Resident Evil Remake Screenshot Comparison Shows Welcome Improvements

Things are looking much sharper this time around.

Capcom is remaking Resident Evil once again, and that means the 1996 game's visuals will be getting overhauled. The company has offered up some comparison screenshots on its blog that pit the 2002 remake's graphics against those of this latest remake, which is scheduled for release in early 2015 on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC.

Specifically, the comparisons consist of screenshots released alongside the remake's announcement and those taken from the Wii version (connected with component cables) of the 2002 remake. Capcom notes the upcoming remake remains in development, so it's always possible things could change between now and next year.

In terms of what you see on-screen, things are practically identical--everything is just much sharper, and the lighting effects appear to be improved. You can compare the graphics for yourself using the slider in the middle of the images above and below.

For more on the upcoming digital remake--which will support 5.1 surround sound; offer an optional, modern control scheme; and feature a "scrolling" camera--check out our announcement story here.

What do you make of the visual changes in this new remake? Let us know in the comments below.

Chris Pereira is a freelance writer for GameSpot, and you can follow him on Twitter @TheSmokingManX
For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com

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Discussion

282 comments
cherub1000
cherub1000

Looks smart with the graphics face lift. Ok so maybe it isn't a huge difference but I always loved this game and as long as they don't try to rob us blind I'll get this just for the nostalgia! Would be great to have ps4/xbox1 remake of Res 2 though.

Heirren
Heirren

The gamecube version looks better.  "HD" looks just like a bunch of photoshop filters.  Unsharp Mask times ten thousand, fiddle with color balance, shadows/highlights, and output at 1080p.

jark888
jark888

If they really plan on selling this, there must be more than just HD to convince gamers. I have already beaten both RE 0, and the original RE remake. Those were great times.

Star650
Star650

i think it looks better, hopefully they have time to polish the game more before release.

emgesp
emgesp

That black crush. 

BlackBaldwin
BlackBaldwin

All I want to know is are they going to finally redo 'RE 2 cus yea that was my favorite game out of the franchise..

grenadehh
grenadehh

I like how they didn't redo the textures again. Evidently they think it's ok to stick with the same 200x100 pixel textures from the gamecube version and just artificially increase them to higher resolution, instead of repainting them in high detail to actually fit with modern times. And no, those numbers aren't an exaggeration. Go download the REmake models, that's how low res a lot of the textures were.


To people saying REmake wasn't this blurry: Yes it was. And if you play it on a modern TV it looks even worse than it did on a CRT.

grenadehh
grenadehh

We all already agreed to rebuy a 19th copy of Resident Evil. You need not update us on the progress, just let us know when it's done.

vadagar1
vadagar1

FINALLY... a RE game worthy of being called RE 

lostn
lostn

I like how it's coming to everything except Wii U.

metallunar
metallunar

I feel that there's no point in making this HD remake sense they already screwed up story line.

icekula
icekula

I hope they change the Hunter/Frogman AI in this remake! The 96' version of RE had made the hunters absolutely terrifying, especially with the (one hit kill) decapitation move and random leaping/ screaming! The hunters/frogmen in the 2002 remake of RE were complete pushovers! They did not have me counting my ammo, was no one hit player character death, nor was I hesitant to look behind the next door while playing against the hunters in the GameCube remake!

aajep
aajep

It looks pretty and all, but I kind of like the atmosphere in the old ones better.

And where the f*ck is the shadow in the new one @ the zombie?

Zerabp
Zerabp

Just want to throw my voice in with the people saying it wasn't this blurry on the GC. Also point out that this seems more like a refresh than a remake.

Psebcool
Psebcool

Want a physical release... 

Hillsy_
Hillsy_

Good to see this in development.  On a lower end video cable it did look pretty bad, the RGB scart(GC) and composite(Wii) was better though.  The jaggies were always present, so it is an improvement for me.  I don't have a GC or Wii so I'll pick this up on release.  Fingers-crossed for Resi 2 and 3.

tomouse84
tomouse84

I played the RE remake on the Gamecube a month ago on a 46" TV and it looked much sharper than the image on the left. Not sure I trust these screen grab comparisons.

adkcrazox
adkcrazox

Look like a 720p game. Capcom being lazy again.

TERMINATOR-SSD
TERMINATOR-SSD

Honestly i was expecting it to be better. This just looks like a filter has been applied. Something like 'sweet fx and enb'. There really is no reason why Capcom could not of made the environments super high quality and photorealistic, because the environment is just static, nothing really moves or interacts apart from lighting in this game. 


objects even have the same textures and grains, ie look at the table, it has the same wood grains and looks just like if you put sweet fx filter over it. Doesn't looks like any rebuild of textures with updated texture geometry. 

Dannystaples14
Dannystaples14

This is more like Resident Evil HD Remake HDer. Basically the first remake which has had the resolution and lighting tweaked a bit. I'm going to buy it in a heart beat no doubt but they haven't remade it again. Just good to know you don't need a crappy gamecube to play it now.

Ripper_TV
Ripper_TV

"and the lighting effects appear to be improved. "


LOL, no. They're not improved and they couldn't have been. They're just applying a SAI filter and calling it a day.

Ripper_TV
Ripper_TV

Filter fail. 

No, the original looks BETTER, because at least it's honest. 

mattcake
mattcake

I prefer the atmosphere of the muddy "original" rather than the overly sharp and overly high contrast remake. Lower res leaves detail to the imagination, high res highlights the fact that the detail isn't actually even there.

jaispeed2011
jaispeed2011

@cherub1000  I 100% agree with your post.  I loved the remake, that lisa trevor character used to scare the hell out of me lol if they did a RE2 and 3 Remake/remaster that'd be great.  Those graphics are way outdated but the story on both were solid

cherub1000
cherub1000

Jeez man, here's hoping! Awesome game!!

jaispeed2011
jaispeed2011

@metallunar  well they screwed it up after 5. 1- 5 (including CVX) made sense except they just never said what happened to barry.

jaispeed2011
jaispeed2011

@icekula  yeah the hunters from 96 were crazy! I remember when my best friend and I were recording RE 1 from jill and chris' perspectives (we spliced the stories in together since jill actually saw wesker before chris and Rebecca did and when we got to that first hunter we were low on health and chris got decapped lol. After that we never played a hunter room without the good 'ol trusty gameshark lol

grenadehh
grenadehh

@icekula Okay they were never ever ever called frogmen so please stop. Anyone reading this knows what you mean by hunter and if they don't, they shouldn't be here.

rdwolf260
rdwolf260

@icekula Totally agree. The first time I came across a hunter, it decapitated me before I knew what was hapening. After that, anytime I heard a hunter scream, I knew to change my weapon to the magnum because anything else would not be able to bring it down without it getting to me and decapitating me. Fun times.

Ripper_TV
Ripper_TV

@icekula I think it's cause they were considered too hard by the devs in the 1996 game.

grenadehh
grenadehh

@aajep They changed the lighting. The lighting in the 2002 wasn't exactly realistic. Unless you are directly in front of a light source like Jill is, you aren't going to see those types of shadows indoors. Shadows in real life are much softer indoors so the original never should have been that way, nor did the shadow make any sense because the shadow on that zombie was behind him - as if the light source was in front of him, when you can clearly tell in the screenshot that the nearest light source is behind him.

Dannystaples14
Dannystaples14

@Ripper_TV It is fair to defend it when you can buy and play it on consoles other than Gamecube which no one owned when it was out to start with due to being terrible in every way.

Besides if this does well they can remake Resident Evil 2, 3 and Code Veronica as well which is more than okay in my books.

jenovaschilld
jenovaschilld

@Ripper_TV that is not even the original, just a 2002 remake. The 96' version was 4k graphics at a set 60fps, with wild 3D visuals, and some parts were virtual reality- so it is really kinda hard to compare the original to the 2002 or new 2015 one later, because the the 96' was much more honest-er. 

Dannystaples14
Dannystaples14

@mattcake That is true. I never realised that Cloud's shoulders in Final Fantasy VII were a single hexagonal polygon due to the resolution on PS1. Play it on PC and all you can see is a single sharp hexagon as clear as day. In that case I'd rather play the game on PS1.

jark888
jark888

@jaispeed2011 @jark888 I'd played them on Wii console. Playing them gave me unexplainable satisfaction, or I can simply put that they were worth my while.

grenadehh
grenadehh

@rdwolf260 @icekula Same thing happened to me in RE3 in the hospital except it was m ore like, as soon as I got in the hospital and a hunter leapt at me, my game froze and I had to eventually get a new disc.

Ripper_TV
Ripper_TV

@Dannystaples14 If it does well (which I doubt, because the port will be shoddy at best. Did RE Archives did good? it's the same thing here) Capcom probably still won't make remakes, because the management there got no brains and their's no real work talent at the company left.