SoulCalibur burns on iOS

Port of arcade and Dreamcast classic set for release on January 19; will feature 19 characters, multiple play modes, virtual control pad.

With SoulCalibur V hitting the Xbox 360 and PlayStation 3 later this month, Namco Bandai has announced that an iOS version of the original SoulCalibur will be available for purchase on January 19 on iTunes (via Andriasang).

The soul still burns, this time on the iPad 2.

The port will have all 19 fighters, along with features such as Arcade Battle, Time Attack, Survival, Extra Survival, Practice, and Museum modes. Survival mode, Extra Survival mode, and Time Attack mode will be compatible with the iOS's Game Center leaderboards. Like most console ports, the game features a virtual control pad for players to pull off attacks and evasive maneuvers. Namco Bandai did not disclose details about multiplayer features or the game's price.

The original SoulCalibur received critical acclaim as a Dreamcast launch title in 1999. A high-definition version of the game was also released on Xbox Live in 2008.

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24 comments
Phil-teh-Pirate
Phil-teh-Pirate

@gamerboy100 Ah, I was busy reading the news on the resi 6 teaser site when I wrote this. But thanks for pointing that out.

thenerd64
thenerd64

I wish you could pre-order things on the app store

tman978
tman978

Like leeko_link said, why not 3DS or PSP or Vita. I'm sure they all can handle Dreamcast graphics

toyo75
toyo75

you'll need tiny fingers to play this :-)

leeko_link
leeko_link

Dammit why does every 3rd party developer in existence started turning their good games into crap. Hello 3DS and Vita still exist.

FallenOneX
FallenOneX

I'll stick with my perfectly working DC copy.

ColdfireTrilogy
ColdfireTrilogy

Playing this with a touch screen is like watching a person without balance or rhythm attempt to play DDR .... it just doesnt work

SLjimbolian
SLjimbolian

I can tell you one thing, controlling a "virtual control" on a touchscreen is awfully awkward and shotty. I tried out a Mega Man II demo on my iPhone and it just didn't work at all trying to maneuver the Blue Bomber.

ToTs_00
ToTs_00

Soon to be subtitled Soul Caliber: The Crappy version. :P

mustained13
mustained13

@g1rldraco7 I respond to your comment with no comment.

Hvac0120
Hvac0120

I both excited and upset about this. Soul Calibur on Dreamcast was certainly the best fighter I had ever played and still stands as my favorite of all time. I downloaded Street Fighter IV on iOS and was dissapointed in the flow of the game. Sure, it works well, but all the virtual buttons make it hard to get the timing just right. They really should have reconsidered the control options for this "port" and looked at ways to introduce gestures into a fighting game on a mobile touch screen. I'll probably buy SC on iOS just because, but I'm thinking I won't be spending much time on it mostly due to the controls.

gamerboy100
gamerboy100

@Phil-teh-Pirate Capcom didn't make SoulCalibur. It was made by Namco.

A_Belmont
A_Belmont

What a great day to have an iphone..... but really, playing games when your controller blocks out the picture is just annoying, and not terribly practical. Doom is incredibly hard to play despite it being pretty much my favorite game, even to this day. Which is sad. :\

nate1222
nate1222

I'm drooling for Soul Calibur to come to Android. It's one of the games that made me get a Sega Dreamcast back in 2000. Hell, I loved Soul Blade for PS1 just as much.

Phil-teh-Pirate
Phil-teh-Pirate

HDify the original Soul Blade (Soul Edge) and release it for £5 or £8 on consoles and you've got a winner Capcom.

SrpskiVojnik
SrpskiVojnik

If you don't like it, no one's telling you have to buy it...

stick2zero
stick2zero

No Way! Im sure controls would be annoying hard and inaccurate!

SrpskiVojnik
SrpskiVojnik

SC graphics was amazing for its time. My, how have times changed... I would love to see this out on the Android market so I can play it on my Droid 3.

TheArcade
TheArcade

@Superzone: You're right. It is on XBLA.

taddia
taddia

What im gonna say is not gonna please someone i am sure, but for real, i'm sick of this IoS videogames invasions. Phones are meant to be used for calls, txts, pictures and mabe internet and some other stuff. Leave pro gaming to home and handled consoles ffs, stop with this sucky choppy ports!!

Lhomity
Lhomity

I don't even want to imagine what playing this on a touch screen is like with a virtual control pad. The entire concept is silly to me. Would rather blow the dust off the old Dreamcast and play the original.

Superzone
Superzone

I would prefer a release on PSN. I believe it's on Xbox Live Arcade already.