Shadow of the Eternals crowdfunding campaign goes live

Denis Dyack and Precursor Games asking for $1.5 million to develop first episode in Eternal Darkness spiritual successor series for Wii U and PC.

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A crowdfunding campaign for Shadow of the Eternals, a spiritual successor to Eternal Darkness, went live today. Developer Precursor games is asking for $1.5 million through its website to develop the pilot episode in the series, slated to launch during the second half of 2014 for Wii U and PC.

At press time, funding stands at $14,530 from 185 backers with 30 days remaining.

"Featuring an ensemble cast, Shadow of the Eternals will span over 2500 years of human history. Players will question their own perception of reality as they progress through this mind-altering psychological horror," Precursor Games said in a statement.

The pilot episode of Shadow of the Eternals starts off with detective Paul Becker being called to a bloody massacre at Pleasant View Hospital in Louisiana. Two individuals survive, though they have no recollection about who they are or what happened.

Becker must interrogate the suspects and in doing so, brings players to Hungary in 1610 at Čachtice Castle, home of the noblewoman Erzébet Bathory.

"Bathory is also a notorious serial killer; torturing and killing as many as 400 young women in her obsessive quest to retain her youth," the game description reads. "You play the role of Bathory’s handmaiden and lover Clara, who is blackmailed by the authorities into gathering information about a missing nobleman’s daughter."

Precursor Games was founded in July 2012 and is made up of "veteran" game developers aiming to change the way games are made by leveraging emerging digital platforms. Denis Dyack, who was lead designer on Eternal Darkness, is working as chief creative officer at Precursor Games.

Shadow of the Eternals runs on Crytek's CryEngine 3. More information about the game and Precursor Games is available in the video below.

Discussion

196 comments
commanderxp90
commanderxp90

WHY NOT you make Too Human for PS3. XBOX is pretty sucked.

GameYakuza
GameYakuza

probably not gonna happen. there was no rush at the start, and trying to bypass kickstarter was not a smart move.

oOhedzOo
oOhedzOo

The previous Eternal Darkness: Sanity’s Requiem was made by the same Denis Dyack and it got 9.4 in GS. Look at me advertising for the company :D.

oOhedzOo
oOhedzOo

So basicly the same team worked in Metal Gear Solid: Twin Snakes and Too Human and now are making this great looking game. As i can see, this game is going to be an Action Adventure Horror game with 12 episodes which they're bringing those real historical events to life with the Cry Engine 3. 

Let's look at the bright side guys. These games were great.

Ophenix1
Ophenix1

Isn't this the guy who made X-Men: Destiny, raged at reviewers and ran his company to the ground by suing Epic?

Money give to Silicone Knights is money burnt.

Kyrylo
Kyrylo

PC version for the win :3

Winchester01
Winchester01

will they ask 1.5 mil for each episode? lol

ZomDie420
ZomDie420

Can't Wait to buy this for the my Wii U :)

SlimeSwayze
SlimeSwayze

Lots of people are likely going to be ripped off.  At the very least, they will be supporting what will almost certainly be a superbly mediocre game.  If not for Nintendo's involvement, the original would have been long forgotten. 

Zloth2
Zloth2

Order of the Unseen?  Errr, seriously??  How about telling us why in heaven's name this is a game for Wii U and PC!?  That's a very weird combo.

Banefire76
Banefire76

It's amazing how people are supporting this when Denis Dyack is involved......seriously people...seriously. (shakes head)

Roger_Smith
Roger_Smith

@andrescapo_  You seem to think that game developers are self sufficient entities that can just develop anything they want at the drop of a hat. It's common knowledge that development is a resource intensive process, and not every company can just "boop dee boop game developed! :) "


Kickstarter lets these guys cut out the publisher middle man and get money straight from consumers, and this lets them be in 100% control of where that money goes, and it allows them to communicate with the consumers to get feedback. There's always risk with KS of course, but hell, these days isn't buying a game from EA or Activision or Capcom a risk in and of itself? I'd rather risk self funding a game that I may have some form of input on that may actually turn out pretty decent. 

andrescapo_
andrescapo_

Can't developers make anything with their own money anymore? I mean, nowadays EVERYTHING is a kickstarter.

If we continue like this we will end up paying upfront for games we want before they even start to develop them.

vironydc
vironydc

Lots of misinformation/hating floating around. Before you jump to conclusions, do read these links:

1: http://www.precursorgames.com/team/

Denis is not the CEO.

http://www.precursorgames.com/shadowoftheeternals/faq/

2: As posted in their FAQ, 

"What happens if you do not reach your goal *UPDATED*?

Our financial goal is a flexible one.  All contributions will go directly towards the development of this game and making it a reality.  We are committed to making this game, however, if it becomes apparent that we cannot raise enough to develop this project then we will refund all pledges."

While some of you may want to keep hating one man, there are those willing to look past that and look at the entire team.

SavoyPrime
SavoyPrime

$1.5 million for a pilot episode that will just be on the Wii U and PC? Especially from Dennis Dyack? LOL

Sushiglutton
Sushiglutton

1.5M for a pilot :|? Watched 10 min on IGN and there was zero real gameplay. Just walk from button prompt to button prompt. I don't think they will get the money.

blueinheaven
blueinheaven

LMAO @ people paying up front for a 'pilot episode' of a game. lol.

oOhedzOo
oOhedzOo

They also made Rainbow Six Vegas with 9.1 and Rainbow Six Vegas 2 8.5 rating at GS.

DarkSaber2k
DarkSaber2k

@Winchester01 There are tier options that give you access to epsiodes 1-6 or all 12 episodes. If a person is stupid enough to actually believe they will GET them all.

GameYakuza
GameYakuza

@andrescapo_ even if they could, they wouldn't. rule #1 in movies and games is NEVER invest your own money.

hadlee73
hadlee73

@andrescapo_ Unless you're someone like Notch, or unless you're just developing some small like a basic mobile game, then the answer is no. Developers (as opposed to publishers) most definitely cannot afford to make decent sized games with their own money. Most of them don't earn much more than you or I.

Zenmachine1977
Zenmachine1977

Yes not the ceo but likely the owner.

You should also read their faq carefully. Their financial goals are flexible. So they can declare the project funded at 600,000. Once they declare that then refunds will no longer be issied

DarkSaber2k
DarkSaber2k

@vironydc 1. As far as I can see nobody is claiming or has claimed he is the CEO.

 2. Yep they have certainly *said* that. They *say* lots of things to get investor money, but at least somebody other then Denis is saying it,

Zenmachine1977
Zenmachine1977

Its funny you should mention that because in the same article they say like half the studio worked on a sequel for months and all they managed to make was a two level church. Uh, isnt that what was shown on ign.

MKWizard
MKWizard

@blueinheaven You know the money you use to buy video games? Or Any products relating to the issue. You're paying up front for future productions. So stop laughing at yourself brah.

DarkSaber2k
DarkSaber2k

@corrus @Ophenix1 That game is what happens when to let someone like Dyack run around their own little tinpot dictatorship with other peoples money with little to no oversight.

DarkSaber2k
DarkSaber2k

@Crystal_McGhee @Zloth2 And PC has much lower quality standards meaning they can shit out a crappy port and not have a publisher call them out on it. By most accounts about the only thing that actually stopped ED sucking was Nintendos fierce insistence they meet "Nintendo Seal of Quality" standards. And Dyack hated working with them because of it.

BrutalPandaX2
BrutalPandaX2

So there is one man in the company who has made mistakes in the past. Why are you on here spreading hate articles for Silicon Knights and Denis Dyack when this is not the same company? You're a tool and you probably never played the original. This game looks awesome and you get a refund if it doesn't go through.

blueinheaven
blueinheaven

@MKWizard @blueinheaven I buy complete games after I've read reviews and gauged gamer reactions on the net. I don't pay up front for a friggin 'episode' from a game that's nowhere near finished, 'brah'.

gingaroo
gingaroo

@DarkSaber2k @corrus @Ophenix1 Dude, we get it. You hate SK and Dyack with a burning passion. Now will you please let some real discussion start instead of constantly posting negative comments on everyone's posts?

Who knows, maybe they got their act together. Some people still hold faith in them, and we don't need you telling us what to think. We're all aware of their blunders, but some of us can still be optimistic.

DarkSaber2k
DarkSaber2k

@Zenmachine1977 I think I'll take the money I WAS going to pitch in for this game and bet it on this happening instead.

Zenmachine1977
Zenmachine1977

And i dont think they will run off with money. Instead they will twiddle their thumbs for a year, maybe release a screenshot of a character art asset or a 3d model of a table and then a year from now they will cancel the project and say funding wasnt enough. Same tactics they used with activision. And their careers in the gaming industry WAS over before this crowd funding started. So they have nothing to lose by this desperate attempt to get back in.

Zenmachine1977
Zenmachine1977

Soooo...they have 9 people and 7 have worked on sk games. So unless they worked for free i think it is safe to say they were all sk employees. And most of those 7's last game was xmen. I think there is a notion in criminal law called 'beyond reasonable doubt'. And the 2 that dont have sk games in their profile are in non essential roles: a community manager and a forum moderator. And continuing with the beyond reasonable doubt logic, i dont see why a ceo and founder that was an employee of dyack now has dyack as an employee. No, dyack has a stake in precursor and if i am a betting man he is set to reap the largest rewards if this game is successfull. Again, it costs $50 to register or 'found' a company in ontario. The very next day this ceo could have accepted 'investors' (dyack and the others) for a stake in the company.

vironydc
vironydc

@Zenmachine1977 

Can you vouch with 100% certainty that every single Precursor Games employee is a former Silicon Knights employee?

Yes, there are a few that have worked on SK games. And others that haven't. Since you love hating on them not only here but on IGN as well, then be my guest and dig for their corporate information on how their financial accounts are setup, who can access them and why they would risk getting sued by so many people if they just run off.

If they do so, their careers in the gaming industry would be over as well as any legal and criminal litigations from all the supporters.

I ask since you live in Ontario and it should be easy for you to investigate their business on your end, no?

Zenmachine1977
Zenmachine1977

Who worked at silicon knights. I live in ontario and it costs 50 to register a company. Simply misdirection by dyack.

Zenmachine1977
Zenmachine1977

Ug, not the same company you say? Just that these are all guys from silicon knights including dyack. I think they started this new company so dyack could walk away from his debts to companies like epic. But make no mistake this is silicon knights. I remember reading in a kotaku article that silicon knights was down to only handful of staff last year. Basically they were these precursor knuckleheads.

blueinheaven
blueinheaven

@DarkSaber2k @blueinheaven @MKWizard I understand the concept perfectly I just don't agree with it. It wasn't started for successful devs to make a killing any way they can but that's what it's turned into.

But... if they are offering complete games you can get at regular price I'm okay with that. This 'episode' crap seriously get the hell out of here.

DarkSaber2k
DarkSaber2k

@blueinheaven @MKWizard Well yeah, you've demonstrated across several articles that you utterly fail to grasp the concept of Kickstarter, but keep going.

vironydc
vironydc

@DarkSaber2k @MoronGotMyName @blueinheaven 

From their FAQ page:

What happens if you do not reach your goal *UPDATED*?

Our financial goal is a flexible one.  All contributions will go directly towards the development of this game and making it a reality.  We are committed to making this game, however, if it becomes apparent that we cannot raise enough to develop this project then we will refund all pledges.

MoronGotMyName
MoronGotMyName

@DarkSaber2k @MoronGotMyName @blueinheaven Well, he seems like a fun guy in my book: ""The game was an unplayable disaster [in the review], but he got fixated on a static mesh of a non-interactive grey truck in the background. He gave the company a 20 minute lecture on the fact that he'd never buy a grey truck; he wanted it painted red."


MoronGotMyName
MoronGotMyName

@blueinheaven @MoronGotMyName Well, it's fine that you are negative towards this fundraiser - I certainly agree it's a risky proposition. But this notion that Dyack will run off with the money seems more like hysteria, I am sure he realizes that will ruin his name completely and I am sure he wants to continue making games. And he has always had interesting visions around games, this is something I noticed a long time ago - and I think his latest games have been underrated.  

DarkSaber2k
DarkSaber2k

@MoronGotMyName @DarkSaber2k @blueinheaven Nothing so dramatic, but he will leave a lot of people feeling VERY pissed off. By all accounts Silicon Knights only went to total shit after Dyack had total solo-control away from the view of publishers.

blueinheaven
blueinheaven

@MoronGotMyName @blueinheaven It's nothing to do with being clever I just utterly resent paying for any game in parts knowing there is ample opportunity to be nickel and dimed right to the end. I hate all aspects of DLC and that's what this 'game' is right from the start.

MoronGotMyName
MoronGotMyName

@blueinheaven @MoronGotMyName No, I am one who understands crowd funding - and the potential risks. I am just amused by people who think they are clever when they are being negative towards it.