Respawn Entertainment hopes Titanfall will encourage new IP
But working with creative freedom is not easy, says Respawn community manager.
We'll begin emailing you updates about %gameName%.
Respawn Entertainment has said it hopes the existence of Titanfall will encourage more games publishers to invest in large-scale new IP.
In an interview with AusGamers, Respawn Entertainment community manager Abbie Heppe spoke about creating a new IP as a new studio. "I hope if anything, it will give publishers more… I mean, I know people want what is established and what’s known, but I hope that if nothing else, it encourages larger-scale new IP," she said.
Titanfall was unveiled at E3 2013, and the multiplayer-focused FPS has since received numerous awards since making its debut.
Discussing her experience of working on Titanfall, Heppe said. "It's so cool to be able to work on something new and different, and also to just have that kind of freedom. It’s hard to have that freedom. That’s the other side of it though: it’s really hard to have that freedom. Because when you can kind of do anything, and there's competing ideas within the studio, so see this giant world in front of you where you can do anything, but then you have to be able to scale that back and take something out of that. It's not easy, and so I see why doing stuff in a franchise way is… I don't want to say easier, but you already have your world established for you, and a lot of that stuff is hard."
"So I definitely hope it encourages publishers to be, like, 'we should be encouraging people to make stuff that's new and different.' That would be cool. We’ll see if we’re successful first! [laughs]."
When asked whether Respawn Entertainment intends to stay self-owned, Heppe said "yeah, we’re not looking to get bought any time soon. It’s so a part of who we are. I think, if anything, with the history of the studio and what we’re doing, I don’t foresee us being bought any time in the near future."
Titanfall is due to be released on Xbox One, Xbox 360, and PC in 2014.