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Spot On: The ApeXtreme PC Game Console

Apex, Via, and Digital Interactive Systems' new device promises to bring a console's simplicity to PC games. The question is: Can it?

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PC gamers pride themselves on their technical prowess. But every once in a while, when grappling with uncooperative drivers or inexplicable crashes, some may catch themselves giving their PS2 or Xbox an envious glance. Then there's the console jockeys--a proud, callous-thumbed bunch to be sure, but not above a bit of jealousy when it comes to their PC cousins' massive and varied game library.

Anyone who could translate a console's ease-of-use to PC games might make a fortune. Now, it looks like someone may have done just that. Tomorrow at the Consumer Electronics Show in Las Vegas, DVD manufacturer Apex, chipmaker VIA, and software company Digital Interactive Systems will unveil the ApeXtreme Personal Game Console, a device that can play CDs, DVDs. MP3s and PC games.

Nominated for this year's CES Innovation Award, the ApeXtreme feels like a scaled-back version of the Sony PSX, minus the personal video recording. The system will run at 1.4GHz and use a variety of VIA hardware, including the CN400 processor, the DirectX 9.0c-compatible S3 DeltaChrome graphics chipset, and a Vinyl Audio Dolby 5.1 sound card. It will feature a standard 40GB hard drive, six USB ports, Ethernet, and 56.6kps modem. The console will also support a variety of media inputs and formats, including DVI, SPDIF, RCA, S-video, and HDTV-compatible component video. It will also support DVD+/-R/RW and progressive scan DVD playback.

However, what is unique about the ApeXtreme is its purported ability to let users play PC games like they were console titles. Over an embedded version of Windows XP, the machine will run Digital Interactive Systems' DISCover "Drop and Play" engine, a software system that will allow gamers to slip in a PC game and play it almost immediately. More importantly, the DISCover makers' claim their engine will automatically install patches and "major mods" for the 2,000 games that the ApeXtreme is pre-programmed to recognize. "It will happen automatically, similar to TiVo or Replay TV," said Digital Interactive Systems vice president of operations Loren Kaiser in an interview with GameSpot. "We're trying to take some of the pains out of playing PC games." (For more on the DISCover engine, read GameSpot's interview with Kaiser.)

Although the ApeXtreme won't support any non-game or media programs, its functionality--combined with its $399 price point ($299 for a lower-end model)--sound almost too good to be true. Indeed, many analysts are waiting to see if the console can deliver on its large promises. "Considering the difficulties that are often associated with PC gaming, I'm a bit skeptical that it is as easy to use as it is being described," IDC game analyst Schelley Olhava told GameSpot. Then there's the question of whether PC gamers would even want to move into the living room. "We've found that the console gamer is not the same as the PC gamer," said Olhava. "The behavioral patterns of how you play a PC game versus a console game are quite striking."

However, Olhava admits the appeal of the ApeXtreme is undeniable--if it works. “[It] may find an audience among PC gamers looking for a unique and new type of game experience," she said. "Historically serious gamers have shown a willingness to try new technologies, and if happy with the experience, [they] will gladly spread the word among the mainstream gamer audience." Soon, gamers can find out for themselves--the first ApeXtremes are scheduled to hit stores at the end of March.

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