The Witcher 3 delayed to February 2015 for Xbox One, PS4, and PC

CD Projekt Red pushes upcoming RPG to a release early next year; "The decision we made was difficult, thoroughly considered, and ultimately clear and obvious," studio says.

CD Projekt Red's hotly anticipated role-playing game The Witcher 3: Wild Hunt has been delayed from fall 2014 to February 2015. CD Projekt Red management announced the news today in an open letter to fans, which is posted in full below.

The studio said it could have released The Witcher 3 this fall as originally intended for Xbox One, PlayStation 4 and PC, but explained that the extra few months of development time should allow the game to achieve a level of quality that will set it apart from other role-playing games.

"We recently reexamined what we had achieved thus far, and faced a choice about the game's final release date. The decision we made was difficult, thoroughly considered, and ultimately clear and obvious," CD Projekt Red said. "We could have released the game towards the end of this year as we had initially planned. Yet we concluded that a few additional months will let us achieve the quality that will satisfy us, the quality gamers expect from us. Consequently, we have set the release of The Witcher 3: Wild Hunt for February 2015."

The Witcher 3 is in development for Xbox One, PS4, and PC. Versions of the game for Xbox 360 and PlayStation 3 are not in development because bringing an uncompromised version of the ambitious role-playing game to those systems would be "impossible," according to CD Projekt Red CEO Marcin Iwinski. The game is "fairly close" to maxing out the power of the Xbox One and PS4, Iwinski said in an interview from January.

For more on The Witcher 3--which promises 36 possible endings and more than 100 hours of total gameplay--check out GameSpot's previous coverage.

"Ever since we started working on the third installment in The Witcher franchise, it has been our aim to produce a title that would take our 11 years of experience in creating RPGS and distill them into a quintessence, into a game that would effectively crown those years. At the same time, we have wanted The Witcher 3: Wild Hunt to expand creative boundaries, set new benchmarks, develop the genre as a whole. Ultimately, you, the players, must get an unforgettable adventure to experience in a vast, open world--and that's most important. We've created a story that flows naturally, cinematically, rendered it in amazing sound and visuals, while preserving full freedom of choice--all for you. We knew this to be an ambitious plan, but believed we could achieve it by bringing together our team with its creative energies and current gaming platforms with their technical capabilities. A project this vast and complex would inevitably require special care in its final stages, manual fine-tuning of many details, thorough testing time and again.

We recently reexamined what we had achieved thus far, and faced a choice about the game’s final release date. The decision we made was difficult, thoroughly considered, and ultimately clear and obvious. We could have released the game towards the end of this year as we had initially planned. Yet we concluded that a few additional months will let us achieve the quality that will satisfy us, the quality gamers expect from us. Consequently, we have set the release of The Witcher 3: Wild Hunt for February 2015.

Dear gamers--we know many of you would have liked to play The Witcher 3 sooner, as soon as possible, even. We're sorry to make you wait longer than you, or we, initially assumed you would. At the same time, we believe the game will prove to be worth the wait and meet the expectations you have of us. We believe The Witcher 3: Wild Hunt will be an exceptional RPG, one of the best, providing many hours of wonderful entertainment.

Dear shareholders--we are aware of the responsibility that rests with us and thank you for the trust you have granted us thus far. We firmly believe that quality--more than any other factor--determines a game's success, and that the decision we have made is thus equally valid in business terms."

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

Want the latest news about The Witcher 3: Wild Hunt?

The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

Discussion

799 comments
wolv25
wolv25

I don't know they work on it too long time. CD Project RED disappointed not only me but much more players. I think not so long ago they tell that The Witcher 3 will be release in this year.They change their mind and tell us they do this thinking about players :D I don't know whether this is a good argument.

Jugistoteles
Jugistoteles

If they deliver on everything they've said will be in the game, this might finally be the game captivates me the way BG2 did almost 15 years ago. I'm willing to wait still, if that's what it'll take.

JuanKing
JuanKing

As much as i can't wait to play this, I'd rather it be given the time to be as good as it can be, so I'm happy to wait.

There's plenty of other games to keep us occupied.

Dante-xero
Dante-xero

They probably had a look at this years releases in february and realised that it was a pretty shitty month as a gamer so they're bringing us a treat for next year..

lucas182
lucas182

CD Projekt Red is that incredibly hot girl that makes you enter this weird dimension when she starts talking... you don't get a single word, you just like watching her talk...


"blah blah blah... Witcher 3.. Quality... Gamers.. Expect..."


Whatever... in CDPR I trust... <3

(watch and learn EA... watch... and... learn...)

UKFX
UKFX

This is good news. Rather wait and it be more awesome than it probably already is, so it then becomes awesome x awesome x infinity + 1 on top of any other devs best efforts + 1 on top of whatever any other developer says.

+1

...and +1 for Geralt.


Chupacabra3332
Chupacabra3332

Ok, so...I bought a Radeon 7850 quite cheap for this game. Now I can sell the fuckin card and wait for another bargain...

tsunami2311
tsunami2311

soo same year cyberpunk 2077 is supposed to come out

Scarshi
Scarshi

I want it now! I want cake now!

"It'll taste better if you wait"

... Okay

hyfrin
hyfrin

I don't know. I really waiting for this game just as Lords of the Fallen from Polish developers. Both of this RPG games promises to be great ( graphics, story, combat style; just awesome). It's bad information for me. I want this two games in this year. I hope developers don't disappointed me.

udubdawgz1
udubdawgz1

I absolutely love their decision and it should be emulated by many other companies.

javalino
javalino

i bet the PC versions is way ahead of the others. i guess they dont want to ship the Xbox and PS versions after PC. good for Bioware, that have the space for  a good DA3 launch. but it will deliver ?

ffragale1
ffragale1

why dont they just tell the truth and say that the ESRAM of the xbox is shit and we need more time, dont mess with the ps4 and pc launch date plz 

Damazig
Damazig

Good decision, have it come out when the developers are confortable with it, not when some EA or Activision demands so they can milk the money out of a game that wasnt ready, and if it doesn't sell well or doesn't get well received by the "audience", and then ofc that same EA or Activision responsible for rushing the game, then procedes to blame the developers and fire them....

gamefreak215jd
gamefreak215jd

It's CDPR saying this so there's nothing to complain about in here.Wonder when CyberPunk 2077's coming out.

Navardo95
Navardo95

I wish Mercury Steam followed the same approach with Lords Of Disappointment 2 :/

pizzaman107
pizzaman107

Im actually glad when developers do this instead of rushing it.I have the patience to wait a few more months to play a finished game.

Hurvl
Hurvl

Yay, a delay! 

Now I get more time playing all the other games on my backlog, not mention the earlier Witchers.

DJMist
DJMist

"We firmly believe that quality--more than any other factor--determines a game's success"

I truly wish, EA, Activision and Ubisoft could share this point of view.


Dream on...

franzito
franzito

I guess the ones who would get this game and Dark Souls II now may spend the rest of the year in Drangleic

Lu_Shen
Lu_Shen

I never could get into this series. Guess it just wasn't my cup of tea.

lampboy
lampboy

NNNNOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!! Yeah, I think a PC upgrade is in order for this.

rupz007
rupz007

Fairly close to Maxing out the PS4?! LOL Its called not understanding the architecture and hardware (although based upon PC) it has so many bare metal api's and enhancements under the hood (Heavily customised GPU and GDDR5 Ram). I guess this is what you get for multi-platform releases. Wait another year or two and we'll start seeing what the true power is. Just look at the previous gen with PS3 and Xbox 360.. their early releases look pale in comparison to now. I hate it when developers use this as an excuse. 

ilovelctr
ilovelctr

I will buy an entire new PC for this game. Yes, not upgrading, but buying! And the physical copy of The Witcher 3 will be worth collecting too, which I can tell from what CDPR has done to TW2. Via your promise - focus on quality - you already get my money for sure! :)

andybobbins16
andybobbins16

Lets be fair unless you're buying a game from a series they are just milking like cod or Assassins Creed the good games never come out for Xmas these days.  

MrKingi
MrKingi

I know they want to polish the game and all but also maybe they wanted to wait till after Christmas rush? Where there would be even more next gen consoles in households by the time of release?

vahythefloyd
vahythefloyd

its better be late than a mediocre 5 review

livinlifeman
livinlifeman

@wolv25What are you even trying to say?! Can you put an actual sentence together?

norolim
norolim

@lucas182  

EA management looking at the screen, reading GS comments:

Frank Gibeau hits the desk with his fist, "We have to show everyone that we are better at listening to those fans and learning, than CD Projekt!" he says.

"But how could we achieve that?" asks Andrew Wilson.

"I have a plan!" responds Gibeau, "Let's cut Dragon Age: Inquisition into 3 parts. Delay the first one till February 2015, the second one till March 2015 and the third till Aprill 2015!

"Yeah! And sell all the parts for $60!"

"This will show those Poles from CC Projekt that we care about our fans 3 times more than they do!"

marceldelta
marceldelta

@UKFX  Yeah, or it simply means they're gonna release it in a more favorable economic moment.

Damazig
Damazig

@rupz007  LOL get one thing straight, the games are developed in PCs, all of them, the ports are then crap because of all the crappy downscaling they have to do cause of the limits of consoles (go see the fail of the Watchdogs comparison of it running at E3 2012 on a PC, and today's graphics on a PS4). 


During the development period the devs have to compromise and drop in quality (AI, memory, graphics, physix) so that the games can actually run on the consoles and not "break" them or get 10 frames per second, due to this fact, games that arent initially created with a PC in mind, lets say Dark Souls 1, fail big time cause of the crap dated visuals, and most importantly because they then dont take the time to optimize for a mouse/kayboard set up, hell the game even came out with on screen tips to press the X or Y buttons on the gamepad. That was one big mistake they aknowledged, and the asked for forgiveness, and something tehy said would not happen on Dark Souls 2, which remains to be seen.


Today you're still braging about 30 fps? a low end graphics card will run all the games that are on PS4 and Xbox One at higher settings at 60 fps. A card that costs less than 100 euros. These new consoles cant even run all games at 1080p, something which has been standard for years.

Damazig
Damazig

@rupz007  Keep dreaming and thinking that these new consoles are powerhouses... What they will to make games look even better over the course of these new consoles, is learn new ways to "deceive" your eyes, with tech and gimmicks to make it look better, but run lighter. At this point it will have little to do with getting to know the archticture of it, cause like you said, its practically a PC.


720p has too many edges? in comes more Antialiasing tech

Textures are too heavy? make higher blur, more pop in LODs, and instead of playing on first pearson, make it third pearson, and even farther from the character, so people on the living room dont get crappy textures in their faces.

heguain
heguain

@norolim @lucas182 Hey man, remember me? Back at the E3 ;)

rupz007
rupz007

@Damazig @rupz007  I think your missing the point here.Yes all games are developed on PC's but the reason of the comparison was the fact that the lesser console (i.e XBone) has inferior specification which are hindering the full potential of the PS4. My 65" 1080p TV is perfectly fine with my slick PS4 running 1080p 60fps games.(resogun, Tomb Raider -definitive (TressFx), Outlast, Warframe) Killzone SF,.. The list goes on.
 I'm not interested in games running any faster than 60fps. I'm interested in all the social aspects of sharing live gameplay, interaction, swapping between Netflix/Amazon prime in real-time whilst my games i running in the background and being able to use a whisper quite system. My PC stays in the study where it belongs. Thers nothing on the market that can play exclusive games and have 8GB GDDR with super efficient bare-metal OS and 8GB GDDR5 ram. Thanks but no thanks

rupz007
rupz007

@Damazig @rupz007  Have a read of this and I think you may start to see what the hardware inside the PS4 is made of: http://www.redgamingtech.com/playstation-4-gpu-next-gen-amd-radeon-volcanic-island-gpu-compute-similarities/


BestJinjo
BestJinjo

@Chupacabra3332 @UKFX  

I am waiting to upgrade my entire system specifically for this game. The new launch date will align nicely with 20nm NV Maxwell / AMD Pirate Islands flagship cards, as well as Intel's next generation Skylake, and new mobos moving to DDR4 and SATA Express/M.2.  

Damazig
Damazig

@rupz007 @Damazig  You're kidding yourself there mate, PS4 is indeed better than Xbox One, yet it's still an outdated piece of tech. Even here in Portugal where things arent going that well in terms of economy, you can right now buy a desktop at around 500 euros, and order a gtx 750 card wich costs less than 100 euros and that can run any game that's out for both the PS4 and the PC, only with better performance and graphics. Point in case, Assassin's Creed Black Flag or Battlefield 4 (which on the PS4 runs on 900p, not 1080p, and still with lower graphics options) etc...


Can't say much about the Killzone as its an exclusive for PS4.


Now about the Tomb Raider with Tressfx, according to all I've red about it, the Tressfx is in fact a newer version of the one used on PCs, just like the game itself, only it's indeed much simpler, and asks alot less from the gcard. Even so, all reviews say that the game CAN reach 60 fps at 1080p at times on PS4, but most of the action sequences and high poly/fx scenes will dip it to an avarage 30 to 50 fps, and I'm not saying its that bad or umplayable. 

Yet my geforce 560ti, a what? 3 to 4 year old mid to low end graphics card, already did exacly the same with higher draw distances. The same goes for Warframe, I ran it at higher res and graphics, on my old 560ti.


Outlast to be fair is a low poly, light fx, light texture game, most of it is black or dark and so it's pretty light on the graphics cards.


Now you can say you picked the PS4 for the exclusives, and thats all fine, eventhough the number of real exclusives (not the ones that'll come out for the PC in a few months) has gonne down big time compared to a few years ago.

 Just read what I replied to your previous post.


I'll put it simple, I only really pitty not having gotten Red Dead Redemption and the Last of Us, MAYBE even the Uncharteds on the PC. However, I wouldnt have enjoyed playing them anyway if having to play them on the consoles, cause I'd have to play with a controler which I really really don't like.


You can say the same about a mouse and a keyboard (that any pro player on any game will tell you are way more accurate), that you just don't enjoy the experience, and thats fair enough, but you can't by any means compare the new consoles to PCs in terms of technology, and even in terms of price these days its no longer that much of an issue when the low end new PCs already trample the new consoles in terms of performance and with only a minimal cash margin.


PS: If Xbox One is hindering the full potential of the PS4, imagine how many times over, the PS4 is doing the same for the high end PC rigs ;)