Silicon Knights defending Siren in the Maelstrom?

Source: Telefilm Canada, a division of the Canadian government, as spotted by the Silicon Knights community forums. What we heard: Silicon Knights' future seemed to be locked into a definitive course in 2005, when studio president Dennis Dyack announced that his Norse mythology-infused sci-fi...

Source: Telefilm Canada, a division of the Canadian government, as spotted by the Silicon Knights community forums.

What we heard: Silicon Knights' future seemed to be locked into a definitive course in 2005, when studio president Dennis Dyack announced that his Norse mythology-infused sci-fi action role-playing game Too Human would be a trilogy. However, following Too Human's weak critical and commercial launch in August 2008 and an ongoing lawsuit with Epic Games over Unreal Engine 3, the future of the franchise is anything but clear.

Still, Silicon Knights remains at work on an undisclosed number of other projects, one of which was apparently unmasked by the Canadian government last week. As part of an announcement detailing 56 government grants to a host of media companies, Telefilm Canada said that Silicon Knights had received funding for work on a "console or portable console game" titled "Siren in the Maelstrom."

No other details on the project were revealed by the Canadian culture agency. Less clear is what the name could refer to. In addition to the aforementioned Too Human trilogy for Microsoft Game Studios, Silicon Knights has also signed with Sega to develop a largely under-wraps new game. According to court documents associated with the Epic Games suit, Silicon Knights' Sega collaboration will be a single-player-only PlayStation 3 exclusive with a unique camera control scheme.

The official story: "Silicon Knights is busy working on several exciting projects. Unfortunately, it is too early to disclose any details."--A Silicon Knights representative.

Bogus or not bogus?: Not bogus that the Canadian government has offered Silicon Knights money to make a game currently titled Siren in the Maelstrom. However, what exactly that project is has yet to be revealed.

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71 comments
zeecorner
zeecorner

@ Avenger1324 I don't think there were enough sales for them to justify investing development time into DLC for TH1. I'm really hoping that they just put all of those ideas into TH2 and immediately started development on that.

cloud_kai
cloud_kai

i for one didn't like TooHuman at all, but if they do make a trilogy of it, I do hope they change the game a lot.

samo3000
samo3000

Oh and the picture that is posted in the article; I havn't seen that armour in Too Human but if you look at his face, that's the same guy

samo3000
samo3000

I really liked Too Human. Sure, in the long run it was only 4 levels, but they were long and very enjoyable. I would really like to see more from Too human, but maybe on PS3 aswell, to boost sales

shadowxyzx
shadowxyzx

come on too human 2 if crackdown got a sequel why not this

kargion
kargion

Too Human was awesome just not enough to do in it after you beat it a bunch.

Muteki_X
Muteki_X

These are the people that gave us the first Legacy of Kain. If Eidos isn't going to do anything with that series, I would like to see if the original creators could breathe some life back into it.

louiswheato2k8
louiswheato2k8

you cant sue epic they made gears of war they'll get marcus to chainsaw there ass

Avenger1324
Avenger1324

I enjoyed Too Human and would love to get a sequel. However I am less than impressed with Silicon Knights. After all the talk and build up from them about DLC and updates, they just went totally silent after TH released, and seemed to pretend the game had never launched and they had never made those comments.

mickwounds
mickwounds

Eternal Darkness was amazing. One of my favourite games ever. Personally i loved Too Human. Its a shame it did so poorly. I doubt we'll see the other 2 games of the planned trilogy.

PatchMaster
PatchMaster

Thumbs down for Eternal Darkness? What's up with that? If they could introduce the level of innovation they did in the original in a sequel it would be amazing.

werruraz
werruraz

Blame Canada Blame Canada, it's not even a real country anyway! (Southpark FTW)

BadAshJL
BadAshJL

For all who are wondering the reason the government is giving money to developers is to bring the studios to Canada. You can thank them for giving money to both EA and UbiSoft to start studios up here which have delivered blockbuster after blockbuster when it comes to games. Now if they would only change some of their restrictions on the film & television side of it then maybe we could see some worthwhile productions come out of here too. Oh and to lamprey on the Legacy of Kain stuff, my bad for some reason I thought they were involved in all the games but it was really just the first one which Crystal Dynamics published. Still the original Legacy of Kain is one of my alltime favorite games and I remember that more than Eternal Darkness when I think of them as a company.

shkar
shkar

Thank you Diernes for your hints..... Guess I will start playing it and as u suggested I shall start with the champion... And yes many games when u finish the story u find that u have finished only less than 60% of the game,,Mass Effect for example........

Diernes
Diernes

Hey Shkar, check out my real review on the game, I cut through all the negative hype rubbish that the press used to brainwash tell it like it is for someone who played this game to death. No it wasn't really in development for 10 years. No the valkyrie death scene isnt that bad (it's about 20 sec) and guess what, there is no loading going on. The purpose of the valkyrie is a gameplay one believe it or not. Mainly for co-op. As you are down for the count guess who gets all the sweet loot for kills. thats right your buddy. this can be crucial when fighting a boss, this is your death penalty. And too be honest once you get good at the game and at the higher difficulty levels you will be thankful to see her for a quick breather.... Yeah it's not a terribly polished game and it has some quirks, but at some point you will start having a really good time and dont care. The only class that has healing is the bioengineer, but in this game you dont really need a healing class once you get the combat system down. For a beginner I would suggest a Champion, or a Defender. Avoid the Bezerker because although it does alot of damage it also takes alot. I feel its a more advanced class to try later. The commando I would also advise against. It is a ridiculously powerful class when speced and played right maybe the most powerful but the gun combat and targetting is not this games strongest point. This is a hardcore game that you really have to spend some time with to get it. but yeah forget the bandwagon jumpers and the naysayers. I brought both GTAIV and this game at the same time. Guess which one has been collecting dust on the shelf? One final thing, this game was panned for being too short. But you must understand this is like diablo. Which was also really short if you look at it from a story perspective. But once you finish the story you will only be about 20+ it is designed to play again and the second playthrough is better than the first. I think I have near 100 hours on my main characters, it's all about the loot.

shkar
shkar

To be honest I was one of many others who were fooled by the reviews of Too Human and that's why I never tried it........... But now with all these comments of u people praising the game now I wanna play it because I really liked the idea of the game before it was released but the reviews stopped me from trying it......... But anyone just tell me which Class should I choose?I want a class that heals himself and has a high HP because generally I have a defensive style of playing.......any ideas ??

tony2077ca
tony2077ca

i wish they'd make too human 2 or go they can to go bankrupt for all i care

Cheeks11
Cheeks11

this game relly looks good i cant wait 2 get it

tevic
tevic

Great ! Governments are also funding games :)

HardcoreBunni
HardcoreBunni

I really hope Siren of the Maelstrom is the second Too Human game. I've just finished playing it and I enjoyed the game quite a lot. The combat is unorthodox but it quickly becomes intuitive and the story is quite compelling thanks to a very unique universe based on cyberpunk and Norse mythology, excelent voice acting and character animations and a terrific score. I think that with some tweaks to the gameplay, Too Human II could be an amazing game. As for the Valykyrie which was one of the biggest complaints of the Too Human bashers, it's either that which makes sense in the context of the Norse mythos or a black screen saying loading....

dynomitemasta
dynomitemasta

Damn... I loved Too Human. It took me about 15 minutes to get used to the very unorthodox controls, but when you finally get it, the game just explodes with fun... I have found that since it's release every single person I lent it to or turned them on to it, loved it.. if you never played it, really, give it a chance. Many people that bash it are just bandwagon jumpers, I mean just look at their gamertags if they even have one, and if they even played the game, they didn't play long enough to even get ONE achievement (which happens in like 10 minutes) they would much rather play their 500th hour of COD4... not me. Many more people like the game then you might think too. I would buy the sequel on day one.

CTR360
CTR360

no another crap game like too human

Valen_Ca
Valen_Ca

Come on, let it be ED 2, or even a 360 remake of the first one!

zintarr
zintarr

Face it people. Silicon Knights as a game developer is a dead duck and what they did with Too Human was laughable. It took me a year to break through the fanboy rage as I once thought it was a "good" game. I realize now what a pile of technical crap it was and stil is.

dewwy
dewwy

I liked Too Human, but I'll also say it had a lot of problems and quirks. Especially when you get into the highest levels. The co-op was good, and I liked the story and the cyber-adaptation of norse mythology. Hopefully Silicon Knights can get back on their feet and get a good commerically successful game out.

Paladin_King
Paladin_King

Speaking as a Canadian, I hate the Canadian culture agency. Our tax money goes to make terrible Canadian indie films and documentaries that no one watches. Seriously, the fact that my tax dollars may have gone into a crap game like Too Human in some way shape or form is sickening.

Cicatraz_ESP
Cicatraz_ESP

What are sales on Too Human? If they make a sequal I will be pretty damn surprised. And if they cancel it, you people can join me in weeping, as I'm still mourning my Advent Rising T-T

stncldrwg
stncldrwg

Who cares? SK, just give us the Eternal Darkness sequel we all want.

swamptick
swamptick

Silicon Knights was awesome in the Legacy of Kain games.

NoDice_386
NoDice_386

Too Human... 5 different enemies (or 50 if you include pallette swap). The concept and story were cool, I could dig it. What I couldn't dig was the Commando. Most enemies resisting projectile weapons was complete BS. They even had Hod, the boss who was completely immune to gunfire. Yeah let me just uh, break out the weapons I am unskilled with and throw myself at you until you die. That's fun. I played mostly co-op with my friend. His berserker did 80% of the work. It wasn't skill or knowledge, it was the class. I ran through the game with the rounded class (forgot) with no problems. Now I do hope the next TH game surpasses the first by leaps and bounds, as I am still interested in the story at least.

NoDzombie
NoDzombie

I for one loved Too Human, its was a great game The valkyrie was just an alternative to a loading screen, and in all honesty if u play the game properly you shouldnt see it much anyway. The combat was great, much better than the normal button mashing, Fight Night didnt get slated when it moved its controls to the joystick so i dont understand why TH did? It was a great game, that a lot of people were interested in and then persuaded not to buy due to the reviews it was given, which is a tragedy, as it is an amazing game that definitely deserves a sequel.

Diernes
Diernes

The fact TH got such a poor commercial and critical panning is simply criminal. It was a good game once you "got it" and its flaws were no were near as bad as people make out. The valkyrie death scene for instance. How many other games do you spend looking at a loading screen for at least as long and they dont get hit for, but prasied instead like lets say oblivion. and besides if you are actually good at the game you wont be seeing that valkyrie scene very much. Im sorry if you were dying 200 times you just suck at the game, and funny enough if you see the gamespot reviewers video it's obvious he sucked at it too and had no idea about how to use the combat system. If the trilogy never see's the light of day it will be very sad, and the blame is squarely placed on all the n00b games reviewers out there who can only handle the casual friendly games. Many many people who shied away from this game that I ended up talking too got addicted to this once they gave it a shot and it was one of the most played games on my 360 last year. The camera system was actually fine and right stick combat was a welcome change from thumb destroying button smashing. The game series has a huge potential once it's polished a bit more.

mrklorox
mrklorox

Eh... they should stay away from action RPGs for a while. Go back to the adventure genre, SK. That's where you grew your fanbase.

killab2oo5
killab2oo5

I hope it's Too Human 2. :) First one was great fun, and had a good story. o_o I wanna see how it continues...

NightRaVeN75
NightRaVeN75

Ya too human was fun, I liked that new innovative combat control scheme, right stick combat

dkdk999
dkdk999

i loved too human and eternal darkness and silicon knights in general but really ? they got funding from the government? wtf ? you don't go around pointing guns at people to facisticly help one company and hinder another. is any one else pissed at the government giving them money ?

keebthesquee
keebthesquee

And to be honest. i think people didn't like the "gameplay" because they couldn't really understand how to play it to it's fullest. It was actually a really smooth and deep combat system.

keebthesquee
keebthesquee

yes! Too Human part 2 please. it was a very enjoyable game in my opinion.

BioShockOwnz
BioShockOwnz

I love Silicon Knights. I liked both Eternal Darkness and Too Human.

redskinStu
redskinStu

Wow, they sure cleared up that rumor.

Xurtch
Xurtch

I for one want a Too Human part 2 and maybe this Siren in the Maelstrom might be the sequel which I hope for;)

Kyuubi_Vegetto
Kyuubi_Vegetto

@Lamprey263 I pretty sure you didn't mean to say but Metal Gear Solid came out originally in 98 not 95.

godzillavskong
godzillavskong

Too Human was aweful! Great cinematics and voicework, but the gameplay was horrific , and I swear I watched that angel sequence about 200 times as I died. I still have and love Eternal Darkness, but I don't know what Silicon Knights were thinking with Too Human. Maybe they'll get back to their top flight form with these next titles.

firedrakes
firedrakes

too human great idea.... but when it was out.... bad

raziel_destroye
raziel_destroye

i was hoping it would be the conclusion chapter of legacy of kain series, since Crystal Dynamics apparently doesnt plan to release it as long they have the rights to make Tomb Raider series. For all u kids who are planning to write why would silicon knights release LOK title, just so u know, Legacy Of Kain: Blood Omen was Silicon Knights title. As for Too Human, it was a mediocre RPG title that i finished, and it kept me a bit satisfied, so if this is the next chapter, im gonna play it, as long as they kick the death animation with the flying angel or whatever that was off

1valiantknight
1valiantknight

Too human did a lot of things right. Great story, really truly amazing story concept one of the best I've heard. Great in game cutscenes and great VO work. Sadly the game fell short in two of the most important areas for any game and that's gameplay and world design. This just goes to show that a game can have a great story, great cut scenes, and good graphics and still not be a winner. The good news is with a better gameplay mechanic and some much better world design a sequel could be truly epic.

Pete5506
Pete5506

Too Human could have been so much better, but whatever happens I hope it goes well

DarkReign2552
DarkReign2552

Eternal Darkness was okay, Twin Snakes was certainly a solid remake, and Too Human was decent and suffered from minor blunders at best. For a Too Human sequel, I think they ought to try and sharpen up more of the visual asthetics. Not the graphics themselves, but really how the game would react to you. It needed terrain that could be cratered, scarred, and scorched. I want a room to be war-torn at the end of my battles. Another detail would be Enemy reactions in combat. If I hit an enemy, I want it to react. I want it to flinch, I want it dent and crumble and fall to pieces and fly backward in a maelstrom of attacks (Like what I did thar? -_^) When you attack enemies and they just stand there like a rock (I.E Too Human, Morrowind) it really takes you out of the action. I would also like combat more like Ninja Gaiden with the button-combos on top of Gun Combat like Advent Rising and Max Payne. Than give us control of the camera and that would definitely sharpen up the series several times over.

Gammit10
Gammit10

Too Human got a bad rep being linked to Dennis. It's a good game, and I'm hoping for a sequal.