Star Trek game producer leaving Paramount

Paramount SVP Brian Miller reportedly leaving the company after 14 years following poor reception of recent licensed game.

Paramount SVP Brian Miller, who worked as producer on Star Trek: The Video Game, is leaving the company after 14 years, according to a report from Hollywood news site Deadline.

His reported departure from Paramount comes after Star Trek: The Video Game was widely panned upon release in late April.

Miller led the promotional campaign for the project, talking up the game for press at various events prior to release. His tenure at Paramount was reportedly tied to the fate of the game.

Star Trek movie producer J.J. Abrams called the game a "big disappointment" and said that it even could have negatively impacted Star Trek: Into Darkness. The game was developed by Digital Extremes (The Darkness II) and featured voicework from the movie's actors.

Miller will continue at his post of SVP of Worldwide Marketing Partnerships and Consumer Products through the end of the year as part of a mutual decision, the report claims.

For more on Star Trek: The Video Game, check out GameSpot's review.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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Discussion

13 comments
punksterdaddy
punksterdaddy

I have just played this game and I simply cannot believe how bad it actually is!

What I find really annoying is the fact that the game is barely playable and they released no patches for it post release!

What an abomination of a game.

It is never good somebody loses their job over such things but someone should pay for this mess and for once make a game that not only works but also feels like Star Trek... This was never going to be it!

nparks
nparks

Now get rid of everybody involved with the movies and bring in a team that actually knows something about Star Trek and respects the spirit of the original source material.

jonsin1459
jonsin1459

It's a shame this is all you get these days. Trek games in the 90's and 2000's were independent from the purely money making film endorsing crap you get these days. They felt like Trek and they were made by people that really tried. Armada, Bridge commander, Birth of the Federation were what the fans and gamers wanted. Imagine what they could do these days with the tech.

Nowadays the modding community is the best you'v got and they do a far better job than ST the video game and ST online.

popcornuk
popcornuk

When will they learn? Publishers still think they can release a half baked, buggy mess of a game and rely on the movie tie in to get sales. Horrible way to do business. 

skipper847
skipper847

Bring back totally Games who made StarTrek Bridgecommander.

Shamsuk
Shamsuk

Live long and prosper, Brian Miller.

ANUBISZER0
ANUBISZER0

Yeah I actually played the game it was pretty bad and really buggy.

Antic_Dreamer
Antic_Dreamer

Give money to Cryptic and let them reimagine STO a littlebit for all platforms - you'll get a great long running trek game. Away missions should be redesigned a little bit.

Nevertheless enjoyed STtVG as played with live partner - the game could be a blast if it got time to be polished.

ACMC85
ACMC85

In my opinion STID was awful and I doubt it was hurt by the video game. It was gorgeous and the actors plus actresses were great, I found it lacking in story. It felt as though they combined ST 2 and 6 without thinking much into it. A lot of the story fell flat and the pacing was off. Some pretty cool easter eggs in there, but might have been too much fan service.

Staxx99
Staxx99

See the problem wasn't critics not liking it, it was the half a$$ed effort out into making the game. When the cut scenes are worse graphics wise than the actual gameplay, that's bad.

VR_Verdugo
VR_Verdugo

@skipper847 Bridge Commander with updated graphics and oculus rift would be as close as I'll ever get to a real starship.

popcornuk
popcornuk

@skipper847 What a game!!. I still play it from time to time. That and the first Armada game.