Resistance 2 Q&A

We talk to Insomniac Games president and CEO Ted Price.

GameSpot: Where are you currently in development? What's done? What's left?

Ted Price: The game is just about finished as I write this. Yet the three to four weeks before we deliver a final disc to the factory are always the most difficult. This is when we're fixing bugs, adding tons of polish, making tuning tweaks, and trying to keep our builds stable for the testing team. What's great is that all of our features are in, and the game is looking, sounding, and playing fantastic. Resistance 2 has become everything we hoped it would be.

GS: Tell us a little bit about the splicer, which was revealed at Leipzig? When would players possibly want to use it?

TP: The splicer is an SPRA (Special Projects Research Administration) weapon. Like many of the SRPA weapons in the game, it was created using repurposed tech.

For the splicer specifically, SPRA began experimenting with the portable saws used in conversion camp rescue ops. The splicer uses electromagnets to accelerate the blades and then releases them with devastating consequences. When one of these blades hits an enemy, it will hit, bounce off, and return to the enemy, doing even more damage. Sometimes, particularly when used against "grims," the blades will remove heads and limbs.

Like all weapons in Resistance 2, the splicer has a couple of very different applications. While the primary fire is great for dealing with hordes, the secondary fire charges up a blade until it glows red-hot and then launches it. When it strikes an enemy, the blade lodges in the enemy's hide and continues to spin--spewing out pieces of flesh. This secondary ability is great for use against larger enemies. For example, taking down a titan is far easier when you can have several saw blades stuck into his body, churning away and doing damage over time.

Resistance 2 is looking awfully pretty.

GS: What have been the biggest challenges in developing this game? In addition to the MP and the SP campaigns, what were some of the challenges in developing a separate co-op campaign with a parallel storyline to the single-player campaign?

TP: Because Resistance 2 is really three games in one (single-player campaign, co-op campaign, and multiplayer competitive modes), the biggest challenge has been simply getting the game done. We take a lot of pride in our finished products, so we've been loath to cut any corners during development. Another way of putting this is that we value our fans' satisfaction above everything else, so we've killed ourselves to deliver a huge game where every component is super high quality.

Creating an online co-op mode that features eights players, multiple character classes with progression, and a separate story, in addition to what we had already planned for single-player and multiplayer competitive, was a challenge in many ways. First, we had to make sure that all three production teams were constantly communicating. There is a lot of crossover between all three modes since they share weapon behavior, camera/movement code, UI code, and much more. For example, if the single-player team changed the functionality for our HE 44 Magnum, it would immediately affect both the co-op and competitive teams.

Another challenge we faced was in creating co-op levels that could support extremely large numbers of characters. For a first-person shooter to be fun with eight players, you need a lot of stuff to shoot. As a result, we've got hordes of enemies to face down during co-op. But this means that our spaces are laid out very differently than in the single-player game. Not only do the enemies have to maneuver easily, we have to prevent players from getting too bunched up in any area, and this requires a different design approach.

We also had to develop much faster AI and navigation routines to support lots and lots of enemies in complex environments. And these had to be enemies who weren't just standing there and firing. The enemies communicate with each other, they react to the players' actions, and they can handle making their way through often cluttered environments without getting stuck. As a result, the routines they use are sophisticated but expensive in terms of processor time. These routines have to be heavily optimized and rewritten to run on the PlayStation 3's SPUs. This optimization opens up many, many options for us in terms of designing very big and dynamic battles.

And, of course, creating a story that supports a co-op game that isn't necessarily linear was a big challenge. Co-op has a branching structure where players can choose to move through the game in different ways. This ensures that there is tremendous replay value for the co-op mode. Yet, it made creating the story a nightmare. Fortunately, thanks to a lot of teamwork between our co-op designers and our writing crew, we were able to craft a story that works for a nonlinear game and one that complements the single-player story. The story isn't told with cinematics (like our single-player campaign), but there's still a ton of content that provides context for your co-op missions. And if you're interested in Resistance lore, you should definitely play through co-op--there's a lot in the story that helps flesh out the Resistance world even further.

Welcome to America.

GS: More playable coming soon? Any hints on additional US locales we may see the Chimera invading?

TP: We'll be showing new levels in the very near future for the campaign, cooperative, and competitive modes. We've already revealed San Francisco, CA; Orick, CA; Twin Falls, ID; Chicago, IL; and Iceland.

GS: How is the multiplayer beta going? What can we expect from the upcoming public one?

TP: The private beta has been a great success for us. We invited a very small group of community members from myresistance.net, as well as a few European players. The feedback has been incredibly constructive, and we've addressed many of the issues players had. Despite the fact that we're using very early and relatively unpolished code, we've been extremely happy with the response.

GS: Co-op will be in the public beta, correct? What have you guys done with the co-op that's different? Can you tell us a little bit about different classes/gameplay styles people will play as?

TP: Yes, online co-op will be a big part of the public beta. And, we firmly believe we're breaking entirely new ground with Resistance 2's online co-op. What's different? First, we offer eight-player online co-op. Second, you can choose to play three different character classes, all of which can be leveled up to unlock unique weapons, armor, and abilities. Third, the co-op campaign has its own story--you aren't playing through the single-player story (which is pretty standard in most games.) Fourth, as I mentioned earlier, we have a branching level structure so that each play-through can be different.

During the public beta, players will get to check out the three different classes and level them up to a limited extent--unlocking some of the cool persistent rewards we offer.

So what are the classes? You can play as a medic, a spec ops, or a soldier. Each class is designed to support the other two classes. Here's how:

The soldier is the damage sponge of the group. His primary weapon is the HVAP wraith minigun. The wraith can deploy a moveable shield, which protects both the soldier [and] the teammates who follow him.

The medic is the only class that can heal the team. But to gain healing power, medics must use a special weapon, the medicator, to siphon energy from enemies.

The spec ops is the main damage dealer in the team and has the scoped marksman--allowing this class to stay back and work from a distance. However, the spec ops is responsible for dropping ammo packs and thus, must venture into the line of fire as well.

It's a lot of fun to try out different class mixes with your friends. Playing with eight medics is a challenge, but we're sure it's one some of the more masochistic players will want to try.

Finally, as I mentioned above, all of these character classes have plenty of cool unlockables they'll earn as they level up. These unlockables affect gameplay and ensure that the game stays fresh.

Things aren't looking good for Nathan Hale.

GS: How are you looking to get anything in particular out of the public beta outside of network testing?

TP: Our goals are a) to see how our fans react to the game and to get their final feedback b) to enlist their help in finding the last few bugs and balance issues c) test the servers with much higher player counts and d) generate lots of excitement for the November 4 release date.

GS: How much will the information you get out of the beta affect the game (that is, weapon balancing, structure, and so on)?

TP: Being able to see large groups of players in the game and analyzing the resulting stats will help tremendously as we move toward launch. Private beta participants have already provided a wealth of data, which we've used to balance all sorts of things in the game: weapons, enemy damages/HP, checkpoint placement in co-op, etc.

GS: Have you been taking any feedback on the community features you've announced for R2 so far? Are the features being influenced at all by them?

TP: Sure. We're always looking for and collecting feedback from the community. Since we launched myresistance.net with Resistance: Fall of Man, we've been particularly interested in players' opinions of the site. We've used many of their comments in our redesign of myresistance.net.

I think our community is going to be blown away by how many cool new features we have in the revamped site.

GS: Can we expect more information on the game's story soon? Do the Project Abraham and AFAO sites fit into the game's story?

TP: We're being careful to avoid revealing too much more of the story. We want players to enjoy the ride while they're playing the game. So, I'm sorry--no spoilers.

But yes, Project Abraham and the America First America Only site are important parts of the Resistance lore. Both help to explain what's happening in Resistance 2 and what happened in Resistance: Fall of Man.

Plus we've announced several other new parts of the Resistance universe, including Resistance: The Gathering Storm, a novel by acclaimed science-fiction William C. Dietz, as well as a comic book series from Wildstorm (of which a digital copy of issue zero can be found in our Collector's Edition).

Finally, hopefully you've heard about Resistance: Retribution, the PSP game being developed by Sony's Bend Studio. The game is looking awesome. We've also been working with the talented folks there to ensure that the stories in both games support each other. When Retribution is released next year, it will flesh out the Resistance mythos even further.

Gas sure was cheap back then.

GS: You guys are a third-generation PS3 developer--how has that experience benefited you with R2?

TP: At this point, we feel very comfortable with the PS3, especially since Resistance 2 is our fourth PS3 title. One benefit of developing for a sole platform is that we've been singularly focused on pushing the PS3 harder and harder. And as a result, each game we release shows significant improvements over its predecessors.

During the last three or four years, we've been continuously improving our engine, our in-game systems, and our tools. The returns we've seen from these efforts include many behind-the-scenes improvements that enable us to support a better game experience. For example our "hidden" tech improvements result in more enemies running better AI routines, larger and more detailed environments, seamless loading between levels, more believable atmospheric effects--the list goes on and on.

And, then, there are the really cool tech improvements that everyone should notice right away. Two of my favorites are a) the vastly improved shaders on both characters and environment objects and b) our revamped lighting system, which uses a combination of dynamic and baked lighting to create more vibrant environments. As a result, the game looks very different from Resistance: Fall of Man.

But one improvement I think everyone will notice is our new water. It's refractive, reflective, and can be tuned to create anything from muddy swamp water to a crystal clear Caribbean shoreline. It's fully interactive--meaning characters create very believable ripples and waves as they move around in it.

One of my favorite moments in the game takes place in a flooded area of Twin Falls, Idaho, where around 20 submerged leapers rush the player. All of the leapers are creating ripples, which interact with each other, something that's incredibly hard to program, especially if you want the game to run fast. It's also easy to get distracted by how cool the water looks while you're getting chewed up by the leapers.

We're extremely happy with where R2 is overall. That said, we're confident we'll continue to wring even more out of the PS3 over the next few years.

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333 comments
xtoperchris
xtoperchris

@bombillay yeah, 360 has more exclusives than the ps3, and i was a FORMER 360 owner(my 360 = rrod = dead) i just bought a cheaper console coz of the games, but i really like the ps3 even before i bought a 360 .but if you're talking of which is the better CONSOLE, ps3 is better in all aspects as a console. it's just that more exclusives on the 360 are better, i have to admit that. but with Resistance 2 launch, i think this is a great reason to buy a ps3. and i saw some trailers like quantum theory, FFVXIII God of war 3, these exclusive titles for will save the ps3 owners. if i will be getting a ps3 tomorrow or next week, i'm gonna get this game.

Derek1177
Derek1177

What are you talkin sabout luny. There is no way the xbox 360 could run this and The PS3's games are priced the same as the xbox 360's games.

RavenSoS
RavenSoS

Yeah except that it's not coming out on 360, luny. It never will either.

lunytoons
lunytoons

This game will be awsome in Xbox 360, PS3 sucks because of the games's prices. In South America Blue Ray is expensive (75$) :(

sgt-hawkins
sgt-hawkins

that bomb guy had some issues me thinks but this game will be another great one in this fall super line up of must buy games

bombfanatic
bombfanatic

insomniac has never made a bad game. resistance 2 will prove it.

bombfanatic
bombfanatic

insomniac has never made a bad game. resistance 2 will prove it.

steve-m92
steve-m92

seems like most the comments on these pages are just xbox360 and ps3 fans arguing unneccessarily. I am an owner of both consoles and am proud to be one. I like both consoles and i enjoy playing the games avalable for them. This pointless bickering never solves anything. Why do people always compare gears1 to R1? i.e saying 1 copied the other. they had the same (roughly) release date and are completly different games. unless your implying that they hired people to spy on each other?

jazuzu13
jazuzu13

Never played the first one yet, But this sequel Looks amazing! I better play the first one lol! Looking forward to this!

Crusader-Z
Crusader-Z

Splicer....pwnage!!! hope the game rocks...as what GameSpot said,"looking awfully pretty".... i agree this game will surely be awesome...R2 is really going to pwn!!(especially the multiplayer!!!)

Rafinator
Rafinator

This game looks sooo awesome! I already pre-ordered it :)

Outer_Raven
Outer_Raven

@bombillay. Grow up. Seriously. GROW UP! Nobody cares if the X360 is better than PS3 or if PS3 is better than X360. You've made your point, now shut up. Now about Resistance2, it sounds awesome and it looks awesome! Can't wait to play co-op with 7 ppl! I bet this will be the best PS3 game this Christmas!

starkiller2008
starkiller2008

great. this game will rock. The splicer looks great and will be enjoyable to use and will 360 owners stop comparing it to gears of war because they are two different games . ones 1st person and the other is 3rd person

mole666
mole666

Jesus Christ, grow up, it's just a console. :S I have all 3 and I'm happy with each one, just like a fair few people.

uberping
uberping

to bombillay: For someone who hates the PS3 so much, isnt it slightly ironic that you have Kratos as your display picture?

ResEvilFreak
ResEvilFreak

You know what else is deep? GET THE F*** OFF THIS TOPIC! Xbox 360 fanboy's always having to justify themselfs of their purchise, alway's having to bash PlayStation 3 and rant on how Xbox 360 is the "best". How pathetic.

bombillay
bombillay

one last thing I forgot to mention, Alex Fizet said....AND I QUOTE.......... "anyway goodbye you are just a retarded american like 80% of american people, stay closed to the rest of the world."...........WHAT?....wow a RACIST PRO PS3 guy...WOW, THATS DEEP.

bombillay
bombillay

btw, those were my last posts, and you may now breathe a sigh of relief knowing you no longer have to defend your mighty ps3, actually I guess I do own one myself....so you no longer have to defend OUR mighty ps3....LOL, poor ,poor,sorry-as* one-track-minded gamers, if only we could all be as fortunate as one such as myself, owning ALL formats.....LOL.

bombillay
bombillay

did I mention that there is a "gamerscore" system for the 360 and has been since its launch? THAT ALONE IS WORTH IT, just ask any of us TRUE gamers....LOL

bombillay
bombillay

[This message was deleted at the request of a moderator or administrator]

ResEvilFreak
ResEvilFreak

The PlayStation 4, wow its hard to imagine the what games would look like. I mean seriously, Killzone II, Uncharted, Motorstorm Pacific Rift, Resistance 2, God Of War III, Infamous, Heavy Rain etc look the best I've ever seen for a console.

shika_bind3
shika_bind3

Stupid arguments is part of the reason why i got a PC, the only console i have is a PS2 and it's still pretty awesome Rock Band 2 is coming out November for it. The only slightly bad thing about a PC is i have to wait longer for games, but the graphics get updated and free content is added that console owners would have had to pay for. I suppose one real downside is it's expensive to build a gaming machine but i can live with that.

alex_fizet
alex_fizet

anyway goodbye you are just a retarded american like 80% of american people, stay closed to the rest of the world.

alex_fizet
alex_fizet

Oh yeah you will probably do like all pure american like yours, but the whole world has more Ps3 than 360 so you think you can control them? A family will spend another 500$ on a console? Oh yeah family had 1000$ to spend on consoles and games every 4 years. Sony chooses 10 years lifecycle for a reason and they are in the industry for years, so do not think Microsoft knows Sony jobs better. You will tell me: "Xbox 360 sold more this week in Japan" and I'll answer 3 words "tales of Vesperia", this hype is going to end in about 2 to 3 weeks so do not think Xcrap finally made it in Japan. To do so they need 5% or less failing rate, 33% is far from that quality standard. They just pushed the crap console on the market fast to get momentum, a success knowing people like you are still blinded by the moment they owned. For me, Xbox original was way better, a HDD on each box was a great innovation, but they REMOVED it in NEXT GENERATION console. They tried to copy PS2, 1) Early start 2) Dvd player 3) optional HDD, Sony thought evolving was the key and I think they are right to think so. They also had the great idea of mandatory install to reduce loading time, one of the few things Sony learned from MS, they REMOVED it in Xbox 360. Everything I hoped for MS to do, they just crushed it to increase instant sales. They have made such an entry in gaming industry now they are killing every single innovation they have made back then to be more profitable. $, $ and $. Halo 2 was good, recycle the whole thing and put a 3 at the end. They just want to take on every single aspect of life, but every counter part do better than them, they just have a huge marketing team that successfully control people like you. For a MS game like Halo, it is 50% $ in game and 50% $ in marketing. Why not put 90% in game? They enter Mp3 market, they are crushed by Apple who do more, they enter web search engine, crushed by Google, cellphones OS? Android Computer OS? Mac OS X, more better computer OS? Linux, I even consider the Wii a better gaming machine, at least it does not break and they do not steal anything to anyone, they lead their proper business. Buying MS products is like buying an American car, it looks like good, but the inside breaks and are just bad copy of european and Japanese cars. If you did math at school, calculate the value of the console and the games. Dvd games for 69$ (in canada) ? you think it is a fair price, I mean Blu-ray costs the double or triple just to be produced and the price is still the same (and they've got Greatest Hits for 30$). And I know you like to play what you think is good stuff NOW, but you just never thought a little more time makes BETTER games. I want to play Star Ocean, so I'll probably keep in mind owning a 360, but if their is a way to ha*k it, I'll do and I'll enjoy the same games you do, but I won't put any cents between Microcash hands. "Sony is for the cash too" Yes they are, it is a company but they actually cares about the whole industry, they started Playstation because they knew Nintendo was going casual and they wanted to touch another part of the population, hardcore gamers. Microsoft arrived as a company to introduce online play, they did it! They introduced a new kind of games, aimed at people like you. People who likes the whole Halo-Forza-Fable-KOTOR thing. What they started doing wrong is stealing playstation games destroying the balance that stood there for years. they started from "We want to put our touch in the gaming industry, a good american touch" and now it is "We want to crush others like we, americans, always tries to do in everything". The balance between the systems is gone forever.

Kratossssssssss
Kratossssssssss

bombillay, i think when ps3 will hit it's full potential, ms will release a console which can maybe stands to ps3's graphics. Just look man,if ps3 has graphics like that, then DAMN man imagine ps4...

bombillay
bombillay

I agree it will hit a wall in a few years, which is exactly why they are making a new console. I like to play the good stuff NOW, not with a WAIT and SEE approach. So when the mighty PS3 finally hits its stride and taps its full potential, we 360 owners will be out with the old and in with the EVEN NEWER,BETTER, yada yada yada. This argument is getting boring to me and quite frankly I have better things to do/games to play than to sit and match wits with a PS3 geek. Now if you will excuse me I am off to play some Rock Band 2 and finish out my 1100 gamerscore on Bioshock.

alex_fizet
alex_fizet

it is totally normal they do not run better on Ps3 since games are ports from 360. But look at Rage, a new game too big for DVDs they cut game features just to squeeze it into two dvd. Seriously I'll stop now just because people out there don't seem to realize the PS3 is really next-gen and the 360 is an hybrid. Space limitation IS a problem. With PS3, 100 gb blu-ray are useless right now. yes Kojima said those thing and probably there are no 100 gb Blu-ray in production right now, but wait and see. Everything Xbox tries is copying Sony success. They focused on JRPG on a WESTERN console, which is a bad thing. They should remain a Halo-GoW-Fable-KOTOR/Mass Effect Company, not a japenese games stealer. PS2 had 3% failing rate, oh that is HUGE compared to the 33% of the Xbox :). I do not care about people having a 360, I just hate people still bashing the PS3 because it is pointless. You saw the games coming for it? You do not want them? Just sell your PS3 to someone who really want one and play your halo sh*t. Cell processor is something just too new and needs motherboard revision to work, why change the whole thing when you still can push PC cpu power? The cell is today used for super-computing and in the PS3. Toshiba uses it for their next tv, now in prototype, which mean it is fresh new, so stop saying it is old. You can't just walk here and bash something you just do not understand, go read a little and come back when you'll be smart, because right now all you say is: Dvd is better than Blu-ray, Ethernet cable is more convenient than Wireless, 2,4 ghz old tech is better than bluetooth, 3 core with 2 threads per core is better than an 8 core (7 customizable SPE)processing killing machine, Integrated Li-Ion batteries SUCKS, wasting tons of batteries of buying something appart is WAY better, NO hard drive consoles is better than ones with it, Component is better than HDMI (this problem as been solved by now, but it was a problem at first), 33% hardware defects is the reason I live :D compare the the poor 3% on a PS3 and a Wii, 60$/year for online play is a fair price compared to the 0,000$ for the Playstation! Avatar kicks Home ass and the news on the 360 looks better than the retarded Life With Playstation thing. And finally, Halo, Fable, Gears of War, Ninja Gaiden , Banjo games, Forza, Lost Oddyssey and the other ex-PS games clones are way better and more innovative than Killzone, Resistance, Ratchet and Clank, Socom, M.A.G (actually 256 online match, which is nothing seriously), Gran Turismo 5, White Knight Chronicles, Valkyria Chronicles, Warhawk, Twisted Metal, Heavy Rain, Time Splitter, Siren and a lot MORE. The PC-Like camera on 360 offers way more interactivity thourough games than the crappy PSeye which can do 1:1 movement reproduction and for the casual, there is Eyepet. 360 looked promising, it does deliver part of the promises but it will hit a wall in the coming years, devs won't squeeze their games forever.

bombillay
bombillay

LOL, 9-10 hours and still no feedback....sucks to have to think up a comeback for a futile subject, doesn't it? Dude, Bioshock ruled the first 2 times thru, Rock Band 2 is everything we 360 owners had hoped, and can't wait for the "exclusive downloadable content" for GTA4....awe nevermind, I have already moved on to other things...that "exclusive" microsoft xbox 360 content doesn't really mean a damn thing t o me with Fallout 3 , Fable 2, Gears 2, etc. coming out.....and let us not forget about the arcade games that have actually impressed reviewers enough to give them higher awards than most ps3 games? like : Braid, Carcassonne, Catan, Assault Heroes 1 & 2, the list is almost endless...." .....It's like I said, it is more fun now to play games on the 360, and that is what matters NOW, not "Wait till you see what we have in a year or 2" crap. In a year or 2, real "GAMERS" will be hookin up their new microsoft console because by then PS3 will be obsolete except for the fact that it includes a blue-ray player, just like they banked on....

jaredrichards3
jaredrichards3

i hope this game feels more "solid" than the first one

ResEvilFreak
ResEvilFreak

Would you guys shutup already. We DON'T care about Xbox 360 on a PLAYSTATION 3 related topic!

quanloco
quanloco

alex yeah it can mean up to 100gb but were the hell is it. there are no blu ray dics that are 100 gb yet. mgs4 was 50gb kojima him self said that the dics was not big enough and thats because he wanted more cut scenes. He stated he has always wanted to make a movie. On top of that the game is short as hell with out the cut scenes. The hddvd comment yeah its dead but you were not forced to buy it it was an add on. If the cell was so dam great everyone would be using it. Steve jobs was considering it for the macs before he went with intel after he looked at the tech he laughed at sony and basically said no thanks. If it was such good technology it would be used in all sorts of electronics, but it is not. Instead sony started looking into a new tech having to do with better Tv's they sell one of there 11 ich screens at best buy for 2500 bucks. The red ring yeah it was a problem but MS extended the warranty and took care of it, none of you fanboys talk about all the problems that sony had with disc read errors with the ps2 for like the first 4 yrs. I worked at eb games for six yrs three of which were the first 3 of the ps2 and we had nothing but a pile of ps2s needing to be returned to the warehouse because of the disc read pros. I had 4 ps2 die on me and that didn't stop me from owning one. All you sony fanboys say it rrod rrod rrod don't you have something else better to say. Oh and as for the game Heavy rain is all in game yeah thats what they said about killzone 2 three yrs ago and it looks nothing like that trailer they showed so go head keep believing the company that lied to you and promised you 4D gaming(ken kutragi). Again I own both and I have a 61 inch 1080p teli and the multi platform games dont look better or run better I always rent games on both consoles first give them a go and choose the best version and so far 360 has won all the time. Remember and I never see this talked about in reviews the 360 upscales every game to 1080p and they look crisper and sharper. Hmm 1080p one of the sony selling points about full HD and most of their games are in what 720p with no ability to upscale them.

xXJ0N0K3RXx
xXJ0N0K3RXx

Shut up with your arguments they are both great consoles leave it at that i bet half of you defending one console has not played the other one so please stfu. The splicer looks like alot of fun but knowing resistance you will only get one once in a blue moon and ammo will be very hard to find also online alot of noobs will be getting it and just spraying at people

bombillay
bombillay

LOL I really stirred up a ROUSING (yet fun) argument here. Lets get one thing straight. I love ALL video game systems. I have had everything from a Colecovision to the 3DO & Jaguar, From Segas Master System to the 360, PS3, and Wii today. I know a little about gaming, and the requirements for your gaming experience to be fun and accessible. Sure, its nice to have "free" on-line gaming, but I have NO problem shellin out 50 bones per year to have a user-friendly, constantly updated and maintained, very accessible service. Every time (seriously) I have turned on my PS3 to play games, I get constant messages that state, and I KNOW you ALL see them "Network error has occurred, User has been signed out". Now I love the built-in wi-fi, that is a TRUE benefit of the PS3, and the Blue-Ray helps boost the systems appeal -and sales obviously- but I have NEVER had any problems getting booted off Live EVER. The overall integration of friends-list chatting & game invites completely BLOWS AWAY the convoluted MESS of menus and back & forth , hope we'll make it in the same game BS the free Playstation Network offers. Games are fun for all systems, but are all systems fun to use??? Thats a question that can be answered only by the people who own both and use both networks. BTW, the reason a 360 "fanboy" as I was referred to, is on a PS3 page is that I am actually pumped about a PS3 game NOT entitled Metal Gear or God Of War, and ISN'T available on the HATED 360, otherwise I'd be looking up what achievements I had to look forward to like all the other 360 players are doing right now instead of defending their superior product to one-track-minded imbusiles that use their hatred to obscure their obvious JEALOUSY. P.S. Hows everyone liking Rock Band 2? LOL Nevermind.

bombillay
bombillay

ResEvilFreak: Its "they're", not "their", you see, when you want to convey the expression "they are" you put the two words together, take out the "a" and insert an apostrophe. It is basic English that I learned in grade school, maybe you missed that day?

wars45
wars45

wooooooooooooooooooooooooooooooo

ResEvilFreak
ResEvilFreak

Flen15:Their fanboys, its their nature to troll.

alex_fizet
alex_fizet

It is totally normal I make spelling mystake, I am from quebec and I usually speak french. Sorry.

DAKYON
DAKYON

I JUST COPY AND PASTE ( I DID IT CUZ I AGREE THAT PS3 OWNS 360 ) To start off... Please proofread what you've typed before you post it. I don't care if you make a few spelling mistakes, but at least write something that can be read clearly. Anyways... I'm yet another person who's owned both a PS3 and a 360, and in my opinion, the PS3 is an all-around better system. I will admit that the 360 has more of the games that I like to play which is far more important to me, but I'm talking about the systems themselves. There are several games I've played that appear on both systems, and they tend to run more smoothly, load more quickly, and just play better on the PS3. The PS3 is also extremely quiet. Sometimes when I play the 360, I can barely hear the game I'm playing because the system just runs that loudly. The 360 overheats far more quickly. This is an obvious point, but... BLU-RAY! The PS3 is one of the cheapest Blu-ray disc players on the market. To the comment that stated the PS3's cell processor is dead technology: Isn't the 360's HD-DVD format dead technology now? (or at least dead-end) Haha, you'll love this one. RED RING OF DEATH The PS3 has FREE online gaming and wi-fi. The PS3's backwards compatibility seems to work much more successfully than the 360's. (Although, PS2 games can't be played if you have the 40g version like mine. PSone games work splendidly though.) I will state again that the 360 does have more of the games that I like to play which is much more important to me, but I will add that I do wish those games were on the PS3 instead of the 360.

Flen15
Flen15

Now that I think about it... Why are there a bunch of 360 worshippers bashing PS3 on a PS3 news page? Can't you talk about how much you hate the PS3 in your own 360 areas?

ResEvilFreak
ResEvilFreak

Nice going on turning this in to flamebait. When will people learn?

Flen15
Flen15

To start off... Please proofread what you've typed before you post it. I don't care if you make a few spelling mistakes, but at least write something that can be read clearly. Anyways... I'm yet another person who's owned both a PS3 and a 360, and in my opinion, the PS3 is an all-around better system. I will admit that the 360 has more of the games that I like to play which is far more important to me, but I'm talking about the systems themselves. There are several games I've played that appear on both systems, and they tend to run more smoothly, load more quickly, and just play better on the PS3. The PS3 is also extremely quiet. Sometimes when I play the 360, I can barely hear the game I'm playing because the system just runs that loudly. The 360 overheats far more quickly. This is an obvious point, but... BLU-RAY! The PS3 is one of the cheapest Blu-ray disc players on the market. To the comment that stated the PS3's cell processor is dead technology: Isn't the 360's HD-DVD format dead technology now? (or at least dead-end) Haha, you'll love this one. RED RING OF DEATH The PS3 has FREE online gaming and wi-fi. The PS3's backwards compatibility seems to work much more successfully than the 360's. (Although, PS2 games can't be played if you have the 40g version like mine. PSone games work splendidly though.) I will state again that the 360 does have more of the games that I like to play which is much more important to me, but I will add that I do wish those games were on the PS3 instead of the 360.

alex_fizet
alex_fizet

What I hated in your first comment was that you pointed the delayed stuffm, which I think is a good thing, like GTA4

alex_fizet
alex_fizet

And I can count good MS exclusives they've got with my hand fingers. Not the same thing happening for ps3 if we count psn games like pixel junk monster and eden. Just don't forget you are speaking of 5 years, which means PS2 was way stonger than Xbox360 in term of games.

alex_fizet
alex_fizet

[This message was deleted at the request of the original poster]