In April, the eagle-eyed editors at Trademork noticed that Capcom had trademarked the video game title "Spyborgs." At the time--and later, when the Japanese publisher registered the domain Spyborgs.com--nothing was known about the game, including whether or not it was a game at all.
Today, Capcom officially blew Spyborgs cover. Billed as an interactive version of "your favorite Saturday morning cartoon," the game is a Wii-exclusive action-adventure with a highly stylized, animationlike graphical style. That isn't as surprising, given the game's provenance. It's the first project from Bionic Games, a new Los Angeles-based studio founded by former staffers of Insomniac Games, developers of Ratchet & Clank Future: Tools of Destruction, and High Impact games, the shop behind Ratchet & Clank: Size Matters.
Though there is not actually a Spyborgs cartoon--yet--the game attempts to emulate a television series by incorporating outlandish humor, courtesy of fake TV commercials. It will also offer "quick episodic-themed gameplay" in either single-player or two-person co-op flavors. Players will be able to assume the role of one of five bionically enhanced spies, each of whom has their own special ability. Said powers--which will be tested by tailor-made opponents--include "heavy firepower," "bladed weapons," "acrobatic skateboarding," and "robotic destruction."
GameSpot will have more information on Spyborgs when it becomes available. For more previews from Capcom's recent press event, check out GameSpot's full coverage of Captivate 2008.