Test Drive vets take their own studio for a spin

Former Eden Games devs establish new indie shop Blossom Minds to focus on downloadable games with "big production polish"; first effort due next year.

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In May, a group of developers at Test Drive Unlimited studio Eden Games staged a symbolic walkout. The studio apparently also suffered a more literal walkout, as a group of 10 former employees of the Atari subsidiary today announced the formation of their new studio, Blossom Minds.

Some nice mind fertilizer will really help those minds come in pretty.

Based in Lyon, France, Blossom Minds has a stated goal "to create original and quality content for the digital distribution market." The studio will work on smaller projects, but stressed that its efforts will carry "big production polish." The studio's first game is expected to debut next year.

Blossom Minds isn't the only new upstart studio on the scene staffed by former AAA devs from a major publisher and looking to make smaller titles. Earlier today, a pair of Ubisoft developers with experience on the publisher's Tom Clancy line of games announced the formation of Game Bakers. The studio's first title is called Squids, and it will arrive this fall for PC, Mac, and mobile platforms.

For more on Blossom Minds' roots, check out GameSpot's review of Test Drive Unlimited 2.

Discussion

9 comments
poseidion
poseidion

@solidty that "used to" of yours sounds great!! i'm still crying because of what TDU2 really is: a big m0th@fuk@ beta

razgriz_101
razgriz_101

good on em for leaving Eden, the mismanagement with TDU2 by Atari was horrible beyond belief. The Eden guys can make good games given the budget for the game, it shows atari just fired out tdu2 even tho there were massive problems cause they were essentially skint. Cant wait to see what they bring to the table hope its some form of racing games would love to see them make a racing game under their own steam considering their history with racing games ;P

thrice00
thrice00

@sniper_wolf_08 cmon man you really think i d'ont know that. I

Taffelost
Taffelost

Hopefully as indy-devs they will make something which isn't only about "ease of use", "accessibility" and "reaching a wider audience". Everything is being made into an action game these days. Having to think used to be an advantage a few years ago. The original Test Drive was awesome on the Amiga many, many years ago. It's been consolized dump a long time now.

Sniper_Wolf_08
Sniper_Wolf_08

@thrice00 yes, because a studio's ability to create games is based entirely on their logo

thrice00
thrice00

a too fast judgement but what the hell is this logo?? How can you make good games with a logo like that?

plaintomato
plaintomato

Well, there's no question that Atari crippled TDU2 with a paltry production budget, taking the legs out from under what could have been one of the best racing games ever and turning it into TDU 1.5...maybe even 1.1. Because of that I was hoping that Eden had split and was going to make their own racing franchise. But no...it's just a few guys making mini-games I guess.

Vamphaery
Vamphaery

Note to self: Remember what TDU2 was like, the fact that the game was utterly broken for over a month and a half after release, the fact that they had to patch their own patch before it would work, the fact that they had to bring online and then re-remove major features of the game multiple times before they could get them to work even remotely well, the fact that maintaining connection to friends or using friends lists was virtually impossible for some including self. Further note to self: On basis of above, never buy games by Blossom Minds. Will thank self later.