Sega Studios Australia axes 37

Dozens of jobs have been cut from Sega's Brisbane studio as the company changes focus to digital markets.

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As work winds down on Sega's London 2012 - The Official Video Game of the Olympic Games, the Brisbane-based studio behind it--Sega Studios Australia--is restructuring its business and shedding 37 staff members.

The layoffs come in the wake of a decision to take the studio in a different direction, aimed more at digital marketplaces. Sega Studios Australia has already signed a multi-product deal focusing on digital platforms but has remained tight lipped as to what sort of projects it has in the works.

London 2012 - The Official Video Game of the Olympic Games will be the last game for 37 people at Sega.

In a statement to GameSpot AU, Sega Studios Australia said, "As part of this focus on digital avenues, there is a requirement to restructure the studio resources accordingly, and regrettably, we are announcing the loss of 37 staff. The decision to downsize was not taken lightly, but this strategic restructure will ensure we have a more effective and agile team that will enable us to quickly adapt to consumer needs and deliver strong content across multiple digital platforms. We thank those team members affected for their contributions and wish them well in their future endeavours. We are very confident that their efforts on London 2012 will help us deliver the highest quality official Olympic video game to date."

London 2012 - The Official Video Game of the Olympic Games is currently slated for release in June and is set to contain around 30 different events for players to compete in. Before moving onto the Olympics project, Sega Studios Australia worked on the poorly reviewed Stormrise.

Discussion

10 comments
Poodlejumper
Poodlejumper

The Stormrise game was a terrible attempt to consolize the Creative Assembly war game dominance.  It failed horribly and for good reason.

Not the devs' faults of course and sorry to hear of their unempoyment.

digi-demon
digi-demon

....to be this good... is evil! :lol:

Tsuchikage
Tsuchikage

37 employee cuts may not sound like a lot compared to other recent company layoffs, but this is an Australian studio. The Australian gaming business is hurting right now, so the loss of any studio employees there is bad news.

s4dn3s5
s4dn3s5

get used to it, digital market is growing and it won't stop. That means less and less jobs

megakick
megakick

Casual gaming is the cure, low overhead, better chance to profit. Cause and effect. GJ buying used GJ.

vivalatour
vivalatour

every country is having their own problems , it's like a wide spread disease it is , I tell you it is , it is , it is , it is , and there seems to be no cure ?

franzito
franzito

You just can't "substitute" people because of it

g1rldraco7
g1rldraco7

Laying off people is so evil and they sleep on piles of money they assume they save from it.

selbie
selbie

Another bunch of layoffs...another dull game. Those two things are becoming very common for Australia >___>

pszone
pszone

[This message was deleted at the request of the original poster]