TGS 06: Lost Odyssey Hands-On

The second major Xbox 360 RPG from Mistwalker is at TGS, and we've played the demo.

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TOKYO--Lost Odyssey, the second major Xbox 360 role-playing game being developed by Mistwalker Interactive, after Blue Dragon, is being shown behind closed doors (and long lines) here at TGS. We braved the crowd to get our hands on the title, though, and here are our impressions of the game.

Although Lost Odyssey is still a good way away from being complete (the show brochure implied that it was around 45 percent complete), the demo being displayed already had a number of impressive, full-CGI cutscenes that play before and during the action. Although the plot is difficult to discern, the main playable character, Kaim Argonar, is a young, heroic soldier fighting in an army of humans against a huge number of robotic enemies. The setting of the game appears to be somewhat steampunk in origin, what with the robots and all, but there is also plenty of fantasy-inspired touches, such as how almost everyone in the battle wields a sword, even though there's definitely evidence of cannons being used elsewhere. The enemies themselves are extremely stylized, with huge helmets and glowing red eyes.

But hey, swords are cool, too! After the human forces get off to a bad start, with some graphic depictions of their deaths at the hands of the robots, Kaim appears and starts to seek his revenge. Although he's only lightly armed and armored, his skills in war are more than enough to take on the robots, as he begins dispatching hundreds of them single-handedly. Soon enough, the cutscene fades into an actual, player-controlled battle, where we managed to take the reins ourselves.

Combat here, as in Blue Dragon, is standard Final Fantasy fare from what we've seen, with a strict turn-based system determining who acts when. You've got a standard attack with your sword, as well as both defensive and offensive magic to rely on. The standard attack seemed powerful in these early fights, as it would automatically kill any robots we targeted, as well as any enemies on either side of our target.

After a few robots went down, though, we were faced with a larger robot tank, which consisted of a squat quadruped body that had two cannons and a large saw blade attached to it. To defeat the machine, we had to consistently attack the two cannons, which returned fire when their turns came. The saw blade performed a powerful attack, though, as it was drawn up and then dropped down on our character's head, crushing him and instantly killing him. For some reason (perhaps since Kaim is apparently 1,000 years old and unkillable), we were automatically brought back to life with a small amount of health, letting us heal and finish off the two cannons. Interestingly enough, at this point, the saw blade fell back to the ground in front of us. Although we were still in battle, selecting the attack command launched an in-battle cutscene, wherein the swordsman ran up the sawblade and stabbed the robot in its sensor spire, sending it crashing to the ground. All of this took place in the middle of the larger battle; many smaller skirmishes were taking place on the periphery of this fight while it was going on.

Here's where the game got a bit weird, though. Immediately after destroying the robot tank, a CGI cutscene began, in which the gray skies above the battlefield parted. Where the sky would normally be, a huge mass of volcanic activity appeared; although it was initially a solid rock, it quickly melted down into flows of pure lava, which dropped to the battlefield, indiscriminately finishing off both humans and robots. There was no real explanation given for the appearance of this apparently magical attack, and the main character was likewise a bit surprised by its arrival.

Luckily, we managed to survive the cutscene and began trekking through the overworld exploratory mode, which had us traversing over cooling lava streams. Exploration here is fairly standard, although it's a nice touch that you're able to attack piles of junk and ruined vehicles to gain new items; they fracture and fall over, and your item floats out.

There are random battles here, and after the volcanic activity of the immediate past, it appears that most of the robots in the area were partially melted down, revealing a burned, fleshy body underneath their armor. Perhaps they're cyborgs? Regardless, they were quite disgusting, so we easily dispatched any that we encountered. We also ran across a couple of enemies that were more along the lines of classic "monsters," with one being a small, flying wisp that attacked for light damage but was flanked by a large, armored toad that dealt out hurt when it licked us.

History teaches us that anything that combines swords and robots must inherently have something going for it, so we're definitely looking forward to getting our hands on more of Lost Odyssey in the future. It's still a good ways away from being released (the press guide lists it only as a 2007 title), so stay tuned to GameSpot for more details as they become available.

Discussion

133 comments
rynocerator
rynocerator

This game will be on par with the likes of FF IX and Dragon Warrior VII. For me, the more discs, the more room to make a big, deep, and involving world. I CANNOT wait!!

rizlaq
rizlaq

insane stuff ;) why dont they do these for the pc as well?

mingfu
mingfu

Cool game might be the best rpg on 360!!!!!!!

archeon_1
archeon_1

The thing we gotta look at is that it just looks like another really cool game. But thats all. Nothing revolutionary, and it probably won't turn out to be a masterpiece of any kind. Thats just usually how these things work out, but i must say that it has my interest and that i'm definatley getting it.

takashirose
takashirose

Blue Dragon and Lost Odyssey are two games that I am most interested in. I don't have an Xbox 360. I don't have too much money now. I like it when original games are made that are not sequels. I think that Xbox 360 will have a lot new orignal games like Lost Planet, Dead Rising, and Gears of War. I really hope it does well in Japan regardless of when the Xbox 360 picks up steam, as long as it picks up steam.

boricuasnake04
boricuasnake04

IT DOESNT LOOK LIKE FINAL FANTASY KILLER BUT FOR THE XBOX 360 ITS AMAZING THE BEST THING THAT COULD EVER HAPPEN TO THE CONSOLE I EXPECT IT TO BE THE STTART OF A NEW ERA RPG'S ARE THE GAMES OF THE FUTURE AND THIS GAME LOOKS PROMISING

FallenKnightX
FallenKnightX

i saw the vid and i was excited, but that whole army, and u culd only atk 1-3 a turn. not good

SPC4MAFIA
SPC4MAFIA

Looks amazing - check the demo video - those slo-mos are intense. Can't wait...360 needs a good RPG. Awesome premise.

meokazi
meokazi

i've been dying to play a next-gen turned based RPG!! (enchanted arms doesnt count cause of the battle system) but this game will rock my face!! along with blue dragon!! FF is nolonger an option. action based games are for halo and gears, not FF.

darknight570
darknight570

One great example of this would be what ubisoft is trying to do with assassin's creed.

darknight570
darknight570

This all looks very nice, and I was hyped to play this game. But sadly enough after watching the video, I don't really like the turn based system. I mean I can tolerate the system, but I feel that it gets in the way of enjoying the story. I mean I feel more like I'm playing an interactive movie than a game. If more rpgs could take on a KH2 or Zelda type gameplay style I would really appreciate it. It seems like too many of the great rpgs are strategy based instead of being like, FPS or action based. I mean if we could have great FPS engines and action engines I think that the rpgs that uses those engines we astonish gamers.

grim_fandango
grim_fandango

Hmm sounds pretty interesting! ^_^ If not a little.. I don't know.. strange?

jazreal
jazreal

some of you are getting this all wrong. Sakaguchi IS THE creator of Final Fantasy and has had varoius roles during production through the years. get it right and show some respect , regardless of what game is coming to what system

the_mitch28
the_mitch28

whoaaa this game was looking really good until it got to the gameplay. Picking attacks and watching it happen BOOOORRRRING, give full control to the player and it would be tons better.

theeeman
theeeman

yep japs realy love beating up robots with swords.there s an anime called samurai 7 its quite similar they beat 1000000 s of robots with swords.well everyone has their own tastes and we should respect that.

princecas
princecas

felondinquard; i agree with you but you must understand that the japs like games like these so let it rest

mythrol
mythrol

He was producer during the time that FFX was made, but had no involvement in the actual development of FFX. Actually he gave away the director's chair since FF7 allowing others to be directly involved in making the game. Though, I find it interesting that you have problems with FFX yet not with FFVII. If both were made during the era of Sakaguichi then which game is the accurate representation of him? Also, you're comparing LO which doesn't have full gameplay elements to white knight story, which as far as we know, was shown with ALL it's gameplay elements intact. All I'm saying is, let's wait till these other elements of gameplay are shown before we try and bash a game that's only 45% completed. Blue Dragon is the game that brought together the same 3 main people as Chrono Trigger. Which I'm sure helps it in Japan, but to say "all" the excitement was due to Akira alone, i think is an overstatement. Keep in mind, Microsoft brought in Mistwalker to SPECIFICALLY make games that would sell in Japan. The games were developed with the Japanese market in mind. Hence, Turn Based RPG's. Let's face it, Americans and Europeans like games like Oblivion and KOTOR while the Japanese will only accept it to a point. Traditional Turn based RPG's still sell better over there. period. Sakaguichi hasn't forgotten the need to make games for other markets though. Far from it. He's developing a more American/European RPG right now. An Action RPG called Cry On. So don't worry, you'll get your action rpg fix soon enough. Remember, the main thing trying to be done with these two first games from Mistwalker is make the 360 viable in Japan. So honesty, I don't think they care much what people outside of Japan think about these first two games. They already know JRPG's are traditionally accepted outside of Japan. So it's a good move on their part.

FelodinQuard
FelodinQuard

No Mythrol he left after FF X his name is still in the manuals, even that he didnt play a very big role in this game as in previus instalments he did want to be this way : a strictly turn based FF,even for a new genaration Believe me i have read a lot of interviews and i am a big Final Fantasy fan As for the blue dragon, its success in TGS is not coming from him,but from Akira.A person with simpe artwork and character design that suits the easy to learn turn based battle.A recipe wich also worked well in Dragon Quest wich is so popular in that country I know that there are lots that they agree with me,its not that i hate turn based but i prefer that to change in rpgs and see something more realistick to the eye.If that happens i am sure that will atract more people even those that they dont like these games and it will become a more popular genre A really good game looks (white knght story) an example of what next genaration should play like. Gameplay must go forward,if you dont like it go stuck with your old games A message from Greece

mythrol
mythrol

Whoa, FelodinQuard hahaha. You are halarious. Sakaguichi left BEFORE FFX. That's actually HALARIOUS that you'd say that game sucks because that was made after he left. . .I'm litterally LOL because of that comment. Nothing like blind Fanboyism flying back in someone's face. Go back to your "new" FF games. I'll take my risks with Sakaguichi, the real innovator of the series. Saying as Blue Dragon (correct me if I'm wrong) had the LONGEST WAIT of ANY game for the TGS. . .he must be doing something right. 160 minute wait to play the game for 5 - 10 minutes. Amazing. _Sam_ how about reading the posts below you? I already covered how Mistwalker is a Microsoft 2nd party company, just like Bungie and their games will be exclusives.

_Sam_
_Sam_

is this 360 only

Gundamforce
Gundamforce

This game looks awesome. And man whats with the fanboys these days. Even though its on Xbox 360 doesn't mean its going to suck. (well maybe for fanboys but thats not the point)

FelodinQuard
FelodinQuard

It must be boring i am so glad that this person left from square-enix after he destroed FF X and now we can enjoy FF XII and XIII as the most inovative rpg games of all time.You are old Sacaguichy go home

kuwaitspot
kuwaitspot

i should play it to know more about it couse i dont know how the game play is ... by now from my seen and read its look like a big story , also it has agreat graphics ,, when i get i will write more the this one .. :_-)

mythrol
mythrol

Seems I need to clear up a few misconceptions about this game. First, no it's not going to be ported to the PS3 or any Sony console for that matter. Mistwalker is an exclusive, 2nd party developer for Microsoft just like Bungie. So don't expect seeing it on a Sony system. Interstingly though, Mistwalker will be making an RPG for the Nintendo DS. Second, Gameplay. The game is only 45% complete and it has already been stated in multiple interviews that TWO MAJOR gameplay elements were left out of this video. Mostlikely due to the fact that it's still not even half done yet. So any one that thinks this game will just be a simple "turn based" RPG, how about wait and see what the other two gameplay features are going to be before you speak on this matter. Third, Sakaguichi can't innovate? Um, that's a pretty crazy statement. Think back to the first Final Fantasies. Let's first say, NOTHING was like it when Sakguichi INVENTED RPG's. Then he introduced Active Time Battles in the second FF, another giant step forward for RPG's. Then he introduced the job system in FF5, another giant gameplay element. Exactly how is Sakaguichi NOT an innovator? He's basically developed the gameplay elements that 1000's of other people have followed for the past 15+ years. Think, before you speak.

elohimfetus
elohimfetus

All Fanboys are we??!! Get a life! They show you some fancy CGI and that speaks for the gameplay and the storyline...Yeah right! Final Fantasy is a consistent Champion. You guys seem to forget that fanbase & sales will win the war, not your hopes and dreams. That being said, (total reversal) as a lover of RPG's I can't wait to play it. This may become the franchise 360 was looking for to establish the genre on the system. (still not better than FF!)

MendellW
MendellW

I started watching this video, and my jaw dropped! The guy's doing all kinds of dodges and flips and crazy stuff and I was just like wow. And then I saw the combat..... and my jaw no longer was dropped and I said wtf? I was totally stoked until I saw the combat, and while it may be a good game, I HATE TURN BASED GAMES!!!!! I'm not flaming, it's just my opinion....

vamroc
vamroc

I think FFXIII just got it's butt kicked harder than O.J. Simpson at a N.O.W. rally. That made FFXIII look almost current gen and FFXIII isn't suposed to be out until late '07.

rbop
rbop

Looks like a keeper. Let the good times roll!

awarriorofgamin
awarriorofgamin

i think this deserves a WTF still looks nd sounds interesting and cool cant wait for it

nass
nass

This is why i buyed xbox 360.... this is what i talking about...cool game

FlashNovice
FlashNovice

weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!! another Final Fantasy GAME!!!!

Beesond
Beesond

Should be a pretty damn cool game, really looking forward to this, and Halo 3, and a few other select games for 360, I am still holding off on buying one, but this and Halo 3 will deffinetely be the must have games that make me get one. I am yet to read more on this game, but I am guessing they are not using the character designer from the old FF games, even though they are using sakaguchi, and nobuo for music. The main character looks kinda goofy; his hair looks cool near shoulder length but looks kinda goofy on top, his one giant bang doesn't bother me too much, and looks cool flailing around especially in the CGI when he stabs the guy in the face and dodges the other solider's sword by jsut moving his head, and other solider gets slammed in the face, what a bad ass trailer I watched that part over and over. And the girl in the previoous trailer, her hair sucks too lol, get some one on their haie Mistwalker and do it now! Other than that, this may be a must have game, I hope so, I cant wait!

Prophet1980
Prophet1980

Looks promising. Im no Final Fantasy fan and ive been waiting for a great RPG since KOTOR. Oblivion is great but the story is not so good.

kenerhai
kenerhai

im so happy i bought a 360 and this game will continue to expand the incredible library the 360 already has. this game just looks awesome, i cant wait to play it.

HiResDes
HiResDes

I hope the game doesn't go the way of Prey with the handling of not being able to die, it makes a game seem kiddy to me, and way too easy.

mithund
mithund

will you guys get a direct-feed video of the entire 10 minute demo ? I would love to see it in all it's 'clear' glory !

sasuke55
sasuke55

I haven't played a turn based rpg since ffxiii so I might I have to pick this one up.

makemeweak
makemeweak

Sounds like a turn-based rpg that I might be interested in.

AdMordem
AdMordem

i hope the turn based system has something inspiring or new to it... i find this kind of combat system a bit tiresome...

Neoyamaneko
Neoyamaneko

"Incubus420 the game looks pretty sweet ill prolly buy it depending on what else is out at that time. Do you think it will also show up on the ps3?" Doubtful seeing how Mistwalker is designated as 2nd party.

ax_prime_basic
ax_prime_basic

"History teaches us that anything that combines swords and robots must inherently have something going for it, so we're definitely looking forward to getting our hands on more of Lost Odyssey in the future" When you are struggling to find something positive to say about a game and the only thing you can come up with is "umm.. it'll be cool because robots+swords=cool by default".... you know the game is in trouble. "Standard Final Fantasy fare" is not what rpg's should be striving for in 2006.