Space sim Elite: Dangerous enters last Alpha phase, multiplayer Beta starts May 30

Hyperspace jumps and multiplayer come Elite: Dangerous.

by

Elite: Dangerous has launched its fourth and final Alpha phase and is preparing to enter Beta on May 30, developer Frontier Developments has announced.

Alpha 4 significantly expands the single player portion of the game. It’s set within a “200 cubic light-year volume” containing five star systems in contested space centred around “the Boötes constellation,” with “spectacular sights such as an unusual quaternary star system and ringed gas giants.”

Alpha 4 also allows you to choose between five ships, different weaponry, and introduces trading to the game for the first time.

If you buy into the Premium Beta for the steep price $150, you’ll also get access to the multiplayer, which goes live on May 30, as well as all future updates including the full game when it’s released.

The most recent update also adds two new methods of travel: super-cruise for accelerated within-system travel and hyperspace jumps for travel between systems. The latest episode of Reality Check, which includes an interview with Elite creator David Braben, explains that those are just tiny bit more difficult to pull off in reality than they are in a video game.

Emanuel Maiberg is a freelance writer. You can follow him on Twitter @emanuelmaiberg and Google+.

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Discussion

72 comments
froggiestone
froggiestone

alpha access: 240 EURO!

beta access: 120 EURO!


are they serious ?

Caldrin
Caldrin

I backed this during kickstarter but only for about £30 i did not want to get into alpha or beta myself as I have enough games I am testing in at the moment..


Still cant wait for this game to be released :) loved the old elite games and this is already looking good.


jemoedr
jemoedr

"If you buy into the Premium Beta for the steep price $150"


Why would anyone pay that for an unfinished game? :S

feared4power
feared4power

how is this a sim if things like this don't exist?

Spyre1984
Spyre1984

Weeeee, looking forward to this title!

mkeezay22
mkeezay22

This game looks truly amazing, if the alpha didn't cost so much I would already be playing it.

OldKye
OldKye

A space sim that actually uses the theory of bending two points in space to travel great distances.

K I'm interested now lol.

willzihang
willzihang

Waiting for the haters to start telling us how it's all a massive rip-off and how the backers have 'obviously' been scammed.

predatorGS
predatorGS

Backed both, going to play both, but my heart lies with star citizen. It will have a lot more depth, story, epic-ness, diversity, better graphics and immersion.

Cloud_imperium
Cloud_imperium

Check this out . Wow .

youtube.....com/watch?v=OFcxygJfERY

Will be playing this game until Star Citizen comes out . Can't wait .

rogerpenna
rogerpenna

People complaing about the price of the early access... how much have you guys already spent on new spaceships and paintjobs for your Star Citizen Hangar?

Blue_Tomato
Blue_Tomato

Well, I am confused. I entered the beta program and in my launcher it says alpha 4 is just released, but when starting the game I only get alpha one version with some limited test missions?


Is the alpha 4 only for premium backers? I do not understand the logic behind having two entirely different alpha builds though... I guess I need to wait until end of May when the official beta is released...

R_Mckay
R_Mckay

I've been following the developments of this game and star citizen, and while I want both of them to succeed, BUT I want Elite to go out and release their pre-beta (or is it beta now) game, and show how a game that has not had the benefit of 40M+ (and counting) of crowd funded money show its stuff, because from what I've seen and what the Elite team has demonstrated, they are more likely to bring in a better product on schedule than the hyped up Star Citizen, game play is as they say is king.  


I want them to put pressure on CIG and actually have CIG show WHERE they are in the actual development stage of the Star Citizen GAME.. and a release of Elite going beta will become the benchmark, because we will now have something to compare Star Citizen with, quality wise, and game play wise... so yeah... bring it out Elite! 

DefconRave
DefconRave

Hopefully both do well. If they flop, devs will be scared to make space sims again.

Spyre1984
Spyre1984

Yeah it's best to wait for final release. I'm keen for the game, but I'm not rich enough to suppor the development.

MrEon256
MrEon256

@jemoedr  Because it is (partly) crowd-funded and wouldn't exist otherwise. A lot of people really really want a new Elite game and have been waiting for one for 20-30 years. As soon I heard about their Kickstarter I threw money at the screen and I haven't regretted it for even a second. This is shaping up to be a classic, just like the original. :)

mkeezay22
mkeezay22

@feared4power They do theoretically, a space sim with todays technology would be pretty boring.

gameroutlawzz
gameroutlawzz

THIS is the best Space combat/Star Wars game ever created and deserves a re-release in HD before anything else.

mkeezay22
mkeezay22

@OldKye Definitely, most scientists agree that we couldn't phisically go the speed of light or beyond because we gain more mass the closer we go to the speed of light and to propell more mass you need more fuel which adds more mass and so on in a vicious cycle.

The only way we could travel such great distances would be to actually fold space and time and come out on the other side before unfolding it, that's also the only way to travel without the force of space and time becoming weaker as you enter areas with no gravitational forces which would make time seam the same but you would actually age much slower so when you got back much more time would have passed here on earth.

The people who go to the international Space Station actually come back to earth minutes younger than when they left because of the speed they travel at and the lesser gravitational force, I've been waiting for Space Sims like this forever and now they are actually coming, I hope my 780 is ready for games like this.

wormhole3300
wormhole3300

@predatorGS 

You are mistaken,

google search: "Elite Dangerous FAQ"

pelvist
pelvist

@rogerpenna  £35 for two full games (one single player and one Multiplayer) access to alpha and beta as well as early backer and stretch goal exclusives.

Yuusha09
Yuusha09

@R_Mckay  Lol are you kidding?  You could drown in all the information Star Citizen puts out.  You obviously haven't even bothered to look because it's all clear as day where they are in development and where they are going, all over their website.  They have weekly recaps for all their studios as well as 3 webisodes a week on their development for those who don't like to read.  Star Citizen's dogfighting module will release May 29th, a day before Elite hits open beta.

Here's the site

https://robertsspaceindustries.com/


Here's an example article

https://robertsspaceindustries.com/comm-link/transmission/13883-Arena-Commander-Weekly-Report-May-12-16

t3ero2zero
t3ero2zero

@DefconRave

It looks like  the genre had moved from non-existent to oversaturated.

i do hope that elite will do well but star citizen has made more money then most games in full release

jemoedr
jemoedr

@MrEon256 @jemoedr  Yeah but still, $150,- is a bit too much...


I mean, a normal full release AAA title costs about $60,-. $150,- is just sick.

naegaming
naegaming

@mkeezay22 @OldKye   They have optimized this game really well, so even if you had last gens cards I am pretty sure you could run this at AT LEAST 45+ on mid graphics, not sure though, anyone want to reply?

Martin_Hansen
Martin_Hansen

@mkeezay22 @OldKye  


NOTHING can exceed the speed of light.


NOTHING except photons can achieve the speed of light.


But bending space...........Awesome.

willzihang
willzihang

@plainolddave @Cloud_imperium Space is big. Really big. You just won't believe how vastly, hugely, mindbogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.

Listen to the master Douglas Adams ;)

yourdaddy32
yourdaddy32

@pelvist 2 full games, really? Like almost every other AAA game ever produced?

rogerpenna
rogerpenna

@Yuusha09  Star Citizen already released a single player dog fight module as Alpha 1.


so Elite´s first beta will already have: 


1 - single player combat

2 - docking and some form of trading

3 - hyperspace, in system hyperdrive, full newtonian physics, realistic distances and planet sizes, realistic planetary rings, galaxy map

4 - multyplayer.

DefconRave
DefconRave

@skipper847 @DefconRave  Red Dwarf the brit comedy? I love it! Well the 1st few seasons at least ;)


edit: They made an rpg about red dwarf? lol, must go find it now ;)

Martin_Hansen
Martin_Hansen

@MrEon256 @jemoedr  


I hear ya. I threw 30 bucks at this game as soon as I could, and I can't wait for it to be finished.


If I didn't have 2 kids, I would have bought a solar system name. :-)

Caldrin
Caldrin

@jemoedr @MrEon256that way they only get the people who actually want to test the game and find bugs on a daily basis instead of people who just want to play and have fun and not look fo bugs.

mkeezay22
mkeezay22

@jemoedr @MrEon256 You aren't just buying into a beta you are funding the project, how does it not make sense to you.

MrEon256
MrEon256

@jemoedr @MrEon256  Noone is being forced to buy it right now. ;)


Yes, the cost is high if this is just another game to you, but in my case this is pretty much my dream game finally being made so giving them my cash to get it done was a no-brainer. My Steam library is full of games I combined payed more for and haven't had time to play yet, but since this game was announced I don't even care about those anymore. For me personally this has been great value if you look at it that way. Also keep in mind that in that price you get not only the game (which costs $50) and Beta Access, but also all future expansions. The plan is that this game will be around for many many years and the first two expansions (seamless planetary landings and the ability to play the game in first person on stations/ships and even full scale planets with cities, vegetation, wildlife...) is just the beginning. Since I backed this during the KS I also get a lot of other goodies included in this price. So not to bad compared to other "Collector Editions" of games.


Having said all that. If this had been ANY other game I personally would never have payed these sums for it so I totally get where you are coming from. Neither would I have payed that sum now if I just found out about it. I would however have payed $75 for the Standard Beta...although then I would have all the expansions included...and if I added the expansion pass on top of the Standard Beta it would cost me $125...which is only $25 cheaper...and then I still would have to wait...a crap! Forget it! I would probably pay $150 after all! ;)

screecwe
screecwe

@Martin_Hansen Nothing that we know of. Its never good to speak in absolutes when it comes to this kind of stuff though. Way too much we dont know. Its even been suggested that tachyons might be able to go faster than light.

predatorGS
predatorGS

@ericmarsh1042 Hi

I'm afraid that we are both fanboys of different games. Discussing is a bit pointless, but I'm tired to read that SC will probably fail and that ED is going to be better in almost every field.
I'm going to enjoy both, but because the amount of information SC gives to their backers/fans and the sheer number of people involved makes it for me the better one. Sure, I'm a bit blinded by my fanboy`ism for Chris Roberts, but I really have a good feeling with this game. With ED you have to pay quite a lot to help them build the game. (120 euro's for beta and the game, nothing more)
And come on, you know that animation is very pre alpha... of course it sucks. Furthermore, ED has been in development for a bit more time than SC.


Still, I'm going to try and answer you:


Damage models and economy of course, both have those. That's all you can sum up?

How about a transportation system on the planets, a complete worked out OS ingame. The ability to change stuff (like cargo our outfits) on the website. A companion app for tablets (ED could have that as well, I don't know). The ability to play this game completely off-line, have your own servers, modding those servers. If you create an awesome spaceship, it could end up on the main server. Having and maintaining factories (I hope ED has that as well). The ability to walk around a very big ship, board your ship and fly away without a loading screen and seeing other players do the same. Boarding ships, exploring planets, discovering star systems, etc. (a lot of this will be in both games of course)


And almost all the systems in ED are generated, so yeah there is a lot more, but will all those systems be worked out in depth? No. (of course a lot will, but not every single one). A complete milky way is indeed very awesome, I only hope it will not feel empty.


Sorry, Cryengine is superior, doesn't make a game better and you need a better/more expensive rig... true, but it sure looks awesome.


With immersion I mean the depth of the story, the background stories which are already there on the website, the politics ingame, etc. not 3PV.... and you know that 3PV is pointless in SC as well... it's only to admire the ship, you won't get any hud.


In short, ED is going to be massive (and hopefully not empty) and SC is going to be cinematic (and hopefully not too small).

ericmarsh1042
ericmarsh1042

@predatorGS @wormhole3300  Hi, I'd just like to point out that SC does not exist yet in any meaningful, playable form. For all you know, it could end up being utter rubbish.


Now we've got that out of the way:


You are correct in that SC has more (scripted, one shot) story


How does SC have more depth? Please now harp on about damage models on ships so I can tell you ED also has that. Harp on about a dynamic economy.. and guess what? ED has it too. So how? Explain your case.


More "epicness". LOL. How about the entire Milky Way? Bow down to ED, SC.


More "diversity". LOL. Yet another SC backer who hasn't figured out that ED is going to have planetary landings and EVA as well as SC. "But not at first release!!!" the SC backers complain. Yeah, well given that conservative estimates of SC's timeline put release sometime in 2016, I still think ED will have this feature first.


"Better graphics". I straight up disagree. "Graphics" includes animation, which depends on game mechanics too, and on SC DFM we have seen so far, those two things suck. ED is a better looking game than SC.


"Better immersion". Yeah right. That's why they are insisting there will be 3PV, and ED insisting there won't be.

stan_hg
stan_hg

 @wormhole3300  Sadly SC is overambitious and there is a good chance to just not deliver on its promises. Time will tell

hypre1
hypre1

@yourdaddy32 @pelvist well if you consider a crap story and overly repetitive multiplayer as two different games  then no its not going to be like almost every other AAA game ever produced.

I mean the plan for Arena commander has enough functionality planned to be considered whats AAA is in today's market.

DefconRave
DefconRave

@skipper847  I get what you're saying. I really wish those at the top would be more willing to take risks.


U have good taste in comedy :)

skipper847
skipper847

@DefconRave  Yes but no game though but its the same thing. BBC and other bosses where saying you cant make a TV comedy out of sci-fi and said that no one would back it and it got turned down loads a time. This is what space sim games are like now if this dont take off it will be the end of them.  Hope Not though.