The Behemoth Presents: Game 3 First Look

The developer behind Castle Crashers and Alien Hominid unveils its latest project: a competitive action-platformer that may happen to have a floating golden whale in it.

As Comic-Con 2009 kicks off down here in San Diego, developers from all over the world are set to show off some of their biggest comics-inspired titles. One studio that doesn’t have to travel very far is The Behemoth, an indie developer located just a stone’s throw from the convention center. It's known for a pair of critically acclaimed games--Alien Hominid and Castle Crashers--which feature a charming hand-drawn art style that feels very much in the spirit of Comic-Con. Before this year’s show officially got under way, we paid a visit to The Behemoth’s offices to get a look at its next game, a competitive action-platformer going by the extremely working-title moniker of The Behemoth Presents: Game 3.

There’s no quick and easy way to describe the gameplay in Game 3, but it definitely falls beneath the umbrella of the platformer genre. Basically, the game allows a number of players to take part in competitive scenarios that control like a typical 2D platformer, but with all the eccentricity and charm The Behemoth is known for. Players begin by quickly creating a character from a palette of options that includes head shape, face, and weapon type (the first two of which are purely cosmetic). Then they jump into a lobby where each different map and game mode is behind a certain door, which is a sort of voting system where players jump to that door and enter it in order to profess which game mode they want to play.

The demo we took part in had three gameplay modes. One of them has you collecting points by picking up bits of gold from a magical, floating golden whale and depositing them in a similarly magical, floating safe; another has you running around the level tagging each block you touch with your team color; and the third tasks you with jumping on your enemy's head in order to pop its soul out of its body, and then holding onto the soul as long as you can in order to rack up the points.

No matter the match, the screen can get very chaotic. The biggest part of that is the fact that every player has a suite of attacks. Remember how we said you get to choose your weapon prior to a match? These include things like grenades, ice balls that freeze players for a second, fire balls that scorch them, boomerangs that stun them, and fans that blow them backward. You can also perform slide tackles, pose like a statue to harm enemies that run into you, or simply jump on another player’s head to knock him out for a moment. Lives are infinite, and besides the second it takes to respawn, the consequences for death include losing out on magical whale gold in your possession or the enemy soul you might have tucked away.

There are a certain number of environmental hazards that come into play as well. Liquid of any kind means instant death, whether it’s an inviting pool of water or a bright-green toxic abyss. Certain blocks you run and jump on will explode the second you step on them, sending you shooting across the level, and others simply disappear instantly. With all this going on, matches can definitely get a little chaotic. However, it’s a manageable sort of chaos considering that the only thing you or anyone else is able to do is jump and attack. There’s also an undeniable level of charm seeing a cartoon character freeze another in a block of ice while chasing a floating whale, so it’s not as though the chaos is especially stressful either. In short: Game 3 is frantic but fun.

Speaking of cartoon characters, it takes only a second to tell who’s responsible for Game 3. The game maintains the same distinct 2D art style as Alien Hominid . The developers are not trying to make any triumphant leaps into the third dimension this time around; the team members seem to know what works best for them and aren’t eager to lose their visual signature by going too over-the-top with the look. That said, Game 3 does maintain that same level of absurdness as previous titles, including a sort of mascot character who breakdances while crying...for no apparent reason.

The Behemoth tells us there’s also a single-player component to Game 3, complete with a storyline, but that wasn’t on display. We should have more as we get closer to the release in 2010. No platforms have been officially announced as of this time.

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Discussion

69 comments
hassy94
hassy94

Looks quite cool. Never played Castle Crashers properly, just the trial which got very boring, but I didn't really try to get to know the object of the game or whatever. Maybe I should give it another try. Alien Hominid is cool but oh so very hard, I had it on my PS2. :)

KittensWithBeer
KittensWithBeer

Game 3? When tom posted screenshots on newgrounds it went by the name of 'Wizard World'

rebound2
rebound2

@Gornax Didn't Behemoth want to make the dlc free but MS has the final say on pricing so they jacked it up? I think Behenmoth have the interest of the game at heart so I wouldn't get to worked up about ,

Gornax
Gornax

what about CC expansions?! goddamnit "we only made theese games to profit more cash from you to make silly games in da future"

DecadesOfGaming
DecadesOfGaming

sounds interesting but Alien Hominid 2 would go down better !

jonmu
jonmu

so its basically smash brothers meets little big planet ideas? looks great though

FIRE-WARRI0R
FIRE-WARRI0R

I know that music! its off the spy vs spy game for ps2!

vare_basic
vare_basic

this sounds like a xbox live version of new super mario bros wii

ooNaruto
ooNaruto

I dont see why everyones bashing this game. Behomoth make great games. And you're not going to see much of what its about, because they've just released some gameplay.They're not going to release the customization and story and online. That would ruin all the fun of the game when you get it. Believe me. Behomoth make the greatest games. Also, don't expect any or at least many sequeals because Tom Fulp likes to make original games and thats why he is so great. Thats why all his games are so much fun.Anyone agree?

Da_Skull_King
Da_Skull_King

HzZzN: you a fool, one of the reasons they started the company was because they didnt like everything was unoriginal and sequel based

Da_Skull_King
Da_Skull_King

dan paladin is cool, i remember when i used to watch all his vids on newgrounds, hes got serious frame by frame animation skills

dragonfly110
dragonfly110

it looks okay, doesnt look anywhere near as good as Castle Crashers though, that game was just amazing.

JB2114ATHOL
JB2114ATHOL

HzZzN You know that if everyone did that there would be no new games right?

HzZzN
HzZzN

I just don't understand why did they dumped Castle Crashers after it's huge successful and replace it with this new game, wouldn't be much easier for them to continue developing an existed drawn and designed game that everyone loved instead of taking the risk of designing a new game from scratch that may fail? they should stick with Castle Crashers.

enix165
enix165

Sounds crazy but awesome...just like The Behemoth's other games. =P

CoolKidX
CoolKidX

the territory type thing looks like alot of fun

RedReckoning
RedReckoning

i love behomoths music and their characters are just awesome...i mean look at the whale! its golden!

Evil_Addiction
Evil_Addiction

It looks like fun, especially with a few friends.

TheAcejoel99
TheAcejoel99

I loved behemoths first two games (alien hominid and castle-crashers) but I'm not convinced on this one yet. But I have high hopes, the company is more than capable to make games that make me happy.

MrEnormous52
MrEnormous52

I don't think people are giving this game a fair shake. It actually looks like it could be a lot of fun, and the information about the other game modes sounds promising. The thing I'm not too psyched about is the music; it doesn't seem like it plays all that well into the chaotic atmosphere the devs were no doubt going for.

Sechu
Sechu

In multi-player this game is surely pure fun. I am glad that the developers sticked to 2D.

Egamer15
Egamer15

Is this supposed to be a party game? The music doesn't feel like something that should be playing in the backround of a party game. It's too mellow and quiet. The gameplay just looks downright weird as well. I can just imagine my friends struggling to make heads or tails of this game.

volcomstoner180
volcomstoner180

ummm im supposed to be excited for that? castle crashers was sweet...but wtf is this

DeviousJAZ
DeviousJAZ

[This message was deleted at the request of the original poster]

sirkibble2
sirkibble2

After a second look, it looks more fun but still, there is something uninteresting about it. It might be the music. I can imagine having fun with this game though.

AngelCage-2
AngelCage-2

eh.... what are i'm looking again? I don't get a clue from that videos. I don't have any opinion about this game... cause i don't understand a thing about the gameplay. What was the whole idea? Maybe the Behemoth have finally messed up... no one can be perfect every time.

Fuhjem92
Fuhjem92

You gotta love Tom Fulp and Dan Paladin for their style in games.

easykill_astari
easykill_astari

It looks ok, I think we need to get more info before going ahead and saying the game's bad or good ;)

Maxninjaman
Maxninjaman

Oh yeah another game made by fantastic behemot who also owns one of the best internet website ever i sure hope this one doesn't go under the radar cause it looks fantastic

AlmightyMax
AlmightyMax

@ChamomileBaths: I remember they used fan-tracks for Castle Crashers, so maybe a contest like that is to come, before the game's release. I agree, the music they've got there does not fit the style of game.

maximio
maximio

Looks like great fun

Tee-3
Tee-3

lol whale :P

Supersayian007
Supersayian007

you eat boxes of poo then throw them into a safe...ummm...get off the drugs

ChamomileBaths
ChamomileBaths

I see something in it that's like a vertical Bomberman, grabbing upgrades, bouncing on each other.. It's not the same but it reminded me of it. This game looks interesting and I'm wondering why the audio direction went the way it did. I like the music but it's clearly subdued, not giving much urgency to the moment, almost relaxing. My biggest possible problem is that there isn't enough here. It's interesting but the boxed gameplay arena makes it look shallow even if it's not. If this has tons of depth though I may really dig it, so long as it has a community. I trust them, we'll find out

Zerobeam
Zerobeam

hmmmm...(that's all I can say)

Matt2142
Matt2142

I still dont understand this game... :(

DavidRswii
DavidRswii

When i saw this i was like WTF i dnt understand it yet

Phaselinear
Phaselinear

Retro the 70's.....I thought the whole purpose was to move FORWARD in gaming...

REAL_BALLER_69
REAL_BALLER_69

This game could be one huge big project, but they did so many objectives to do some parts could be terrific and boring at the same time.

NiteX
NiteX

I agree it looks incredibly boring and seems like it would get old fast. Maybe there's more to it?

CaptainHarley
CaptainHarley

it already looks better than most full price retail games coming out soon hahaha