TGS '07: Ghost Squad Hands-On

Sega's new arcade shooter will make full use of the new Wii Zapper peripheral. We armed up for a first look at the game at this year's Tokyo Game Show.

TOKYO--Sega has a rich history of arcade shooters, with standout titles such as Virtua Cop and House of the Dead being smash hits in both arcades and the home. One of its lesser-known games in the genre was 2004's Ghost Squad, which is now set to be converted to the Nintendo Wii this year. It seems that the brand-new Wii Zapper peripheral was the catalyst for this resurrection, and Sega secured the peripheral ahead of release to demo the game at this year's Tokyo Game Show.

Very much in the style of other on-rails shooters, Ghost Squad sees you taking the role of a crack government recon team tasked with taking down terrorists and saving hostages. It was difficult to understand the complete backstory to the game, but the first level took place in a wooden house deep in the forest. As we weaved in and out of the house, our teammates could be seen clearing other rooms and running around upstairs. Unfortunately, though, we didn't survive long enough to check out the other two levels that featured on the menu screen.

As with most gun games, Ghost Squad will support two players working together as long as you have enough Wii Remotes and Nunchuck controllers. The game itself makes good use of the as-yet unreleased zapper peripheral, although aiming is made a little too easy thanks to the target reticle being permanently shown onscreen. However, you do get vibration feedback through the peripheral, and it certainly feels accurate when playing. Reloading is a simple case of flicking the gun so the target goes off-screen.

Ghost Squad doesn't rely on gimmicks such as a foot pedal for popping out of cover, but the movement of your character makes you feel like you are part of a crack squad. Your character will peek around corners before making a move, as well as planting explosives on doors to open them. You also get to use a pretty cool machine gun by default, and you can change between automatic, semiautomatic, and single-shot firing modes by moving the joystick on the Nunchuck from side to side. You also have to uncuff hostages by moving the target over them and holding the Z button for about a second and a half.

Overall, Ghost Squad is an interesting prospect for potential Wii Zapper owners. It's not ambitious or even particularly new anymore, but it has a certain old-school charm that should appeal to arcade shooter fans. The game is set for release on the 25th of October in Japan, and is tentatively scheduled for Q4 in the US and Europe.

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11 comments
Zerosumgame
Zerosumgame

The graphics is just on par, but it should be fun as hell.

CaptCheeseGuy
CaptCheeseGuy

Me and my Dad always play this when we go to arcades. Now we can just play it on the Wii.

Leonesaurus
Leonesaurus

I've been playing Ghost Squad at the arcade lately, and I have to say, this game kicks ass!!!

manicdk
manicdk

Nice, what the Rx ordered... finally something different. Hope that they continue the trend with Star Wars Trilogy Arcade & Jurassic Park.

greater_bird
greater_bird

I like that these sorts of games are coming out for the Wii, although I suspect in two years time we'll be drowning in as many on-the-rails lightgun games as we currently have party games. LOL at the review though - no, the game doesn't rely on gimmicks like a foot pedal... o_O ...Cos strapping your controllers into a plastic gun shape and shooting at the screen isn't a gimmick, oh no. ^_^ Personally I have no problems with gimmicks as long as they're well integrated into gameplay. A dance mat works great for Dance Dance Revolution, a guitar controller works great for Guitar Hero... Given the way the Wii is exploring options, for all I know we'll soon be playing karate games with motion sensors strapped to our ankles. And I bet it'll be fun, too. ^_^

kuroinindato
kuroinindato

After havin' played a hell lot of Red Steel, MOH Vanguard, COD3, RE4 and of course Wii Play's shooting range, lemme just say that THE WIIMOTE WAS MADE FOR THIS!! And it's about damn time Lightgun games come to the system. RE:UC is slated for release in Europe on Nov. 2nd and Ghost Squad on Dec. 7th, can't wait! Pin-point accuracy kicks the sh*t outta analog sticks to me. Never been into the whole mouse/keyboard mumbo-jumbo in the 1st place, so I honestly can't tell (too many commands to think about :P). I was hoping SEGA would open the festivities with House of the Dead 4 cause it's just soooooo good, but why not this. Tried it a few months back and it was great fun, plus the Zapper reminds me of the arcade's gun. And to whoever said GS is an "old" game, get your facts right. The game has never been playable on console, and this version will include 2 players' co-op, 4 players multi-player modes as well as leaderboards for the online part. And if that's not "new" enough for ya'll, you also got "water pistol" mode where instead of terrorists you shoot babes in bikini... check the Japanese TV commercial, dude ;) Ya'll should stop complaining and askin for more, it's gonna be part of the 1st in the genre on Wii, give it time to launch, try it, then we'll see. If it does well we might get HotD4 :D sorry for the fat paragraph and thx to anyone who read all i had to say, Peace!

PacoL250
PacoL250

@BulletProof007: It took me a little bit to get used to the Wii-mote being used as a pointer for RE4, but when I did, man it made the game a whole lot of fun.

BulletProof007
BulletProof007

I have a Wii but am still not sure if I am totaly sold on the Wii-mote being used as a pointer for shooters ? I have played most for the system including the new Metroid and while it is a very good game I still like the resistance of the thumb stick or the mouse. Maybe I just require more time to adjust ?

Warfust
Warfust

I played this in the arcade recently, it's a good game. I'm looking forward to it.

sidious
sidious

Sounds fun, but I hope they release it at a good price since it isn't really new.

Mattyrock
Mattyrock

This outta be interesting, The Arcade version was great but will this get any better? Wait till release...