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Street Fighter 5 Dev to Hand Down "Severe" Punishments for Rage-Quitters

A "permanent solution" is coming.

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Capcom's Street Fighter V still has a rage-quitting problem. While a solution has not yet been deployed, the developer has now said it is planning to serve up "severe" punishments for the "worst offenders."

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"Yes, we are well aware of the problem of players disconnecting before the match ends to retain their League Points and their win streaks," Capcom said on its blog. "Thanks to all of the players who have brought this to our attention.

"We are working on a permanent solution to this problem, though we don't have an exact date to share with you at the moment. That said, we are going to take direct action starting next week to punish those players who are abusing the system."

Capcom said the "worst offenders" will face a "severe" punishment, but didn't offer any more details on what this action may be. The developer explained that it needs your help with this, calling on players to submit video evidence of said offenses.

"We will follow up with more details next week, but [for now], please record every instance of rage-quitting you encounter," it said. "The best way to do this is to use the Share function on the PlayStation 4 after the match has concluded, though any video evidence will suffice (Twitch archives, local recordings etc.)."

Just days after Street Fighter V's launch this month, it was reported that the fighting game does not penalize rage-quitters. The lack of a penalty system for early quitters is a big deal for ranked play because it essentially allows people to prevent themselves from falling down the ranks. Capcom was quick to acknowledge this shortcoming.

Also in its blog post, Capcom provided an updated on Street Fighter V's matchmaking services, reporting that both ranked and casual modes are "working as intended" for most people. The developer acknowledged that some people in Europe, the Middle East, and "various other regions" are still having some troubles, however.

Thankfully for them, Capcom said it made "several improvements" recently that should speed up the wait time for "many users" in those regions. "We will continue to monitor the situation and will provide updates when additional improvements are made," it said.

Street Fighter V launched on February 16 and faced a number of connectivity and matchmaking problems, most of which have now been fixed.

For more on Street Fighter V, check out GameSpot's review and what other critics are saying.

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