Atomic Games found itself in a quagmire last year over the reaction to its as-yet-unreleased military shooter Six Days in Fallujah. After vociferous outcry from those who believed the game to be exploitive, Konami dropped the title. The move left Six Days in Fallujah without a publisher, and with its release uncertain, Atomic was forced to make cuts to its staff.
Still, the controversy surrounding Six Days in Fallujah has apparently opened doors for Atomic in the future. Speaking to IncGamers, Atomic president Peter Tamte said that his studio has been in touch with a number of military personnel seeking to offer their firsthand accounts of other conflicts across the globe.
"As a result of Six Days in Fallujah, we actually have been contacted by people from across the world and other services, and there are certainly other stories that are begging to be told," Tamte said. The studio head also noted that "there are stories from across the world, and we got involved with Six Days in Fallujah because of our relationship with specific marines who served in that particular engagement."
Six Days in Fallujah has been characterized as a "hyperrealistic" re-creation of the Second Battle of Fallujah, which occurred as part of the Iraq War over the course of several weeks in November and December 2004. A number of veterans who fought in the encounter advised Atomic on the game's direction and provided video clips recounting their tales for use in the game. Following Konami's retreat, Atomic said that it intends to continue developing the game for the Xbox 360, PlayStation 3, and PC.
Following the Six Days in Fallujah fiasco, Atomic announced Breach for consoles and the PC. Though details on that project are slim, the studio did say that Breach will be a multiplayer first-person shooter focusing on CIA Special Activities Division officers.