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Saints Row 2 Co-op Hands-On

We team up with the lead designer of Saints Row 2 for some cooperative chaos-making.

251 Comments

Earlier today, during a meeting with THQ and Volition, we had an opportunity to play Saints Row 2 for the first time. Joining us in the city of Stilwater was the game's lead designer, James Tsai, who was kind enough to play through a stronghold mission and a helicopter activity with us in the two-player co-op mode before the session degenerated into an infinite-ammo-fueled rampage.

Saints Row 2 promises a user-friendly approach to cooperative gameplay that'll let you jump in and out of online co-op games at any time, regardless of how far into the campaign each player is. You'd have to be pretty dedicated to playing alongside a friend to completely avoid playing solo for fear of getting out of sync with each other, after all. You'll be able to help other players out with missions that you've already beaten, of course, but what's really neat is that when playing alongside someone who's a lot further into the story than you you'll have the option of playing through their missions as well. Said missions would almost certainly be unavailable to you in single-player mode at that time, but the game will remember that you've beaten them in co-op and, when you reach them in your own story, will give you the option to skip them accordingly.

Screenshots of the Sons of Samedi trailer park are in short supply, apparently, so here's one of an unrelated locale.
Screenshots of the Sons of Samedi trailer park are in short supply, apparently, so here's one of an unrelated locale.

The mission that we played through during today's session tasked us with taking down the same Sons of Samedi stronghold that we were given a brief tour of the last time we saw Saints Row 2 in action. The stronghold is a trailer park where the Caribbean-influenced gang manufactures a designer drug known as Lower Dust. Our goal was to destroy five trailers being used as labs, and thanks to a cheat that afforded us infinite ammo for every weapon in our arsenal, we had no shortage of toys with which to accomplish it. Favorite weapons on this occasion included a shotgun, an assault rifle, a rocket-propelled grenade launcher, and satchel charges. The two guns were effective at close- and long-range, respectively; the RPG was useful because it locks on to targets pretty quickly if you position your crosshair over them; and the satchel charges are a lot of fun because they adhere to just about anything (or anyone) you throw them at and can then be detonated manually.

While playing through the stronghold mission we were free to work as closely with or as independently from the other player as we liked, though since you'll have the ability to revive each other when you die it's definitely a good idea to stay pretty close. Simply taking the shortest route through the mission and blowing up the five trailer labs wasn't terribly difficult with two players, and even with numerous gang members attempting to stop us we rarely needed to worry about retreating into cover so that our health could replenish. Our first play-through of the mission was a little underwhelming, to be honest, but that's only because it was a little too easy to beat with an overpowered arsenal that we hadn't started to get creative with yet.

That all changed on our second play-through. Landing satchel charges on a stationary target as big as a trailer isn't very challenging or particularly satisfying, but landing those same charges on cars as they drive by or even on unsuspecting pedestrians who then go into a panic is infinitely more enjoyable. By sticking a couple of charges onto a car and then driving it toward one of the trailers before bailing out and hitting the detonate button, Tsai also showed us how seemingly innocuous vehicles can effectively be turned into powerful missiles. The new cruise control feature that lets you keep your vehicle's speed constant while freeing up your accelerator thumb for other things proved useful here, though its intended purpose is really just to make drive-bys easier. By adhering multiple charges to a pedestrian and then detonating them individually it's even possible to "juggle" the target using explosions to keep them in the air, and when the day comes that we're allowed to capture our own footage of Saints Row 2, you can bet that'll be one of the first things we try.

Another fun feature of Saints Row 2 that we experimented with while playing through the stronghold mission is the ability to grab pedestrians and use them as human shields. Gang members and cops are somewhat reluctant to fire at their own people when you're hiding behind them, and even innocent civilians that gang members will fire upon without a second thought do a good job of soaking up bullets for a time. When you no longer need your human shields, you have the option to execute them with a quick headshot (that doesn't work with the RPG, we discovered; you just break their necks instead) or simply push them away--preferably toward a fire or fast-moving vehicle so that there's no danger of them trying to exact revenge.

The helicopter activity that we played through next will, like other activities, be completely optional as you progress through the game. On this occasion we were tasked with providing air support for a friendly vehicle that was being used to complete a drug deal and coming under fire from rival gangs. In co-op mode, helicopter activities have one player jump into the pilot seat while the other uses a chaingun and laser-guided missile system to take out hostiles. The chaingun seemed a little underpowered on this occasion, while the missiles were perhaps just a little too quick and easy to fire and forget.

We completed the activity from the gunner's seat with a minimum of fuss after shooting down a number of enemy helicopters and blowing up plenty of hostile vehicles on the streets below. We were eager to pilot a helicopter for ourselves, though, so we had Tsai show us to a location where we could jack one and just fly around without having to concern ourselves with objectives. Predictably, the controls for the chopper were a little more complex than those for cars and bikes, but they're still quite easy to pick up. Your accelerator and brake buttons are the same as they are on the street, except that they can also be used to influence altitude, you still steer with the left analog stick and move the camera with the right, and you can use the shoulder buttons to rotate left and right.

And here's a great screenshot of the helicopter that we used to explore Stillwater.
And here's a great screenshot of the helicopter that we used to explore Stillwater.

The work-in-progress demo version of Saints Row 2 that we were playing on this occasion afforded us the opportunity to explore only a portion of one of islands that make up the gameworld. From our vantage point inside a helicopter flying high above, though, we were still impressed by the scale of the environment and by the variety of the neighborhoods that we could see. As we flew from one end of the island to the other, we left the trailer park behind and headed toward a large, modern-looking city before ultimately ending up at a museum site that incorporated what appeared to be the ruins of an ancient temple. That's where we ditched the chopper (OK, crashed it) and decided to have some more fun with satchel charges before bringing the session to an end. A few hundred explosions later we still weren't bored of them, and we'd managed to attract the attention of several SWAT teams by the time we reluctantly put down the controller.

Saints Row 2 is currently scheduled to ship to stores later this year. No more-specific release date information has been announced at this time, though we're assured that it will be soon. We'll bring you more information on Saints Row 2 as soon as it becomes available.

Got a news tip or want to contact us directly? Email news@gamespot.com

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DazKurupt

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It was alot different then GTA not just a clone. SR was very teritorial and brought MP first as well.

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MasterNinja49

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I understand what your saying Otzi but i feel it's over excessive IMO.

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iSpray

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LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL in the video at 1 minute 10 the guy on the left strokes himself whilst watching the stripped.

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Otzi17ixE

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That what the game is about "MasterNinja"!! Its about a bunch of people trying to be thugs and make it into a gang! The first game was great and this one can only get better!

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MasterNinja49

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The thing i didn't like about SR1 was it was to hip hop. i hated the way the character walked, it just made everyone in the game look like posers. they need to change that but by the looks of the video they didn't.

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abhimanyu_somal

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not orginal just copying gta

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bloody1f4knight

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it sounds pretty good. I didn't like the first game that much but this is promising.

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xitwenty20ix

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If multiplayer server issues are sorted, then it will be amazing. That was the only problem I had with the first one, the single player was amazing.

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lonelygamer360

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first one sucked, this ones the game i am least bothered about........gta is da best

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-theCHUD-

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OMG AffeTron: Are all those fruity emoticons really necessary? Anyways this game is a gta rip off.

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BigDaveyDogz

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i will be getting both this and GTA4

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dryden555

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first one has frame-rate issues -- reserving my judgement

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AffeTron

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The first one was cool :) Throwing grenades over your shoulder... funny :P Hope to see more trailers with gameplay and interviews ;)

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pause422

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While Gta 3 was the actual first game to do this type of thing,people need to realize now,open world games like this are just as much as a common genre now as third and first person shooters,or rpgs are.Mass Effect is an RPG but it would be stupid to call it a Final Fantasy knock off obviously.Everyone needs to realize do to this,you're gonna get some garbage open world games just like good ones,like every genre,of course anyone can see Saints Row looked at GTA and did something similar,but its where the features that were added that stand it apart come in.Its simple,if you don't like it,don't get it or play it...but don't complain just cuz other people want to check it out.No one is stopping anyone from playing both this and GTA4,and i'm sure many will.

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dmastor

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@ kbaily what are you talking about yoshi guy! GTA is a American knock off of Shumue From dreamcast done better and saints row isn't a knock of it's a different game in the same genre I guess according to you it should only be 5 games lol Street fighter (no mortal kombat, etc) Doom(no halo,half life,etc) and fill in the rest think first before you just start typing.

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mikeyg756

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There is no way it will be better than GTA 4. Rockstar are the kings of the sandbox genre. Saints Row 1 was good but it just didn't have the humor and freedom you get in a gta game. The locations were not as intresting as the gta locations aswell. If your gonna buy this, then buy both games, becuase if you choose this over gta4, thats just stupid.

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boobush

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Yeah, well, dumb people would call it a clone, but it really is a genre. I liked True Crime, even though it was full of glitches, but still liked it for the kind of game it was. And I'll buy Grand Theft Auto IV, but Saints Row 2 is gonna sit next to it in my gameshelf.

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lowkey254

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@ kbaily what are you talking about? Everything is a clone of something else. RPGs, FPSs, Fighters, Racers, Platform, etc...

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dmastor

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I loved Saints row 1 and i thought the on-line play was fun just wasn't that many people on-line i hope this game get the hype it deserve because GTA fans refuse to play or try anything else reminds me of Madden fans narrow minded!

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Dualmask

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This, I want. GTA IV, not so much. Being able to create my own character in and of itself makes this more interesting to me, and the co-op sounds great too. As for it being a knock-off, well, it took the same premise, ran with it and made some original modifications. Sure it's blatant, but that doesn't mean the game won't be entertaining or fun. After all, without Street Fighter, we'd have never had Mortal Kombat, Fatal Fury, Samurai Shodown, King of Fighters, or Guilty Gear...all of which are quite entertaining "knock-offs" of Street Fighter's 2D one-on-one fighting. Without Mario, we'd have never had Jak and Daxter or Rachet and Clank. Without Final Fantasy, we'd have never had the Tales of... series of RPGs. Innovation is good, but sometimes it can be better to make a different kind of wheel instead of trying to reinvent it.

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gordos24

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wich version will better the ps3 or xbox360.lets wait and see

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jmartin1016

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I know a guy that's working on this game. Think he is a character animator. The last one was decent. The co-op looks fun. Maybe it can survive beside GTA, but I'm more excited about GTA. Maybe get both:(

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Untouchable_Dra

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@ mattcake where did you notice the slowdowns ? i only noticed lags when there were tons of explosions happening

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donni101

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The first saints row was the ish if you didn't play it than dont call it a knock off. you can create your own player it was very fun online when everyone played the online challenges. cant wait for part 2 on xbox live. ow you can play co op during the storyline and you dont need a second player if noone is around gtaiv will not have that option.

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mkreku

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Positive preview.. must mean you got a bundle of money for it, huh? Gamespot has lost all credibility.

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kbaily

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I am so tired of these people get all excited over one of the most blatant GTA clones ever made. Wake up people, it's a total, unoriginal knockoff of GTA and the fact that it sells so well shows how shallow minded the gaming community truly is. Go spend your money on something unique and original like Okami, Psychonauts or Viva Pinata.

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chineolee

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The first Saints Row was a laggy, second-rate GTA imitation, so I can take it or leave it with SR2, especially since the daddy of all open-world vice games is just around the corner.

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sivasiva

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Can't wait for this game. Might be better than GTA IV

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RTrocker

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Saints Row was a great game. So Im really looking forward to this one as well. :)

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mattcake

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Be nice if GS mentioned whether the framerate is in double figures this time or whether I should expect my brain to explode every 10mins like in SR1 cos it was so damn laggy. SR1 was a great game totally ruined by the framerate imo, and if you didnt notice the tearing and slowdown you must be dead.

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bigdaddy9202

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can't wait for this game to come out it looks great

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ssjdagas

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I look forward to this just as much as GTA IV, I'll most likely be done with GTA when this game comes out anyway.

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raverrozza

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i mean a good game and im sure this ones gonna be even better but all i cn usually think when i see things in it is "GTA rip off" which is a shame but it still bugs me.

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mr-shay360

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Its great that its gonna b on PS3 aswell

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0nesian

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looks really good. I prefer saints row to GTA, i dunno why, i played every game in the gta series but i prefer saints row so much more.

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DiscGuru101

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Totally awesome. The graphics look better than GTA:4, and the game play sounds more diverse. -My only worry was game world size, and it sounds like that is being addressed too.

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deactivated-60a18c108ffa9

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This game should be awesome. Most likely no GTA, but still a good game.

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freshgman

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sounds good

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Mujambo

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If it still makes the ps3, then I think I will give it a try. From the sounds of it this one will be pretty fun. Didn't bother trying the first one since I don't have an xbox

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wenbin09

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cool! All that i wish for saints row 2 are in!

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HummaKavula

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GTAIV and SR2 will both be great games, but GTAIV will be the popular choice.

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BioShockOwnz

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Talldude80: Actually, Stillwater was very small in size.

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Talldude80

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hey dont knock it guys. the first saints row was a good start and they will improve upon it. GTA IV will probably be a better game, but Saints Row will be a good game to get used after a few months. and it'll be more of an open world than GTA IV im sure. And to me a BIG world is very important. I hate how GTAIII feels so small.

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MuscleCarMan

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sounds fun and juggling of civilians sounds like it would more than tickle my dark humor funny bone.

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BioShockOwnz

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Why play a GTA copycat when you can have the real deal? :) I'm sure some people will enjoy it, but the first Saint's Row did not impress me.

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BigDaddy973

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Sounds like a great compliment along with GTA4 :)

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Rank_Reaper69

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It looks pretty good but I don't think it's gonna live up to the GTA IV expectations. I'm still looking forward to seeing it being added to my collection but I don't think this is going to be worthy enough to stop me thinking that the Grand Theft Auto series is the best set of games ever made. With all the other free roaming shooters coming out this year Saints Row 2 will be like a special feature or add-on to the original for me. I mean come on, we're still in Stillwater here! I was kind of hoping they would add some sort of bridge in construction that leads to another city so about half way through the game you'll have something to look forward to besides revenge on the Row. THQ, don't get sloppy on us now.

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Darkness245

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It does not matter for me if SR2 is better than GTAIV or if GTAIV is better than SR2... The important thing is to buy both games and then, to enjoy it cuz for me the both are very good.

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dutch777

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mmm!!!, not to sure if this will light my fire.

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