Seven Things You Probably Should Know About The Darkness II

What happens when you mix a little bit of Mortal Kombat, BioShock, and Red Dead Redemption?

The rush of holiday releases hasn't done any favors for The Darkness II and its impending release on February 7, so we thought it would be a good idea to get everyone caught up on all the pertinent details and interesting tidbits about the game before it hits store shelves. The Darkness II captures much of what made the previous game successful and introduces some new features--both cosmetic and mechanic--that are a direct attempt to fix issues with the first game.

It's in Development at Digital Extremes, Not Starbreeze
The original Darkness was developed by the same team that produced the lovely Chronicles of Riddick. The sequel is in development at Digital Extremes, which you might know from the entertaining Dark Sector, as well as its collaborative efforts on BioShock 2, various Unreal Tournament games, and even the original Unreal.

It's Cel-Shaded
This might seem like an obvious departure from the first game--which shared the darker, almost sterile tone of Starbreeze's previous work--but the effect doesn't really make an impact until you see it for yourself. It's an obvious nod to The Darkness's comic book roots and certainly creates an interesting dichotomy between the onscreen violence and the vibrant world that it inhabits.

It Has Red Dead Redemption-like Auto-Aim
The shooting in the original Darkness wasn't exactly the highlight, but it worked well enough in tandem with Jackie's darkness powers. The Darkness II makes the shooting a little more user-friendly by making the "snap to" far more generous when you aim in the general vicinity of a foe. This gives the shooting a Red Dead Redemption feel where firefights feel more like a series of quick draws as opposed to prolonged sharp-shooting affairs.

It Has BioShock-like Skill Upgrades
The Darkness II has a skill tree system where you can spend points to unlock new skills that are then separated into different sections that focus on Jackie's abilities with firearms and the darkness itself. For example, in the firearm section, you can find a skill that lets you infuse darkness power into bullets, making them stronger. In the darkness executions section, you see skills that will give various bonuses (like health) for executing enemies. A personal favorite is the skill that turns every object you can throw into a bomb.

It Has Fatalities
Eat your heart out, Mortal Kombat! No, really. The darkness will eat a heart out, rip through a belly, or tear off the head of an incapacitated foe. Of course, these fatalities don't serve just as violent window decorations; Jackie gets a boost in health for going that extra mile.

It Has a Brothel Level That Will Likely Cause Some Controversy
About halfway through the game, Jackie makes his way to a brothel because of information he receives on the group that wants him dead. Needless to say, there are some…questionable choices of taste in terms of what's showcased in this particular level. That's not to say that these things are completely out of the thematic realm of what The Darkness is, but it's quite surprising nonetheless.

It Has a Cooperative Multiplayer Mode
The Darkness II doesn't have competitive multiplayer, but it will let you play cooperatively with friends taking on the role of different characters that have unique darkness powers. You can watch more about it below!

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The Darkness II

Discussion

59 comments
ChiefFreeman
ChiefFreeman

I didn't like the first game. The controls sucked, especially trying to guide the Darkness serpents around obstacles. The level design was poor, too. This has me interested, though. The art style is great. We'll see how it turns out.

Alex_09
Alex_09

Auto-aim ruins games for me. It destroyed RDR competitive multiplayer, same with GTA versus modes. I don't see the point at all.

GamerLegend10
GamerLegend10

The demo was great, really fun to play...also the demo gave enough time to get a fell for it, which is great as demos are often far too short.

Stoopid_Fool
Stoopid_Fool

Why does every game have to have multiplayer now? This game would be fine with just a single-player.

slonekb05
slonekb05

first one was so so for me. Hope this one goes to the next lv

teveyhom
teveyhom

Rubbish... absolute rubbish!

metalkid9
metalkid9

Sounds like the perfect game for me :D

electronic_eye
electronic_eye

And had no idea they were going to do co-op! And online co-op with upgradable, specialized characters is a brilliant tie-in with The Darkness powers. Soo stoked.

electronic_eye
electronic_eye

Love how D.E. has added the skill trees. Can't f'ing wait.

blueguykisame
blueguykisame

@tahashaikh15 The current SOPA Bill has been turned down already.

ishan316
ishan316

I have high hopes for Darkness II, especially after having thoroughly liked the first one. It's been more than 4 years I played that game and I still remember what a badass it made me feel with all the darkness powers. Now, all that and toss in some sick fatalities and bloody gore, wow. Already pre-ordered.

The_Undead_2
The_Undead_2

If this does begin like the first one, the hook will be in and I won't be able to remove it until I beat it. Can't wait!

benny1366
benny1366

@ Giancarlo ! u almost forgot to say Darkness has very rich story and storytelling !! The first i just borrowed it from my cousin in 2009 to see it what it is !!! guess what ? It got me and beat it and enjoyed every minute of it

GuilhermeHQ
GuilhermeHQ

@Ladiesman17 See the Now Playing with The Darkness II, it's cell-shading but not quite we would imagine.

ccb320
ccb320

got this baby all paid off

Ladiesman17
Ladiesman17

This game is not really interest me until GS says about Cel-Shaded, since XIII and Borderlands, It's kinda rare to see Cel-Shaded games... I like rare / different games on my PC collections :D

franzito
franzito

Well, even Dead Space copied Bioshock's "telekinesis" and no prob for me here. Brothel level? Hmmm...

WadeMasquerade
WadeMasquerade

I'm looking forward to this. A bit skeptical about the whole cel-shaded element that's being put into it, but hey, you never know until you try. I'm surprised that a brothel is causing controversy. I mean, out of all the things that could be offending in a video game, people might lose their mind over a brothel. This world, I swear...

TopGunnas
TopGunnas

well the first one was mediocore so im guessing this one wont be much of an improvement, a rental at best if your that bored

demonic_85
demonic_85

Wow after reading that I think i've lost interest in this game. A cel shaded art style does not fit this kind of game and auto-aim is incredibly lame especially if there's no way to turn it off. The fact that Digital Extremes is developing it gives me even less faith for it. Dark Sector was a horrible game.

ALLoY1717
ALLoY1717

I really enojoyed the first game. Looking forward to this one. Did not know about the cell shading, tbh I couldn't tell from screens and videos.

Dantethayer1
Dantethayer1

This will be such a great game. I got to play it at PAX Prime and definitely was my favourite of the show.

Lotus-Edge
Lotus-Edge

Co-op looks bloody excellent. And the Brothel level intrigues me....

Mejikojin
Mejikojin

Zombies have flies dose that make them bio shock

--Rob--
--Rob--

this is like the tenth article about a sequel to a game that barely anybody played.... you jokes must be getting some pretty serious advertising cash for this one huh?

TrueProphecy22
TrueProphecy22

I like cel shading, so that's not really the problem I have with it; I think the character designs are atrocious and the animations really stiff.

SeptuagintXXX
SeptuagintXXX

I love cel shading. I think it's one of the few genuinely innovative artistic techniques that came from video game design. You really don't see cel shading anywhere but in video games, and i think i looks cool. I'm definitely going to check this game out.

Leonagard
Leonagard

I feel sorry... looks repetitive with same "fatalities" over and over... Feb 7 I suggest Kingdoms of Amalur... ;)

turok0
turok0

auto-aim? this is gonna suck

nyran125
nyran125

lol im sure in final fantasy 7 the main character visits a brothel.

vivalatour
vivalatour

i'm so enlightened it makes me frightened !

ThexSilentxOne
ThexSilentxOne

Why are you guys trying to be mysterious about what's in a brothel! Video game controversy + sexual basis = FUUUUUUUUUUUUUUUCKING stupid coverage on a useless and boring argument on the demographics of a game!

face_value
face_value

Is it just me, but everytime I look at a comments section there is always a PC gamer moaning about something?????

dead888
dead888

Do want! *fap* *fap* *fap*

vicsrealms
vicsrealms

Might be interested if they had brought the first one to the PC, but since I haven't played the first one in the series I'm not particularly interested in this one.

keyb0red
keyb0red

OK. I'm sold on the brothel

oopomop
oopomop

10: Jackie Estacado is a BOSS.

TKH258
TKH258

Now this is going to be fun & it's on the PC! Yeah!!!

jourideblaere
jourideblaere

I played the first one which was awesome. They managed to add loads of new cool things in the second one. Nice how they still manage to develop something different than the generic FPS these days

masterchief_kar
masterchief_kar

I was like Kevin pretty much through the demo! Can't wait!

whitejackel
whitejackel

and all the more reasons why i wont be getting this game.

Rickystickyman
Rickystickyman

Wow I knew the first game was kind of good, but this looks like a LOT of fun. I am especially excited for the four player co-op! Most games these days don't have co-op where each character plays different. It looks like it might require more team work, and the singleplayer campaign looks intense. I kind of like the auto-aim feature honestly.