Ryse combat "built to feel good"

Crytek says main character Marius is "not some brute that hacks his way through combat," discusses game's evolution from being Kinect-exclusive to third-person cinematic action game.

Combat in upcoming Xbox One game Ryse: Son of Rome was "built to feel good," developer Crytek said in a new post on the Xbox Wire.

"Marius is not some brute that hacks his way through combat," Crytek said. "He is a virtuoso with his sword and shield, moving from enemy to enemy with precise and calculated blows."

Crytek added that executing adept timing for moves will be "crucial" to staying alive, with perfect timing being rewarded will quick kills.

"There are no prescribed combos since all of your moves are available to you at any time, giving you maximum creativity in how you want to dispatch your enemies," the developer said. "You’ll find different combinations of inputs will kill some enemies quickly while the same input on other enemies could get you killed."

Crytek previously described the combat in Ryse: Son of Rome as being on a spectrum ranging from "mashing to mastery."

Also in the blog post, Crytek discussed the game's evolution over time, from its announcement in 2010 as Kinect-exclusive Codename: Kingdoms for Xbox 360 to the controller-enabled third-person version for Xbox One revealed during E3 in June.

Crytek said three prototypes of Ryse were created: one played exclusively with Kinect, a second that combined Kinect and a controller, and a third, final version that was played with a controller and was set in a third-person perspective.

"Every version had its fans within the company, but over time we saw people were increasingly leaning towards the third, controller-based, prototype that showed Marius on screen," Crytek said. "This also tied in neatly with the fact we were now imagining Ryse as a much more cinematic, character-led experience. Our earlier vision of a more on-rails offering just didn’t seem compatible with the ideas for the game we were now committed to."

"And so, with all that in mind, we presented this reinterpretation of the game to Microsoft," the developer added. "They shared our excitement and agreed that a shift to third-person perspective and more controller-led gameplay was the right path for Ryse."

Ryse: Son of Rome will be released as an Xbox One launch title in November. The game will feature microtransactions for its multiplayer mode. For more, check out GameSpot's previous coverage of Ryse: Son of Rome.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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Discussion

553 comments
dantcm
dantcm

I think it will be a good game 

z167977
z167977

Im not siding with no console but in the demos they still didn't show a kill except when the guy threw a spear at he enemy. Game looks repetitive in a bad way but ill have to wait and see until it comes out

Hurvl
Hurvl

Instead of on-rails you get QTE's instead? The combat sounds like the one used in The Witcher 1, which never came to consoles. Likewise, this doesn't sound like it will ever come to PC. I quite liked the combat in The Witcher 1.

I knew it was never gonna be called Codename: Kingdoms, because it has no Cry or y in it.

Garm31
Garm31

Ryse combat "built to feel good" No! No it isn't. QTE, cutscene riddled, yawnfests don't feel good to play. Look at resident evil 6

deliman
deliman

You don't say?  And here I thought they built it to feel shitty...

vadagar1
vadagar1

the day I see melee combat that is good in any game will be a good day indeed 

so far no game comes even CLOSE to making fun melee combat 

Prats1993
Prats1993

*Yawn*, *continues to play Bayonetta*

MAXAM999
MAXAM999

Capcom .. Please Give us Shadow of Rome 2 Exclusively on PS4 to shut their mouths ~

bloody-hell
bloody-hell

All I see is healthbars, auto-heal, QTE combat, scripted scenes everywhere, "stiff" default animations, press X to win, made accessible to the masses.

My expectations of "next gen" close combat would be locational based damage and AI that reacts appropriately to it and physics based combat system, with weapons having inertia and impact force and blocking / evading would take some actual skill, etc.

I don't consider this scripted QTE nonsense "next gen", only the pretty graphics, but there's already more than enough of that "all shiny, all boring" out there.
Even "Mount and Blade"'s combat feels better than this and it's about 5 years old.

ahmed74
ahmed74

built to feel good? yeah right, whenever devs praise their game, it ends up being awful

since when crytek made a good game? crytek are good in nothing but graphics

Primeyuri
Primeyuri

could be fun but not my type of game. 

jsmoke03
jsmoke03

im not buying it after im seeing an uglier and broken version from gamescom

lyhthegreat
lyhthegreat

i hope it's something similar to capcom's shadow of rome,i mean ive always loved gladiator games

Prats1993
Prats1993

Naww how cute, baby's first attempt at God of War.

steelmouth
steelmouth

what ever this professional GS journalist say I steel have high hopes for Ryse and am wait until the game is out before making my finale judgment and anything around 7 and am get it but later when its cheaper

wyan_
wyan_

*Sigh........* I know people hate Kinect, but I was hoping that Kinect 2 would be able to do a sword fighting game justice. By the article it sounds like it can't. That's too bad because there's no way I'll be buying a button mashing game like this no matter how they dress it.

epicgameresearc
epicgameresearc

FAIL: Son of Rome

aka

Ridiculonicus: King of the QTE's

This game will look good but be nowhere near SHADOW OF ROME, WARRIORS: LEGENDS OF TROY, or SPARTAN: TOTAL WARRIOR

Thanatos2k
Thanatos2k

You can say it feels good, but it looks boring as hell.

We have another Lair in the making, folks.

Shantmaster_K
Shantmaster_K

Ryse continues to look good. Looking forward to playing it. 

BradBurns
BradBurns

Combat looks really fun in this trailer. Only thing is I wish they wouldn't use the Roman invasion of Brittania as a backdrop, since that's been used already in several movies(some of them are pretty good).

I don't think the Romans had much trouble taking over Britain, I think the conquest of Hispania would've been more fresh. The Celts there put up some vicious resistance to the superior(in number) Romans. Campaigns like the Celtiberian War or Cantabrian Wars would've been cool to see in a game like this.

duuuuuuude1
duuuuuuude1

Press X - Lift weapon

Press Y - Hack with weapon

Press RB - doh missed it.....

This combat is TIGHT AS HELL!



Tiwill44
Tiwill44

Right... scripted combat doesn't exactly feel good if you ask me.

lilmcnessy
lilmcnessy

Damn, I was expecting the combat to feel bad.

Martyr77
Martyr77

Sorry not interested in a bunch of quick time events.

Mkeegs79
Mkeegs79

Ironically I hate Kinect but was excited for this game being Kinect only because I thought it was the game that was going to make Kinect shine and make me a believer. Now its just another third person action title.

ccgod
ccgod

I remember when it was built for Kinect.............

ilovebeta
ilovebeta

@vadagar1 did you ever try Chivalry Medieval Warfare?

first person more like CoD with swords ands bows.

it gives you really the feeling to be close in interactive combat

Prats1993
Prats1993

@MAXAM999 Lol, all Sony has to do is release a half assed God Of War and it will still be superior to Ryse.

Hurvl
Hurvl

@ahmed74 Whenever devs don't praise their game, it ends up being wonderful? Of course devs are gonna praise their own game, it'd be weird if they didn't do so.

zathroe
zathroe

@jsmoke03 

I'm going to borrow a quote from Lazerith91 three comments below me

 *ahem!!* Here I go.

"I don't even know where to being with the stupidity of your comment..." -Lazerith

From what i've heard this game was visually stunning in person and cannot be really grasped from just watching videos online.

Lazerith91
Lazerith91

I don't even know where to begin with the stupidity of your comment...

Hurvl
Hurvl

@steelmouth Lol, your user name is steelmouth and you said steel instead of still. Pun intended?

John_Read
John_Read

@epicgameresearc 

if u count QTE PS3 has more of then also beyond is releasing soon

in other words PS3 = king of QTE 

BamaGoatt
BamaGoatt

@ccgod I remember when God of war was a Sony exclusive lol.

kouji03
kouji03

@zathroe @jsmoke03 gameplay was most of the complain not the graphics.. some say it was boring as well.

Prats1993
Prats1993

@Lazerith91 Go on, begin. But I'm guessing your comment was just filler to hide the fact that you cant counter my argument that Ryse is just a shit attempt at a cinematic action game in the same vein as God Of War, which is a good game. Impressions from people at PAX have been negative, reiterating the idea that its a basic and crappy hack n slash.

Hurvl
Hurvl

@streamline @duuuuuuude1 Yeah, that'll be fun. Saying to the console: "Slice, cut, slice, smash, stab, evade, block, slice, smash, cut, stab..." It'll will be especially funny if you have to shout that, so that your neighbors might get worried and call the police :P.

Hurvl
Hurvl

@BamaGoatt @ccgod But GoW hasn't been on any non-Sony platforms as far as I know. There have PS2 and PS3 and portable versions, but no Xbox or any other version.

Lazerith91
Lazerith91

@Prats1993 Ok lets begin. God of war set in GREECE with GREEK MYTHOLOGY about a man who fights MYTHOLOGICAL CREATURES played as an over the top view with the main character using MAGICALLY ENHANCED WEAPONS.                                                                   Ryse is set in ROME following a ROMAN GENERAL played with a THIRD PERSON PERSPECTIVE view point who throughout the game commands ROMAN SOLDIERS to fight with him. There is no mythological creatures or magically enhanced weapons of any kind and is set in a realistic setting. Wow the similarities are astounding!

DMND
DMND

@Prats1993 @Lazerith91 I hope we can hit circle all the way to the ending cinematic just like GOW. Complex stuff dude.