blocking, or in any way inhibiting, secondhand titles. The document also claims Microsoft is planning to add support for augmented-reality glasses for the new Xbox. This endeavor will be called "Fortaleza" and is planned to launch sometime in 2014. The glasses will reportedly run on Wi-Fi and 4G connections.

A Glimpse of the Future? Microsoft Surface and EA's Microtransactions

While the "Xbox 720" (surely not its real name) is still essentially a thing of myth and speculation, with or without documentation that may or may not be legitimate, we did get a much more significant piece of insight into Microsoft's thinking this week in the shape of the Surface announcement on Monday. This new line of tablets, positioned to take on Apple's iPad, serves not only as a demonstration of Microsoft's pervasive, cross-platform strategy for Windows 8, but also as a glimpse at how the company views the Xbox brand. We saw a little of this at E3 with the announcement of Xbox Music, but it's clear now that "Xbox" no longer means "console" at Microsoft. Instead it means "entertainment," and the term will be used across all of its devices--mobile, tablet, desktop, and anything else they come up with.

The first two Surface models unveiled include a Windows RT (RT = RunTime, the stripped-down OS within the Windows 8 suite) edition powered by an Nvidia ARM processor, and an Intel Core processor-driven Windows 8 Pro unit. Both Surface tablets feature a 10.6-inch "HD display" with Corning Gorilla Glass 2.0, as well as a full-size USB port, microSD card port, and multiple configurations of system RAM. Microsoft is also touting built-in kickstands for the Surface tablets, as well as screen covers with built-in keyboards. The cover combos will come in two varieties: the Touch Cover will provide a 3mm-thin gesture-sensing keyboard for typing, while the 5mm-thin Type Cover offers moving keys for those who prefer a standard keyboard feel.

Interestingly, the Surface could be an early view at something much larger for the Xbox brand. Back in January, we reported on rumors that there would be a tablet component to future iterations of the Xbox hardware. "Given Microsoft's recent efforts at unification across its Windows, Mobile, and Xbox product lines, it seems clear that the 720 or whatever they end up calling it (surely not that) will be the ultimate personification of that strategy," we said. "There are strong signs suggesting that, like with Nintendo's Wii U, a tablet component figures heavily into the new design. That saucy Windows 8 Metro interface (now also seen on the Xbox Dashboard) just begs to be touched. Speculation as to the form it will take has been rife for the past few months, with some even suggesting that the core of the new platform will be akin to a tablet PC that wirelessly connects to a base station, which in turn plugs into your TV. If this is the case, a premium Xbox Next setup could feasibly include a base station, a tablet, a conventional controller of some kind, and the recently discussed high-def evolution of the Kinect."

Hmmm…is Surface an initial taste of this? An appetizer for next year's announcements? What do you think? Could we be seeing the beginnings of a new approach to the whole entertainment space, including games, from Microsoft?

"I think there's an inevitability that happens five years from now, 10 years from now, that, let's call it the client, to use the term, [is free]. It is no different than…it's free to me to walk into The Gap in my local shopping mall." - Peter More, Electronic Arts

Sticking with the futurism theme of this section this week, we got a glimpse of Electronic Arts' vision of the future this week--namely that in five to 10 years, all games will support microtransactions. Speaking to Kotaku, EA COO Peter Moore explained that this business model is similar to real-world retail outlets, like the clothing chain The Gap. "I think, ultimately, those microtransactions will be in every game, but the game itself or the access to the game will be free," he said. "I think there's an inevitability that happens five years from now, 10 years from now, that, let's call it the client, to use the term, [is free]. It is no different than…it's free to me to walk into The Gap in my local shopping mall. They don't charge me to walk in there. I can walk into The Gap, enjoy the music, look at the jeans and what have you, but if I want to buy something I have to pay for it."

Predictably, this drew the ire of…well, just about everyone. Our story had over a thousand comments, many of them objecting to Electronic Arts' approach and seeing it as further proof that the company is out of touch with its audience. This in turn raises the question: Are the folks at EA even aware of the disdain they inspire anymore?

Speaking of EA drawing ire, we'll all have a new Mass Effect 3 ending to complain about next Tuesday. On Friday, BioWare announced that Mass Effect 3 Extended Cut will be released for free on June 26. The Extended Cut will add more cutscenes and content to the game's epilogue, and BioWare has said that the additional scenes will "include deeper insight to Commander Shepard's journey based on player choices during the war against the Reapers."

Let's End on Something Light: A Need for Speed Flick

The screenplay is based on the Need for Speed series but is not based on an individual game, because clearly the wealth of narrative in the Need for Speed universe is just too much to choose from.

After all that future-gazing, let's end on something light. DreamWorks Studios has acquired the feature film rights to EA’s popular video game franchise, Need for Speed, it was announced jointly on Friday by DreamWorks CEO and co-chair Stacey Snider and EA president of studios Frank Gibeau. Brothers George and John Gatins developed the original story, with George writing the feature’s screenplay. The screenplay is based on the Need for Speed series but is not based on an individual game, because clearly the wealth of narrative in the Need for Speed universe is just too much to choose from. EA will produce along with John Gatins and Mark Sourian. Scott Waugh (Act of Valor) is attached to direct, and the project will be fast-tracked at DreamWorks with a target production start date of early next year, for a 2014 release.

So…predictions please! Will we get something along the lines of the crappy storyline in the likes of Need for Speed Carbon or Need for Speed: The Run? Or will we get a The Fast and The Furious type of thing? Let us know what you're expecting in the comments.

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Discussion

271 comments
Vodoo
Vodoo

As for the Wii U... Nintendo persists on saying that this control pad will put you further in the game by not cluttering up the screen. I think it makes it worse because you have to take your focus away from what's happening on the screen. You have to constantly switch between looking at 2 different screens that are a good deal apart from each other. Don't know about you, Nintendo, but that doesn't seem to instill confidence in consumers when you avoid releasing specs on the device because you KNOW it will drive people away from buying it.

SkaiNett
SkaiNett

Shopping at The Gap? That's what you're basing your VIDEO GAME business model on? I hope you're one of those COOs that don't really make any decisions or EA is screwed. If you're going to compare the video game industry to The Gap, you might as well get it right. You don't get to take the clothes for a test drive and have fun with them without buying them (well, you can, but they will call the cops). At The Gap, you can look at the clothes and try them on which in the world of video games is comparable to game footage and demos. Anything more than that and you're digging in your wallet.

 

I could only imagine free to play COD. Having to buy the guns, attachments, perks, and maps individually after getting a couple of sub-par freebies. God help us. God helps us all.

DanPhi11ips
DanPhi11ips

I hope the next playstation iteration is just a flat out good consel, i dont want to be jumping round a room playing a game, i dont want a huge tablet, i want a controler that is light and functional, some good games and good graphics. All these companies have completely forgoten what they made there money from in the first place and why people started buying consels. They dont have to be the most update but they need to be a good standard and reasonabley pressed and then they will make loads from all the core gamers.

Kingdomkey33
Kingdomkey33

I was actually happy that the Wii U has Ubisoft and other companies coming to the Wii U, though I was NOT a fan of the Wii because the out dated N64 graphics were a bother and none of the games appealed to me except for Mario and Zelda. I was really excited to see this new console and E3, looked fun and made me want to play most of the games that are coming out for it, even batman(even though its already out). Though I will probably wait for a price drop when it comes out because i'm sure it will be expensive. peoples budgets aren't what they use to be because of the economy and realistic pricing has to come into play. if they charge anything over 50 to 100 bucks for an extra controller they'll do nothing but P*** gamer's off for over priced controllers.

giedrius1001
giedrius1001

i cant understand how stupid nintendo are, their ruining themselves, they dont know what they want from wii U, first they said what wii u will concentrate for core games, now they telling what hardware is not important and games with guns is not good, wtf??? if you want attract core games, you need to talk how your hardware improve gameplay experience(cpu,ram and so on), talk about graphics benefits againts xbox 360 and ps3 and tell to people what they gonna support fps and other core games for their system, and what they doing is just announcing HD mario and other ****. Wii U is doomed as all Ninte4ndo company soon they only will manufacture handheld console, cause sony and microsoft will wipe out them from home console market

ggregd
ggregd

A need for speed movie can be pretty much anything the want, as long as it involves driving fast on public roads.

Ayato_Kamina_1
Ayato_Kamina_1

Well, considering I'm already annoyed at the price of peripherals for modern consoles, I sure as hell won't be buying a Wii U where the controllers are going to be the price of a DS by themselves... Reminds me of a bunch of stuff they had for the game cube... and we all remember how well that turned out (still own one, but just because of MGS twin snakes...)

 

As for the NFS movie... isn't that just going to be a pointless film with no story, fast cars and women? ... Considering they made like 6 fast and the furious movies... it'll probably suceed, much to my chagrin.

Camnovic
Camnovic

Sony will always be an enigma, but I believe they are waiting to release a tablet machine of their own for use with the next PS4 hardware and see what the competition is doing, but will try to improve on their success. Microsoft saw the success of the iPad and wants to get into that market but will do so with the use of the Xbox gamers. Nicely done. However they will wait to release everything because they are on the same page as Nintendo with the Wii U Tablet, however Microsoft is further down the page by not limiting the tablet to only the game system. Nintendo has yet to learn that the market for the gamers resides in the 18+ crowd due to disposable income. Kids screaming "Mommy I want it" doesn't equal a win for Nintendo. The 18+ crowd buys mature rated games more than non, just a fact. I believe the Wii was such a success due to the innovation of the controller, however did not really expand due to game restriction.

endorbr
endorbr

Nintendo is basically dead to me.  They just keep making the same stupid mistakes and never learn the lessons of what they're consumers actually want to see from their products.  How does a company so inept at taking advantage of their own creations manage to do so well? 

Megavideogamer
Megavideogamer

The surface tablet Microsoft could easily make that their portable gaming system. They won't but the possibilties for the future versions. Until then they can experiment with Smartglass applications.

akumous
akumous

Nintendo I understand why people are confused and you should as well. Nintendo Wii and the upcoming Wii U sound similar; it sounds like an add on to the original platform, and your marketing didn't help either. Nintendo spent all of its time marketing controller it is so easy for to one to get confused. Tell us about the console as a whole and not a particular device that isn't as impressive as you praise it up to be. 

jamesmader
jamesmader

Its confusing to see people with comments that they didn't really think over. If you want "gorgeous" graphics and want to include large amounts of AA and increase your graphics, the more expensive the console is going to be. You want it to look like a PC? Well then your Xbox is going to cost like a PC. Plus speaking from a PC gamer's point of view, i'm sick of companies trying to push all this eye candy. Yea its great to have amazing visuals, but you gotta have the gameplay. Too many games these days are just eye candy and nothing else *cough*Syndicate*cough* 

-Shadowbinded-
-Shadowbinded-

The future is looking awesome.  I'm learning how to program for the Kinect on Windows, and when you think about having more than a single depth camera you realize that the system can create a more complete 3D space of the living room.  With that in mind, imagination just runs wild on how players (or users) can interact with the game (or system), since they would not be limited to gesturing directly to the camera, but instead gesturing almost anywhere, and in a wider variety of ways.

 

That said, apparently Sony has not realized that consoles are no longer simple machines; with Nintendo and MS moving into more intuitive interactions with touch and motion, Sony has either nothing planned or has kept quiet.  So they either stay behind by having nothing to show, or they stay behind by showing something too late.

 

From a Computer Science point of view, a Kinect V2 is entirely possible in the near future.  And that leads to the first sentence again: the future is looking awesome.

demonhellcat
demonhellcat

Oh, and I fully expect NFS: The Movie to be incredibly terrible.  It might be okay if it has great action scenes and doesn't take it's story too seriously.

demonhellcat
demonhellcat

Exactly right on the WiiU, I told my wife the WiiU is coming out this year.  She said "Is that something for the Wii".  The Wii was a fad for the casual & non gamer.  People that really aren't into games get bored with Wii Sports and dance games after a short time (my wife).  Getting non-gamers to use your console for an extended period requires multiple forms of entertainment.  My wife uses the xbox everyday for netflix and hulu, the Wii collects dust.

RAD_TRBO
RAD_TRBO

My thoughts on each of these:

Wii U - far too confusing to anyone who doesn't keep up on gaming, i know what it is but 85% of other people don't and probably never will until release which will only wind up in low sales until these people see it in action?

PS4 and Xbox? - Cannot wait for my new xbox when it comes out crazy excited to see how they push the boundaries graphic/technology wise? And BTW i want awesome graphics and fun gameplay not just awesome gameplay and so so graphics idk what your thinking?

Surface - Excited is an understatement ive been holding off on getting a tablet for this reason! Apple is far to expensive and in 2 months everything they make is outdated and has a "better model" with a camera or something? And the other tablets are just not exciting to me? So this is perfect!

...everything after surface was a blur i don't remember reading bc the excitement of this tablet made me reach raging fangirl status >.<

ilantis
ilantis

Also PCs nowadays can be already easily more powerful than 4-6 times the xbox 360, just think at how in few years we saw multi core CPUs, and how we can easily see 8x core platforms, and also how the graphics on a good PC can litteraly obliterate those of the consoles. I think that they should really upgrade the system as much as they can as Id like to see some serious improvements in the next gen. While comparing the same game on PC and consoles one of the things that most easily pops at the eye is the viewing distance of the map items and details, this causes the console problems of "pop ups". In the next gen I want to be able to be able to see ALL the biggest items and most of the details from any wieving distance, that for me is the minimum requirement for a significant advancement that would justify a new console. Also I don't want the new xbox to sound like a vacuum cleaner, I would have gone mad for the sound if they didn't add the possibility to install your games on the HD

ilantis
ilantis

This Carmack guy said nintendo outsold both ps3 and xbox 360, truth is selling the console isn't everything, and the wii is the console which has the lowest game per player ratio, meaning that many console are sold, but very ew games are, while 360 and ps3 found good money in online markets and a stable fanbase. I say they keep bosting the power of console for next gen, this way they'll be more prepared when new technologies come

Futboljunky
Futboljunky

argh, stupid micro transactions. Also that walk into a shop analogy is very c@*&^ analogy, senior EA spokesman. Now once you buy the clothes and you realize they don't have buttons in the places you want them to have buttons, but you can "conveniently" pay $5 for them. That is a proper analogy. Assholes

ronnet
ronnet

No doubt that the next Xbox will come with an interface more similar to Windows 8's UI in both looks and functionalties. Meaning pinnable live tiles for friends, matches, DLC and anything else you might want to be up to date about. 

 

No doubt that the new music and video services will also come to this new Xbox. Xbox just Microsoft's entertainment brand that is also available on Windows and Windows Phone. So if you buy an actual xbox console then you should get access to all xbox services.

 

But I don't think Microsoft will change too much beyond that. It already has Kinect, I think that is enough hardware gadgets. Adding more and the total package will become unaffordable. Besides they already have smartglass, so you can connect your Android or iPhone and control the metro UI via touch if you want to.

 

However (eventually) I can also see Microsoft getting into the TV market. Innitially through the Xbox console but  they could also sell stripped down xbox/windows consoles that don't offer gaming but do have all other entertainment services. But Microsoft will first have to strengthen the unified platforms that are now running on Windows RT. There is a lot of potential in that, but it hasn't been realized yet. Considering they have to conquer marketshare in both the tablet and smartphone market I think that should be Microsoft's first priority.

JMcN76
JMcN76

People are confused because "Wii U" is probably the dumbest name for a video game system that's ever been made. It sounds like where people go to college.

poorboy13
poorboy13

don't you think that developers should look more into VR (virtual reality)? and I don't mean Augmented Reality. we already have lots of that. but if a game developer created a well-working virtual reality console, it would sell like hotcakes.

theKSMM
theKSMM

Back when I was gaming on the XBOX and the PlayStation 2, I questioned the need for more advanced consoles.  The graphics on those systems were great, and I was playing games that were fun and immersive. What did I need any extra power for?

 

Then I started playing games on the XBOX 360 and the PlayStation 3, and it made looking at XBOX/PS2 graphics mildly painful.  There was no going back.

 

Now I play games like the Batman: Arkham series on my consoles, and they look great.  But I recently upgraded my PC, so I decided to take a look at those same games on the PC with graphics maxed out.  Wow.  Now I'm keenly aware of what I'm missing when I play those games on my six or seven year old consoles.  They're still fun, but I see now that game developers are holding back based on the limitations of the hardware.  And the differences aren't just graphical.

 

nVIDIA has been pushing its PhysX library for a while, which gives much more realistic vapor and particle effects.  It almost sounds stupid, but when you see walls crumbling realistically or smoke trails from a plane being interrupted by a missile, it really immerses you in the scene.  I don't know how to include links here, but to see what developers are looking for in the next few years, search for "Batman: Arkham City Graphics Breakdown & Performance Guide" on geforce.com to get a glimpse of what your game [i]could[/i] be like on a next-gen system.  Then search out Epic's "Elemental Demo" using Unreal Engine 4 to see the things they are hoping to do.  I can't wait to see a Grand Theft Auto game that has streets populated with literally dozens of cars and hundreds of people...different cars and people, not just repeating instances of the same pedestrians or pimps.

 

The bottom line is that, yes, our existing consoles are fine for gaming.  We could continue to play them for the next five years just the way they are.  But there is a higher level being imagined that includes better graphics, more realistic physics and AI simulations, and novel input schemes, and I can't wait to see what it looks like when it arrives.

Petnos
Petnos

 @SkaiNett

 Only goes to show, the gaming industry is being systematically run into the ground by the direction many industries go.

rioleo
rioleo

 @Kingdomkey33 The Wii supports more polygons than the Gamecube dude... and you know that Gamecube was epic back in the day.

Petnos
Petnos

 @giedrius1001

 Nintendo will never die. It survives on sheer fandom now, a force not to be reckoned with. Nintendo's cult following is so big nowadays, they can afford to make all the mistakes in the world.

hitman047m4
hitman047m4

 @giedrius1001 another Nintendoom analyst in here. If I were a gambling man, and gamble for every time someone said that Nintendo was doom since the N64, I would be living under a bridge by now.

ExtremePhobia
ExtremePhobia

 @Camnovic I agree. After the GameCube where there wasn't really any good third party content, everyone said "Well, thanks Nintendo for screwing us over" and then Nintendo said, "We'll have new controllers and we'll have third party support this time!". So everyone forgave Nintendo since they admitted their mistake and were trying to fix it. Then the Wii ended up a bust for basically the same reason, no third party content. And now, I see the same exact thing. A new controller that is great in principle (and probably practice) but only promises of third party support. Almost all of the third party support were games from last year, rereleased with Wii U functionality. There were a couple of new games but nothing major.

 

Why does this bother me? There's really no actual "third party support", just "third party greed". Why aren't these companies producing NEW properties to show off for this console? I think it's for the same reason they didn't last time. It doesn't have the power to run what they want it to run. If they can make one good game that will hit 90% of the gaming population and one crap game that will get the suckers out of the last 10% then why would they trade that for hitting 30% of the game population and the suckers from the other 70%?

 

Nintendo needs to dedicate itself to a console. That's what the other two do. Nintendo is still too scared to lose money selling the console to put good hardware into the system. If they did, they'd have their third party support with ease.

pinching_perry
pinching_perry

 @endorbr They are so profitable because they convince consumers that we want what they are selling. Basic principal of Sales.I agree though, not  MY thing either, but the WII U will do very well once they distinguish the WII U from the WII.

hitman047m4
hitman047m4

 @akumous so it sounds similar even since 2010-2011 they announced it was a new console? lol

ggregd
ggregd

 @jamesmader

 And brand new consoles have always looked better than contemporary PC's. Leading to the boring "Death of PC Gaming" talk that always accompanies a new console generation.

ggregd
ggregd

 @jamesmader

 I don't know if it will be as true any more, what with all the things they're talking about consoles doing other than playing games, but a console can get away with less powerful components because it's a dedicated closed system.  It doesn't have to run Windows and all the other background crap that hogs your PC's CPU.  The console UI shuts down when you start a game and there is no multitasking.  Look at the specs of a current console and you can see a Windows PC wouldn't even run on that hardware.

pinching_perry
pinching_perry

 @demonhellcat I bought my parents a WII for Christmas the year before last and I think they used it for maybe a month or so before it got shelved and my dad went back to his 360. My dad games, currently playing Witcher 2 Enhanced and hates the Wii, this is a 50 year old Grandfather who games frequently and a woman who is as casual as it gets and neither use the WII. I agree that the WII is a fad and loses interest quickly for most consumers. My roommate hasn't touched his WII since Mario Galaxy either. 3 demographics and all 3 neglect their WII in favor of other consoles.

RAD_TRBO
RAD_TRBO

 @ilantis

 I completely agree i don't play PC games other than the sims but i when i see pictures from PC games im always a bit jealous that consoles fall short (miles short) of how great the graphics are on PC! So i too would love for them to push the console graphic wise as much as they can to keep up with the PCs power!!

 

richarrj
richarrj

 @Futboljunky I think what EA fails to realize is that the "store" is essentially origin and that we don't pay for walking into stores anyway, so comparing something that is migrating from paid to free (video games) with something that has always been free (browsing a stores inventory) isn't stupid, it's downright degrading to us consumers who they are assuming aren't intelligent enough to see through that retarded analogy.

jessie82
jessie82

 @ronnet

 with the last xbox dashboard change all they think we care about is connectivity to things like facebook twitter or youtube and so they made it more accesible to get to them and with random search engines by bing etc like really.... i couldnt care less about any of the social media crap and i still dont have nor want a mobile phone or to be on facebook telling random people what im doing every 5 seconds

mamelon2012
mamelon2012

 @JMcN76 I agree.  I think its probably the worst console name ever.  I've been trying to think of why they named it that and I think it makes perfect sense.  It will strike a chord with the casual gamers in that they will know its 'something like the wii' and grab their interest.  And for core gamers that probably follow the industry, we know that it is a successor.  Everything they do these days is centered on catering to both core and casual gamers but I dont know if that is truly possible....

kamikazeespleen
kamikazeespleen

 @theKSMM Perfectly said. My housemate needs to see this as hes only a console gamer and is convinced that the ps3 and 360 are still next gen and arnt holding anything back.

 

Christ, he even said (after watching the Crysis 3 demo at the Gamespot E3 booth when the developer said that the consoles are outdated and the PC version will be "extra-sexy") that this guy was wrong! My friend knows shit all about technology and had the nerve to accuse a game developer of being wrong. Thats so closed minded haha.

Ayato_Kamina_1
Ayato_Kamina_1

@Kingdomkey33 @Ayato_Kamina_1 The price has been speculated. Look at what the controller is going to incorporate. 6.2 inch screen, motion control, a camera, microphone, speakers and vibration technology. That's not going to be cheap.

hitman047m4
hitman047m4

 @pinching_perry No offence, because this is not an attack, but you cannot apply those examples to the entire population.

 

I do know what you are saying and you have valid points, but doing conclusions like that on close environments (few people, even they are from different generations) actually do not determine anything at all.

 

I can go right now to the park and ask a bunch of people what do they think about "Product X" and still base on the results I could not determine the correct data for that "Product X".... all I can do is assume that if that is happening at the park, then it is happening eveyone else.

 

In my experience, I do have all those same example that you state it, but at the same time I do have the same amount of examples that show the opposite. So can I say that 50% of the different generations play the Wii and 50% don't. On my close environment I can say yes, but my experience it is not even 1% of the actual numbers in the population.

ronnet
ronnet

 @jessie82 Neither do I. I doubt many core gamers care much for it either. They are there just for gaming. However Microsoft has always wanted to conquer the living room with their xbox. Currently Kinect is selling really well to casual gamers. Xbox has the potential to become an entertainment console, and not just a gaming machine. Also Bing is rather useful to find content (although on the PC I still prefer Google).

 

But on WP7 it is cool to be able to check contacts and see what they're up to on any other service. Especially if the phone says they are currently online on say facebook. This allows me to immediatly talk to them via the messaging tile. It isnt essential but it is very useful. They're integrating all social media into one, I'm not a big fan of social media but I think Microsoft has the right attitude towards it.

 

But you're right that the new features on the xbox dashboard are rather useless. It seems to me these were the easiest features to add. But they won't become useful until you can use your (any) phone as an input device. The actual new services that will cross platforms will take more time. They will first launch on Windows 8, then windows phone 8 but I suspect xbox will be integrated as soon as possible.

Petnos
Petnos

 @Ayato_Kamina_1  @Petnos  @Kingdomkey33

 A valid point, I guess with no other innovations and (almost) no new IP they really do HAVE to milk that tablet. For some reason I thought someone might want to buy the WiiU for something other than the tablet...

Ah well, Nintendo will pull through somehow this generation with or without my support. (Probably without)

Ayato_Kamina_1
Ayato_Kamina_1

@Petnos @Kingdomkey33 you have to remember that in terms of power this console is going to be at about the level of the Box 360 and ps 3. So they're going to market the controller big time. Otherwise you would just be buying a redundant console.

Petnos
Petnos

 @Kingdomkey33

 I think it'd make more sense for them to sell the WiiU without that fancy tablet controller, that way they can keep the price down, and if gamers want the tablet experience they can go out and buy it, or pay more to get it bundled. (That's IF Nintendo don't find some ridiculous way of chopping the cost to like 240$ with the tablet)

Kingdomkey33
Kingdomkey33

 @Ayato_Kamina_1  @Kingdomkey33  @Ayato_Kamina_1  If you put into terms like that I can see your point, but I still think they need to also realize that the economy comes into play and most gamers arent going to want to pay a rediculous price for a Wii U and especially an extra controller which btw they should include 2 anyways.

pinching_perry
pinching_perry

 @hitman047m4 I know :) It was a simple rhetoric showing personal examples and feelings. Not meant to be a statistic.In my environment the previous commentator's example rang true is all I was emphasizing.

No offense taken. You were worded eloquently and friendly.