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Sony Boss "Surprised" by Xbox Scorpio Announcement

"I was surprised by the step of announcing something over a year ahead of time."

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Sony has responded to the Xbox Scorpio announcement. PlayStation executive Andrew House told The Guardian he was "surprised" by the reveal on Monday morning in part because of the timing. Also in the interview, House talked about why Sony itself is releasing a more powerful PlayStation system.

"I was surprised by the step of announcing something over a year ahead of time," he said about Microsoft's Xbox Scorpio announcement on Monday.

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Now Playing: Scorpio Announcement from Xbox Conference at E3 2016

House went on to say that the nature of the games industry today has changed, in part because of how Apple handles its upgrade cycles.

"There's a much heavier emphasis on immediate gratification than there was," he explained. "A lot of that is to do with how Apple has very cleverly and elegantly managed the 'available now' approach. So yes, [the timing of the Xbox Scorpio announcement] was a slight surprise to me."

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Some have jabbed Microsoft for announcing the Xbox Scorpio but not showing it. Sony did the same with its PlayStation Neo console, while that was also true for the initial PS4 reveal.

"We experienced this ourselves, when, in 2013, very much in line with our previous strategies, we announced a concept and a name for PlayStation 4, and everyone said 'Where's the box? How dare you?!' That was the point we realized, well, we hadn't changed but the world around us had."

Also in the interview, House spoke generally about its PlayStation Neo, saying its release does not signal the end of the traditional console lifecycle.

"This is an additional option; it's a high-end version of a PlayStation 4, let's be very clear about that, rather than a generational shift," he said. "I'm not suggesting we want to bring the games industry to an 18-month-two-year cycle because then you would lose an awful lot of the fixed platform benefits we've enjoyed that allow for these really great leaps in game experience."

Instead, Sony sees its PlayStation Neo as something that sits in the middle of the PS4 lifecycle and whatever might come next.

"We did think there was an opportunity to reflect on the traditional lifecycle, and on 4K technology, and say maybe there's an opportunity, within the course of a normal lifecycle to offer something else, something a little bit better, for a segment of the market that feels that this is important," he said.

House also said one of the key reasons Sony is coming out with the Neo is to help stop people from abandoning the PS4 in favor of PC gaming.

"We've traditionally seen that some of the core audience tends to gravitate back to high-end PCs at some point because these are the people who want the finest graphical performance," he said. "So here's a great opportunity to have them stay within our ecosystem."

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