Tekken 7 Announced, Will Use Unreal Engine 4 [UPDATE]

Bandai Namco confirms Tekken 7 is in development.

Update: Following the leak earlier today, Bandai Namco has officially announced Tekken 7 and confirmed that the game will be powered by Unreal Engine 4. Tekken series director Katsuhiro Harada and the Tekken development team are working closely with the Epic Games engine group in Japan on the game. No mention was made of when the game would be available, or which platforms it will launch on.

The original story follows below.

It looks like 3D Fighting game Tekken 7 is currently in development.

The game will probably be announced officially later today at the EVO 2014 fighting game event taking place in Las Vegas this weekend, but news leaked early. First, when a Tekken 7 logo flashed on one of the projection monitors at the event, and then with a video report from IGN posted to AOL.com.

According to the video, Tekken 7 will use Unreal Engine 4. Series Executive Producer and Game Director Katsuhiro Harada is quoted as saying that “with Unreal Engine 4, we can rapidly achieve visual quality expected on next-gen platforms and go beyond it. Not only is Unreal Engine 4 powerful and easy to use, it allows us to immediately bring Tekken 7 to any platform we desire.”

Tekken publisher Bandai Namco has yet to announced a release date and for what platforms Tekken 7 is being developed.

Earlier this year, Harada said he's working on multiple new projects, and that he hopes to unveil two or three of them in 2014.

"Tekken is one of my life's works," he said. "And while I can't say much here, together with the titles we were going to announce this year, I'm also working on several other titles simultaneously with Tekken. From there, I'd like to announce at least two of those titles in 2014, and I feel that it's something I must do."

Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg and Google+.

Got a news tip or want to contact us directly? Email news@gamespot.com

Got a news tip or want to contact us directly? Email news@gamespot.com

Did you enjoy this article?

Sign In to Upvote

emanuelmaiberg

Emanuel Maiberg

Emanuel Maiberg is a freelance writer in search of the Citizen Kane of burritos.
Tekken 6

Tekken 6

Follow
216 comments
zrex2metagor
zrex2metagor

To comments like "When did Tekken ever come to the PC?" Lemme ask you this, then did Naruto, or DBZ or MGS or Ryse or 'the list goes on and on' come to the PC? You get my point

lostn
lostn

Using Unreal engine for everything is just lazy. Even strategy games are using it now.

dannydopamine8
dannydopamine8

unreal 4 isn't all its cracked up to be. It's just unreal engine 3 with a different hat on

Stogin
Stogin

Can we now assume that Tekken x SF has been finally killed?

thekey
thekey

Ok if it uses the unreal 4 engine why not developer for and release it on PC?

hermitkiller
hermitkiller

I almost forgot my fellow console gamers.

Hermits use emulators, if they have no other way to access console games XDDDDDD

Classic & authentic feeling....

Waiting for a PS4 emulator.....( the laughter is killing me XDD).


Rafficus_III
Rafficus_III

Confession: I only really play Tekken to find out what happens to the characters, I could care less about playing against others. That said, Tekken does take a considerable amount of skill to master so my hat's off to those that do.

MasterSatsujin
MasterSatsujin

I hope this game will come with day one exclusive character costumes DLC!

adino_ben_judah
adino_ben_judah

I never really cared for the story incorporated games. I was always a tournament person. I never liked the way they did the story mode, I think it should be more like Mortal Kombat. Also, I think they should bring back some of the old composers from the PS2 era. The soundtracks haven't  been that good to me ever since.

maitkarro
maitkarro

Haters everywhere, get lost, actually direct all the hate to the free to play version of Tekken, otherwise beat it.

intotheminx
intotheminx

I can't get excited for this because of how Tekken 6 and TTT2 turned out. The game needs a mini reboot to bring more attention to the series, otherwise, it's just another yawn fest.

stevezul
stevezul

Suddenly, it's just for WiiU. 


All hell's break loose.

seven7swords
seven7swords

So still hope we will see something for Tekken X Street Fighter?

Celerity11
Celerity11

I hope they learned from their dark souls series not to ignore the PC market.

I love tekken but not going to buy PS4 for it.

paulszki
paulszki

@lostnHow is it lazy? What do you even mean by that?

Do you want the development team to spend more resources on writing engine code instead of focusing all their efforts into making the game itself?

That's like saying that a singer should build his own microphone instead of buying one or otherwise he is lazy.

paulszki
paulszki

@dannydopamine8 maybe it's some under the hood features, that make developing with it easier.

E.g. Say you want a specific scene in your game where a bridge collapses. Maybe, ten Years ago it would have been also possible, but a lot of work, to create that scene with the then available developing tools and now they're much easier to create, while the end result doesn't neccesarily look different/better. But the new tools may give the developers more time to create awesome moments in their game, allow them to try out more new things just because it's easier to create stuff.

By now, graphics have reached a point, where, if you have a specific set piece/story sequence in mind, you can just create it, because we have the hardware now to generate whatever fantasy you can come up with and put it on the screen. So it's really just down to the creativity of the people making the game and their ability/available development tools to transform close to 100% of their initial vision into the actual game.

So yeah, maybe Unreal 4 doesn't offer more graphical features, but there's a good chance that developing with it is just easier, which should result in better game experiences.

RSM-HQ
RSM-HQ

@thekey We'll see in good time. I however do feel PS4 and Xbox 1 should be the developers first concern.

flashn00b
flashn00b

@thekey Ehh, they're probably using Rise of Incarnates to make the decision as to whether or not the PC is worth Namco's time and money.

imajinn
imajinn

@hermitkiller Emulators are used mostly for classic gaming. You do realize that right?
 On top of that, with much better graphics that can be tweaked. In this day and age many people don't want to buy a bunch of old consoles to clutter everything up, unless your a collector which in that case, you don't really open your games due to value. 

Newer stuff, there's really no point on emulating it.

kidflash2000
kidflash2000

@adino_ben_judah Dude I keep saying this because it's true. Tekken 5 had awesome soundtrack. Best songs of any stage I can think of were the last three stages or so with Devil Jin, Heihachi, and Jinpachi/Devil Jinpachi 

virtuasega
virtuasega

The free play Tekken was actually great, I won 500 matches online anf never paid a dime. Ot was free to play done right.

RSM-HQ
RSM-HQ

@stevezul Like an official Tekken sequel would miss a PlayStation release >_>? 


Girl! you must be crazy;

MICHAELKNIGHT2K
MICHAELKNIGHT2K

@seven7swords 

your the reason fighting games are a joke to hell with streetfighterxtekken those two games never belonged together and are best separated. 

Texxen x virtuafighter or texxen x dead or alive would make more sense. 


fenix995
fenix995

@RSM-HQ @thekey Why should PS4 and Xbox 1 be the developers first concern? UE4 is made on PC, Tekken 7 is developing in that same engine on PC, and that's why PC should be the leading platform and developers first concern.

RSM-HQ
RSM-HQ

@imajinn Most older games can be played on modern consoles so the excuse for keeping older systems is a dated example, not to mention a PS3 plays PS1 games (CD)

As the download versions go? They just bend you over backwards to replay them >_> Not to mention tend to give you games in a funny order.


PSN store has some noteworthy CastleVanias missing. . & lack of Suikoden is painful.


The main reason Final Fantasy 7 sold so well at $15 on PSN is because the fanbase hoped this was funding a Remake.

maitkarro
maitkarro

@MICHAELKNIGHT2K Get lost you hater, there is nothing wrong with two of those games, SFXTekken remained the same game and TekkenXSF will remain still Tekken just with new characters from a different series and with new move sets especially in the latter.

kidflash2000
kidflash2000

@adino_ben_judah I like the more baroque gothic music styles those stages had in 5, but then again i'm a metal head lol so that influences my choice, but I will say 6 was underwhelming, and i cant even remember the music from a particular stage TT2

RSM-HQ
RSM-HQ

@maitkarro The RPG elements was a big insult to anyone who took fighting games serious on SxT.


That said I'm sure the Tekken team could work in the Capcom cast without that gimmicky feature.

RSM-HQ
RSM-HQ

@hermitkiller Series has already gone multiplatform so I see no reason, 


but Jinpachi lay down the Zaibatsu law if any of you think the console version gets delayed for P.C. owners >:(

adino_ben_judah
adino_ben_judah

@kidflash2000 @adino_ben_judah I'm more of a jazzy/instrumental type, so maybe that's why we like different soundtracks. But TTT2 and 6's soundtracks were unrememberable, I ended up buying the first TTT soundtrack to replace the second one on my XBOX

RSM-HQ
RSM-HQ

@seanwil545 Even the arcade versions of Tekken 6 and Tag 2 was built using the PS3s unique architecture. The arcade stands they used are basically PS3s >.>

seanwil545
seanwil545

@BeanFart1 @seanwil545 @MICHAELKNIGHT2K @Celerity11 

Well, that makes more sense honestly seeing that's where most of these games had their debut.