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Feature Video

The Benefits of Hunting With a Self-Decapitating Robot in Evolve

Lose your head.

Robotics research has led to creations in the real world that supplant the human variable in everyday situations, making us look quaint and inefficient by comparison. On the other hand, human intelligence encompasses immeasurable factors that engineers can't yet replicate and, to be frank, probably shouldn't. Therefore, humans and robots work best in parallel, with complementary skill sets that make the most out of their respective strengths. In Bucket, the latest support hunter in Evolve, you get a robot whose chassis was designed to do things that the human body will never be able to. This includes detaching your head from your body and sending it on recon missions to survey enemy territory, and birthing gun-toting sentry drones from your gut.

The advanced nature of Bucket's UAV-like head, which you pilot around a map in search of the monster of the match, is only as effective as your ability to judge when it's safe to temporarily abandon Bucket's still-vulnerable body and where you should focus the brunt of your search. You also have other responsibilities to your team: you have to be prepared to cloak nearby allies at the drop of a hat and place sentry bots at strategic positions. To top it off, Bucket also has a slow yet hard-hitting laser-guided missile launcher to man when he isn't busy surveying the land or protecting his mates.

Bucket: the robot with a belly full of drones and a detachable head.

For a first-time player, it sounds like a lot to manage, but ask Stephen Oakley, Concept Artist at Turtle Rock Studios, and he'll tell you that Hank, Bucket's human counterpart, is the more complicated hunter within the support class. "Hank has a high mastery curve if you try to use all of his abilities. Bucket is a lot more straightforward, but the UAV is definitely--if you don't have Daisy in your party--very useful, as well as the turrets that he lays down. If he gets enough of those laid down, he can out-damage the assault [hunters]. He turns any area that the hunters choose to fight in into a kill zone. He's very damage-oriented, while Hank is more [about] mitigating damage."

Lead animator, Dave Gibson, agrees, but he also acknowledges that Bucket comes with a bit of a learning curve. "I feel like Bucket is more about managing his own items. Hank is a lot more about managing his teammates, and trying to shield and protect them, or to use the orbital barrage to push the monsters off in certain directions." Bucket's most challenging item, according to Phil Robb, Creative Director and Co-founder of Turtle Rock Studios, is the UAV. "Certainly, the UAV is a little more advanced in and of itself, because Bucket's body will stop, right? It takes some coordination from your team so that they know that 'hey, my body's hanging out back there."

He turns any area that the hunters choose to fight in into a kill zone.

"For the longest time, internally, we didn't really know how to use the UAV," says Gibson. "We wondered, 'How does this work and what's the best way to use this?' Just recently, there have been some strategies, where you know the monster's about to run and his health is about to get taken down, and he's losing whatever battle that's happening right then. Bucket players, that's when they pop their head off, and they mark [the monster] so that the team knows exactly where he is after he bails from that fight. We were even seeing some new tactics at E3, with the UAV, that we hadn't seen before."

After talking to various developers on the Evolve team, the mix of distinct classes and the squad-based gameplay are among Evolve's greatest strengths. "That's one of the great things about the game: there's a lot to learn, right?" says Robb. "It makes you want to go back and try different stuff." We only know of two out of the three variations of every class, and already it seems like there's plenty of ground to cover in terms of exploring the potential of every hunter, let alone class. Gibson thinks Bucket's skill set may end up surprising them the most once more players get their hands on the game. "Bucket's items are so unique that there are probably some strategies there that we haven't seen just yet, like with his sentry guns...and the UAV? Who knows what people might come up with that one."

Gibson points out that Bucket's design is the product of the Evolve team's desire to do something different, and being a robot, Bucket opened a new set of avenues for the design team. "I think it shows the potential that we're aiming for. We don't just want rehashed guys with guns; we want to try as many different things as we can.Bucket has been the more challenging [hunter], because he's so unique, especially his first-person stuff. After making Bucket's items, he could have his own game.

"Bucket was one of those ones where everyone sort of geeked out," agrees Robb. "You know, a human can't pop their head off, but wouldn't it be funny if that's what he did? The idea that he's got this belly barrel that opens up and pops out drones. We had a lot of fun with him. Of all of the characters, I think he's the one that has the most personality."

Bucket will probably surprise a lot of players once they get their hands on Evolve. He's able to fill so many roles that it may take time for people to get the most out of him, but once they do, it's possible that he may become one of the most useful hunters on the roster. After all, he can passively fight with his sentry guns, assault monsters head-on with his laser-guided missile launcher, protect his allies with an invisibility cloak, and remotely survey a fleeing monster in the distance. It wouldn't be fair to call him a jack of all trades and a master of none, because really, when and how he flexes his superior robotic capabilities is up to you.

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Discussion

44 comments
pharoe777
pharoe777

Game looks great, and seems like a lot of fun... for about a month.

cashandchecks
cashandchecks

THis game is just arena, no story, and nothing more, Titanfall did this and you don't see me playing that anymore, wont be playing TF sequel either if limited multiplayer is all it has.

mattcake
mattcake

This is a lot of advertising/publicity for a game which ultimately looks like a 6, 7 tops. You can't make us hyped for a dull game by jamming it down our throats. 

Geertvdheide
Geertvdheide

The game looks interesting, but please Gamespot, please stop calling it the Next Big Game. It's just too obviously a marketing ploy that you're being paid for. Please leave it to the publishers and developers to create hype for their products and don't add to it. Gaming journalism should be about honesty and keeping both feet on the ground, to offset the monumental amount of lying and false advertising that's being put out by the industry. We need honest reporting now more than ever. Please discontinue the "Next Big Game" thing asap.

panaicman66
panaicman66

the more i look at this game, the more i become confused......


1. Only 1 monster


2. 4 player co-op


3. ..?


Bored....boring...very quickly.....hope i am wrong.


But this looks to be targeting young teenagers with a very limited attention span.....

riccithedude
riccithedude

Is the monster playable or "AI" on this game?

meowstan
meowstan

Bucket looks to bs very useful and BA! I am just worried with 4 characters that have so many skills thrown into a battle with one monster they better give each monster a tad of an advantage and one that can cloak itself so it cannot be found so easy.I'm so excited for the game though!

itruecolors
itruecolors

I can't wait to play this game although I feel like a dominate hunter in each class will inevitably emerge 

CrackDima
CrackDima

He's named after some internet dude named Nitrobucket. Game looks cool

slappy54
slappy54

Looks like a poor man's Hard Reset.

STrugglingFool
STrugglingFool

One thing worries me and that is if they charge you for each new character.

Guest1001
Guest1001

I'd actually prefer it if one of the monster classes was a big robot (that could upgrade itself, in the same way that the monsters evolve). Make the monsters varied and not just the same grey, Cloverfield-esque monstrosities.


It wasn't a huge game but did anyone ever play War Of The Monsters? The playable characters in that were all a tribute to kaiju movies, so we had analogues of monsters like Godzilla and King Kong (as well as big robots, aliens, a lightning monster, etc.). Give me some monsters that look different. Not just "grey and muscular" and "grey with tentacles".

Hurvl
Hurvl

That sure goes on my Bucket list: have a robot with a detachable head.

Flamewolf75
Flamewolf75

After ignoring this game entirely and just now seeing a video, this game looks about as over hyped as titanfall.

Vexov
Vexov

Looks like it could be a really fun game, balancing will be huge. 

ghostpez8
ghostpez8

This game makes me want to jump back into FPS genre!  Looks like a hell of a lot of fun

jttwister9
jttwister9

This will be my main character for this game love the design and all of his features 

OultawVR
OultawVR

Where are all the posts from the horde of entitled gamers about how boring this game is going to get?

zarathustra2k1
zarathustra2k1

@gamefreak215jd Exactly what I thought - & I love Co-op FPSs. Could be fun... ;)

BrunoBRS
BrunoBRS

@mattcake i don't know, it looks fun. it will all boil down to the variety though. i don't mind fighting the same monsters/hunters as the same hunters/monsters over and over, but i hope there's map variety at least, if nothing else.

The-Neon-Seal
The-Neon-Seal

@mattcake L4D was awesome and this has a whole lot more going on than that game did. I agree though, games are way too hyped these days.

ElJefeDeMedios
ElJefeDeMedios

@Geertvdheide Psst - it actually says it on the home page on the link section "promotion" - but yeah - it should be more obviously stated that they are being paid to say that this is "The Next Big Game"

The-Neon-Seal
The-Neon-Seal

@panaicman66 It's all about the thrill of the hunt. I doubt matches will be short either. From what I've read, the point of the monster is to hide and heal when injured, rather than a case of a quick fire fight and the game is done.

Llama345
Llama345


@Flamewolf75 Good call after seeing one video. You must really be an expert to know everything about this game after this one video. 

zarathustra2k1
zarathustra2k1

@OultawVR

"Where are all the posts from the horde of entitled gamers about how boring this game is going to get?"

Everywhere - hipster douches everywhere. Juvenile cynicism is just so 'on-trend' right now. Oh how I yearn for the days of the shoegazing moper...

nazgoroth
nazgoroth

@OultawVR Will not pass judgment on it till i've had some time in the game. What i've seen so far it seems a pretty nice way to spend a few hours after work though. Looking forward to it.

ztype85
ztype85

@OultawVR The point you're making is that if I find a game boring I'm an "entitled" gamer?

OultawVR
OultawVR

@Llama345 @Flamewolf75 I'm not entirely sure what you are getting at, but I actually played this at PAX east. Also do a search on the interweb and you'll find tons of videos. I recommend watching the evolve E3 tournament on twitch.

Vexov
Vexov

@oldtobie @ztype85 @OultawVR Entitled is the new word all the haters use on people with complains. It doesn't matter what the reason is, they throw it around cause it makes them feel better to complain about complaints.

OultawVR
OultawVR

@Vexov @oldtobie @ztype85 @OultawVR Ohh, I agree, its a great  new word to describe these people. They have a great talent to be able to know games will suck before they even play the game, due to the fact that the game does not seem to follow their exact specifications (as mysterious as those are). Gamespot comment sections are full of these people, but they seem to be absent here:\ I hope I didn't scare them away

spacecadet25
spacecadet25

@OultawVR  I've played boss battles before.  This game is all boss battles, unless something critical hasn't been covered.  People who think this game looks like it will get old probably have experience with online multiplayer and boss battles, which gives a lot of insight.

Trev9421
Trev9421

You may be missing the critical part where the boss is another human and not AI. I'm not saying that assholishly, I've actually known people not to know. Personally, I've always wanted to play the boss....This game seems kinda MOBA-y to me.

OultawVR
OultawVR

@spacecadet25 @OultawVR Im sorry it did not meet your exact specifications. You have all the right in the world to be b*tch about it. Don't let anyone stop you

Evolve More Info

  • Coming Feb 10, 2015
    • PC
    • PlayStation 4
    • Xbox One
    Evolve is a multiplayer shooter where four hunters face-off against a single, player-controlled monster. Play as the Monster to use savage abilities to kill your human enemies, or choose one of four Hunter classes (Assault, Trapper, Medic and Support) and team up to take down the beast on the planet Shear.