Tekken 6 Hands-On

We pay a visit to Sony's E3 2009 booth and pit our Lei Wulong against some of the series newcomers. [UPDATE] Also, giant robots.

Earlier today, during one of several visits to Sony's huge E3 2009 stand, we had an opportunity to get in a few games of Tekken 6 on the PlayStation 3. Namco's upcoming fighter is running on three or four consoles in the Sony area and, predictably, it's attracting a lot of attention. We didn't have to wait too long for a spot to open up, though, and after picking up our player 2 controller, player 1 helped us to locate our weapon of choice: Jackie Chan doppelganger Lei Wulong.

Of course, it's crazy that we couldn't immediately pick him out on the roster, but there are no fewer than 40 fighters in the game, and the character-select screen currently displays only headshots for them. Anyhow, with Lei selected, we set about going toe to toe with our opponent's Steve. It didn't take us long to realize that Lei's move set has changed (or at least been added to) quite significantly. Most of his existing repertoire from previous games appears to have been retained, but one or two of the moves seem to do less damage now than they used to. It's hardly huge news, but it seems reasonable to assume that every character with some Tekken history has probably been reworked in a similar way. And then, of course, there are six new combatants entering the fray.

Going up against (or using) a character that you've never seen before is tough, which we found out when our opponent chose to play as Bob: a rotund, denim-clad fellow who, despite his size, was deceptively quick. The somewhat Jin-like Lars also proved to be a tricky opponent, although the only thing remarkable about him on this occasion was his gravity-defying hair style.

Anime hair aside, Tekken 6 looks a lot like previous Tekken games, though with more-detailed characters and a higher screen resolution. With that said, the antialiasing on the characters wasn't great, so there were definitely some noticeable jagged edges on display. Some of the locations looked a little strange as well, most notably the arena that's actually a field full of sheep. As the fighters sidestepped and the camera was forced to rotate, the layered nature of the environments became all too apparent and, at times, it was obvious that they weren't moving in sync. This has always been the case in Tekken games, but in HD it's more noticeable, and at times it almost seemed like layers were rotating in opposite directions. Furthermore, fighters could regularly be seen moving through the sheep, though on one occasion we did witness one of the herd getting launched a foot or so off of the ground.

Tekken 6 is currently scheduled for release on the PlayStation 3, Xbox 360, and PSP toward the end of 2009. We hope to bring you more information on the game soon--maybe we'll even head over to the Namco Bandai booth for a few more bouts before the end of E3. After all, even with a few visual oddities, this is still Tekken!

UPDATE: Namco Bandai sent out a press release after E3 closed for the day, announcing that Tekken 6 will feature an all-new Scenario Campaign mode. This mode, which frankly sounds more like something out a Dynasty Warriors Gundam game than Tekken, will be story-driven, and will pit one or two players against "hordes of enemies" that can be disposed of much more easily than regular Tekken opponents.

Furthermore--and this is where it starts to get a little crazy--in addition to your chosen character's melee skills, you'll have access to an arsenal of weapons that includes staffs, machine guns, flamethrowers, and "giant robots." Playing through the Scenario Campaign mode will purportedly let you collect numerous items for customizing and strengthening your fighter before you take him or her online. We'll bring you more information on Tekken 6's Scenario Campaign mode just as soon as we can get our hands on it.

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25 comments
ROCK1990
ROCK1990

I am psyched about this new Tekken comming out!! It looks really great and I cannot wait! Got my copy already pre-ordered!!

Catlikegirl123
Catlikegirl123

Yeah Hwoarang ! =D I cant wait for this game . I already have two copys preordered .

Nobri
Nobri

WOOT! GO HWOARANG! KICK THAT SKYSCRAPER OFF OF PAUL'S HEAD!

TekkenNerd
TekkenNerd

I Just Can't Wait For This To Come Out.

Geo119
Geo119

@cdripper: Of course he doesn't. Most of the time, the writers of these articles know nohting about the game they are writing about. One quick Google search and presto, an article.

BC20FLY
BC20FLY

Give me Tekken 6. I will own anyone with Lili, Heihachi, Kazuya, Asuka, Jin, Paul and Bruce

pakhair
pakhair

@monker490 It is have no doubt..............

monker490
monker490

i think the scenario mode will be like tekken 5's devil within

crazerlapd
crazerlapd

Why they don't make this game multiplatform. PC gamer like me cannot taste this game in my PC.

Sir_Demii
Sir_Demii

@the_best_sarek -- OK then. Thanks. That doesn't sound too bad. Still, I don't know what to think about the Scenario Campaign. I keep thinking about Hwoarang throwing some kicks and bad guys flying all over the place, and then using his Musou Attack... :|

the_best_sarek
the_best_sarek

@Sir_Demii: Right now in the arcade versions, weapons are just fancy moves that deals no damage or very little. It's mostly a fancy taunt rather than a weapon used in combat. As for the weapon used in the "Scenario Campaign", they seem to be useful there though.

jokerman_28
jokerman_28

hope they fix those "visual oddities" when it's released. the game still rocks. the "Scenario Campaign" mode sounds cool...

cdripper
cdripper

Reading the article, I got the impression the writer knows nothing about Tekken 6... The game has been out almost 2 years. Why is he still amazed at items, customizations ("purportedly allow you to collect numerous items...") and the existence of a GIANT ROBOT in the game. Even just a cursory glance at Wikipedia will at least make anyone at least sound that they are a competent source of info on this game. What's this mumbling about anti-aliasing when he isn't even aware of the game's most basic features? Bah.

jhcho2
jhcho2

"As the fighters sidestepped and the camera was forced to rotate, the layered nature of the environments became all too apparent and, at times, it was obvious that they weren't moving in sync" Is the guy who wrote this a Tekken noob? The un-sync-ed graphics is due to an infinite stage without walls. How else would you have an infinite stage if not by de-synchronizing the background? This has been there since Tekken 5

BLuFAlc0n
BLuFAlc0n

"After all, even with a few visual oddities, this is still Tekken!" No it's not, a REAL Tekken would only be on Sony Consoles. Although I like Nintendo better than Sony, Tekken should only be in Playstation consoles. Tekken Adv. and Tekken 6 are NOT real Tekken games...... I'm still getting Tekken 6 though.... for PS3 and PSP! Also, I don't think the senario work is going to work.... if it's a fighting game, IT'S A FIGHTING GAME! You can't make it adventure....

Qv9
Qv9

Scenario Campaign mode sounds a lot better than the Force mode of Tekken 3 but one thing i really want in this game is the ability to tag characters.

Qv9
Qv9

Scenario Campaign mode sounds a lot better than the Force mode of Tekken 3 but one thing i really want in this game is the ability to tag characters.

therealsomeguy
therealsomeguy

Scenario Campaign?...they just wont let the memory of tekken force mode on T3 go...oh well, im going to see what its all about b4 i pass judgement

Sir_Demii
Sir_Demii

Weapons? Hmk... As long as they don't turn into a MK clone... I don't know what to think of the Scenario Campaign either yet. Tekken 5 was awesome. I hope they don't stray too far from it.

TheIndianChild
TheIndianChild

3 more months ,YAY . Who cares about the small graphical problems . Namco will fix them . Tekken never disappoints ... :)

wilmepe
wilmepe

Can't wait for this one! It's been too long.

Snake_OMG
Snake_OMG

Sounds good. I'm pre-ordering this game :D