Sony acquires Guerrilla Games

Amsterdam-based Killzone developer bought by publishing giant, PSP title based on shooter announced.

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The 800-pound gorilla of the gaming industry is thumping its chest today over the purchase of Killzone developer Guerrilla Games from digital entertainment company Media Republic.

Sony Computer Entertainment Worldwide Studios president Phil Harrison had no shortage of positive things to say about the company's latest acquisition.

"Guerrilla have a great combination of creative, technical and production talent in their team and we have enjoyed a close working relationship with their management and staff for a number of years," Harrison said in a statement. "I am delighted that they will now become a member of the SCE Worldwide Studios network of developers. As we prepare for the launch of PlayStation 3 next year, this acquisition strengthens our development portfolio to take full advantage of the exciting entertainment opportunities provided by PSP, PlayStation 3 and beyond."

On the subject of taking advantage of the PSP, Sony announced that Guerrilla is currently working on "a further game within the Killzone universe" for the handheld, though no additional details were given.

As for the developer's previous owner, Media Republic cofounder and CEO Bas Verhart released a statement explaining the sale. "The development of high-end console games is a highly specialized business," Verhart said, "a business that simply fits better in the hands of market leader Sony Computer Entertainment. Media Republic will remain focused on developing new entertainment properties for new and existing digital channels."

Media Republic's next big project is Eccky, "the world's first virtual child raised by two user-parents via Mobile, Internet and Messenger."

Sony Computer Entertainment and the Amsterdam-based Guerrilla have always been close. Months before Killzone hit shelves, Sony was impressed enough with the developer's work to sign it to an exclusive publishing agreement. "This strategic alliance with one of Europe's hottest new creative and technical talents shows our determination to only work with the best, whether they are our in-house or not," Harrison said at the time.

Killzone was eventually released to mixed reviews, but a trailer for a new Killzone title spearheaded the show-stealing PlayStation 3 debut at this year's Electronics Entertainment Expo.

Discussion

86 comments
DeathgiverX
DeathgiverX

Killzone was lousy, hopefully number 2 can at least measure up to the level of gameplay seen in Halo 2 or SOCOM 3. And I agree with Haklong, that was not real time, oh and PS3 fanboys feel free to read the article on the PS3's "showing" at Taipei Game Show, where they probably still won't be showing anything new. As of now, Sony and Nintendo are competing for the slot of my other next gen console, 360 already won the first with DOA 4.

onimusha542
onimusha542

The thing is From hearing how the ps3 can control its graphics and render up to 120 fps, i would say the k2 trailer is probably very much highly probable. I think sony buying guerilla might prove to be a good thing or a bad thing, for instance bungie wasn't really creating any good games till MS bought them. Perhaps Guerilla will be the same. But on to gameplay i think Halo 1 will probably be the best, Halo 2 sort of dissapointed m, the graphics in halo2 sucked probably even more then halo 1, i mean look at master chiefs armor it resembles the metal of that on burnout, i mean if you takehalf your time getting shot by some alien scumbags i don't think the armor looks like that. Most of halo 2 was overated, i think halo was just fine but not halo 2. As for killzone it was probably the first most realistic feel of an FPS. I mean in real life when you reload it ain't gonna take you like 2.1 seconds to reload, killzone at least made it so that it seems like you had a real gun which needed to be reloaded correctly, instead of dropping the clip and slap the gun in odd areas. I mean seriously I was hyped about Xbox 360 but after seeing its launch games and what it could only do i mean i would rather buy 2 800 gts and run them on sli mode and play games from there. I mean call of duty is out on pc, nfsmw is out on pc. it only has a few "speical" games which aren't on pc for example halo and perfect dark zero. So unless the so called "the best graphics found on Xbox 360" comes out and slaps me in the face that i am wrong then i say Xbox360 has a very skeptical future. As for ps3, i know sony has lied, but lately i think they know that they can't really risk lying to the general public again, i think sony will be smart enough to clean up that act and actually provide "real" powers of the ps3 (ex: MGS 4) But i won't know till launch so i will just have to wait for another year or two, I Already have an HDTV just waiting for a next gen to use it

hailltoyou
hailltoyou

This is great mabey in the future we wil get Killzone 3

Myugenjin
Myugenjin

But back on subject, The 1st killzone really looked good but of course it wasn't that great to many people. Perhaps Sony is trying to bring in just the graphical tallent of KZ to the PS3 as well as some FPS's. I recetly heard some guy talking about that it is FPS that really push the limits of new technology and the sells figures are almost guranteed provided the visuals, sounds, and effects are there. Fps's don't really need a thought prokoking story or as much dialogue as MGS or a Japanese RPG! So if Sony is trying to steal MS customers then thats okay it's the name of the biz, you can't make fun of them until it's released! Im really not even looking forward to this game but I-8, Prey, Allan Wake ect.

Myugenjin
Myugenjin

darn my 1st post got **** up, anyway G4's coverage of E3 said that the K2 devs said this is the overall look and feel of the game more then likely meaning it is in-engine rendered! Here's my reason for believeing, Halo 2! Look at the in engine renders cenematics. Yeah the ones MS showed us over and over as "real gameplay" with master chief HHHHHalo'ing towards the earth. That was a high poly model that was shown during the cinematics which looked great but we all know the rest of the game looked like crap. Thats because we were playing as the low poly models while developers often use high poly models in engine cinematics such as Halo 2 and MGS2/3. Now if ya'll look at the epic games UE3 behind gears of war as well as UT 2007 you'll see where they mix both high and low poly models to get a medium which looks high and performes as if it were low. Now who's to say that other developers aren't capable of achieving such feats. It would be pretty ignorant to decide such a thing is impossible for Sony to pulloff. The original PS2 did just what it was supposed to do with games like the MGS and God of war for it's techno-ology just as the Xbox did. Neither one of them were over hyped. Where the Xbox excelled on ram for textures and a GPU for higher resolution the PS2 excelled on VPU's for steady 60fps on 90% of their games and a Graphic Synthesizer for improved particle effects (smoke, fog, sparks, electricity, ect) I'll argue this later if you want! The thing now is that PS3 has all of the strengths the last Xbox has had (graphically) as well as even better hardware. Sure you acknowldge the Cell but the RSX is just not a run of the mill GPU like Xenon it's also the GS which once again will give Sony many more particle effects over it's 360/revolution counter parts. And by particle effects I don't mean the number on screen I mean the way their emplemented to give a different effect then having the same blame effects from one game to the next. This is why pc games like FEAR have many effects that are seen in other pc games because their GPU's are limited to DirectX while GS's effects are created during game development. 360 will sell well once revolution fans "see" what they'll be chopping, drilling, or swinging at with their TV remote but as far as it beating PS3 this cycle it's impossible. And I know alot about tech so seing K2 trailer and believeing it's real is highly possible. Just since 360's games look like crap at launch doesn't mean the PS3 has to be brought down. Given time any 360 title could've look somewhat close provided the time frame as well as the amount of content that was shown.

Myugenjin
Myugenjin

[This message was deleted at the request of the original poster]

ojord
ojord

I share your same opinion. Fanboys are pretty homo-ish. So yah, hopefully i can have both xbox 360 and ps3 because i just want to play good freakin video games.

Dahok
Dahok

wow these fan wars are outta hand. If there is news about sony its a gripe session, between opposing fanboys, if its M$ same thing. I love sony more than xbox well duh they have more games i like, however despite the crying and woes over xbox problems they will all eventually work out like any problems that the PS3 might have in the end ill own both hopefully, cause well im not gonna be stubborn about it. For FPS, or for dead or alive, and ninja gaiden i look to xbox for now, and for the rest well yea sony. however i think both companies would do good to make sure all products are good to go, and that way people want be so angry and vent on here : p.

ojord
ojord

[This message was deleted at the request of a moderator or administrator]

LLAME
LLAME

IT SOUNDS LIKE THE KILLZONE VIDEO IS TRUE OR ELSE WHY SONY WOULD BUY GUERRERA WHO HAS ALREADY SAID THAT THEY ONLY MAKE GAMES FOR THE SONY PLAYSTATION, IT SOUNDS WEAR MAYBE SONY SAW THE VIDEO AT E3 AND THEN TOOK INTEREST IN KILLZONE AND THEN SAW THAT IT WAS REAL AND THEN SONY DID THINK : HEEE... THIS COULD BE THE KILER AP AT THE LAUNCH SO THEY WANTED TO KEEP KILLZONE WHIT THEN SO THAT THE GTA THING WOULD NOT HAPPEN AND WHAT THEY DID THEY WENT AND BUY THEN SO THAT IT WIIL BE EXCLUVE FOR THE PS3 . REAL TIME IS MGS4 THAT IS THE BEST LOOKING GAME I HAVE EVER SEEN AND IS THAT IS REAL TIME KILLZONE IS TOO THAT'S PROUF I HAVE A 360 AND IS GOOD BUT IT WILL NEVER COMPARE TO THE PS3, WILL SEE AT E3 2006 WHEN KILLZONE WILL BE PLAYBLE FOR THE FIRST TIME TO THE PUBLIC AND THE YOU CAN SHUT UP FOR GOOD AND IT WILL BE THE END OF THE 360 WE WILL SEE GTA 4 OR 5 OR IN THE FUTURE EXCLUVE FOR THE PS3 AND SOMETHING ELSE THAT I KHOW BUT YOU DON'T BETER BE CAURFULL ABOUT WHAT YOU SAY ABOUT THE PS3 . YOU WILL REGRETED I GARANTIED. THEN AGAIN TEAM NIJJA AT TECMO I THINK THIS WILL BE LAST DEAD OR ALIVE ON THE 360 AND NIJJA GAIDEN IT WILL NOT EVEN COME TO THE 360 TIME WILL GIVE ME THAT I AM RIGTH ... KURAGATI DOES IT AGAIN TO THE FACE OF BILL GATES

canonXL
canonXL

Well, Cell's major benefit to the graphics front is its post-processing abilites, and many also believe that much of the vertex calculations will be offloaded from the GPU to let Cell handle them and let the RSX handle the shaders. Also, David I believe most of what you say is correct, but when your refering to Xenos' bandwidth management; I think the unified shader architecture doesn't really benefit the bandwidth between the Xenos and the CPU as much as it makes the operations within the GPU piplines themselves more efficient (albeit slower). The only thing that troubles me about the PS3 is that the ram pool between RSX and Cell will be mainly accessed through software, not hardware (I don't think the Cell has a direct hardware link to the GDDR3 memory). The specs and numbers given by the companies are all useless and are attained through rediculous methods (like the dreaded NVflops), but you can't really compare the CPU in the Xbox360 as directly to the Cell (They are built to excel in completely different areas overall). Oh, and the whole Kojima stating MGS4 can be done on the Xbox360 is very false (it may be true, but he didnt say it), that is just a rumor. I have a more recent interview where he discusses building games to the strengths of the individual systems. MGS4 can not be done on Xbox360 because it won't be built for Xbox360. He wants to make individual franchises that are catered to each individual console (he would love to do a 360 and Rev game to). By the way Haklong, I completely agree with your statements. The Cell will be a huge headache because its entire nature is very specialized.

snarple_basic
snarple_basic

I honestly dont know if thats rendered or not. What i do know is there is a whole hell of a lot of polygons in those scenes. There is that chance its rendered but I cant tell, all i know if there claiming that is the game engine and its not there really trying to dissapoint fans even more then when they claimed the 1st game was a holo killer. Will have to see what there doing.

tibbydriver
tibbydriver

The one complaint ive heard numerous times about Killzone was the fact that there was no jump button. Who the hell cares. Who needs a jump buton in a fps anyways. I think that the new Killzone is going to be great because Guerilla has the power with the PS3 to do what they really wanted to do with the first one, put you right in the middle of a war. The first game may have been a aquired taste but i think Killzone for the PS3 is going to be great and i cant wait for it.

SavoyPrime
SavoyPrime

Sony buying Guerilla isn't really surprising. I would like to see them break out of the shooter genre and try different things though.

ojord
ojord

Oh Haklong remember when you asked for a link to the statement that the CGI movie was sped up. I found it and i felt like showing you guys. http://www.gameinsider.com/comments.php?id=1089&catid=1 Here is also a copy of the letter: Arjan Brussee, Development Director of Guerilla Games wrote: Paul, Thank you for you email. I am glad to see that you are looking into the matter at hand rather than making false judgements. The video shown at E3 was not in real time. It was a CGI demo sped up from 5 FPS as you said. The development team did this because we could not make a demo of that calibur at 30-60 FPS on the hardware we had at the time. Now however, the team is working the game on PS3 alpha kits, and it is looking just as impressive as the demo, at 30 FPS. The game is still in the very early stages of development, and I expect that it will release with visuals that are just as impressive as those in the E3 demo. We are planning on showing in game footage before too long, and we can't wait to see the public's reaction to it. Arjan Brussee Well there it is. Tell me what you think about this.

DesignCore
DesignCore

Well simply put ps3 does over power the xbox, and it does have more ram xbox has ram thats shared by 2 compnents ps3 put 2 diff chip sets so the process dont mingle. The cell processor is just broken, LIke its amazing what does M$ have it has a cheap ass ibm chip why is it cheap cuz ibm made the cell with sony and toshiba and its the best chip they created. Xbox360 uses dvd9 discs so for a game like new fable it would have more then one disk that would suk getting up to change them imagin halo 3 where online you have to get upa nd put a new disck for online cuzz single player took up the whole 9gb it has. ps3 in turn has 25-50gb of storage ones dual layer and ones quad layer

ojord
ojord

Although i have still yet to play this game as i was compelled not to because of it's reviews, it looks like a game that had a s-h-i-t load of potential. This controversy sparked an interrest of the game and im gonna try it out soon.

ojord
ojord

lol, jnealg.

jnealg
jnealg

some of you people just kill me. If you are THAT into games and dont realize that it's bright outside between morning and night, then you will get both consoles. Dont feel bad little camper, I fall into that group myself. arguing about the specs of a currently unavailable product makes anyone look like an idiot! By the way.... There is this fantastic WHITE ELEPHANT coming out next year. Its going to be WAY better than the gray one you bought THIS year!! sheesh

watercandle
watercandle

Guerrilla is not Factor 5, and there is less possibility for them to render great graphic on the CGI. And, in fact, they really sucked in Killzone 1. So at this time we don't have to expect much about them, about both Killzone2 and that PSP title. But who knows that Guerrilla will be a Bungie of Sony? (Even if that is almost impossible)

Petri87
Petri87

OMG Now that PS3 gets games in the same caliber as ShellShock and Killzone its sure to be a hit...NOT!

shaktisingh
shaktisingh

HA, Killzone demo was CGI for sure. Sony is just hoping to emulate the success of Halo. Best of luck to them with that. There's no doubt that the PS3 will have superior hardware (just like the XBox had over PS2) but how much of a difference can the programmers exploit so early in the console's lifetime?

toad1956
toad1956

Acquisition are a fact of life, but is it really good for the gaming industry? I am begining to think not, enough already.

thb_da_one01
thb_da_one01

Gundam was a redender. And now is shown a realtime demo. The graphics quality is exactly the same as the redender. The physics even look more real Killzone will be the same. All redenders were made according to the machine's specs. The PS3 is a great machine, someday you all will have to admit it.

David_Boreanaz
David_Boreanaz

They have already stated that developers can only use 6 of the 7 SPE's the CELL has because the last core will be used for "entertainment purposes". And as far as the GFX thrown in both systems are concerned the Xbox 360 has a more unfied card making it for better bandwidth management. Nvidia made an amazing GFX for the PS3 but the architecture of it is going to cause a bandwidth management issue. The CELL has the potential to process more and quicker then the 3 core Xenon processor it also has more cores and the CELL is only pushing slightly more then the Xbox 360's custom chip. Both systems are amazing to look at from a technical stand point and I really want to see what they can put out. I just hope they make the PS3 shell better, I doubt that little vent they have at the top will keep that thing from overheating. And for future reference Hideo Kojima stated in a recent interview that the MGS4 demo could have been replicated on an Xbox 360 without any graphical loss.

Haklong
Haklong

The PS3 wins in a the floating point department. It's going to be able to process graphics faster. We also might see better framerates. But the GPU will still be the one to render the graphics and if it isn't much better than the Xenos then the games will look very similar...period. CPU will only be used for so much. Why use the CPU to render graphics when it's going to be busy handling frames, AI, physics....I never wanted a console to come out so much in my life. Not because I want one so bad (I do want one) but just so people can see that they are not that far removed from each other. And the memory bandwidt on the PS3 is not far superior. It's weird. It's like they said, we got 256 MB of ram at 22.4GB. Then they found out MS went with 512 and just added the other one at a lower frequency. And why leave out Embedded Video Memory? The PS2 had it. Bah. Again, the RAM is similar enough to not make THAT much of a difference. I just think the PS3 has more raw CPU power. Let's just hope they can learn to use those 7 SPE's. Programers are already spending a good amount of cash and time trying to learn how to properly use the 360's CPU. I have a feeling the CELL will be a bigger headache. Not everyone has the skills or resources of Kojima and his team.

thekey
thekey

Well all I know is that the PS3 and 360 are both going to put up rediculiuos numbers. I know both will have some sick games, and I know I will have both of them, But I like 360 better point blank...

ojord
ojord

I was watching the CGI movie a few times because I wanted to believe that it did indeed look that extraordinary but after a couple of go overs I realized things that didn't quite make sense like: As they are about to hop the off the dropshift, the one behind them explodes. When he looks back again to signal the other soldiers to get off, the explosion has mysteriously disappeared. Again it happens, when he slowly walks up the stairs, sees the drop shift blow up, turns to dodge the cloaked soldier's bullets and looks out again to see a (ONCE) massive explosion that filled the screen with smoke and fire.........completely gone. This is just an opinion of mine, but i do not think that a real time rendered demo would do this. This is what further increased my disbelief besides the incredible detail of the models and enviroments. I have no doubt that Killzone 2 will indeed look incredible but as for the game looking like this, i am not sure. However, a guilty wish lingers in the back of my head for the game too truely look like this, and lol, i hope it does. I think im more on Hahlong's side with this one...but not sure lmao.

canonXL
canonXL

I agree with you on the Dreamcast front. I am still dissappointed that a machine with so many good games was overlooked an ended just over PS2 hype. I still own one actually. I tend not to stress too much about how much more powerful one console is than another because the same thing happend with PS2 and Xbox and it caused a massive split in the console fanbase. I am currently trying to read into the Xenos' unified shader architecture and see how it will play into the evolution of graphics cards on the PC front. Oh, don't try to read into developer marketing on how easy or how much better one console is to develop for than another. I talk to several game developers in the industry on another forum I go to and they enlightened me on the whole development front. Like the development tools for the PS3 and Xbox360 and the severely misunderstood purpose of middleware. The PS3 does have more raw power than the Xbox360 (investing billions of dollars into a chip that breaks Moore's law will do that sometimes) and it his a really unprecedented amount of bandwidth to work with (this will be the biggest key for making games that could possibly outshine the 360 visually), but it all comes down to how you program the console (it will take years before we start seeing games that seperate the two consoles visually). Don't take that as a statement saying that the PS3 outclasses the 360, but

jazast
jazast

thekey it may have been sucky but have you seen the killzone 2 trailer, that will reel people (including me) in just with that level of graphics if indeed they were not lying by saying it wasnt GGI.

thekey
thekey

jazast Your right its game play footage(maybe) but it still has that blurry grainy colorless pallet that the PS2 was known for.

thekey
thekey

Formula_50 I'm with you. Man they brought a crappy developer that made sucky games Way to go sony! Dang! Oh how the 360 should have picked them up! I mean didn't they see how bad there work is?

jazast
jazast

killzone 2 probably was a mix of both CGI and realtime. but try tellin me the mgs4 tralier at tgs was CGI , and you will be mistaken.

thekey
thekey

Haklong I'm glad some body out there sees the light! It's clearly CGI not real in game graphics just like I predicted. dodger2bking I have I saw I-8 while it looks good it doesn't look better than what the 360 has already done. There's one thing I noticed about PS3 games that I've seen. 1 They look realy good eccept they still have that grainy, flat, darken, blurry look. 2 They keep showing CGI movies(hint, hint Fight night 3)what's up with that?

Haklong
Haklong

jjsand28 did you even read the Gamespot comparison. Anyone familiar with hardware will tell you the same thing. They are very similar. Most of those post don't even talk hardware. Tehy go on about the CGI video. Of course the PS3 will look better if you go buy that. And I'm sorry, any game journalist that believe Killzone 2 was a game engine and not CGI should leave that business. The supposed developer did not see the trailer till E3. Unless I see an real interview with the people that made that trailer come foward and demo it like they did for MGS4, I will not believe it. COme on now, any real time game like Unreal, and MGS4 they demo the models but they have something like that and they don't. And you want links of other devs saying the systems are similar? Denis Dyack: http://www.gamasutra.com/features/20050726/kohler_01.shtml . "If you're not seeing a really big leap on Xbox 360 stuff, it's because it's running on alpha hardware. When the beta kits finally come in, you'll start to see a huge difference. But that being said, the difference between 360 and the PlayStation 3. the stuff Sony is showing is all pre-rendered. That is unlikely to be as good as the final product. That's going to come down, the 360 stuff is going to come up, and I don't think people are going to be able to tell the difference. They're very competitive systems. The RAM is exactly the same. At the end of the day, RAM is going to be one of the biggest factors." And some dudes at Lionhead: http://www.gamepro.com/computer/pc/games/features/48582.shtml "Will the Lionhead team face challenges should they choose to make a Fable game on the Xbox 360 or PS3? Carter elaborated: "Role-playing games are already the most difficult game in the world to make, and that's going to become increasingly so in the next generation." Despite these concerns, Carter's feelings towards the Xbox 360 are straightforward and uncomplicated: "[the Xbox 360] kicks complete ass." He also thinks that the differences between the PS3 and the Xbox 360 have been trumped up, describing the two consoles as "extremely similar" aside from a few unique strengths and weaknesses."

TavLok
TavLok

I think Sony just bought a dud. Killzone and Shellshock both have terrible ratings. Well..............Guerilla has less than a year to become a triple A developer.

David_Boreanaz
David_Boreanaz

Why are we all argueing about realism, Killzone is so realistic you can't jump. You also can't climb out of a 2 foot trench and can't kill you allies, how is this an arguement about realism? Sony is the king of BS in the first place, they hyped the emotion engine and the amazing 128 bit graphics and then Xbox came out with a PIII/celeron hybrid and a nice Nvidia GFX card and completely kicked the crap out of PS2 as far as power was concerned. I will admit it is pretty amazing the tricks they use to make PS2 games look good, like Killzone for example, crazy amount of texture switching and graphical effects that shadowed how bad the game actually looked. At least Microsoft saw the potential in Bungie when they bought them, Sony already saw the mediocre stuff that Guerilla developed and they still bought them. People say Microsoft and Nintendo have made bad decisions, well Sony is starting to do the same.

way_eXtreme
way_eXtreme

^^^ yep Halo is 100% overrated. the game is so unrealistic that it makes the game crap. the gameplay is SOOOOOOOO slow, and that kills the game. its like the game was made for retards (but of course it WAS made BY retards). When you jump, you go like 30 feet in the air and it takes like 30 secs to come back down. And for everyone that says the jumping is like that because they are in space, then why is it that the land vehicles arent like that? They run like they are on regular Earth, with proper gravity. If they were in space, the vehicles would be affected. But nope, Bungie and MS are stupid and don't know anything about science.

jjsand28
jjsand28

All the crapbox 360 fanboys will be crying in their cereal when they see what the PS3 will deliver. Case in point. MGS4. The 360 is using DVD technology that will be obsolete before the end of the new machines lifecycle. Read any article and Sony is the clear winner of this war (again). Here's a couple. http://hardware.gamespot.com/Story-ST-x-1985-x-x-x http://www.macworld.com/news/2005/05/17/xbocps3/index.php http://www.eurogamer.net/article.php?article_id=59134 And as far as the Killzone coversation - I liked it even with it's minor problems. And I like it better than Halo which in my opinion is a overrated game. Here's your link about the video Haklong. It's the first entry. http://forums.cgsociety.org/showthread.php?t=264267

Petri87
Petri87

Great move to buy a crapy developer whit hit games like Killzone and ShellShock: Nam '67.

Haklong
Haklong

canonXL I am not trying to argue with you or bash the PS3. I'm not a retarded fanboy. My problem is that Sony did this to the DC. They BSed their way and now everyone thinks the PS3 is far more powerful than the 360. Granted I think they can do more with the PS3 CPU but they are pretty damn close. As for Killzone 2. I think we are gonna see games close to that by the end of both systems. But the level of animation will not look like that unless it's a scripted scene like we saw in MGS4. I mean, if someone showed me video of MGS3 or Shadow of the Colossus back in 2001 and said the PS2 would do that, I would call them a liar. Shaodw has muddy textures, but the seamless world and art more than make up for it. All I know is that both systems are gonna be great. SOny needs to just cut the damn BS. Sick of it. Bad enough that it drowned the Dreamcast with the BS, said the system was uber powerful (had to keep the emotion engine away from Iraq, remember that?) and then a year later Microsoft put a celeron and a geforce on a ASUS MOBO and it makes the PS2 look like old school.

jnealg
jnealg

LOL Show stealing?!?! yeah if... "Killzone title spearheaded the show-stealing PlayStation 3 debut " = ridiculed by almost everyone with any objectivity as being pre rendered. I'm just saying....I think Brenden Sinclair needs to go back and watch some reports on the video

ViViORO
ViViORO

Nothing against Sony..but Guerilla havent made any good games so far. Shellshock and Killzone received mediocre reviews

darkheart73
darkheart73

Yes!!!!!! A PSP game of Killzone. (hope it's better than the first)