Ever since Beyond Good & Evil came out to wide critical acclaim but little commercial success in 2003, fans of the game have been begging for more.
Michel Ancel, Rayman creator and man behind the original Beyond Good & Evil, has said in an interview with French magazine JeuxVideo, "I am working on Beyond Good & Evil 2. We have been in preproduction on the title for a year, and we're currently doing market research. But for the moment, it's in the early stages, and Ubisoft still hasn't agreed to it."
Ancel, who still works as a designer for Ubisoft, said that 10 to 12 people were working on the project, and although he didn't mention platforms or a time frame, he did talk a little about the gameplay. He said, "We want to be in continuity with the first game, with a big variety of levels, lots of emotion in the gameplay, and characters we care about. This time we are dealing with planet Hillys' future, and the relationship with animals...."
The first Beyond Good & Evil came out on the GameCube, PlayStation 2, Xbox, and PC platforms. Gamers played photographer-for-hire Jade, who looks after children who have been orphaned by the DomZ, an alien race which is attacking her planet, Hillys. In her work, she soon discovers a conspiracy between quasi-military force the Alpha Sections, who claim to be helping defend the planet, and the DomZ. It combined action adventure gameplay with stealth elements.
The article finishes by saying that it hopes that Ubisoft will give the project the green light, and that perhaps it will be using the upcoming Ubidays at the end of this month to do so.