5TH Cell has thus far made its bones creating original handheld properties for Nintendo's best-selling DS. To date, the Bellevue, Washington-based indie developer has scored critical successes with Scribblenauts, Lock's Quest, and Drawn to Life. However, with Drawn to Life: The Next Chapter nearing its release date, 5TH Cell cofounder and creative director Jeremiah Slaczka told GameSpot in August that the studio is ready to advance into the console market.
As part of an interview with industry news site Gamasutra, Slaczka gave a clearer indication of 5TH Cell's console direction, saying that the studio is currently at work on a downloadable title for Xbox Live. "It's going to be pretty big," he said. "It's totally not ready to be announced. It's far away. The only thing that we've really announced is we're working on console stuff, and we'll see where it goes."
Slaczka went on to note that the shift toward console development is part of a larger effort to continue expanding the reach and scope of the company.
"We're competing against companies like Square Enix and Nintendo, triple-A products," he said. "People hold us to the same standard, which I'm totally fine with--I want them to hold us to that standard. But they get three years, and I get one year. That's the big difference. I feel like a boxer with one hand [tied behind] my back. I can make incredible stuff in three years, you know?"
For more on 5TH Cell, check out GameSpot's review of the studio's most recent effort, Scribblenauts.