Ion Storm's corporate web site, the Daily Informant, was updated this morning with thoughts and impressions by Anachronox's design team, including lead designer Tom Hall and producer Jake Hughes. Although several team members simply joke around, Hall and the majority of the designers logged their respective workload, current projects, and upcoming goals for Anachronox's development.
As it stands now, the 3D role-playing game (powered by the Quake II engine) is scheduled for completion later on this year. We'll have more details regarding Anachronox as E3 approaches. In the meantime, read the designers' thoughts by clicking on the link to the right.