Sierra exec takes over High Moon Studios

Darkwatch developer's founder moves into advisory role as parent company's worldwide studios COO takes president position.

Sierra Entertainment today announced a changing of the guard at the top of its San Diego, California-based High Moon Studios development house. High Moon's founding president, John Rowe, has stepped down from his position and taken an advisory role with the studio, and Sierra named Peter Della Penna, previously head of its worldwide studios, as Rowe's successor.

Originally known as Sammy Studios, High Moon was formed in March 2005 when Rowe headed up an investment group to purchase the studio from then-parent-company Sammy Corp. after a round of downsizing led to speculation that the developer would be shuttered. At the time Rowe had been the president and CEO of Sammy Studios, and stayed at the helm of the company as it became High Moon Studios, and was subsequently acquired by Sierra parent Vivendi Universal Games in January 2006.

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11 comments
zsc4
zsc4

Let just hope they don't ruin it. :?

patriot2252
patriot2252

darkwatch was a good game nd i hope they make darkwatch 2

PostedOval
PostedOval

I wanted to love Darkwatch so much...because I paid full price for it the day it shipped... But sadly it was just mediocre. That said, I could get fired up about a Darkwatch 2, if they added some pazzaz to it!

NeoJoe
NeoJoe

Where's Darkwatch 2?

drollia
drollia

what has high moon studio produced in the last few years other then Darkwatch?

fonzieahmed
fonzieahmed

Sierra used to make good games.Hope this means more good games for the public.