SimCity will get an offline mode in next patch

Oft-requested feature will finally arrive to SimCity, 10 months after the game's launch.

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10 months after its controversial release, the PC and Mac reboot of SimCity will allow offline play.

Offline mode will arrive as part of the game's tenth update, due to be released soon.

"When we launch [SimCity's offline mode], all of your previously downloaded content will be available to you anytime, anywhere, without the need for an internet connection," wrote Maxis general manager Patrick Buechner on the SimCity blog.

Buechner said that the mode's development is in its "late phases" and that the studio is testing the update ahead of release to ensure that SimCity's offline mode is as "polished as possible."

"We’ll be releasing more information on how it all works," added Buechner, but from his brief explanation it sounds like Offline and Online cities will be separated.

"In Update 10, you can still play solo in Regions on your own, or in Multiplayer with people from around the world. What’s new is the Single Player Mode, which allows you to play the game Offline by yourself. And because your saved games in this mode are stored locally, you can save and load to your heart’s content."

"All of the benefits of being connected will remain including access to Multiplayer, the Global Market and Leaderboards. And all of your pre-existing saved cities and regions will still be accessible should you log-in to the Online game."

One of the other advantages of the offline mode will be that it "means big things for our wonderful community of Modders," Buechner said. "They can now make modifications to the game and its components without compromising the integrity of the Online game. Modding is a big part of our studio’s legacy and we’re excited to see what you guys create."

Maxis encouraged SimCity modders to experiment with the game over the weekend.

At launch, SimCity required a constant Internet connection to EA's servers in order to function, although many players were left unable to play for days after launch due to server problems. EA and Maxis both maintained this requirement was because of the game's focus on connected play rather than an attempt at forced DRM restrictions.

Discussion

206 comments
Export-A
Export-A

So, the update 10, which will include offline play, is supposed to be released in the next days or weeks, right?


Apart from that, what I want to know, is the size of the maps had got bigger? There was anger about maps being too small, is it still a problem of Maxis resolved that issue since the game launched?


Another point, is that game plagged with micro transactions or DLC? I hate those.

mattygaga2014
mattygaga2014

 Still waiting for EA to pull their finger out and give us this offline patch... They say they want to deliver a polished product before release but really, what difference is it gonna make when the game is already tarnished in reputation... Just give us the offline mode and be on your way, stop making shitty games or at least turning amazing games like SimCity into a crock of shit...

nicecall
nicecall

games name is tarnished, its too bad this is too late.

Lord_Vader
Lord_Vader

A step in the right direction at least. However I will only buy this game if the modder's are allowed to have as much freedom as possible in the singleplayer mode (like in SC4). That's the only way the game's fundamentally broken simulation aspects can be fixed because we all know that EA/Maxis won't even bother fixing all of the problems plaguing the game.

frylock1987
frylock1987

I will totally pirate this game now.


Fuck EA.

Unfallen_Satan
Unfallen_Satan

I hope it's not a prelude to the devs retreating from whatever visions they had for online features. I am sure many who play now bought the game because of it. It'll be a pity to shortchange those players to try and expand the player base, which I doubt will grow much more than low price sales have already done.

Darkreaper_1
Darkreaper_1

Now all they need to do is make the playable area larger and i may consider it but as things stand at the moment, i'm still not interested.

Thanatos2k
Thanatos2k

"Always-Connected is a big change from SimCities of the past.  It didn’t come down as an order from corporate and it isn’t a clandestine strategy to control players.  It’s fundamental to the vision we had for this SimCity.  From the ground up, we designed this game with multiplayer in mind"

"So, could we have built a subset offline mode?  Yes.  But we rejected that idea because it didn’t fit with our vision."

-Lucy Bradshaw, Professional Liar and EA Developer

jeremiah06
jeremiah06

Won't pay more than $5 for this... 

lacee148
lacee148

hurray!!! Finally I can buy the game! It would be great to have offline mode right out of the box (case).

sjawz3288
sjawz3288

I mean now that the game has suffered amazing amounts of bad press, and performed terribly; you then decide to release an offline mode. I'd only bother purchasing if found on a clearance rack.

blackothh
blackothh

I thought of a few things to write here, but ended up deleting them, i just cant seem to care enough about this game.

ewjiml
ewjiml

Please, oh please Maxis.  As much and I would like to believe that you are doing this from the bottom of your heart, the reality is nobody cares about SimCity anymore.  The servers that were meant to "off-load resources" and produce better "inter-connectivity" are not being used by anyone so the next logical step to save money (after nobody bought your shit DLC's) would be to eliminate server costs.  Offering an offline mode saves Maxis and its pimp parent company EA money while they do another PR spin and say it was, "For the players."  Gag.    

Tao_and_Zen
Tao_and_Zen

Thank god it took them only 10 updates to reach this decision. I don't know how this compares to SimCity 3000, but that was my favourite version of the game.

bloody-hell
bloody-hell

This was one of many steps required to regain my interest, now fix the rest and we'll see :

- increase buildable city area (at the absolutely very least double, but better quadruple it)

- fix the broken RCI model (and get rid of the "fluffed" numbers or at the very least fix them to actually make sense)

- fix the nonsensical agent behavior (persistent homes and workplaces are a must for the simulation to make any sense)

- remove Origin DRM and account requirement (play nice and sell on Steam, GoG and other digital distributors too)

- loosen the modding restrictions (and provide some actual documentation for content creation)

I think that's all I can think of for round #1 so far, now get to work if you want my money - if not, that's fine too, I'll just spend it on more non-EA games then.


Still I won't forget all the false marketing, false advertising, lies at events ("only possible with the power of the cloud", "our servers do all the calculations which consumer hardware can't handle", "not designed to be playable offline", "amazingly in-depth simulation engine", etc. etc.) so even if the game is fixed some day it's worth no more than 5 to 10 EUR at most to me because of it.

Think about trying to fuck your potential customers before opening your mouths next time, EA / Maxis.

Aaronp2k
Aaronp2k

still not going to bother. Sorry maxis, but serves you right for working for a company like ea. 

Pineapple_Head
Pineapple_Head

Well that got my attention. But seriously, it took them this long to offer this? 


Now all they need to do is add better transportation options like major expressways/freeways and subways an I'm SOLD!

Altazen
Altazen

too late.  would have bought this game on release day if there wasn't always online require to play.  now got other games to play and more good games releasing soon.  -1 lost sale for you EA and I'm sure I'm not the only 1.

Tomdogg
Tomdogg

Little late for that dontcha think EA?

Angry_Mushroom
Angry_Mushroom

I've enjoyed the game so far.  Quite fun really.  I just need to pick it up again.  Offline mode should be nice for those long highway trips. 

DrKill09
DrKill09

Too fucking late.  The game should've had that from the start.


Cloud gaming is a failure, and this and Diablo 3 have proven that. 

hystavito
hystavito

Can't wait to see if someone can figure out how to bust it open and really find out if the engine can handle bigger maps and/or more population per.  That will likely require completely cracking the game though, but I don't care, I just want something more like the old SimCity.  Oh, and I already own it, snagged a cheap retail copy ages ago, but still haven't installed it.  I did play in the beta and that's how I knew that the direction they took the game wasn't really what I wanted.

deadpen
deadpen

It is asking a lot but if they will open the map boundaries the game will be perfect. 

sakaixx
sakaixx

EA actually listens !?

mischiefmeerkat
mischiefmeerkat

and then two months later they'll release a rehash sequel with online ONLY and the whole thing will start again...
They may even "retire" this current game to force you to buy the "new" one.

SofaCama
SofaCama

Ok so now it's no longer "just not possible"? Oh I see. Amazing. Such hard work. These guys are the coolest. I say f*#k the past. Who cares if they just want our money? Right? Right? (Thrashes the place and starts flipping out - PR rep says "people calm down look see just buy the dlc for 20$" - CFO caught laughing - gets hit with a chair right in the forehead - place burns to the ground)

Auriken
Auriken

I thought the actual city building aspects of the game were fun. The always online nonsense was annoying as shit, and the small city sizes restricted creativity, but the actual gameplay itself was fun for me. I've never understood why people hated the city building part of the game.

Iloveconnie
Iloveconnie

I like how theyre trying to sell this as an idea they came up with, instead of something that should have been there from the start. 

Jimzeel
Jimzeel

"Oh no!" said EA at first, "we can't make SC work off-line, the engines calculations are to much for someones PC." 10 months later they do a 180 and make that very thing work like a charm.

Guess voting with our wallets does make miracles happen.

lion2447
lion2447

Oh no. Does this mean my computer will explode trying to process all this data that was previously only able to be done by EA's servers?

hellgast0
hellgast0

Offline mode dlc, now for only $40 extra!

Restivus
Restivus

I eagerly await news of the new issues this update will cause.

quaker04
quaker04

So, EA is finally releasing SimCity the way is should be? Nice. Mod 1 - Bigger city.

TheWatcher000
TheWatcher000

EA Finally finishes the game almost a year after after launch.


And there was much rejoicing.

Unfallen_Satan
Unfallen_Satan

I can't imagine a whole lot of people go through the trouble of modding a game just for themselves. Ironically a vibrant online community more than single player is relevant to mods. I am confused now. Is Sim City online achitecture not robust enough to handle mods?

shreddyz
shreddyz

@sjawz3288      it's a video game ffs. who cares what bad press it gets? if you like these city builders then get it. belly aching for the sake of belly aching whaaaa!so many snobs on this article.

Aaronp2k
Aaronp2k

@Pineapple_Head they should have that from the beginning. it is a city simulator (duhhh... sim city), and to be realistic you should be able to create everything a real-life city would have. if even one thing is missing, then it is a failure.

ACMC85
ACMC85

@DrKill09While I want to agree with you, Diablo 3 was a POS game under that franchise. If it was released as something else, maybe I'd be more forgiving, but for my friends and I not to be able to play a game properly like we use to in the same room is complete BS. Also, integrity of online mode? WTF are they talking about did they finally fix it?

ACMC85
ACMC85

@mischiefmeerkatI don't think they can, Maxis has been so busy fixing the original game, that there's no way they have time to screw up another.

DrKill09
DrKill09

@TheWatcher000 EA are a little slow, just like Nintendo.  Took them a year to advertise for the Wii U.

hole2score
hole2score

@shreddyz Who cares for bad press? So you say I should get Ride to Hell: Retribution?

---Cipher---
---Cipher---

@noandno It's EA, they had the idea for the price before they even had an idea about the dlc content...

mattygaga2014
mattygaga2014

@shreddyz @hole2score  don't get me wrong guys, SimCity Reboot is fantastic. So many cool new features and additions unlike any other version but EA really know how to fuck things up in a good game by not allowing an offline mode, by hampering people's creativity with tiny cities and also by destroying it's squeaky clean reputation with all the bugs that came with it. They patched most of them up if not all but STILL after 6 months they haven't released offline mode... It's pathetic and it may seem like whiney belly-aching but it's for the right reasons. If we kept our e-mouths shut, offline mode may not have been a reality... still isn't but apparently it's "on it's way" (translation: you demanded it, we give you it but gonna string it out a bit more once more people buy the game)

shreddyz
shreddyz

@hole2score @shreddyz hmm. the bad press people mentioned was for the overloaded servers EA was faced with as well as the always online requirement. to complain about a vg after a year makes you sound like whiny kids. the content of the game was not in question was it?