Report: Walking Dead FPS, Star Wars Kinect developer shuts down after nearly 20 years

Texas-based Terminal Reality closes its doors, according to former employee.

Irving, Texas independent developer Terminal Reality--creator of The Walking Dead: Survival Instinct, Ghostbusters: The Video Game, and BloodRayne--has closed its doors, according to a former employee (via Gamasutra). The studio originally opened in 1994.

Former 10-year veteran of the studio Jesse Sosa said on Facebook recently that Terminal Reality "seems to have finally shut down." Terminal Reality also contributed to 2012's Kinect Star Wars. In addition, the studio supported its business by licensing its proprietary Infernal Engine.

Official details on the fate of Terminal Reality are hard to come by. It's not clear how many staffers may have been affected or when the studio shut down, if it indeed did. In a 2009 interview, Terminal Reality described itself as a "very large" independent studio with multiple development teams.

The company's website currently redirects users to its Facebook page (which has not been updated since October), while the Infernal Engine website says it is undergoing maintenance. Terminal Reality's Twitter account has been inactive since March.

GameSpot was unable to contact Terminal Reality to confirm the company's closure or to clarify the extent of the situation.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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Discussion

57 comments
spike6958
spike6958

When you mess up a Zombie game you know you've got problems, especially when it's based on one of the most popular Zombie franchises, and is using the most popular character from the TV show as it's lead. Seriously the fact Walking Dead: Survival Instincts didn't sell well by name along just proves how bad Terminal Reality where. 


That said I did enjoy Ghostbusters, but that was mainly because it was written by Dan Aykroyd and Harold Ramis, and they all came back to voice it too.

Aaronp2k
Aaronp2k

thank god they are being shut down before they kill off another great movie franchise. I suspect lord of the rings or the hobbit would have been their next target.

zenstrata
zenstrata

ghostbusters and bloodrayne were good games.  But the walking dead survival instinct was pretty bad.  Also the Kinect killed the star wars game, not the developers.  The Kinect is a terrible piece of crap and has destroyed pretty much every game it has touched with the exception of dancing titles.  And who honestly plays nothing but dancing games?

The new Kinect is not much better.  The inclusion of a microphone to interpret voice commands is incidental and could have been implemented on any system which includes a mic!  Its the motion control that is wrecking games.  I doubt that will be any different on the xbox one.  The rest of the technology isn't ready for motion control.  We need a true VR setup to manage that.  And most people don't have an empty aircraft hanger to dance around in.  Even most living room spaces are not really adequate to properly allow motion control.

Because of this and other issues, I predict the games on the xbox one which use Kinect will be just as terrible as they were on the xbox 360.

Senor_Kami
Senor_Kami

I don't know.  If someone burns up every meal they make, it's not mean to say that they just aren't cut out to be a chef is it?  Bloodrayne, Star Wars Kinect, Walking Dead FPS... maybe these guys just shouldn't be in the games business.  Everything they made sucked or was mediocre but a commercial failure.

vader501st
vader501st

Shame to see people lose their jobs, but I can see why in this case. Hope they find a way to back from this anyhow.

nparks
nparks

I really liked the Ghostbusters game.  Can't go wrong with (the real) Ghostbusters.

ThePowerOfHAT
ThePowerOfHAT

Can't say I'm surprised, but there are definitely some games in this developers' catalogue that I adored.  And it's disappointing to know that the guys behind the surprisingly great Ghostbusters video game are shutting down, as I would've loved to see them tackle that franchise again.  Curious to see if the Infernal engine might be given to another company to be updated and licensed out, or if that'll be gone forever as well.

deathstream
deathstream

I loved Nocturne.  Haven't paid much attention to them since, although my son is currently playing Ghostbusters.

uncle5555
uncle5555

Apparently none of you (or very, very few) were around in the PC Gaming scene when they broke out with their first game Terminal Velocity. Microsoft paid them to develop a sequel for Windows called Fury 3 that did well for them.

And since most of you are too damned lazy to check their wikipedia page, here are some of their highlights.

Terminal Velocity DOS, Windows

Fury3 Windows

Hellbender Windows  

Monster Truck Madness Windows

Monster Truck Madness 2 Windows

Fly! Macintosh, Windows  

Nocturne Windows

BloodRayne GameCube, Macintosh, PlayStation 2, Windows, Xbox

Ghostbusters: The Video Game

Warlord_Irochi
Warlord_Irochi

This is what happens when you deal with Activision and alike.

pszone
pszone

Ghost Busters the video game was best game ever made .  and worst game did was Kinect Star Wars what killed company  .

hadlee73
hadlee73

I liked Ghost Busters, but after that it was all downhill.

R4gn4r0k
R4gn4r0k

Another developer closing shop after working with Activision... hmm I'm starting to see a trend here.

yeah_28
yeah_28

werent they the creators of Nocturne? that was a superb game.


In fact, now that i read the list of games they made, its probably their best game of all times.

VicMackey
VicMackey

This is sad to me because, even though their recent games were pretty bad, I played the hell out of the first Bloodrayne game. Bloodraye Betrayal on PSN/XBLA had a great look and perfect soundtrack, but the controls were too imprecise for the kind of platforming in the later levels. If any character deserves to return in a great game with her original voice actress (Laura Bailey), it's Bloodrayne.

Marky360
Marky360

And another one bites the dust.

wookiegr
wookiegr

A Zombie Dance Kinect game would have saved them.

xsonicchaos
xsonicchaos

Yeahhaahaha... oh, but oh, the poor guys.

DarkSaber2k
DarkSaber2k

Only the Ghostbusters game was any good (assuming it wasn't that Sanctum of Slime bollocks) so nothing of value was lost. Hell, isn;t Star Wars Kinnect one of the worst Star Wars games of all time?

Colin1192
Colin1192

One less developer pushing out subpar games

shreddyz
shreddyz

Somewhere a butterfly is flapping it's wings.

PStrife
PStrife

Should have really stuck with finding emulation projects from publishers, Activision screwed them over greatly with the recently rushed Walking Dead game which was never going to sell well under those circumstances anyway.

2Black2Strong
2Black2Strong

They've been around since the 90's and haven't progressed much since then

gatsbythepig
gatsbythepig

They created some of the worst games, I am surprised they lasted this long.

eternaldragoonx
eternaldragoonx

Wow I never saw this coming. They made such critically acclaimed games like...................................and.....................even.....................

ADO300
ADO300

well in a way it is a shame that after such a long time they had to close down, ghostbusters: the video game for the ps3 was freaking awesome & very underrated, but the rest was crap that i played on the  ps3 sorry

ldb33
ldb33

I want a zombie open world game with the graphics and story of the last of us with the survival features of state of decay in the kind of setting of the walking dead...to much to ask? Lol 

pyro1245
pyro1245

I remember when Bloodrayne came out and i really wanted to play it but i never did.... 

2Black2Strong
2Black2Strong

Really? What do you expect when you release awful games to stay in business? 

Mayleene
Mayleene

Hopefully these genres of games are coming to the end of *their* lives.

Xristophoros
Xristophoros

sad that yet another studio is shutting down. but to be perfectly honest, a large company that specializes in sub quality, b-level games, has no place in the industry. games are simply too expensive to create now and looking at this company's track record, they did not impress with any quality titles. they would have been better off (and more viable as a business) breaking up into smaller studios and working on budget titles. i don't know of anyone that will miss this studio or any of the games they developed. 

Grenadeh
Grenadeh

Good. Hopefully the employees can find a better place to work now.

ghost59
ghost59

good they need to be  closed 

g1rldraco7
g1rldraco7

Wow this is really sad. I hope those people find jobs :(

robertcain
robertcain

What the heck happened to Terminal Reality? The Bloodrayne series and the Ghostbusters game were actually pretty good but then everything they did after that went downhill; TWD Survival Instinct and Kinect Star Wars. Shame they couldn't bounce back really.

barrybarryk
barrybarryk

That's a shame, I'm pretty sure I still have a copy of Terminal Velocity buried somewhere.  I had the BloodRaynes at some point too and the Metal Slug Anthology was a great compilation.

MJ12-Conspiracy
MJ12-Conspiracy

Out of all their failures there's one game that stands as one of the best games, Ghostbusters The Game, I woulda pegged 'em as the guys who made Sanctum of Slime but no, the only great game they made was Ghostbusters, everything else sucked ass.......

Hurvl
Hurvl

What with their track record, they're already (un)dead to me.

Aaron_130
Aaron_130

if the place has shut down, maybe that is why you can't make contact with them to confirm the closure??

Pyrosa
Pyrosa

@uncle5555Terminal Velocity was the only one that was actually FUN, though.  BloodRayne and MTM were okay for an afternoon, but not much else.  What's amazing is how long they were actually able to stay IN business.

YukoAsho
YukoAsho

@R4gn4r0k This developer's last couple games were trash.  Seriously, Star Wars Kinect?  Nothing of value has been lost.

MateykoSlam
MateykoSlam

@g1rldraco7 i hope they don't those games were crap